Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 11:44:20 Player: graour Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (183) 915 Value Destroyed (7254) 7254 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2796) 2796 TOTAL SCORE: 16345 Bonus ------- High Alert Combat Kills 342 Follower Combat Kills 60 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1094 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Hacking Suite Makeshift Axe Self-destruct Interrupter (50) GAL Module Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cryofiber Web High-capacity Storage Unit Experimental Armor Integrity Analyzer Hardened Heavy Armor Plating Advanced Remote Shield > --- WEAPON ----------- Heavy Laser Variable Charge Gun Vortex Rail Heavy Plasma Cannon Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Armored Huge Wheel Advanced Terrain Scanner Recoil Nullifier Makeshift ECM Suite Improved Weapon Shielding Improved Medium Armor Plating Hacking Suite Hacking Drone Bay Wave Gun Variable Charge Gun Variable Charge Gun Enhanced Gauss Cannon Vortex Catalyst Activator Makeshift Axe Fire Trap Self-destruct Interrupter GAL Module [Rating: 110] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Missile Launcher Impact Weapon Mace Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Upp Upp War Slots Evolved 10 | . . 2 . 2 2 . . . 2 2 . . . Power 1 | . . . . . . . . . . 1 . . . Propulsion 2 | . . . . 2 . . . . . . . . . Utility 4 | . . 2 . . 2 . . . . . . . . Weapon 3 | . . . . . . . . . 2 1 . . . Parts Attached 223 | 6 10 4 40 19 21 8 7 13 17 29 11 11 27 Power 18 | 1 1 . 4 2 2 . . 1 1 3 . 2 1 Engine 7 | 1 1 . 3 . 1 . . 1 . . . . . Core 8 | . . . 1 2 1 . . . 1 1 . 2 . Reactor 3 | . . . . . . . . . . 2 . . 1 Propulsion 56 | 2 3 . 11 11 6 2 . 5 6 2 . 1 7 Treads 27 | . . . . 11 6 2 . 3 4 . . . 1 Leg 2 | . . . . . . . . 1 . . . . 1 Wheel 26 | 2 3 . 11 . . . . 1 2 2 . 1 4 Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 Utility 73 | 1 2 3 12 3 9 5 4 1 7 12 2 2 10 Device 32 | . . 1 6 1 2 3 2 1 4 5 2 . 5 Storage 3 | 1 2 . . . . . . . . . . . . Processor 4 | . . 1 . . . 1 . . . . . . 2 Hackware 3 | . . . . . 1 . . . . 1 . . 1 Protection 31 | . . 1 6 2 6 1 2 . 3 6 . 2 2 Artifact . | . . . . . . . . . . . . . . Weapon 76 | 2 4 1 13 3 4 1 3 6 3 12 9 6 9 Energy Gun 21 | 2 3 . 3 1 1 . . . 2 . 3 2 4 Energy Cannon 11 | . . . 5 1 . . . 2 . 1 . 1 1 Ballistic Gun 17 | . 1 1 1 1 2 . . . . 6 2 2 1 Ballistic Cannon 3 | . . . . . . . . . . . 1 1 1 Launcher 10 | . . . 1 . 1 1 . 2 1 1 1 . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . 3 . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 2 2 . 4 1 . . Piercing Weapon 2 | . . . . . . . 1 . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . . . 1 . 1 1 . . 8 Parts Lost 74 | . 4 2 9 1 6 5 . 2 2 6 4 9 24 Power 6 | . . 1 . . . . . 1 . 1 1 1 1 Propulsion 19 | . 1 . 3 . 3 3 . 1 1 . . 1 6 Utility 25 | . . . 3 1 3 2 . . 1 3 2 3 7 Weapon 24 | . 3 1 3 . . . . . . 2 1 4 10 Highest Loss Streak 14 | . 2 2 5 1 4 3 . 1 1 2 2 5 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 91 98 98 98 96 91 96 78 71 86 82 75 Engine 5 | . 14 8 7 3 5 7 7 6 5 . . . . Core 2 | . . . 3 5 1 . . . . 1 5 8 7 Treads 16 | . . . . 36 29 27 23 24 24 . . . . Wheel 5 | . 25 22 21 . . . . 1 . 10 11 10 10 Device 14 | . . 9 21 18 8 18 14 15 21 18 10 11 9 Storage 7 | . 26 20 11 9 7 7 7 7 6 5 5 5 4 Processor 2 | . . 