Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 14:55:33 Player: Infomantis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (83) 415 Value Destroyed (2527) 2527 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1086) 1086 TOTAL SCORE: 8328 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 25 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -147 Cogmind --------- Core Integrity 0/700 Matter 294/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Machine Analyzer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Targeting Computer Transmission Jammer Advanced ECM Suite Cloak of Protection Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Machine Analyzer Advanced Targeting Computer Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Particle Gun Great Axe > --- INVENTORY -------- Armored Huge Wheel Improved Heat Sink Improved Targeting Computer Transmission Jammer Advanced ECM Suite Cloak of Protection Hardened Medium Armor Plating Relay Coupler [NC] Arc Projector Arc Projector Beamcaster Improved Assault Rifle Improved Datajack Remote Datajack [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Armored Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Special Weapon Remote Datajack Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . . 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . . 1 . Utility 3 | . . . 1 . . . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 97 | 6 8 . 21 1 2 2 15 4 18 5 15 Power 8 | 1 . . 2 . . 1 . . 1 1 2 Engine 5 | 1 . . 2 . . 1 . . 1 . . Core 3 | . . . . . . . . . . 1 2 Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 3 . 9 . . . 8 1 2 1 4 Treads 11 | . 3 . 7 . . . 1 . . . . Leg 14 | 2 . . . . . . 5 1 2 1 3 Wheel 5 | . . . 2 . . . 2 . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 21 | 1 3 . 3 1 . 1 4 3 2 1 2 Device 10 | . 2 . 3 1 . 1 1 1 1 . . Storage 2 | 1 1 . . . . . . . . . . Processor 3 | . . . . . . . 1 . 1 1 . Hackware 2 | . . . . . . . . 2 . . . Protection 4 | . . . . . . . 2 . . . 2 Artifact . | . . . . . . . . . . . . Weapon 38 | 2 2 . 7 . 2 . 3 . 13 2 7 Energy Gun 15 | 2 2 . 3 . . . 1 . 5 . 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 15 | . . . 4 . 1 . 2 . 5 1 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . . . 1 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . 2 . 1 Unidentified Prototypes 5 | . . . 3 . . . . . 2 . . Parts Lost 22 | . 1 . . . . . 1 1 . . 19 Power 2 | . . . . . . . . . . . 2 Propulsion 10 | . . . . . . . 1 1 . . 8 Utility 3 | . 1 . . . . . . . . . 2 Weapon 7 | . . . . . . . . . . . 7 Highest Loss Streak 18 | . 1 . . . . . 1 1 . . 18 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 90 100 98 100 100 100 99 99 100 100 78 Engine 10 | . 14 14 10 11 11 11 9 9 9 7 5 Core 1 | . . . . . . . . . . 7 4 Treads 13 | . 26 28 21 22 22 22 8 . . . . Leg 9 | . . . . . . . 9 18 27 30 20 Wheel 5 | . . . 11 11 11 11 8 8 . . . Device 17 | . 6 14 22 22 22 22 18 18 18 10 5 Storage 10 | . 14 14 11 11 11 11 9 9 9 7 5 Processor 4 | . . . . . . . 3 9 9 11 15 Hackware 2 | . . . . . . . . 1 9 7 4 Protection 1 | . . . . . . . 14 7 . . 1 Energy Gun 12 | . 27 28 13 11 11 11 9 9 9 7 5 Ballistic Gun 7 | . . . 7 11 10 11 9 9 8 6 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 48 | 12 28 27 36 36 36 36 46 40 37 41 48 Greatest Support 59 | 20 40 40 40 40 40 12 44 44 44 59 59 Greatest Overweight (x) 3 | 1 1 . 1 . . 2 3 3 . . 1 Average Overweight (x) . | . . . . . . 2 2 2 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 6 15 13 15 15 15 15 15 15 15 15 15 Average Carried 14 | 3 11 13 14 14 14 14 14 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 13 13 15 15 15 15 15 14 15 15 5 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Matter Collected 1604 | 221 84 30 279 67 . 