Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.26 @ 23:20:35 Player: CatPlusPlus Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (89) 445 Value Destroyed (4280) 4280 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 10363 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/1300 Matter 268/300 Energy 50/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Heavy Siege Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Compact Matter Pod Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Weapon Cycler Transmission Jammer ECM Suite Long-range Tractor Beam > --- WEAPON ----------- Hypervelocity Gauss Rifle Railgun Linear Accelerator > --- INVENTORY -------- Micro Fission Core Micro Fission Core Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Tesla Rifle Tesla Rifle Plasma Rifle High-powered Shotgun Heavy Flak Cannon Improved Proton Missile Launcher Katana [Rating: 121] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Utility Signal Interpreter Device Advanced Cooling System Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . 1 1 . 1 Utility 8 | . . 1 1 2 . . 1 . 2 1 Weapon 1 | . . 1 . . . . . . . . Parts Attached 170 | . 6 21 20 5 1 22 16 7 36 36 Power 14 | . . 1 3 . . 1 . 1 5 3 Engine 1 | . . 1 . . . . . . . . Core 12 | . . . 3 . . 1 . 1 5 2 Reactor 1 | . . . . . . . . . . 1 Propulsion 21 | . 1 2 2 . . 2 1 1 5 7 Treads 9 | . . 2 1 . . . . 1 4 1 Leg 9 | . 1 . 1 . . . . . 1 6 Wheel 3 | . . . . . . 2 1 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 42 | . 1 6 3 5 . 6 3 2 10 6 Device 18 | . . 1 . 1 . 3 1 2 5 5 Storage 4 | . . 1 1 1 . . . . 1 . Processor 6 | . 1 . . 2 . . 1 . 2 . Hackware . | . . . . . . . . . . . Protection 14 | . . 4 2 1 . 3 1 . 2 1 Artifact . | . . . . . . . . . . . Weapon 93 | . 4 12 12 . 1 13 12 3 16 20 Energy Gun 19 | . 3 1 . . . 1 3 1 4 6 Energy Cannon 6 | . . 2 . . . . 2 . . 2 Ballistic Gun 38 | . . 8 9 . . 7 5 1 5 3 Ballistic Cannon 8 | . . . . . . 2 . . 3 3 Launcher 5 | . 1 . . . 1 1 . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 17 | . . 1 3 . . 2 2 1 4 4 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . 1 Parts Lost 64 | . . 2 . . . 9 3 . 11 39 Power 6 | . . . . . . . . . 1 5 Propulsion 17 | . . 2 . . . 3 . . 4 8 Utility 25 | . . . . . . 4 3 . 4 14 Weapon 16 | . . . . . . 2 . . 2 12 Highest Loss Streak 22 | . . 2 . . . 6 3 . 5 22 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 96 97 100 99 100 98 89 93 93 71 Engine 1 | . 14 11 . . . . . . . . Core 6 | . . . 8 7 7 7 6 11 9 5 Treads 14 | . . 14 26 23 23 18 . 5 10 11 Leg 3 | . 28 6 . . . . . . . 7 Wheel 4 | . . . . . . 3 20 17 7 . Device 10 | . . 1 . 6 7 7 11 16 23 11 Storage 11 | . 14 11 17 15 15 14 6 5 6 8 Processor 12 | . 10 11 9 14 15 15 14 17 13 7 Protection 5 | . . 8 9 7 7 6 9 . 1 1 Energy Gun 3 | . 27 12 . . . . 2 5 1 2 Ballistic Gun 13 | . . 18 26 23 15 19 7 4 8 4 Slashing Weapon 1 | . . . . . . 1 3 . 1 1 Naked Turns 3 | . . . . . . . . . . 3 Heaviest Build 78 | 13 14 34 39 43 46 49 53 53 73 78 Greatest Support 190 | 20 20 44 66 66 66 66 52 52 158 190 Greatest Overweight (x) 7 | . . . . . . 3 1 1 2 7 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 10 10 15 15 15 15 15 15 15 Average Capacity 12 | . 8 8 10 11 15 15 15 15 15 14 Most Carried 15 | . 8 9 10 10 8 15 15 15 15 15 Average Carried 11 | . 