Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.09 @ 11:48:20 Player: Demise Result: Destroyed by G-47 Trooper with Backup Laser I Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (190) 950 Value Destroyed (4931) 4931 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (384) 384 TOTAL SCORE: 9405 Bonus ------- High Alert Combat Kills 351 Follower Combat Kills 70 Friendly Fire -37 Cogmind --------- Core Integrity 0/700 Matter 159/300 Energy 10/100 System Corruption 4% Temperature Cool (-91) Movement Core (1650) Ox32 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Cryofiber Web High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (28) --- Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Experimental Sensor Array Advanced Terrain Scanner Improved Terrain Scan Processor Transport Network Coupler Insulated Plating Hacking Suite Hacking Suite System Backup Module Improved Datajack Remote Datajack Scythe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Cryofiber Web Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer System Backup Module > --- WEAPON ----------- Precision Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Improved Sensor Array Improved Sensor Array Experimental Sensor Array Advanced Terrain Scanner Improved Terrain Scan Processor Transport Network Coupler Advanced Targeting Computer Armor Integrity Analyzer Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Insulated Plating Hacking Suite Heavy EM Shotgun Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Gauss Rifle Flak Gun Missile Launcher Improved Datajack Scythe [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . . . 4 . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 5 | . . . . . 4 . 1 Weapon . | . . . . . . . . Parts Attached 168 | 3 13 9 2 3 41 45 52 Power 21 | . 1 2 . 1 6 7 4 Engine 21 | . 1 2 . 1 6 7 4 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 29 | 2 2 2 . . 4 11 8 Treads 27 | 2 2 2 . . 4 9 8 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . . . . 1 . Flight 1 | . . . . . . 1 . Utility 52 | 1 5 . 2 . 16 10 18 Device 14 | 1 2 . . . 4 2 5 Storage 12 | . 3 . 2 . 4 2 1 Processor 4 | . . . . . 2 . 2 Hackware . | . . . . . . . . Protection 22 | . . . . . 6 6 10 Artifact . | . . . . . . . . Weapon 66 | . 5 5 . 2 15 17 22 Energy Gun 12 | . . 3 . . 2 3 4 Energy Cannon 3 | . . . . . 1 2 . Ballistic Gun 32 | . 4 1 . 2 8 10 7 Ballistic Cannon 5 | . . . . . 1 . 4 Launcher 3 | . . . . . . . 3 Special Weapon 4 | . 1 1 . . 1 . 1 Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 6 | . . . . . 1 2 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 11 | . . . . . 3 7 1 Parts Lost 40 | . . 5 . 2 8 5 20 Power 5 | . . 1 . . 1 1 2 Propulsion 9 | . . 2 . . 1 2 4 Utility 10 | . . . . . 2 2 6 Weapon 16 | . . 2 . 2 4 . 8 Highest Loss Streak 12 | . . 3 . 2 2 3 12 Average Slot Usage (%) 97 | . 99 99 100 99 97 98 95 Engine 9 | . 13 13 14 14 8 8 6 Treads 21 | . 28 28 28 28 17 17 19 Device 6 | . 1 . . . 10 8 8 Storage 27 | . 26 28 28 28 24 27 29 Processor 5 | . . . . . 8 9 7 Protection 5 | . . . . . 8 8 4 Energy Gun 4 | . . 17 28 5 1 4 3 Ballistic Gun 13 | . 26 10 . 22 14 12 7 Naked Turns . | . . . . . . . . Heaviest Build 149 | 13 59 59 71 75 126 143 149 Greatest Support 60 | 40 46 46 46 46 46 45 60 Greatest Overweight (x) 37 | . 