7 2 . . 2 7 7 . . . . 1 Protection 12 | . . 1 8 7 20 15 14 15 10 8 17 14 9 Energy Gun 5 | . 23 7 2 8 7 3 . . 6 4 14 12 12 Energy Cannon 2 | . . . 12 7 . . . 4 . . . 2 4 Ballistic Gun 5 | . 2 13 5 1 6 7 7 7 . 5 10 7 4 Slashing Weapon 1 | . . . . . . . 5 1 . 2 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 141 | 13 88 89 66 67 94 69 68 69 83 104 106 109 141 Greatest Support 88 | 26 26 26 32 82 82 80 60 88 88 56 56 56 56 Greatest Overweight (x) 46 | . 5 3 5 . 1 1 1 6 26 1 1 3 46 Average Overweight (x) 1 | . 2 2 1 . . . . 1 . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 18 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 14 16 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 8 14 18 19 18 18 19 19 19 19 18 16 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 13 16 20 20 20 20 20 20 20 20 19 16 5 Class Distribution -------------------- 58% | Scavenger-Mutant 12% | Tank 11% | Mutant 10% | Scavenger-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Tank | -5/Warlord Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Upp Upp War Matter Collected 4096 | 260 125 64 535 217 569 295 50 276 115 738 359 205 288 Remotely . | . . . . . . . . . . . . . . Salvage Created 7724 | . 409 73 1789 663 989 225 . 413 604 1528 468 274 289 Parts 390 | . 27 6 121 28 42 17 . 14 29 71 21 5 9 Haulers Intercepted 11 | . 2 . 4 2 1 . . . 1 1 . . . Recyclers Shooed 3 | . . . 2 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . 14 . 8 . . 21 4 . Prevented 6 | . . . . . . . . 2 . . . 4 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 153 | . 9 1 41 9 21 10 . 8 8 20 11 5 10 Guns 85 | . 8 1 5 6 18 6 . 3 7 15 10 2 4 Cannons 36 | . . . 29 3 . . . . . 1 . 2 1 AOE 26 | . 1 . 7 . 2 4 . 4 . 2 1 . 5 Classes Destroyed 19 | . 4 2 3 2 3 . . 3 . 1 . . 1 Worker 4 | . 1 . . . . . . . . 3 . . . Builder 5 | . . . . . 1 . . . . 4 . . . Tunneler 1 | . . . . . . . . . . 1 . . . Hauler 11 | . 2 . 4 2 1 . . . 1 1 . . . Recycler 2 | . . . . 1 . . . . 1 . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . Operator 3 | . . 1 1 . . . . . . 1 . . . Drone 1 | . . . . . . . . 1 . . . . . Watcher 3 | . . . 1 . . . . . 1 1 . . . Swarmer 22 | . 3 . 4 . 1 5 . . 3 . 5 . 1 Grunt 77 | . 6 . 23 4 12 3 . 6 . 14 3 2 4 Brawler 6 | . . . 2 . 2 . . . . . . . 2 Duelist 4 | . . . . 1 1 . . . . . . 1 1 Protector 4 | . . . 3 . . . . . . . . . 1 Sentry 23 | . . 1 9 4 1 1 . 1 1 3 1 1 . Specialist 1 | . . . . . . . . . . . . . 1 Hunter 7 | . . . . . 2 . . . 1 1 2 1 . Programmer 8 | . . . . . 2 1 . . 3 2 . . . Samaritan 2 | . . . . . . . . 2 . . . . . Best Kill Streak 10 | . 4 1 10 4 5 5 . 4 3 9 4 3 6 Combat Bots Only 10 | . 3 1 10 3 4 5 . 4 3 4 4 3 6 Max Kills in Single Turn 6 | . 2 1 6 1 1 3 . 3 1 4 2 2 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . 1 . 5 . 1 3 . 3 . 1 1 . 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Upp Upp War Hostile Shots Fired 1166 | . 60 12 140 36 228 80 . 90 53 140 51 66 210 Missed 306 | . 14 1 29 8 54 22 . 30 12 49 7 17 63 Damage Taken 15341 | . 592 159 1475 466 2478 723 . 928 595 2264 748 1116 3797 Core 1936 | . 136 43 312 99 183 28 . 83 48 187 35 99 683 Absorbed by Shields 123 | . . . . . . . . . . . . . 123 Redirected to Shielding 90 | . . . . . . . . . . . . . 90 Ignored by Resistances 110 | . . . . . 56 27 . . 27 . . . . Regen/Repaired (Parts) 1147 | . . . 42 . . . 756 . 