7 7 9 8 8 14 13 14 14 10 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 15 5 Final Carried 15 | 6 8 9 10 8 8 11 15 15 15 . Class Distribution -------------------- 29% | Gunner 23% | Mutant 19% | Tank 8% | Scavenger-Mutant 7% | Scavenger-Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Matter Collected 4138 | 200 80 308 516 . 174 509 253 . 1405 693 Remotely 1567 | . . . . . . . . . 1405 162 Salvage Created 4640 | . 274 504 305 . 342 628 355 . 1456 776 Parts 213 | . 13 21 19 . . 35 20 . 71 34 Haulers Intercepted 3 | . . 1 . . . 1 1 . . . Recyclers Shooed 4 | . . 2 . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Combat Hostiles Destroyed 77 | . 6 8 6 . 2 17 5 . 21 12 Melee 1 | . . . . . . . . . 1 . Guns 47 | . 3 8 6 . . 9 5 . 11 5 Cannons 16 | . . . . . . 4 . . 7 5 AOE 12 | . 3 . . . 2 4 . . 2 1 Classes Destroyed 14 | . 3 3 1 . 1 2 1 . 2 1 Worker 2 | . . . . . . . 1 . 1 . Builder 1 | . . . . . . . . . . 1 Hauler 3 | . . 1 . . . 1 1 . . . Recycler 4 | . 1 1 . . . . . . 1 1 Mechanic 1 | . . . . . . . . . 1 . Watcher 1 | . . . . . . . . . 1 . Swarmer 12 | . 3 . . . . 7 . . . 2 Grunt 26 | . 3 5 2 . . 3 3 . 6 4 Brawler 3 | . . . . . . 2 . . . 1 Duelist 2 | . . 1 . . . 1 . . . . Sentry 12 | . . 2 2 . . 1 1 . 3 3 Hunter 5 | . . . 2 . . 1 . . 2 . Programmer 15 | . . . . . . 2 1 . 10 2 Compactor 2 | . . . . . 2 . . . . . Best Kill Streak 7 | . 4 4 2 . 2 7 5 . 6 5 Combat Bots Only 7 | . 4 3 2 . 2 7 5 . 3 4 Max Kills in Single Turn 2 | . 2 1 1 . 1 2 1 . 2 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 . . . 1 2 . . 2 1 Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Damage Taken 11330 | . 152 480 293 . 287 1374 729 . 2542 5473 Core 1962 | . 7 72 39 . 90 175 49 . 229 1301 Absorbed by Shields 336 | . . . . . . . . . . 336 Core Remaining (%) 88 | 100 97 82 92 . . 62 94 100 80 . Volleys Fired 260 | . 11 37 17 . 14 37 14 . 71 59 Largest 3 | . 2 3 3 . 3 3 2 . 3 3 Hottest 206 | . 80 100 69 . 82 94 97 . 170 206 Shots Fired 593 | . 20 91 51 . 22 91 26 . 182 110 Gun 464 | . 18 91 51 . 9 79 24 . 135 57 Cannon 109 | . . . . . . 8 2 . 47 52 Launcher 20 | . 2 . . . 13 4 . . . 1 Special . | . . . . . . . . . . . Kinetic 443 | . . 39 51 . 9 87 12 . 172 73 Thermal 89 | . 9 52 . . . . 12 . . 16 Explosive 19 | . 2 . . . 13 4 . . . . Electromagnetic 42 | . 9 . . . . . 2 . 10 21 Robot Hit Streak 17 | . 5 10 12 . 11 10 14 . 17 13 Robot Miss Streak 6 | . 2 3 4 . 2 6 2 . 5 4 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 4 | . 1 . . . . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . Shots Hit Robots 455 | . 13 64 37 . 18 66 25 . 147 85 Core Hits 259 | . 15 20 14 . 4 49 27 . 92 38 Critical Kills 6 | . . . 2 . . . . . 3 1 Critical Parts Destroyed 16 | . . . . . . 1 . . 12 3 Critical Strikes 29 | . 1 . 2 . . 1 2 . 16 7 Burn 2 | . . . . . . . . . . 2 Destroy 22 | . . . 2 . . 1 . . 15 4 Corrupt 1 | . 1 . . . . . . . . . Sever 4 | . . . . . . . 2 . 1 1 Melee Attacks 74 | . . 1 7 . . 13 10 3 20 20 Impact . | . . . . . . . . . . . Slashing 74 | . . 1 7 . . 13 10 3 20 20 Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 1 2 . 3 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12532 | . 362 817 481 . 1383 1813 664 . 4107 2905 Guns 6365 | . 151 817 481 . 107 1065 457 . 2441 846 Cannons 2726 | . . . . . . 145 6 . 1029 1546 Explosions 2522 | . 211 . . . 1276 531 . . 