1 1 1 1 2 6 37 Average Overweight (x) 1 | . . 1 1 1 1 2 2 Largest Inventory Capacity 36 | 6 18 18 20 20 28 36 36 Average Capacity 25 | 6 15 18 18 20 25 28 34 Most Carried 34 | 6 18 18 18 19 28 31 34 Average Carried 23 | 5 15 15 14 17 25 28 32 Final Capacity 36 | 6 18 18 20 20 28 36 28 Final Carried 31 | 6 18 14 17 19 28 31 23 Class Distribution -------------------- 71% | Hauler-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Matter Collected 4384 | 259 599 343 . 115 986 943 1139 Remotely . | . . . . . . . . Salvage Created 6423 | 305 366 252 . 230 1569 2118 1583 Parts 389 | 33 25 7 . 20 112 99 93 Haulers Intercepted 15 | . 2 . . . 5 6 2 Recyclers Shooed 4 | . 1 . . 2 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 138 | . 8 11 . 8 40 35 36 Guns 116 | . 8 11 . 7 35 35 20 Cannons 13 | . . . . . 2 . 11 AOE 9 | . . . . 1 3 . 5 Classes Destroyed 18 | 3 5 2 . . 4 2 2 Worker 6 | 2 1 . . 1 . 1 1 Builder 5 | . . . . . 3 . 2 Tunneler 9 | 8 . . . . . 1 . Hauler 15 | . 2 . . . 5 6 2 Recycler 4 | 1 . . . . . 3 . Mechanic 1 | . . . . . . . 1 Operator 4 | . 2 . . . 1 1 . Watcher 8 | . 2 . . . 2 2 2 Swarmer 50 | . 6 1 . 4 23 9 7 Grunt 50 | . 2 2 . 4 10 13 19 Brawler 2 | . . . . . . 2 . Duelist 1 | . . . . . 1 . . Protector 1 | . . . . . . 1 . Sentry 21 | . . . . . 5 10 6 Demolisher 1 | . . 1 . . . . . Hunter 2 | . . . . . 1 . 1 Programmer 3 | . . . . . . . 3 Assembled 7 | . . 7 . . . . . Best Kill Streak 8 | 4 5 3 . 5 6 8 8 Combat Bots Only 7 | . 3 3 . 4 5 6 7 Max Kills in Single Turn 3 | 1 2 1 . 2 3 2 3 Gunslinging 1 | . 1 . . 1 1 1 . Exploded 3 | . . . . 1 1 . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Damage Taken 9802 | . 173 953 . 211 1746 1667 5052 Core 1126 | . 9 114 . 30 127 145 701 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 62 | 100 . . . 38 . 50 . Volleys Fired 500 | 29 45 42 . 14 116 121 133 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 122 | 70 100 100 . 80 107 100 122 Shots Fired 944 | 57 85 85 . 23 227 229 238 Gun 848 | 57 80 84 . 23 212 229 163 Cannon 76 | . . . . . 14 . 62 Launcher 8 | . . . . . . . 8 Special 12 | . 5 1 . . 1 . 5 Kinetic 725 | 29 80 70 . 16 196 178 156 Thermal 159 | 28 5 1 . . 1 51 73 Explosive 8 | . . . . . . . 8 Electromagnetic 52 | . . 14 . 7 30 . 1 Robot Hit Streak 35 | 5 7 8 . 4 30 17 35 Robot Miss Streak 6 | 2 4 5 . 3 4 2 6 Penetration Max . | . . . . . . . . Secondary Targets 20 | . 1 2 . 1 7 8 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 1 1 Shots Hit Robots 663 | 32 42 51 . 13 161 178 186 Core Hits 314 | 15 22 21 . 9 79 79 89 Critical Hits 7 | 1 . . . . 1 . 5 Critical Kills 2 | . . . . . 1 . 1 Critical Parts Destroyed 5 | 1 . . . . . . 4 Melee Attacks 16 | . . . . . . 13 3 Impact . | . . . . . . . . Slashing 16 | . . . . . . 13 3 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12677 | 339 668 690 . 306 2724 3256 4694 Guns 9900 | 339 668 690 . 230 2190 3125 2658 Cannons 1516 | . . . . . 201 . 1315 Explosions 1049 | . . . . 76 333 . 640 Melee 122 | . . . . . . 122 . Ramming 47 | . . . . . . 9 38 Kinetic 8438 | 91 668 598 . 169 1889 2220 2803 Thermal 2775 | 248 . . . 76 333 905 1213 Explosive 608 | . . . . . . . 608 Electromagnetic 687 | . . 92 . 61 502 . 32 Impact . | . . . . . . . . Slashing 122 | . . . . . . 