120 . . . 229 Core Remaining (%) 65 | 100 45 . 11 82 . . . 58 94 . . . . Volleys Fired 446 | . 48 11 102 30 82 21 . 19 18 52 20 17 26 Largest 5 | . 2 2 2 2 2 2 . 2 1 5 5 5 5 Hottest 336 | . 90 60 143 155 111 97 . 108 250 286 270 336 309 Shots Fired 981 | . 95 22 191 60 155 42 . 38 18 132 99 61 68 Gun 740 | . 95 22 46 41 153 38 . 19 17 119 97 48 45 Cannon 221 | . . . 142 19 . . . 16 . 10 . 13 21 Launcher 20 | . . . 3 . 2 4 . 3 1 3 2 . 2 Special . | . . . . . . . . . . . . . . Kinetic 357 | . 5 20 35 11 73 21 . 19 . 89 41 24 19 Thermal 574 | . 80 . 153 49 80 17 . 16 17 40 56 37 29 Explosive 18 | . . . 3 . 2 4 . 3 1 3 2 . . Electromagnetic 12 | . 10 2 . . . . . . . . . . . Entropic 20 | . . . . . . . . . . . . . 20 Robot Hit Streak 27 | . 8 12 27 19 10 8 . 11 10 14 9 7 7 Robot Miss Streak 14 | . 5 2 6 2 7 10 . 4 14 12 3 3 4 Penetration Max 2 | . . . . . . . . . . . . . 2 Secondary Targets 10 | . 2 . . . 1 2 . . . 2 1 . 2 Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . 1 1 . 1 Shots Hit Robots 632 | . 60 18 120 43 110 32 . 37 15 79 52 35 31 Core Hits 385 | . 24 4 69 18 61 28 . 36 27 64 22 11 21 Critical Kills 6 | . . . 1 . . . . 1 . 3 . 1 . Critical Parts Destroyed 3 | . 1 . . . . . . . . . . 1 1 Critical Strikes 28 | . 6 . 2 1 7 . . 1 . 3 3 2 3 Burn 18 | . 5 . 1 1 7 . . . . . 3 . 1 Meltdown 3 | . . . . . . . . 1 . 1 . 1 . Destroy 5 | . 1 . 1 . . . . . . 2 . 1 . Blast 1 | . . . . . . . . . . . . . 1 Detonate 1 | . . . . . . . . . . . . . 1 Melee Attacks 49 | . . . 6 . . . 18 5 . 20 . . . Impact 6 | . . . 6 . . . . . . . . . . Slashing 43 | . . . . . . . 18 5 . 20 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . 1 . . . . 5 . 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19728 | . 776 151 2935 904 2509 929 . 1549 1348 3876 1173 903 2675 Guns 11348 | . 728 151 410 570 1989 583 . 388 1227 2878 954 555 915 Cannons 3354 | . . . 1781 334 . . . 304 . 221 . 348 366 Explosions 4273 | . 48 . 669 . 513 346 . 485 111 488 219 . 1394 Melee 713 | . . . 52 . . . . 372 . 289 . . . Ramming 40 | . . . 23 . 7 . . . 10 . . . . Kinetic 4004 | . 29 124 181 76 860 296 . 388 . 921 423 370 336 Thermal 10609 | . 646 . 2010 828 1129 287 . 304 1338 2494 531 533 509 Explosive 2404 | . . . 669 . 513 346 . 485 . 172 219 . . Electromagnetic 128 | . 101 27 . . . . . . . . . . . Impact 52 | . . . 52 . . . . . . . . . . Slashing 661 | . . . . . . . . 372 . 289 . . . Piercing . | . . . . . . . . . . . . . . Entropic 1830 | . . . . . . . . . . . . . 1830 Highest Corruption 9 | . . . 9 . 4 5 5 . . 4 4 4 4 Average Corruption 4 | . . . 8 . 3 4 5 . . 2 4 4 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 144 | . . . 42 . 21 35 7 . . 9 14 13 3 Message Errors 36 | . . . 11 . 4 8 2 . . 3 2 5 1 Matter Fused 37 | . . . 8 . 5 9 2 . . 4 7 2 . Heat Flow Errors 19 | . . . 7 . 6 3 2 . . . . 1 . Energy Discharges 17 | . . . 2 . 5 4 . . . 1 3 2 . Parts Rejected 1 | . . . 1 . . . . . . . . . . Data Loss (minor) 18 | . . . 6 . 1 6 1 . . . 1 2 1 Data Loss (major) 7 | . . . 3 . . 3 . . . . . 1 . Misfires 4 | . . . 2 . . 1 . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . 2 . . 1 . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 442 | . 1 . 13 . 17 60 . 140 . 141 37 . 33 Projectiles 34 | . . . . . . . . . . 1 . . 33 Explosions 227 | . 1 . . . 17 60 . 26 . 86 37 . . Melee 181 | . . . 13 . . . . 114 . 