212 292 Melee 919 | . . . . . . 72 201 . 425 221 Ramming . | . . . . . . . . . . . Kinetic 7688 | . . 380 481 . 107 1210 280 . 3287 1943 Thermal 1138 | . 53 437 . . . . 177 . . 471 Explosive 2230 | . 211 . . . 1276 531 . . 212 . Electromagnetic 557 | . 98 . . . . . 6 . 183 270 Impact . | . . . . . . . . . . . Slashing 919 | . . . . . . 72 201 . 425 221 Piercing . | . . . . . . . . . . . Highest Corruption 25 | . . . . . 18 22 1 . 13 25 Average Corruption 13 | . . . . . 10 19 1 . 8 20 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 111 | . . . . . 4 46 2 . 29 30 Message Errors 20 | . . . . . 1 11 1 . 3 4 Matter Fused 31 | . . . . . 1 15 . . 10 5 Heat Flow Errors 14 | . . . . . . 6 . . 6 2 Energy Discharges 11 | . . . . . . 3 . . 3 5 Parts Rejected 2 | . . . . . . 1 . . . 1 Data Loss (minor) 17 | . . . . . 2 7 1 . 2 5 Data Loss (major) 2 | . . . . . . . . . 1 1 Misfires 4 | . . . . . . 2 . . 2 . Alerts 1 | . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . 4 Weapon Failures 5 | . . . . . . 1 . . 1 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 253 | . . . . . . 13 33 . 181 26 Projectiles 11 | . . . . . . 7 . . 4 . Explosions 101 | . . . . . . 6 . . 69 26 Melee 141 | . . . . . . . 33 . 108 . Knockbacks 51 | . . . . . . 1 . . 38 12 Impact . | . . . . . . . . . . . Kinetic 43 | . . . . . . 1 . . 33 9 Secondary 8 | . . . . . . . . . 5 3 Self-Inflicted Damage 404 | . 23 . . . 21 49 . . 233 78 Shots 9 | . 1 . . . 1 2 . . 3 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 299 | . 81 299 30 . 18 277 264 . 208 229 Average Temperature 66 | . 37 99 11 . 9 69 147 . 34 57 Received Heat Transfer 1271 | . 54 198 54 . . 117 240 . 259 349 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred 2308 | . 125 1000 . . . . 333 . . 850 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Peak Influence 526 | . 187 235 127 7 22 270 277 45 526 360 Initial 276 | . . 78 . 7 2 11 132 39 21 276 Average 125 | . 88 117 30 7 7 103 153 41 175 257 Maximum Alert Level 2 | . . 1 . . . 1 1 . 2 1 Low Security (%) 72 | . 100 78 100 100 100 72 86 100 56 20 Level 1 25 | . . 21 . . . 27 13 . 35 79 Level 2 2 | . . . . . . . . . 7 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . . . 1 . . 6 3 . 10 6 Investigation 5 | . . . 1 . . . 1 . 2 1 Extermination 10 | . . . . . . 3 1 . 5 1 Reinforcement 5 | . . . . . . . 1 . 3 1 Assault . | . . . . . . . . . . . Garrison 6 | . . . . . . 3 . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Distress Signals 3 | . . . 1 . . 2 . . . . Communications Jammed 13 | . . . . . . . . . 10 3 Distress Signals 10 | . . . . . . . . . 10 . Times Spotted 116 | . 9 12 12 . 2 19 5 . 34 23 Peak Tracking Total 7 | . 5 4 3 . 2 7 5 . 6 6 Tactical Retreats 9 | . . 1 . . . . . . 3 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Traps Triggered 6 | . . . . 1 . 3 . . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Machines Disabled 9 | . . 1 . . . . . . 7 1 Max in Single Turn 2 | . . 1 . . . . . . 2 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Machines Accessed 22 | . 3 5 7 . . 1 3 . 3 . Terminals 16 | . 3 3 5 . . 1 1 . 3 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 4 | . . 1 1 . . . 2 . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 58 | . 7 24 14 . . 1 6 . 6 . Successful 33 | . 3 22 4 . . . 4 . . . Failed 25 | . 4 2 10 . . 1 2 . 