Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.05 @ 13:33:44 Player: buwwet Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (78) 390 Value Destroyed (1729) 1729 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1) 1 TOTAL SCORE: 3980 Bonus ------- High Alert Combat Kills 33 Friendly Fire -32 Cogmind --------- Core Integrity 368/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (97) Movement Treading (200) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit Salvage Targeting Computer Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- Mining Laser Heavy Flail > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Heat Sink High-capacity Battery (250) Large Matter Pod (150) Weight Redist. System Improved Sensor Array Improved Signal Interpreter Targeting Computer Improved Light Armor Plating Minigun Minigun Minigun Improved Light Cannon Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Trap Scanner Advanced Visual Processing Unit Salvage Targeting Computer Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Light Treads Improved Flight Unit Improved Flight Unit Heat Sink High-capacity Battery Large Matter Pod Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Minigun Improved Light Cannon Mini Grenade Launcher Datajack Mining Laser Heavy Flail [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Mace Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 46 | 6 10 3 18 9 Power 7 | 1 1 1 3 1 Engine 7 | 1 1 1 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 3 . 2 1 Treads 5 | 1 2 . 1 1 Leg . | . . . . . Wheel 2 | 1 1 . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 17 | 1 4 1 8 3 Device 3 | . 2 . . 1 Storage 3 | 1 2 . . . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 8 | . . 1 6 1 Artifact . | . . . . . Weapon 14 | 2 2 1 5 4 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | . . . 1 2 Ballistic Cannon 1 | . . . 1 . Launcher 4 | . 1 1 2 . Special Weapon 1 | . . . . 1 Impact Weapon 2 | . 1 . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . . 1 . . System Corruption 3 | . . 3 . . Parts Lost 16 | . 2 2 7 5 Power 3 | . . . 1 2 Propulsion 3 | . 1 . 1 1 Utility 6 | . . . 4 2 Weapon 4 | . 1 2 1 . Highest Loss Streak 2 | . 1 1 2 2 To Critical Strikes . | . . . . . Average Backups 11 | 2 7 6 12 19 Power . | . . . . 1 Propulsion 3 | 1 2 1 3 3 Utility 4 | . 2 5 5 7 Weapon 2 | . 1 . 2 5 Tool/Special . | . . . . . Unused Backups 20 | . 1 . . 19 Power 2 | . . . . 2 Propulsion 5 | . 1 . . 4 Utility 11 | . . . . 11 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 99 93 91 98 Engine 11 | . 14 14 11 8 Treads 11 | . 14 14 11 9 Wheel 11 | . 13 14 10 7 Device 6 | . 13 5 1 8 Storage 11 | . 14 14 11 9 Processor 7 | . . . 7 26 Protection 11 | . . 8 20 9 Energy Gun 6 | . 18 7 . . Ballistic Gun 2 | . . . 1 13 Ballistic Cannon 1 | . . . 3 . Launcher 1 | . 2 1 2 . Impact Weapon 8 | . 7 12 10 4 Peak Build Rating 27 | 6 11 9 19 27 Average Rating 13 | 3 8 7 12 25 On Entrance 8 | . 6 9 8 19 Avg Prop Armor Cover (%) 11 | 17 11 12 11 8 Naked Turns . | . . . . . Heaviest Build 63 | 12 51 50 60 63 Greatest Support 40 | 20 20 16 40 40 Greatest Overweight (x) 5 | 1 5 3 3 3 Average Overweight (x) 2 | . 1 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 16 | 7 11 20 20 20 Most Carried 20 | 6 10 8 20 20 Average Carried 11 | 2 7 6 12 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 7 8 20 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1308 | 196 341 58 448 265 Remotely . | . . . . . Salvage Created 2127 | . 801 116 824 386 Parts 92 | . 23 6 51 12 Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 49 | . 15 2 26 6 Melee 10 | . 6 1 3 . Guns 9 | . 5 . . 4 AOE 18 | . 2 . 16 . Classes Destroyed 11 | . 7 1 1 2 Worker 5 | . 2 1 2 . Builder 7 | . . . 7 . Tunneler 2 | . 1 . 1 . Hauler 4 | . 2 . 2 . Mechanic 1 | . . . . 1 Operator 3 | . 2 . 1 . Watcher 7 | . 3 . 3 1 Swarmer 18 | . 3 . 15 . Grunt 18 | . 12 . 4 2 Sentry 11 | . . 2 7 2 Hunter 2 | . . . . 2 Best Kill Streak 9 | . 5 2 9 2 Combat Bots Only 8 | . 3 1 8 1 Max Kills in Single Turn 5 | . 2 1 5 1 Gunslinging . | . . . . . Exploded 3 | . 1 . 3 . Melee 1 | . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 311 | . 