54 . . . Knockbacks 4 | . . . . . . . . . . . . 1 3 Impact . | . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . 1 3 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 654 | . 39 . 11 . 131 55 . 161 . 106 . . 151 Shots 12 | . 1 . . . 3 1 . 3 . 2 . . 2 Rammed 4 | . . . 1 . 1 . . . 2 . . . . Targets Rammed 4 | . . . 1 . 1 . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 544 | . 396 23 443 338 401 193 152 117 190 223 342 336 544 Average Temperature 132 | . 120 7 117 133 137 82 82 44 85 97 155 107 264 Received Heat Transfer 3816 | . 288 45 630 180 615 201 . 328 . 615 189 126 599 Effects 29 | . 3 . 3 . 3 . . . . . 1 3 16 Shutdowns 2 | . . . . . 1 . . . . . . . 1 Energy Bleed 4 | . . . . . 1 . . . . . . . 3 Interference 12 | . 2 . 3 . 1 . . . . . . 3 3 Matter Decay 2 | . 1 . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . 1 . . Damage (major) 6 | . . . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . Robots Melted 7 | . . . . . 1 . . 1 2 2 . 1 . Combat Hostiles 6 | . . . . . 1 . . 1 1 2 . 1 . Parts Melted 38 | . 5 . 3 6 3 1 . . 7 7 3 3 . Heat Transferred 18929 | . 2057 . 3561 1582 2516 518 . 600 1775 3400 1258 929 733 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Upp Upp War Peak Influence 821 | . 222 79 821 480 433 . . . 328 570 . . . Initial 346 | . . 29 33 346 91 . . . 150 47 . . . Average 255 | . 72 46 407 292 295 . . . 175 176 . . . Maximum Alert Level 3 | . 1 . 3 2 2 . . . 1 2 . . . Low Security (%) 44 | 100 89 100 14 31 6 . . . 86 68 . . . Level 1 36 | . 10 . 27 45 89 . . . 13 21 . . . Level 2 18 | . . . 54 23 3 . . . . 10 . . . Level 3 . | . . . 3 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . 9 3 6 . . . 3 6 . . . Investigation 8 | . 2 . 1 1 2 . . . . 2 . . . Extermination 5 | . . . . . 2 . . . 2 1 . . . Reinforcement 9 | . . . 3 2 2 . . . 1 1 . . . Assault 5 | . . . 5 . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Upp Upp War Distress Signals 8 | . . . 3 2 1 . . . 1 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 221 | . 18 5 59 9 31 10 . 9 13 31 11 5 20 Peak Tracking Total 12 | . 5 3 12 3 6 5 . 4 4 5 4 3 9 Tactical Retreats 9 | . 3 . 4 . 2 . . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Upp Upp War Traps Triggered 10 | . 1 . 6 . 2 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . 1 . . . 2 18 Most Traps Carried 1 | . . . . . . . . 1 1 1 1 1 1 Objects Rigged 10 | . . . . . . . . . 10 . . . . Exploded 1 | . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Upp Upp War Machines Disabled 28 | . . . 8 . 5 . . . 4 10 . . 1 Max in Single Turn 6 | . . . 2 . 4 . . . 4 6 . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Upp Upp War Machines Accessed 41 | . 3 1 9 8 5 . . . 5 4 . 2 4 Terminals 24 | . 3 1 7 6 2 . . . 3 2 . . . Fabricators 5 | . . . . . 2 . . . 1 2 . . . Repair Stations 3 | . . . 2 . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . . Total Hacks 90 | . 6 4 16 17 11 . . . 12 9 . 4 11 Successful 53 | . 2 1 8 9 6 . . . 6 6 . 4 11 Failed 37 | . 4 3 8 8 5 . . . 6 3 . . . Catastrophic 13 | . 2 1 4 3 1 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 29 | . 6 3 6 8 . . . . 5 1 . . . Terminals 46 | . 6 4 11 13 4 . . . 6 2 . . . Fabricators 15 | . . . . . 6 . . . 2 7 . . . Repair Stations 9 | . . . 5 . . . . . 4 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . Garrison Access 3 | . . . . 2 1 . . . . . . . . Terminal Hacks 31 | . 