6 . Catastrophic 5 | . . . 2 . . 1 . . 2 . Database Lockouts . | . . . . . . . . . . . Manual 33 | . 6 7 11 . . 1 2 . 6 . Terminals 35 | . 7 8 11 . . 1 2 . 6 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 7 | . . 1 2 . . . 4 . . . Scanalyzers 15 | . . 15 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 5 | . 1 3 1 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Level Access Points 2 | . . 1 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 6 | . . 1 2 . . . 3 . . . Process 1 | . . . . . . . 1 . . . Report Inventory 4 | . . 1 1 . . . 2 . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 15 | . . 15 . . . . . . . . Insert Component 8 | . . 8 . . . . . . . . Analyze 7 | . . 7 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 2 3 1 . . . 1 . . . Terminals 7 | . 2 3 1 . . . 1 . . . Botnet 7 | . 2 3 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 1 2 5 . . 1 2 . 3 . Full Trace Events 6 | . . 1 2 . . . 1 . 2 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . 7 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 13 | . . . . . . . 13 . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . Parts Scanalyzed 7 | . . 7 . . . . . . . . Part Schematics Acquired 7 | . . 7 . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Total Allies 1 | . . . . . 1 . . . . . Largest Group 1 | . . . . . 1 . . . . . Highest-Rated Group 31 | . . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 15 | . . . . . 15 . . . . . Total Damage 297 | . . . . . 297 . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Turns Passed 7095 | . 343 809 1325 85 141 1054 476 210 1858 794 Spaces Moved 4133 | 1 230 417 776 53 72 584 390 151 1145 314 Core 2 | . . . . . . . . . . 2 Treads 2090 | . . 296 776 53 72 421 . . 314 158 Legs 506 | 1 230 121 . . . . . . . 154 Wheels 1535 | . . . . . . 163 390 151 831 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 93 | 120 120 120 145 145 145 95 93 93 108 120 Average Speed 130 | 120 120 137 145 145 145 138 95 95 124 152 Slowest Speed 400 | 120 120 145 145 145 145 145 108 108 157 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 21 | 2 37 32 45 2 64 16 10 4 20 8 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 42 | . . 1 7 . . 10 6 3 9 6 Terrain Destroyed 226 | . 6 1 7 . 52 30 6 3 87 34 Melee 42 | . . 1 7 . . 10 6 3 9 6 Projectile 47 | . . . . . . 5 . . 30 12 AOE 136 | . 6 . . . 52 15 . . 47 16 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Total 5251 | . 278 574 927 62 86 732 448 211 1440 493 Wait 433 | . 14 71 81 . . 50 7 44 113 53 Move 4124 | . 229 416 775 53 71 583 389 150 1144 314 Hop . | . . . . . . . . . . . Pick Up 112 | . 10 14 13 2 . 19 9 5 31 9 Fast Attach 14 | . 1 3 1 . . 1 2 . 5 1 Attach 64 | . 1 6 2 3 . 9 2 4 12 25 Detach 3 | . . 1 . 1 . . . . . 1 Swap 92 | . 4 12 17 2 1 12 12 3 19 10 Drop 75 | . 8 13 14 1 . 8 3 2 25 1 Fire 260 | . 11 37 17 . 14 37 14 . 71 59 Melee 74 | . . 1 7 . . 