122 . Piercing . | . . . . . . . . Highest Corruption 13 | . 4 13 13 13 1 2 4 Average Corruption 3 | . 2 9 13 13 1 1 1 Corruption Purged . | . . . . . . . . Effects 109 | . 1 46 16 16 4 14 12 Message Errors 27 | . . 10 4 6 . 5 2 Matter Fused 14 | . . 9 3 1 . . 1 Heat Flow Errors 5 | . 1 1 1 . . 1 1 Energy Discharges 9 | . . 5 1 1 1 . 1 Data Loss (minor) 11 | . . 3 2 . 1 4 1 Data Loss (major) 5 | . . 3 1 1 . . . Misfires 2 | . . 2 . . . . . Alerts 2 | . . . 2 . . . . Misdirections 13 | . . 9 2 2 . . . Targeting Errors 18 | . . 4 . 5 1 3 5 Weapon Failures 3 | . . . . . 1 1 1 Overload Shots . | . . . . . . . . Overflow Damage 56 | . . . . 15 . 8 33 Projectiles 22 | . . . . . . . 22 Explosions 26 | . . . . 15 . . 11 Melee 8 | . . . . . . 8 . Knockbacks 16 | . . . . . 5 . 11 Impact . | . . . . . . . . Kinetic 13 | . . . . . 4 . 9 Secondary 3 | . . . . . 1 . 2 Self-Inflicted Damage 135 | . . . . 37 27 . 71 Shots 4 | . . . . 1 1 . 2 Rammed 3 | . . . . . . 1 2 Targets Rammed 3 | . . . . . . 1 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 572 | 160 173 134 174 30 . 266 572 Average Temperature 110 | 61 34 31 88 24 . 38 188 Received Heat Transfer 2786 | . 60 146 . 18 396 630 1536 Effects 23 | . . . . . . . 23 Shutdowns 3 | . . . . . . . 3 Energy Bleed 1 | . . . . . . . 1 Interference 5 | . . . . . . . 5 Matter Decay 4 | . . . . . . . 4 Short Circuit 2 | . . . . . . . 2 Damage (minor) 3 | . . . . . . . 3 Damage (major) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . 2 . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | 2 . . . . . 1 5 Heat Transferred 4964 | 740 . . . 100 350 1554 2220 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . . . 1 5 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Peak Influence 676 | 55 146 134 . 180 646 435 676 Initial 269 | . 35 54 . . 70 269 182 Average 245 | 31 49 40 . 86 372 289 324 Maximum Alert Level 2 | . . . . . 2 2 2 Low Security (%) 44 | 100 100 100 . 100 7 21 39 Level 1 34 | . . . . . 50 64 21 Level 2 21 | . . . . . 41 14 39 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 27 | . . . . . 3 7 17 Investigation 6 | . . . . . 2 . 4 Extermination 3 | . . . . . . . 3 Reinforcement 7 | . . . . . 1 1 5 Assault 2 | . . . . . . 2 . Garrison 9 | . . . . . . 4 5 Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . 3 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Distress Signals 6 | . . 1 . . 1 3 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 211 | . 18 22 . 10 53 52 56 Peak Tracking Total 6 | . 3 5 . 4 5 6 5 Tactical Retreats 14 | . 1 5 . . . 4 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Traps Triggered 10 | . 3 . . . 1 6 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Machines Disabled 12 | . 2 . . 1 2 4 3 Max in Single Turn 1 | . 1 . . 1 1 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Machines Accessed 38 | . 10 . 1 . 7 12 8 Terminals 25 | . 8 . . . 6 8 3 Fabricators 1 | . . . . . . . 1 Repair Stations 6 | . 1 . . . 1 2 2 Recycling Units 2 | . 1 . . . . 1 . Scanalyzers 1 | . . . . . . . 1 Garrison Access 2 | . . . . . . 1 1 Total Hacks 126 | . 26 . 1 . 26 51 22 Successful 67 | . 9 . 1 . 15 31 11 Failed 57 | . 16 . . . 10 20 11 Catastrophic 7 | . 2 . . . . 3 2 Database Lockouts 2 | . 