1 1 4 6 2 . . . 2 . . 4 11 Record 15 | . . . . . 1 . . . 1 . . 3 10 Robot Analysis 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Open Door 5 | . . . 3 . . . . . . . . 1 1 Branch Access Points 1 | . . . . 1 . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . Recall Investigation 2 | . 1 . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . 1 . . . . Fabricator Hacks 9 | . . . . . 3 . . . . 6 . . . Network Status 1 | . . . . . . . . . . 1 . . . Load Schematic 5 | . . . . . 2 . . . . 3 . . . Build 3 | . . . . . 1 . . . . 2 . . . Repair Station Hacks 6 | . . . 4 . . . . . 2 . . . . Scan Component 4 | . . . 3 . . . . . 1 . . . . Repair 2 | . . . 1 . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 4 | . 1 . . 1 . . . . 2 . . . . Terminals 4 | . 1 . . 1 . . . . 2 . . . . Assimilate 1 | . 1 . . . . . . . . . . . . Detonate 2 | . . . . . . . . . 2 . . . . Operators 1 | . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . 1 . . . Used 1 | . . . . . . . . . . 1 . . . Hacking Detections 27 | . 3 1 7 5 4 . . . 3 4 . . . Full Trace Events 8 | . 1 1 2 . 2 . . . . 2 . . . Feedback Events 1 | . . . . . 1 . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . Authchips 1 | . . . . . . . . . . 1 . . . Time 374 | . . . . . . . . . . 374 . . . Total Robot Build Rating 14 | . . . . . . . . . . 14 . . . Part Schematics Acquired 16 | . . . . 1 . . 15 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 36 | . . . . . 36 . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . 1 . . . . Time 96 | . . . 70 . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Upp Upp War Total Allies 5 | . 1 . 2 . . . . . . 2 . . . Largest Group 2 | . 1 . 2 . . . . . . 2 . . . Highest-Rated Group 112 | . 10 . 62 . . . . . . 112 . . . Highest-Rated Ally 56 | . 10 . 31 . . . . . . 56 . . . Total Orders 1 | . 1 . . . . . . . . . . . . FOLLOW 1 | . 1 . . . . . . . . . . . . Ally Attacks 21 | . . . 15 . . . . . . 6 . . . Total Damage 566 | . . . 231 . . . . . . 335 . . . Kills 2 | . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Upp Upp War Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered 11 | . . . . . . 2 3 2 . . 2 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Upp Upp War Turns Passed 16841 | 57 524 256 1674 1417 1374 1086 3584 1647 1253 1186 688 680 1415 Spaces Moved 8467 | 50 268 155 786 763 488 536 1355 736 663 661 487 455 1064 Core 24 | 3 . . . . . . . . 2 . . . 19 Treads 4380 | . . . . 763 488 536 1355 612 626 . . . . Legs 1 | . . . . . . . . . . . . . 1 Wheels 4053 | 47 268 155 786 . . . . 124 35 661 487 455 1035 Hover . | . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . . 9 Fastest Speed 50 | 50 90 105 105 156 158 160 160 160 115 115 115 115 50 Average Speed 161 | 88 117 129 117 158 216 185 238 208 161 115 115 115 118 Slowest Speed 2350 | 100 155 135 155 160 243 240 240 240 1350 115 115 145 2350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 39 16 90 69 13 78 87 86 20 18 72 52 94 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . 2 . . . 1 . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . 1 . . Scrap Searched 12 | . . . . . . 3 3 2 . . 3 1 . Spaces Dug 25 | . . . . . . . 3 . 5 17 . . . Terrain Destroyed 375 | . 2 . 50 2 18 47 3 20 43 77 7 6 100 Melee 17 | . . . . . . . 3 . . 14 . . . Projectile 59 | . . . 1 2 . 1 . . . 6 3 6 40 AOE 298 | . 2 . 49 . 18 46 . 20 43 56 4 . 