49 170 77 375 114 138 Remotely . | . . . . . . . . . . . . Salvage Created 2836 | . 200 . 713 272 . 139 321 169 485 106 431 Parts 202 | . 20 . 55 18 . 7 22 20 23 8 29 Haulers Intercepted 2 | . . . 1 . . . . . 1 . . Recyclers Shooed 3 | . . . 1 . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Combat Hostiles Destroyed 70 | . 5 . 12 8 . 3 8 15 7 1 11 Melee 2 | . . . . . . . . . . . 2 Guns 66 | . 4 . 12 8 . 3 8 15 7 1 8 AOE 2 | . 1 . . . . . . . . . 1 Classes Destroyed 11 | . 5 . 3 . . . 1 . 1 . 1 Worker 1 | . 1 . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . Hauler 2 | . . . 1 . . . . . 1 . . Operator 1 | . . . . . . . . . 1 . . Watcher 7 | . 1 . 2 . . . 1 . 2 1 . Swarmer 30 | . 4 . . 3 . . 3 15 . . 5 Grunt 27 | . 2 . 6 5 . 3 2 . 6 . 3 Brawler 2 | . . . 1 . . . . . 1 . . Duelist 2 | . . . . . . . 1 . . . 1 Sentry 9 | . . . 5 . . . 2 . . 1 1 Programmer 1 | . . . . . . . . . . . 1 Best Kill Streak 8 | . 4 . 4 3 . 3 5 8 5 1 5 Combat Bots Only 8 | . 2 . 3 3 . 3 4 8 3 1 5 Max Kills in Single Turn 3 | . 3 . 2 2 . 1 1 2 2 1 1 Gunslinging 1 | . . . . 1 . . . 1 . . . Exploded 1 | . 1 . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Damage Taken 5030 | . 225 . 480 292 . 158 191 511 429 150 2594 Core 1023 | . 25 . 55 32 . 15 . 99 94 17 686 Absorbed by Shields 13 | . . . . . . . . . . . 13 Core Remaining (%) 82 | 100 . 90 . . . 74 . . 64 . . Volleys Fired 183 | 1 16 . 35 19 . 8 19 23 35 3 24 Largest 2 | 2 2 . 2 2 . 2 2 2 2 2 2 Hottest 110 | 80 80 . 101 79 . 79 86 86 92 78 110 Shots Fired 349 | 2 32 . 68 38 . 16 36 43 67 6 41 Gun 346 | 2 32 . 68 38 . 16 36 43 64 6 41 Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special 3 | . . . . . . . . . 3 . . Kinetic 144 | . . . 25 19 . 8 17 20 32 3 20 Thermal 147 | . 15 . 15 19 . 8 19 23 32 3 13 Explosive . | . . . . . . . . . . . . Electromagnetic 55 | 2 17 . 28 . . . . . . . 8 Robot Hit Streak 16 | . 6 . 9 5 . 7 8 4 9 5 16 Robot Miss Streak 6 | . 4 . 2 3 . 1 6 6 4 . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 15 | . 1 . 2 2 . . 1 5 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 1 . 1 Shots Hit Robots 238 | . 18 . 48 23 . 13 20 27 45 5 39 Core Hits 138 | . 12 . 28 9 . 7 13 15 25 5 24 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . Critical Strikes 9 | . . . 1 4 . . 2 1 1 . . Burn 7 | . . . . 3 . . 2 1 1 . . Destroy 1 | . . . . 1 . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . Melee Attacks 15 | . . . . . . . . . 4 2 9 Impact . | . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . 2 6 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4470 | . 423 . 750 407 . 220 402 494 780 81 913 Guns 3908 | . 224 . 702 407 . 220 402 494 780 81 598 Cannons . | . . . . . . . . . . . . Explosions 441 | . 199 . 48 . . . . . . . 194 Melee 121 | . . . . . . . . . . . 121 Ramming . | . . . . . . . . . . . . Kinetic 1679 | . . . 228 186 . 129 106 234 469 29 298 Thermal 2119 | . 287 . 184 221 . 91 296 260 311 52 417 Explosive . | . . . . . . . . . . . . Electromagnetic 551 | . 136 . 338 . . . . . . . 77 Impact . | . . . . . . . . . . . . Slashing 121 | . . . . . . . . . . . 121 Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . . 1 1 Average Corruption 1 | . . . . . . 1 . . . 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 8 | . . . . . . 1 . . . 4 3 Message Errors 1 | . . . . . . . . . . 1 . Matter Fused 5 | . . . . . . 1 . . . 2 2 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 34 | . 30 . . . . . . . . . 