Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.27 @ 15:33:01 Player: Cmdr.Laserstrahl Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (1639) 1639 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (31) 31 TOTAL SCORE: 3700 Bonus ------- High Alert Combat Kills 31 Cogmind --------- Core Integrity 54/550 Matter 112/300 Energy 89/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (5) ---- Improved Treads Cooling System Seismic Detector ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Signal Interpreter Targeting Computer Core Shielding > --- WEAPON ----------- Ion Cannon Shock Bomb Launcher > --- INVENTORY -------- Light Nuclear Core Light Treads Compact Wheel Improved Heat Sink Cooling System Seismic Detector Targeting Computer ECM Suite EM Pulse Gun Ion Cannon Assault Rifle Light Assault Rifle Light Cannon [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Power Shielding Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 57 | 6 12 16 23 Power 5 | 1 1 1 2 Engine 3 | 1 1 1 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 18 | 2 4 7 5 Treads 13 | . 4 6 3 Leg . | . . . . Wheel 4 | 2 . . 2 Hover . | . . . . Flight 1 | . . 1 . Utility 13 | 1 3 3 6 Device 4 | . . 1 3 Storage 2 | 1 1 . . Processor 3 | . . 1 2 Hackware . | . . . . Protection 4 | . 2 1 1 Artifact . | . . . . Weapon 21 | 2 4 5 10 Energy Gun 3 | 2 . . 1 Energy Cannon 3 | . . 1 2 Ballistic Gun 5 | . 2 1 2 Ballistic Cannon 6 | . 2 2 2 Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 26 | . 3 4 19 Power 3 | . . . 3 Propulsion 9 | . 1 2 6 Utility 5 | . . 1 4 Weapon 9 | . 2 1 6 Highest Loss Streak 6 | . 3 3 6 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 98 99 84 Engine 11 | . 14 11 4 Treads 20 | . 23 21 13 Wheel 1 | . 3 . 1 Device 4 | . . 7 8 Storage 11 | . 14 11 8 Processor 7 | . . 11 18 Protection 12 | . 13 13 8 Energy Gun 1 | . 3 . . Energy Cannon 4 | . . 7 7 Ballistic Gun 7 | . 12 3 3 Ballistic Cannon 10 | . 12 10 4 Naked Turns 1 | . . . 1 Heaviest Build 44 | 14 31 44 44 Greatest Support 46 | 26 40 46 46 Greatest Overweight (x) 2 | 1 . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 12 15 14 Most Carried 15 | 5 12 15 15 Average Carried 11 | 3 8 14 11 Final Capacity 15 | 8 15 15 5 Final Carried 15 | 5 12 15 4 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1438 | 260 488 446 244 Remotely . | . . . . Salvage Created 2399 | 61 679 1042 617 Parts 138 | 5 36 61 36 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 5 | . 3 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 43 | . 12 20 11 Guns 7 | . 7 . . Cannons 32 | . 5 18 9 AOE 4 | . . 2 2 Classes Destroyed 11 | 2 6 2 1 Worker 3 | . 1 . 2 Builder 6 | . 1 2 3 Tunneler 2 | 1 . 1 . Hauler 2 | . 1 1 . Recycler 9 | 1 4 4 . Watcher 5 | . 2 3 . Swarmer 12 | . 6 6 . Grunt 26 | . 6 12 8 Duelist 1 | . . 1 . Sentry 3 | . . 1 2 Hunter 1 | . . . 1 Best Kill Streak 14 | 2 5 14 9 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 2 | 2 1 2 2 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 459 | . 106 133 220 Missed 121 | . 27 29 65 Damage Taken 4560 | . 828 1206 2526 Core 809 | . 142 171 496 Absorbed by Shields . | . . . . Redirected to Shielding 106 | . 25 27 54 Core Remaining (%) 66 | 100 43 57 . Volleys Fired 205 | 4 63 78 60 Largest 2 | 2 2 2 2 Hottest 104 | 100 100 96 104 Shots Fired 386 | 8 122 144 112 Gun 106 | 8 70 2 26 Cannon 259 | . 52 132 75 Launcher 21 | . . 10 11 Special . | . . . . Kinetic 226 | . 98 77 51 Thermal 136 | 8 24 57 47 Explosive . | . . . . Electromagnetic 24 | . . 10 14 Robot Hit Streak 12 | 2 9 11 12 Robot Miss Streak 4 | 1 4 4 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 228 | 5 70 81 72 Core Hits 99 | 3 26 36 34 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 2 1 2 Blast 5 | . 2 1 2 Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing 2 | . . . 2 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4913 | 75 1032 1856 1950 Guns 796 | 75 575 14 132 Cannons 3125 | . 457 1588 1080 Explosions 986 | . . 248 738 Melee . | . . . . Ramming 6 | . . 6 . Kinetic 2080 | . 822 801 457 Thermal 1884 | 75 210 839 760 Explosive . | . . . . Electromagnetic 943 | . . 210 733 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 54 | . . 44 10 Projectiles 47 | . . 41 6 Explosions 7 | . . 3 4 Melee . | . . . . Knockbacks 18 | . 5 9 4 Impact . | . . . . Kinetic 17 | . 5 8 4 Secondary 1 | . . 1 . Self-Inflicted Damage 34 | . . 17 17 Shots 3 | . . 1 2 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 506 | 78 506 423 100 Average Temperature 106 | 33 204 105 25 Received Heat Transfer 1947 | . 264 432 1251 Effects 14 | . 11 3 . Shutdowns 4 | . 3 1 . Energy Bleed 2 | . 1 1 . Matter Decay 2 | . 1 1 . Short Circuit 1 | . 1 . . Damage (minor) 3 | . 3 . . Damage (major) 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . . 5 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | 1 2 . . Heat Transferred 3480 | 222 629 1345 1284 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 1 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 443 | 10 193 430 443 Initial 118 | . 6 42 118 Average 185 | 1 81 270 282 Maximum Alert Level 2 | . . 2 2 Low Security (%) 58 | 100 100 20 29 Level 1 29 | . . 58 46 Level 2 11 | . . 20 23 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 2 3 7 Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 6 | . . 2 4 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 78 | . 20 26 32 Peak Tracking Total 12 | . 7 4 12 Tactical Retreats 6 | . . . 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . 4 3 1 Max in Single Turn 2 | . 2 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 5 . Terminals 6 | . 2 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 20 | . 3 17 . Successful 14 | . 2 12 . Failed 6 | . 1 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 3 9 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 8 | . . 8 . Garrison Access . | . . . . Terminal Hacks 7 | . 2 5 . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . . 1 . Investigation Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 7 | . . 7 . Insert Component 4 | . . 4 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 4 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 3 | . . 3 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2341 | 62 997 843 439 Spaces Moved 1045 | 39 504 349 153 Core 31 | 12 . . 19 Treads 878 | . 423 349 106 Legs . | . . . . Wheels 136 | 27 81 . 28 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 160 50 Average Speed 149 | 84 148 161 144 Slowest Speed 245 | 100 160 240 245 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 30 | 3 58 50 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 4 | . . . 4 Terrain Destroyed 19 | . . 10 9 Melee 2 | . . . 2 Projectile 13 | . . 9 4 AOE 4 | . . 1 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1429 | 59 628 486 256 Wait 45 | 1 29 9 6 Move 1042 | 38 503 348 153 Hop . | . . . . Pick Up 55 | 10 16 20 9 Fast Attach 4 | 1 . 2 1 Attach 35 | 5 5 7 18 Detach . | . . . . Swap 18 | . 7 7 4 Drop 22 | . 5 14 3 Fire 205 | 4 63 78 60 Melee 2 | . . . 2 Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat / *Min x2 / Sto x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Core integrity fell below 50% 225 | -10/Materials | Lost 3 parts (1n2w) 303 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 4) 941 | -10/Materials | Discovered new exit (range 6) 1060 | -10/Materials | Entered another Materials area 1060 | -9/Materials | Evolved 2 slots: Utility x2 1464 | -9/Materials | Discovered new exit (range 6) 1722 | -9/Materials | Lost 3 parts (1n1u1w) 1778 | -9/Materials | Discovered new exit (range 4) 1824 | -9/Materials | Identified exit to Mines 1824 | -9/Materials | Identified exit to Storage 1899 | -9/Materials | Identified exit to Materials 1903 | -9/Materials | Entered another Materials area 1903 | -8/Materials | Evolved 2 slots: Utility x2 2065 | -8/Materials | Lost 3 parts (2n1w) 2126 | -8/Materials | Garrison activated, responded to threat 2204 | -8/Materials | Lost 3 parts (1p1u1w) 2256 | -8/Materials | Core integrity fell below 50% 2290 | -8/Materials | Lost 6 parts (1p3n1u1w) 2310 | -8/Materials | Core integrity fell below 20% 2311 | -8/Materials | Released all parts (7) 2333 | -8/Materials | Crushed by falling debris 2342 | -8/Materials | Self-destructed Last Messages --------------- 02300_ System corrupted: Component data lost. 02305_ Com. Wheel destroyed. 02308_ G-47 Trooper suffers critical hit (Blast). 02308_ G-47 Trooper destroyed. 02311_ Released Assault Cannon. 02311_ Released Lrg. Storage Unit. 02311_ Released Signal Interpreter. 02311_ Released Targeting Computer. 02311_ Released Imp. Heat Sink. 02311_ Released Targeting Computer. 02311_ Released EM Pulse Gun. 02312_ Acquired Imp. Heat Sink. 02316_ Acquired Imp. Treads. 02319_ Dropped Lgt. Cannon. 02320_ Acquired Mining Claw. 02332_ Imp. Heat Sink destroyed. 02333_ The unstable cave ceiling collapses. 02333_ Crushed by falling debris. 02333_ Mining Claw destroyed. 02333_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???##########????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# """ ######???########????????????????????? | | ???#! 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Treads | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperSalvageThermoblaster Manual? 0 Play Time 00:59:30 Cumulative 181.1 hours Start 2024.03.16 @ 22:29:39 End 2024.03.27 @ 15:33:01 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 82 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 47 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccbe3943-8f9b-4a4e-a882-d6a4eba509f5