60 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Upp Upp War Total 10651 | 59 380 192 1348 923 664 584 1689 803 809 905 559 570 1166 Wait 1206 | . 46 19 338 85 55 16 293 26 63 122 39 80 24 Move 8454 | 49 267 154 785 762 487 535 1354 735 662 660 486 454 1064 Hop . | . . . . . . . . . . . . . . Pick Up 107 | 4 8 3 23 9 8 2 4 2 17 12 2 8 5 Fast Attach 61 | 6 2 3 11 2 3 1 6 1 7 1 1 . 17 Attach 75 | . 3 1 8 5 9 4 . 2 5 14 4 10 10 Detach 15 | . . 1 2 . 1 1 . . 3 2 1 . 4 Swap 87 | . 5 . 21 12 9 3 1 10 5 14 6 1 . Drop 123 | . 1 . 27 18 9 1 13 3 27 8 . . 16 Fire 446 | . 48 11 102 30 82 21 . 19 18 52 20 17 26 Melee 49 | . . . 6 . . . 18 5 . 20 . . . Ram 1 | . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 3 | . . . . . 1 . . . 2 . . . . Escape Stasis 24 | . . . 24 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 16) 482 | -10/Materials | Core integrity fell below 50% 582 | -10/Materials | Entered another Materials area 582 | -9/Materials | Evolved 2 slots: Utility x2 816 | -9/Materials | Discovered new exit (range 12) 838 | -9/Materials | Entered Storage 1128 | -9/Storage | Met a pair of Derelict thieves 1254 | -9/Storage | Core integrity fell below 50% 1269 | -9/Storage | Lost 5 parts (1n3u1w) 1277 | -9/Storage | Destroyed 9 combat bots 1581 | -9/Storage | Build established: Scavenger-Mutant 2194 | -9/Storage | Discovered new exit (range 8) 2284 | -9/Storage | Build established: Mutant 2413 | -9/Storage | Repaired Broken Beamcaster 2438 | -9/Storage | First assault squad dispatched 2504 | -9/Storage | Destroyed 10 combat bots 2506 | -9/Storage | Core integrity fell below 20% 2512 | -9/Storage | Entered Materials 2512 | -8/Materials | Evolved 2 slots: Propulsion x2 2782 | -8/Materials | Build established: Scavenger-Mutant 3043 | -8/Materials | Discovered new exit (range 5) 3438 | -8/Materials | Discovered new exit (range 10) 3820 | -8/Materials | Discovered new exit (range 14) 3929 | -8/Materials | Entered Factory 3929 | -7/Factory | Evolved 2 slots: Utility x2 4084 | -7/Factory | Lost 4 parts (2n2u) 5250 | -7/Factory | Discovered new exit (range 7) 5303 | -7/Factory | Entered Lower Caves 5441 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5491 | -7/Lower Caves | Lost 3 parts (1n2u) 5872 | -7/Lower Caves | Learned location of 1 exit from Factory 5959 | -7/Lower Caves | Discovered new exit (range 14) 6011 | -7/Lower Caves | Identified exit to Lower Caves 6370 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6386 | -7/Lower Caves | Identified exit to Zion 6389 | -7/Lower Caves | Entered Zion 6483 | -7/Zion | Discovered new exit (range 16) 6519 | -7/Zion | Identified exit to Proximity Caves 6569 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6625 | -7/Zion | Visited the Megawrench Repair Shop 6625 | -7/Zion | Megawrench repaired 11 parts 6675 | -7/Zion | System corruption cleaned by Quarantine Array 6783 | -7/Zion | Found Prototype Energy Gun 7422 | -7/Zion | Learned Factory terminal intel 7439 | -7/Zion | Learned location of Data Miner (-6) 7454 | -7/Zion | Learned Factory interactive machine intel 7772 | -7/Zion | Received a hallucinogenic algorithm 7837 | -7/Zion | Found CR-A16's Pointy Stick 8130 | -7/Zion | Given the Hacking Drone Bay 8154 | -7/Zion | Found Prototype Device 8154 | -7/Zion | Identified Hacking Drone Bay 8629 | -7/Zion | Found GAL Module 9973 | -7/Zion | Entered