67 23 133 88 Missed 73 | . 17 2 37 17 Hits 238 | . 50 21 96 71 Projectile 238 | . 50 21 96 71 Critical Strikes 6 | . . 1 2 3 Actively Blocked 1 | . . . 1 . Damage Taken 3122 | . 525 314 1203 1080 Core 536 | . 106 14 234 182 Absorbed by Shields . | . . . . . Redirected to Shielding 78 | . . . 78 . Regen/Repaired (Parts) 126 | . . . 104 22 Core Remaining (%) 64 | 100 . 52 41 . Volleys Fired 67 | . 24 3 18 22 Largest 2 | . 2 1 2 2 Hottest 100 | . 100 50 60 100 Shots Fired 108 | . 42 3 23 40 Gun 82 | . 39 1 5 37 Cannon 7 | . . . 7 . Launcher 16 | . 3 2 11 . Special 3 | . . . . 3 Kinetic 49 | . . . 12 37 Thermal 43 | . 39 1 . 3 Explosive 11 | . . . 11 . Electromagnetic 5 | . 3 2 . . Robot Hit Streak 8 | . 8 3 4 7 Robot Miss Streak 2 | . 2 . 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 189 | . 63 11 72 43 Core Hits 68 | . 22 5 30 11 Critical Kills 3 | . 1 . 2 . Critical Parts Destroyed 21 | . 8 1 11 1 Critical Strikes 31 | . 12 2 15 2 Burn 3 | . 3 . . . Smash 28 | . 9 2 15 2 Melee Attacks 141 | . 39 10 74 18 Impact 139 | . 39 10 72 18 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 24 | . 9 1 13 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6105 | . 1696 371 3074 964 Guns 835 | . 366 13 70 386 Cannons 51 | . . . 51 . Explosions 1230 | . 87 79 1064 . Melee 3924 | . 1243 279 1889 513 Ramming 17 | . . . . 17 Kinetic 507 | . . . 121 386 Thermal 427 | . 366 13 . 48 Explosive 1064 | . . . 1064 . Electromagnetic 166 | . 87 79 . . Impact 3924 | . 1243 279 1889 513 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 3 2 . Average Corruption 1 | . . 3 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . . 1 21 . Message Errors 4 | . . 1 3 . Matter Fused 6 | . . . 6 . Heat Flow Errors 3 | . . . 3 . Energy Discharges 5 | . . . 5 . Data Loss (major) 2 | . . . 2 . Alerts 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 1292 | . 468 13 636 175 Projectiles . | . . . . . Explosions 27 | . . . 27 . Melee 1265 | . 468 13 609 175 Knockbacks 11 | . 4 . 5 2 Impact 11 | . 4 . 5 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 17 | . . 9 . 8 Shots 1 | . . 1 . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 315 | . 315 12 194 97 Average Temperature 85 | . 124 12 80 19 Received Heat Transfer 1047 | . 246 108 369 324 Effects 3 | . 3 . . . Energy Bleed 1 | . 1 . . . Interference 1 | . 1 . . . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 23 | . 5 1 13 4 Combat Hostiles 12 | . 2 1 7 2 Parts Fried 33 | . 8 1 22 2 Impact Corruptions 57 | . 18 2 28 9 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 1432 | . 1295 37 . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 2 | . . . 2 . Low Security (%) 74 | 100 100 100 44 100 Level 1 15 | . . . 33 . Level 2 9 | . . . 21 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 428 | . 173 64 428 161 Initial 161 | . . 64 14 161 Average 133 | . 55 54 219 77 Influence Increases 1584 | . 478 45 844 217 Destroy 0b10 Robot/C 980 | . 300 40 520 120 Destroy 0b10 Robot/NC 145 | . 50 5 80 10 Destroy Leader 272 | . 80 . 140 52 Successful Hack 66 | . 28 . 36 2 Disable Machine 15 | . . . . 15 Destroy Structure 61 | . 5 . 53 3 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 30 | . . . 15 15 Influence Decreases 1550 | . 312 172 500 566 Entered New Map 349 | . . 102 25 222 Time Decay 1041 | . 292 50 405 294 Lost Part 160 | . 20 20 70 50 Squads Dispatched 6 | . 3 . 1 2 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 4 | . 2 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 21 2 42 14 Peak Tracking Total 6 | . 3 2 6 3 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 21 | . 7 . 12 2 Terminals 17 | . 7 . 9 1 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 56 | . 24 . 28 4 Successful 33 | . 12 . 19 2 Failed 23 | . 12 . 9 2 Catastrophic 7 | . 3 . 3 1 Database Lockouts . | . . . . . Manual 19 | . 8 . 9 2 Terminals 46 | . 24 . 20 2 Fabricators . | . . . . . Repair Stations 6 | . . . 4 2 Recycling Units 1 | . . . 1 . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 18 | . 10 . 8 . Record 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Terminal Index 2 | . 1 . 1 . Locate Traps 4 | . 2 . 2 . Dispatch Records 1 | . . . 1 . Hauler Manifests 3 | . 