1 . . . 1 . . Manual 65 | . 17 . . . 19 22 7 Terminals 75 | . 18 . . . 22 28 7 Fabricators 2 | . . . . . . . 2 Repair Stations 33 | . 5 . . . 4 16 8 Recycling Units 7 | . 3 . . . . 4 . Scanalyzers 3 | . . . . . . . 3 Garrison Access 5 | . . . . . . 3 2 Terminal Hacks 15 | . 1 . 1 . 5 8 . Record 1 | . . . 1 . . . . Part Schematic 2 | . . . . . . 2 . Robot Analysis 3 | . 1 . . . 1 1 . Open Door 1 | . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . Unreport Threat 2 | . . . . . . 2 . Locate Traps 2 | . . . . . 2 . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 29 | . 4 . . . 4 15 6 Scan Component 15 | . 2 . . . 2 8 3 Repair 14 | . 2 . . . 2 7 3 Recycling Unit Hacks 3 | . 1 . . . . 2 . Report Inventory 3 | . 1 . . . . 2 . Scanalyzer 1 | . . . . . . . 1 Insert Component 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 17 | . 3 . . . 6 6 2 Terminals 17 | . 3 . . . 6 6 2 Assimilate 1 | . . . . . 1 . . Botnet 11 | . 2 . . . 4 4 1 Operators 5 | . 1 . . . 1 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 36 | . 10 . . . 7 12 7 Full Trace Events 9 | . 1 . . . 2 2 4 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . Parts Built 1 | . . . . . . . 1 Matter 146 | . . . . . . . 146 Time 73 | . . . . . . . 73 Total Part Build Rating 3 | . . . . . . . 3 Parts Repaired 14 | . 2 . . . 2 7 3 Time 422 | . 58 . . . 70 249 45 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Total Allies 4 | . . 1 . . 1 2 . Largest Group 3 | . . 1 . . 1 3 . Highest-Rated Group 71 | . . 31 . . 10 71 . Highest-Rated Ally 31 | . . 31 . . 10 31 . Total Orders 2 | . . . . . . 1 1 STAY 1 | . . . . . . 1 . EXPLORE 1 | . . . . . . . 1 Ally Attacks 19 | . . . . . . 19 . Total Damage 352 | . . . . . . 352 . Kills 2 | . . . . . . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Robot Analysis Total 3 | . 1 . . . 1 1 . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches 1 | . . . . . . . 1 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Turns Passed 10970 | 239 1531 1079 313 254 2540 3050 1964 Spaces Moved 4347 | 97 721 515 170 97 1029 1088 630 Core 1 | . . . . . . . 1 Treads 4320 | 71 721 515 170 97 1029 1088 629 Legs 26 | 26 . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 160 180 180 180 180 192 200 Average Speed 191 | 149 173 180 180 180 188 207 209 Slowest Speed 1900 | 160 180 180 180 180 200 280 1900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 56 | 4 99 94 54 30 56 97 16 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . 2 1 1 . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 11 | . 5 1 . . 1 2 2 Terrain Destroyed 107 | . 5 1 . 7 17 2 75 Melee 4 | . . . . . . 2 2 Projectile 12 | . 5 1 . . 1 . 5 AOE 91 | . . . . 7 16 . 68 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Total 6095 | 144 914 581 178 153 1421 1684 1020 Wait 801 | . 81 14 . 37 153 348 168 Move 4340 | 96 720 514 169 96 1028 1087 630 Hop . | . . . . . . . . Pick Up 129 | 7 29 1 4 3 40 30 15 Fast Attach 52 | 1 8 . . . 14 26 3 Attach 44 | 2 1 5 . 2 10 7 17 Detach 6 | 1 1 . . . 1 1 2 Swap 72 | . 4 4 2 1 17 12 32 Drop 131 | 8 24 1 3 . 42 38 15 Fire 500 | 29 45 42 . 14 116 121 133 Melee 16 | . . . . . . 13 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . . . . . 1 2 Escape Stasis . | . . . . . . . . Rewire 1 | . 