Proximity Caves 9975 | -6/Proximity Caves | Spotter reported a threat 10613 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10678 | -6/Proximity Caves | Learned Factory trap positions 11525 | -6/Proximity Caves | Learned location of 1 exit from Factory 11594 | -6/Proximity Caves | Discovered new exit (range 15) 11618 | -6/Proximity Caves | Identified exit to Factory 11620 | -6/Proximity Caves | Entered Factory 11620 | -6/Factory | Evolved 2 slots: Weapon x2 11621 | -6/Factory | Identified exit to Factory 11622 | -6/Factory | Loaded intel: 75 trap records 11622 | -6/Factory | Identified Storm Laser 11623 | -6/Factory | Loaded intel: 51 interactive machine locations 11624 | -6/Factory | Loaded intel: 27 terminal locations 11908 | -6/Factory | Build established: Scavenger-Tank 12014 | -6/Factory | Repaired Lgt. Treads 12873 | -6/Factory | Entered another Factory area 12873 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 12874 | -5/Factory | Identified exit to Upper Caves 13072 | -5/Factory | Fabricated H-77 Assassin (x2) 13137 | -5/Factory | Build established: Skirmisher 13848 | -5/Factory | Build established: Tank 13954 | -5/Factory | Garrison activated, responded to threat 14059 | -5/Factory | Entered Upper Caves 14486 | -5/Upper Caves | Learned Factory stockpile data 14506 | -5/Upper Caves | Build established: Scavenger-Tank 14539 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14727 | -5/Upper Caves | Learned location of Armory (-4) 14742 | -5/Upper Caves | Discovered new exit (range 6) 14747 | -5/Upper Caves | Entered another Upper Caves area 14752 | -5/Upper Caves | Identified exit to Warlord 14804 | -5/Upper Caves | Discovered new exit (range 7) 14822 | -5/Upper Caves | Learned 4 Factory zone layouts 15072 | -5/Upper Caves | Lost 5 parts (1p1n1u2w) 15181 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15226 | -5/Upper Caves | Lost 4 parts (2u2w) 15427 | -5/Upper Caves | Entered Warlord 15465 | -5/Warlord | Build established: Tank 15490 | -5/Warlord | System corruption cleaned by Quarantine Array 15557 | -5/Warlord | Discovered new exit (range 8) 15790 | -5/Warlord | Met Warlord 15815 | -5/Warlord | Warlord's base attacked by MAIN.C 16165 | -5/Warlord | Warlord forces counterattacked 16222 | -5/Warlord | Found Prototype Energy Gun 16222 | -5/Warlord | Identified Vortex Rail 16225 | -5/Warlord | Found Prototype Launcher 16225 | -5/Warlord | Identified Vortex Catalyst Activator 16433 | -5/Warlord | Found Prototype Reactor 16433 | -5/Warlord | Identified Vortex Chain Reactor 16446 | -5/Warlord | Found Prototype Device 16446 | -5/Warlord | Identified Exp. Focal Shield 16466 | -5/Warlord | Found Prototype Processor 16466 | -5/Warlord | Identified Exp. Targeting Computer 16473 | -5/Warlord | Found Prototype Processor 16473 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 16478 | -5/Warlord | Found Prototype Hackware 16478 | -5/Warlord | Identified Ghost Barrier 16490 | -5/Warlord | Warlord base infiltrated, sounded retreat 16627 | -5/Warlord | Spotted Striker 16721 | -5/Warlord | Core integrity fell below 50% 16782 | -5/Warlord | Lost 14 parts (2n6u6w) 16806 | -5/Warlord | Spotted Executioner 16828 | -5/Warlord | Core integrity fell below 20% 16842 | -5/Warlord | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 16832_ Slug penetrates System Quarantine Field Array. 