3 . . . Registered Components 1 | . . . 1 . Zone Layout 3 | . 1 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 4 2 Scan Component 3 | . . . 2 1 Repair 3 | . . . 2 1 Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 3 | . . . 3 . Retrieve Study 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 2 . 3 . Terminals 5 | . 2 . 3 . Botnet 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 20 | . 7 . 11 2 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . 3 . Parts Repaired 3 | . . . 2 1 Time 88 | . . . 62 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat 1 | . . . 1 . Combat . | . . . . . Robot Hacks Applied 1 | . . . 1 . no_distress 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 3 | . . . 3 . Total Damage 20 | . . . 20 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1288 | . 640 . . 648 Optics 648 | . . . . 648 Traps 637 | . . . . 637 Seismic 640 | . 640 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3986 | 50 1361 105 1814 656 Spaces Moved 1823 | 40 577 46 892 268 Core 6 | 6 . . . . Treads 183 | 6 139 . 4 34 Legs . | . . . . . Wheels 1634 | 28 438 46 888 234 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 130 130 145 Average Speed 136 | 91 123 134 140 157 Slowest Speed 280 | 160 240 145 240 280 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 77 16 62 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 8 | . 1 . 7 . Terrain Destroyed 70 | . 5 . 64 1 Melee 8 | . 1 . 7 . Projectile 1 | . . . . 1 AOE 61 | . 4 . 57 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2973 | 51 1114 68 1302 438 Wait 803 | . 446 2 258 97 Move 1819 | 39 576 45 891 268 Hop . | . . . . . Pick Up 50 | 6 10 1 24 9 Fast Attach 15 | 4 1 1 6 3 Attach 21 | 2 3 1 12 3 Detach 2 | . . 1 1 . Swap 28 | . 8 3 9 8 Drop 26 | . 7 1 9 9 Fire 67 | . 24 3 18 22 Melee 141 | . 39 10 74 18 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 776 | -10/Materials | Discovered new exit (range 16) 1214 | -10/Materials | Discovered new exit (range 15) 1412 | -10/Materials | Entered Mines 1424 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1505 | -10/Mines | Received a Mining Laser from a helpful Derelict 1507 | -10/Mines | Discovered new exit (range 5) 1517 | -10/Mines | Entered Materials 1517 | -9/Materials | Accompanied by 1 ally 1517 | -9/Materials | Evolved 2 slots: Utility x2 1753 | -9/Materials | Discovered new exit (range 11) 1792 | -9/Materials | Repaired Lgt. Armor Plating 1996 | -9/Materials | Destroyed 8 combat bots 2164 | -9/Materials | Repaired Corrupted Lgt. Treads 2383 | -9/Materials | Identified exit to Materials 2428 | -9/Materials | Discovered new exit (range 9) 2682 | -9/Materials | Core integrity fell below 50% 3331 | -9/Materials | Entered another Materials area 3331 | -8/Materials | Evolved 2 slots: Utility x2 3617 | -8/Materials | Discovered new exit (range 16) 3753 | -8/Materials | Repaired Com. Wheel 3987 | -8/Materials | Self-destructed Last Messages --------------- 03882_ R-06 Scavenger collects Gauss Rifle. 03882_ Acquired 60 matter. 03885_ Acquired Lgt. Nuclear Core. 03886_ R-06 Scavenger collects Assault Rifle. 03888_ Acquired Targeting Computer. 03889_ Acquired 6 matter. 03914_ Atomic Centrifuge disabled. 03920_ Com. Wheel destroyed. 03921_ Destroyed Heat Sink. 03921_ Y-45 Defender system corrupted by crushing effect. 03923_ Y-45 Defender misfires. 03926_ Destroyed Lgt. Armor Plating. 03926_ Y-45 Defender system corrupted by crushing effect. 03927_ Y-45 Defender system terminally corrupted. 03929_ Acquired 10 matter. 03984_ Trap Scanner destroyed. 03986_ Lgt. Ion Engine destroyed. 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Armor Plating | 2% | -9/Materials Lgt. Treads | 88% | -9/Materials | Corrupted Com. Wheel | 26% | -8/Materials Studied --------- Mace | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Datajack | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me That Tickles Challenges ------------ None Game ------ Seed ParticleStormAirjet Manual? 0 Play Time 00:41:21 Cumulative 52.0 hours Start 2026.04.04 @ 14:06:03 End 2026.04.05 @ 13:33:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5deec88e-b1b9-4a92-b30c-858bfb42a7f1