1 . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 240 | -11/Scrapyard | Entered Materials 343 | -10/Materials | Build established: Mutant 946 | -10/Materials | Discovered new exit (range 16) 1098 | -10/Materials | Discovered new exit (range 14) 1187 | -10/Materials | Repaired Hvy. Assault Rifle 1222 | -10/Materials | Repaired Ion Engine 1286 | -10/Materials | Discovered new exit (range 8) 1603 | -10/Materials | Discovered new exit (range 4) 1630 | -10/Materials | Central database locked down 1771 | -10/Materials | Entered Mines 1884 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1888 | -10/Mines | Found Prototype Device 1991 | -10/Mines | Assembled infested the area 2008 | -10/Mines | Learned location of Zion (-7) 2177 | -10/Mines | System corruption reached 10% 2207 | -10/Mines | Lost 3 parts (2n1w) 2236 | -10/Mines | Discovered new exit (range 11) 2652 | -10/Mines | Discovered new exit (range 7) 2715 | -10/Mines | Escorted by a lone wolf Derelict 2735 | -10/Mines | Learned location of Storage (-8) 2841 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2841 | -10/Mines | Discovered new exit (range 5) 2850 | -10/Mines | Entered Exiles 2850 | -10/Exiles | Accompanied by 1 ally 2894 | -10/Exiles | Met 8R-AWN 2926 | -10/Exiles | Met EX-HEX 3009 | -10/Exiles | Met EX-DEC 3134 | -10/Exiles | Discovered new exit (range 12) 3163 | -10/Exiles | Entered Mines 3175 | -9/Mines | Met a Derelict bent on vengeance 3212 | -9/Mines | Core integrity fell below 50% 3334 | -9/Mines | Excavation squad dispatched 3334 | -9/Mines | A large section of the Mines collapsed 3401 | -9/Mines | Discovered new exit (range 10) 3417 | -9/Mines | Build established: Hauler-Mutant 3417 | -9/Mines | Entered Materials 3417 | -8/Materials | Evolved 4 slots: Utility x4 3418 | -8/Materials | Identified exit to Storage 4796 | -8/Materials | Discovered new exit (range 15) 4921 | -8/Materials | Discovered exit to Storage (range 9) 5329 | -8/Materials | Central database locked down 5535 | -8/Materials | Repaired Adv. Treads 5568 | -8/Materials | Repaired Imp. Treads 5957 | -8/Materials | Entered Storage 5957 | -8/Storage | Accompanied by 1 ally 6824 | -8/Storage | Met a pair of Derelict thieves 6935 | -8/Storage | Lost 3 parts (2n1u) 7806 | -8/Storage | Repaired Hrd. Medium Armor Plating 8035 | -8/Storage | Garrison activated, responded to threat 8164 | -8/Storage | Identified exit to Factory 8239 | -8/Storage | Garrison activated, responded to threat 8752 | -8/Storage | Repaired Imp. Cooling System 8805 | -8/Storage | Repaired Imp. Assault Rifle 8844 | -8/Storage | Repaired Hrd. Medium Armor Plating 8873 | -8/Storage | Repaired Hcp. Storage Unit 8945 | -8/Storage | Repaired Lgt. Treads 8973 | -8/Storage | Repaired Lgt. Treads 9007 | -8/Storage | Entered Factory 9007 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9323 | -7/Factory | Discovered new exit (range 15) 9922 | -7/Factory | Repaired Lgt. Treads 9936 | -7/Factory | Repaired Lgt. Treads 10049 | -7/Factory | Identified Exp. Sensor Array 10160 | -7/Factory | Destroyed 7 combat bots 10303 | -7/Factory | Repaired Insulated Plating 10497 | -7/Factory | Lost 3 parts (1u2w) 10678 | -7/Factory | Fabricated Hacking Suite (x1) 10862 | -7/Factory | Garrison activated, responded to threat 10910 | -7/Factory | Core integrity fell below 50% 10947 | -7/Factory | Core integrity fell below 20% 10962 | -7/Factory | Lost 12 parts (2p2n3u5w) 10971 | -7/Factory | Destroyed by G-47 Trooper with Backup Laser I Last Messages --------------- 10957_ K-01 Serf collects debris. 