Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 15:59:58 Player: kaj Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1092) 1092 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4737 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 286/300 Energy 90/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Light Angular Momentum Engine Heavy Laser Coil Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Gravity Neutralizer Improved Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Laser Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Coil Gun Coil Gun Great Maul [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Slots Evolved 8 | . . . 2 2 2 2 . Power . | . . . . . . . . Propulsion 4 | . . . . 2 2 . . Utility 4 | . . . 2 . . 2 . Weapon . | . . . . . . . . Parts Attached 92 | . 9 15 27 5 7 11 18 Power 6 | . . 1 1 . 1 1 2 Engine 5 | . . 1 1 . . 1 2 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 28 | . 2 3 7 2 2 5 7 Treads 6 | . 1 2 1 . . . 2 Leg 3 | . . . . . . . 3 Wheel 5 | . 1 1 1 . 1 . 1 Hover 3 | . . . . 1 1 . 1 Flight 11 | . . . 5 1 . 5 . Utility 18 | . 4 1 4 1 2 2 4 Device 7 | . . . 2 . 1 2 2 Storage 4 | . 3 . . . . . 1 Processor 3 | . . . 2 . . . 1 Hackware 1 | . . . . . 1 . . Protection 3 | . 1 1 . 1 . . . Artifact . | . . . . . . . . Weapon 40 | . 3 10 15 2 2 3 5 Energy Gun 2 | . . . 1 . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 28 | . 1 7 12 2 1 3 2 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 2 . . . . . Special Weapon 1 | . . . 1 . . . . Impact Weapon 7 | . 2 1 1 . 1 . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . Parts Lost 48 | . . 9 6 . 12 5 16 Power 6 | . . 2 1 . 1 . 2 Propulsion 23 | . . 4 3 . 6 2 8 Utility 9 | . . 1 1 . 2 1 4 Weapon 10 | . . 2 1 . 3 2 2 Highest Loss Streak 7 | . . 7 4 . 6 5 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 67 | . 94 94 53 81 36 50 74 Engine 6 | . 14 13 7 . . 4 4 Treads 6 | . 11 14 4 . . . 9 Leg 2 | . 4 . . . . . 8 Wheel 4 | . 11 12 1 . . . . Hover 1 | . . . . 9 2 . . Flight 5 | . . . 10 26 8 9 2 Device 6 | . . . 15 2 . 10 15 Storage 4 | . 14 13 . . . . . Processor 5 | . . . 3 18 9 6 9 Hackware 2 | . . . . . 3 6 6 Protection 4 | . 9 11 . 8 1 . . Energy Gun 1 | . 15 1 . . . . . Ballistic Gun 11 | . 5 24 8 16 5 11 8 Impact Weapon 2 | . 6 1 1 1 1 . 2 Peak Build Rating 55 | 6 8 8 11 16 18 33 55 Average Rating 17 | 6 6 7 6 15 9 24 44 On Entrance 10 | 6 6 7 . 9 16 7 33 Naked Turns 24 | . . 16 8 . . . . Heaviest Build 60 | 13 51 51 8 10 9 19 60 Greatest Support 72 | 20 20 20 23 12 12 28 72 Greatest Overweight (x) 5 | . 5 5 . . 2 5 1 Average Overweight (x) . | . 1 3 . . . . . Largest Inventory Capacity 25 | 8 25 20 5 5 5 5 20 Average Capacity 9 | 8 11 19 5 5 5 5 7 Most Carried 19 | 6 14 19 5 5 5 5 5 Average Carried 6 | 6 8 16 4 4 3 . 4 Final Capacity 20 | 8 20 5 5 5 5 5 5 Final Carried 14 | 6 14 4 5 5 2 5 4 Class Distribution -------------------- 67% | Mutant 20% | Scavenger-Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Matter Collected 1356 | 200 40 101 271 . 57 246 441 Remotely . | . . . . . . . . Salvage Created 1286 | . 168 116 173 53 57 144 575 Parts 65 | . 5 11 15 1 2 11 20 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Combat Hostiles Destroyed 34 | . 3 8 8 1 1 4 9 Melee 1 | . . . . . . . 1 Guns 26 | . 1 5 8 1 1 4 6 AOE 2 | . . 2 . . . . . Classes Destroyed 8 | . 2 1 1 . 3 1 . Worker 2 | . . . 2 . . . . Builder 2 | . . . . . 1 . 1 Tunneler 1 | . . . . . 1 . . Watcher 2 | . 1 . . . . . 