16832_ Slug penetrates Wall. 16833_ Acquired 33 matter. 16834_ Acquired Unknown Leg. 16834_ Identified Myomer Leg. 16836_ Acquired 71 matter. 16836_ Slug penetrates Wall. 16836_ Myomer Leg destroyed. 16837_ Slug penetrates Executioner. 16837_ Slug penetrates Blast Doors. 16837_ Executioner suffers critical hit (Destroy). 16838_ Acquired 91 matter. 16838_ Acquired 79 matter. 16839_ Penetrated by Slug. 16839_ Slug penetrates Wall. 16839_ Penetrated by Slug. 16839_ Cesium-ion Thruster destroyed. 16842_ Arm. Medium Treads destroyed. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #???????????????????####??????????????????? | | #??????????????????## ##????????#####????? | | #?????????????????## #???????## ###??? | | #?????????????????# #??????## ##?? | | "" #?????????????????# ##?????## < #?? | | "" #?????????????????# #?????# #?? | | "" #?????????????????# ##????# #??? | | "" #?????????????????## #????# #???? | | "" #??????????????????### ##????# #???? | | #????????????????????## #?????# #????? | | #?????????????????????## #???### #?????? | | "" #??????????????????????# ##### ###???? | | "" #??????????????????????# ###?? | | "" #??????????????????????## ### ### ##? | | "" #???????????????????????## ##?# #? | | "" #????????????????????????### ##?# #? | | #?????#""??????????????????# #?# ##? | | ###???#""#?????##??####????## ### #?? | | " ??#""#?????# ### ####??## ### ##? | | ###""######## #???## #### #? | | ""=! # ##????## ###^ ##? | | !%* "" [= = #?????## # ##?? | | =[!= " !=%=![ !* #####?## ##??? | | [= ! [[ ! *% %=@%*### ### ##??? | | ! %%% % b %[! %=%![%! ## #??? | | [ [ %!!!% =[ *==[ = * *## #??? | | * % [ d [ ## # # =# #??? | | /% "" = d= #?## =*?# ##?? | | ""=* "" ##??# # ## #?? | | ""! "## #####???# #### # #?? | | # % ## ####""############??????## #?# #?? | | " ###???#""#????????????????## ^#?# #?? | | "= #?????#""#????????????????# ### ##?? | | # #??????""#???????????????## ##?# #??? | | # #??????"?????????????????# #??## ##??? | | # #????????????????????????# #???## #???? | | # ##???????????????????????# ##????# #???? | | # #???????????????????????# #?????## ##??? | | + ##??????????????????????## ##????## #??? | | # ########???????????????## ##??## #??? | | ##"""""#???????????????# ##?# #??? | | # "X"""#???????????##### ## ### #??? | | # ""#??????????## # #### ## #??? | | + "X"""#??????????# #?## ## #??? | | ##"""""#??????????# ##?# ## ##??? | | ########??????????# ## #?## #???? | | ##????????????????####?# #??### ##???? | | #????????????????????# ##????######????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 65 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 30 Resistance: EM 15 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 50 Armor Integrity Analysis 50 Recoil Reduction 6 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Mak. Sword | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Microactuators | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive H-55 Commando | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ H-77 Assassin | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? My Command Is Your Wish Challenges ------------ None Game ------ Seed TimingGodSystem Manual? 0 Play Time 02:36:00 Cumulative 30.5 hours Start 2024.04.14 @ 09:00:19 End 2024.04.14 @ 11:44:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4802fa9d-502c-4324-aa73-5968271d47c8