10957_ U-05 Engineer builds a Wall. 10958_ U-05 Engineer lays Concrete. 10958_ K-01 Serf collects debris. 10959_ U-05 Engineer lays Concrete. 10961_ Discarded Broken Adv. Targeting Computer. 10961_ U-05 Engineer builds a Wall. 10962_ K-01 Serf destroyed. 10962_ R-06 Scavenger collects Wheel. 10962_ R-06 Scavenger collects Lgt. Ion Engine. 10963_ Extracted 9 matter. 10963_ R-06 Scavenger collects Sml. Matter Pod. 10963_ K-01 Serf collects debris. 10963_ U-05 Engineer builds a Wall. 10963_ U-05 Engineer lays Concrete. 10963_ K-01 Serf collects debris. 10965_ U-05 Engineer builds a Wall. 10965_ K-01 Serf collects debris. 10970_ M-13 Machinist fits Backup Power I on K-01 Serf. 10971_ Dropped Broken Adv. Beam Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????o??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????" ?????????????????????????? | | ??????????????????????"o?????????????????????????? | | ??????????????????????" "????????????????????????? | | ??????????????????????" ""???????????????????????? | | ??????????????????????? ""???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????###?###+#########???????????????? | | ?????????????##### ## ^ #???????????????? | | ?????????????# #r ^ #???????????????? | | ?????????????# # ur """ #???????????????? | | ????????????##########u k """ #???????????????? | | ????????????+ s u%gg uY % """ #???????????????? | | ?????????????# % # mk@ r #???????????????? | | ?????????????# * # k [g ####????????????? | | ?????????????# # # ????????? | | ????????????????### ## r % %% ????????? | | ????????????????????## k %%%%" """ "?????????? | | ????????????????????## %%%%" """ ???????????? | | ????????????????????## % %%%" """ "?????????? | | ????????????????????## r ????????? | | ?????????????????????# ! %%"" """" "?????????? | | ?????????????????????#" """" """" """???????? | | ?????????????????????#"F %%%""" """" """" ""???? | | ?????????????????????#"" ??? | | ?????????????????????# % ??? | | ?????????????????????# % ! ??? | | ?????????????????????# ###+#############?????? | | ?????????????##???##?# # % #????????? | | ?????????????# ?? ## # """""""""% #????????? | | ?????????????# ??" ## # """"""""" #????????? | | ?????????????# "?" ## # """"""""" #????????? | | ????########## """ ## # """"""""" #????????? | | ###?# # ## # """"""""" !#????????? | | #?# """ # """ ## # """""""""% #????????? | | #?# """ # """ ## # #????????? | | #?# """ # """ ## #==[ ] #????????? | | #?# # ## #==[ "T" #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 33 Recoil Reduction 3 Item Schematics ----------------- Hacking Suite | -8/Storage | Hacked Hcp. Storage Unit | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialBottomlessReactor Manual? 0 Play Time 01:42:50 Cumulative 23.0 hours Start 2020.10.09 @ 10:02:11 End 2020.10.09 @ 11:48:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 36 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f98a644f-d662-4792-b49e-5612a373e8e0