1 Swarmer 17 | . . 7 7 . . 3 . Grunt 13 | . 3 1 1 1 . . 7 Sentry 2 | . . . . . . 1 1 Programmer 1 | . . . . . 1 . . Thug 1 | . . . . . . . 1 Best Kill Streak 6 | . 2 3 6 1 2 3 4 Combat Bots Only 4 | . 2 3 4 1 1 3 3 Max Kills in Single Turn 2 | . 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Hostile Shots Fired 691 | . 41 59 93 27 172 101 198 Missed 244 | . 17 12 26 15 74 44 56 Damage Taken 5681 | . 285 870 536 165 1074 630 2121 Core 1686 | . 62 163 140 14 456 75 776 Absorbed by Shields 115 | . . . 115 . . . . Core Remaining (%) 61 | 100 . 10 65 97 34 . . Volleys Fired 113 | . 6 36 26 4 1 14 26 Largest 2 | . 2 2 2 2 1 2 2 Hottest 80 | . 80 60 40 46 25 60 60 Shots Fired 188 | . 9 67 36 8 1 20 47 Gun 183 | . 9 62 36 8 1 20 47 Cannon . | . . . . . . . . Launcher 5 | . . 5 . . . . . Special . | . . . . . . . . Kinetic 175 | . 2 61 36 8 1 20 47 Thermal 7 | . 6 1 . . . . . Explosive 5 | . . 5 . . . . . Electromagnetic 1 | . 1 . . . . . . Robot Hit Streak 24 | . 5 6 4 4 5 12 24 Robot Miss Streak 3 | . 1 2 2 2 . 3 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 3 | . . 1 1 . . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . 1 Shots Hit Robots 157 | . 10 45 20 5 14 17 46 Core Hits 64 | . 4 18 13 2 3 7 17 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 9 | . 2 1 1 . 2 . 3 Critical Strikes 11 | . 2 1 1 . 3 . 4 Destroy 4 | . . 1 1 . . . 2 Smash 7 | . 2 . . . 3 . 2 Melee Attacks 43 | . 3 2 2 . 22 . 14 Impact 43 | . 3 2 2 . 22 . 14 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . 2 . 1 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 3301 | . 179 449 223 76 514 354 1506 Guns 1851 | . 97 245 223 76 23 354 833 Cannons . | . . . . . . . . Explosions 176 | . 25 151 . . . . . Melee 1266 | . 57 53 . . 491 . 665 Ramming 8 | . . . . . . . 8 Kinetic 1782 | . 28 245 223 76 23 354 833 Thermal 70 | . 70 . . . . . . Explosive 151 | . . 151 . . . . . Electromagnetic 24 | . 24 . . . . . . Impact 1266 | . 57 53 . . 491 . 665 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 . . Average Corruption 1 | . . . . . 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . 3 . . Message Errors 2 | . . . . . 2 . . Data Loss (major) 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 388 | . 57 29 . . 133 . 169 Projectiles . | . . . . . . . . Explosions 16 | . . 16 . . . . . Melee 372 | . 57 13 . . 133 . 169 Knockbacks 5 | . 1 . . . 1 . 3 Impact 5 | . 1 . . . 1 . 3 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 76 | . 17 55 . . . . 4 Shots 3 | . 1 2 . . . . . Rammed 3 | . . . . . 1 . 2 Targets Rammed 3 | . . . . . 1 . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 257 | . 30 28 . 6 . 11 257 Average Temperature 16 | . 14 9 . 5 . 5 118 Received Heat Transfer 1801 | . 129 185 189 63 249 60 926 Siege Activations . | . . . . . . . . Robots Corrupted 6 | . 2 1 . . . . 3 Combat Hostiles 5 | . 2 1 . . . . 2 Parts Fried 12 | . 4 2 . . 2 . 4 Impact Corruptions 12 | . 2 1 . . 4 . 5 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 100 | . 100 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Peak Influence 420 | . 245 300 399 268 420 225 364 Initial 168 | . . 95 29 168 121 107 109 Average 205 | . 124 220 162 198 264 143 220 Maximum Alert Level 2 | . 1 1 1 1 2 1 1 Low Security (%) 47 | 100 61 45 56 68 23 88 45 Level 1 50 | . 38 54 43 31 69 11 54 Level 2 1 | . . . . . 6 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 2 . 2 . 1 . 2 Investigation 3 | . 1 . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 1 . 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Distress Signals 4 | . . . 3 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 113 | . 12 16 24 12 20 7 22 Peak Tracking Total 13 | . 6 3 13 7 8 5 7 Tactical Retreats 26 | . 3 3 5 2 7 2 4 Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Traps Triggered 4 | . 1 . 1 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Machines Accessed 10 | . . . 1 4 2 1 2 Terminals 10 | . . . 1 4 2 1 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 22 | . . . 3 10 3 2 4 Successful 6 | . . . . 2 2 1 1 Failed 16 | . . . 3 8 1 1 3 Catastrophic 3 | . . . . 1 . 1 1 Database Lockouts . | . . . . . . . . Manual 5 | . . . . 2 . 2 1 Terminals 22 | . . . 3 10 3 2 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . . . . 2 2 1 1 Open DSF 1 | . . . . . 1 . . Level Access Points 1 | . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 Zone Layout 3 | . . . . 2 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . . 1 4 . 1 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Turns Passed 2327 | 4 230 492 301 92 522 184 502 Spaces Moved 2269 | 4 147 256 285 216 933 181 247 Core 310 | . . 32 30 . 172 58 18 Treads 221 | . . 1 53 . . . 167 Legs 41 | 4 23 . . . . . 14 Wheels 349 | . 124 223 . . . . 2 Hover 21 | . . . . . 21 . . Flight 1327 | . . . 202 216 740 123 46 Fastest Speed 26 | 120 95 50 34 32 32 26 29 Average Speed 70 | 120 114 130 60 32 43 65 131 Slowest Speed 300 | 120 155 160 160 34 200 300 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 24 | . . . 11 4 7 2 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 2 28 46 47 23 31 5 31 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 39 | . 2 27 . . . . 10 Melee . | . . . . . . . . Projectile 9 | . . . . . . . 9 AOE 29 | . 2 27 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Total 2721 | 3 195 352 366 227 1012 221 345 Wait 134 | . 17 34 8 . 36 11 28 Move 2221 | 3 146 255 267 208 919 176 247 Hop 17 | . . . 6 3 6 2 . Pick Up 42 | . 9 6 12 4 2 6 3 Fast Attach 39 | . 2 . 12 1 3 9 12 Attach 30 | . 2 5 11 2 4 2 4 Detach 8 | . . . 7 . 1 . . Swap 23 | . 5 10 4 2 . . 2 Drop 33 | . 5 4 11 3 2 1 7 Fire 113 | . 6 36 26 4 1 14 26 Melee 43 | . 3 2 2 . 22 . 14 Ram 3 | . . . . . 1 . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . . 15 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory (discovered 5 exits: Fac x4 / *Ext) -6/Extension (discovered 1 exit: Cet) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 14) 235 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 501 | -10/Mines | Discovered new exit (range 12) 503 | -10/Mines | Learned location of Storage (-9) 664 | -10/Mines | Assembled infested the area 708 | -10/Mines | Core integrity fell below 50% 716 | -10/Mines | Core integrity fell below 20% 727 | -10/Mines | Entered Materials 727 | -9/Materials | Evolved 2 slots: Utility x2 742 | -9/Materials | Lost 7 parts (1p3n1u2w) 1003 | -9/Materials | Lost 4 parts (3n1u) 1018 | -9/Materials | Discovered new exit (range 10) 1028 | -9/Materials | Entered another Materials area 1028 | -8/Materials | Evolved 2 slots: Propulsion x2 1113 | -8/Materials | Discovered new exit (range 10) 1120 | -8/Materials | Entered Factory 1120 | -7/Factory | Evolved 2 slots: Propulsion x2 1281 | -7/Factory | Lost 6 parts (3n2u1w) 1378 | -7/Factory | Discovered new exit (range 11) 1505 | -7/Factory | Core integrity fell below 50% 1565 | -7/Factory | Lost 5 parts (1p3n1w) 1642 | -7/Factory | Entered another Factory area 1642 | -6/Factory | Evolved 2 slots: Utility x2 1818 | -6/Factory | Lost 5 parts (2n1u2w) 1821 | -6/Factory | Identified exit to Factory 1823 | -6/Factory | Discovered new exit (range 12) 1826 | -6/Factory | Entered Extension 1844 | -6/Extension | Identified exit to Cetus 2013 | -6/Extension | Lost 4 parts (1p2n1w) 2211 | -6/Extension | Build established: Scavenger-Mutant 2248 | -6/Extension | Spotted B-75 Beast 2308 | -6/Extension | Core integrity fell below 50% 2325 | -6/Extension | Core integrity fell below 20% 2328 | -6/Extension | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02309_ R-10 Processor collects Coil Gun. 02310_ Penetrated by Slug. 02310_ Adv. Heat Sink destroyed. 02310_ Acquired Wheel. 02313_ Acquired 4 matter. 02313_ Slug penetrates Wall. 02313_ Wheel destroyed. 02313_ Slug penetrates Wall. 02315_ Penetrated by Slug. 02318_ Adv. Heat Sink destroyed. 02319_ Penetrated by Slug. 02319_ H-66 Slayer knocked back. 02321_ Slug penetrates H-66 Slayer. 02322_ Slug penetrates Wall. 02323_ H-66 Slayer knocked back. 02324_ Slug penetrates Wall. 02325_ Penetrated by Slug. 02325_ Great Maul destroyed. 02327_ Slammed into H-66 Slayer. 02328_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########################???????????????????????? | | % + #???????????????????????? | | ######## ### * #???????????????????????? | | #??????# ^ #?? * * #???????????????????????? | | #??????# ^ ^ #??? *#???????????????????????? | | #??????# #??? * #???????????????????????? | | #??????# %#???? #???????????????????????? | | #??????# [%######+##########????????????????? | | #??##### ==% #????????????????? | | ##### #????????????????? | | #???# #????????????????? | | #???# #????????????????? | | #+##+#####w#???# #????????????????? | | + ??# #???# #????????????????? | | ################ #?#h#???# #????????????????? | | ???????????????# #?#@#???# #????????????????? | | ???????????????# #?# #???# #????????????????? | | ???????????????########?# #???# #????????????????? | | ????????????????????????# ;#??# #????????????????? | | ??????????????????????#"#+;#### #????????????????? | | ???????????????????????# h #%#????????????????? | | ???????????????????????# #=#????????????????? | | ???????????????????????# +!#????????????????? | | ???????????????????????# Y # #????????????????? | | ???????????????????????#! %! # #????????????????? | | ???????????????????????# g% " #????????????????? | | ???????????????????????######"" #????????????????? | | ??????????????????????????? #" #????????????????? | | ??????????????????????????# #"" #????????????????? | | ??????????????????????????### "????????????????? | | ???????????????????????????#" " ???????????????? | | ???????????????????????????#" ??????????????? | | ????????????????????????????# ?????????????? | | ????????????????????????????# ????????????? | | ???????????????????????????? ????????????? | | ???????????????????????????? ???????????? | | ???????????????????????????? ?????????????? | | ???????????????????????????? ??????????????? | | ???????????????????????????? ??????????????? | | ????????????????????????????# ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberSapperCyclogen Manual? 0 Play Time 00:38:13 Cumulative 176.0 hours Start 2024.08.11 @ 15:20:56 End 2024.08.11 @ 15:59:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 270 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: e066b215-b52a-405a-9a50-f7b48c18025e