13 10 3 20 20 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 10) 265 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Build established: Mutant 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 667 | -9/Materials | Identified exit to Materials 971 | -9/Materials | Build established: Tank 1153 | -9/Materials | Entered another Materials area 1153 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1453 | -8/Materials | Build established: Scavenger-Tank 2080 | -8/Materials | Build established: Tank 2105 | -8/Materials | Identified exit to Factory 2478 | -8/Materials | Entered Factory 2478 | -7/Factory | Evolved 2 slots: Utility x2 2563 | -7/Factory | Sucked down chute 2563 | -7/Factory | Entered Waste 2564 | -7/Waste | Met a frightened Derelict 2568 | -7/Waste | Spotted C-40 Crusher 2578 | -7/Waste | EMP discharged 2578 | -7/Waste | Spotted C-40 Crusher 2607 | -7/Waste | Crushed by falling debris 2623 | -7/Waste | Spotted C-40 Crusher 2630 | -7/Waste | Spotted C-40 Crusher 2640 | -7/Waste | Spotted C-40 Crusher 2656 | -7/Waste | Discovered new exit (range 16) 2678 | -7/Waste | EMP discharged 2678 | -7/Waste | System corruption reached 10% 2680 | -7/Waste | Identified exit to Factory 2682 | -7/Waste | Destroyed C-40 Crusher 2688 | -7/Waste | Destroyed C-40 Crusher 2704 | -7/Waste | Entered Factory 3012 | -7/Factory | Build established: Skirmisher 3235 | -7/Factory | Garrison activated, responded to threat 3687 | -7/Factory | Destroyed 7 combat bots 3695 | -7/Factory | Lost 6 parts (2n2u2w) 3739 | -7/Factory | Discovered new exit (range 12) 3757 | -7/Factory | Identified exit to Factory 3758 | -7/Factory | Entered another Factory area 3758 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4135 | -6/Factory | Lost 3 parts (3u) 4193 | -6/Factory | Discovered new exit (range 4) 4195 | -6/Factory | Identified exit to Factory 4234 | -6/Factory | Entered another Factory area 4234 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4421 | -5/Factory | Discovered new exit (range 6) 4424 | -5/Factory | Identified exit to Factory 4444 | -5/Factory | Entered another Factory area 4444 | -4/Factory | Evolved 2 slots: Utility x2 4690 | -4/Factory | Build established: Gunner 5347 | -4/Factory | Lost 5 parts (1p2n1u1w) 5357 | -4/Factory | Build established: Mutant 5798 | -4/Factory | Build established: Gunner 5992 | -4/Factory | Discovered new exit (range 12) 6011 | -4/Factory | Identified exit to Upper Caves 6082 | -4/Factory | System corruption reached 10% 6274 | -4/Factory | Discovered new exit (range 15) 6300 | -4/Factory | Identified exit to Research 6302 | -4/Factory | Entered Research 6302 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6613 | -3/Research | System corruption reached 10% 6629 | -3/Research | Garrison activated, responded to threat 6695 | -3/Research | Lost 14 parts (3p2n6u3w) 6746 | -3/Research | Spotted B-86 Titan 7071 | -3/Research | Core integrity fell below 50% 7089 | -3/Research | Core integrity fell below 20% 7096 | -3/Research | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 07082_ Penetrated by Slug. 07083_ Knocked back. 07084_ K-01 Serf collects debris. 07085_ Slug penetrates X-82 Rainmaker. 07085_ Knocked back. 07086_ K-01 Serf knocked back. 07086_ K-01 Serf destroyed. 07086_ Imp. Proton Missile Launcher destroyed. 07088_ Penetrated by Slug. 07088_ Slug penetrates H-77 Assassin. 07088_ Flexi-carbon Leg destroyed. 07090_ Knocked back. 07090_ Adv. Thermal Shield destroyed. 07091_ Slug penetrates H-77 Assassin. 07093_ Penetrated by Slug. 07093_ Slug penetrates Recycling Unit. 07093_ Lrg. Storage Unit destroyed. 07094_ R-10 Processor collects Imp. Phase Shifter. 07094_ Penetrated by Slug. 07095_ ZIQDBPM:CPRHF0D1O#GB>W