4 Projectiles . | . . . . . . . . . . . . Explosions 32 | . 30 . . . . . . . . . 2 Melee 2 | . . . . . . . . . . . 2 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 78 | . 40 . . . . . . . . . 38 Shots 2 | . 1 . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 246 | 18 195 . 21 6 . 21 46 . 2 4 246 Average Temperature 44 | 12 63 . 7 5 . 9 27 . 2 4 80 Received Heat Transfer 1704 | . 93 . 237 135 . 117 63 . 234 48 777 Effects 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . . . 1 1 . . 2 1 1 . 1 Heat Transferred 4383 | . 500 . 396 703 . 185 666 555 629 111 638 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . 1 . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Peak Influence 522 | . 263 102 321 303 . 85 266 522 418 215 170 Initial 254 | . . 102 39 113 . . 33 172 254 139 10 Average 181 | . 107 102 185 221 . 13 143 335 325 157 85 Maximum Alert Level 2 | . 1 . 1 1 . . 1 2 2 1 . Low Security (%) 60 | 100 65 100 56 33 . 100 76 29 . 99 100 Level 1 31 | . 34 . 43 66 . . 23 27 68 . . Level 2 7 | . . . . . . . . 42 31 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 5 | . 1 . . 1 . 1 2 . . . . Investigation 3 | . . . . 1 . 1 1 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Distress Signals 8 | . 1 . 3 . . . 2 . 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 107 | . 10 . 19 8 . 3 11 15 15 4 22 Peak Tracking Total 11 | . 5 . 3 3 . 3 3 5 4 2 11 Tactical Retreats 6 | . 2 . . . . . . . 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Traps Triggered 11 | . 2 . 3 . . . . 3 . 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Machines Disabled 1 | . . . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . . . 1 . . . Garrison Relay 1 | . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Machines Accessed 18 | . 2 . 4 1 1 1 3 . 3 3 . Terminals 12 | . 2 . 4 . . 1 2 . 3 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . 1 . . 1 . Total Hacks 43 | . 6 . 13 1 1 3 9 . 5 5 . Successful 20 | . 1 . 7 1 1 2 3 . 2 3 . Failed 23 | . 5 . 6 . . 1 6 . 3 2 . Catastrophic 4 | . 1 . 2 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 18 | . . . 8 . 1 3 3 . 1 2 . Terminals 32 | . 6 . 13 . . 3 5 . 5 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . Scanalyzers 2 | . . . . . . . . . . 2 . Garrison Access 5 | . . . . . . . 4 . . 1 . Terminal Hacks 14 | . 1 . 6 1 1 2 1 . 2 . . Record 1 | . . . . . . . . . 1 . . Robot Analysis 5 | . . . 3 . . 2 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . 1 . . Locate Traps 1 | . . . 1 . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . Unlock Access 2 | . . . . . . . 1 . . 1 . Unauthorized Hacks 2 | . . . 1 . . . 1 . . . . Terminals 2 | . . . 1 . . . 1 . . . . Assimilate 1 | . . . . . . . 1 . . . . Botnet 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 2 . 3 . . 1 3 . 3 3 . Full Trace Events 3 | . 1 . . . . 1 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Used RIF Installer 1 | . . . . . . . . 1 . . . Robots Hacked 3 | . . . . . . . . . 1 . 2 Non-combat . | . . . . . . . . . . . . Combat 3 | . . . . . . . . . 1 . 2 Robot Hacks Applied 3 | . . . . . . . . . 1 . 2 disrupt_area 1 | . . . . . . . . . 1 . . streamctrl_high 2 | . . . . . . . . . . . 2 Relay Couplers Released 3 | . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . 3 . . . Attached 2 | . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Total Allies 3 | . 1 . . . . . . . . . 2 Largest Group 2 | . 1 . . . . . . . . . 2 Highest-Rated Group 32 | . 8 . . . . . . . . . 32 Highest-Rated Ally 16 | . 8 . . . . . . . . . 16 Total Orders . | . . . . . . . . . . . . Ally Attacks 14 | . 9 . . . . . . . . . 5 Total Damage 140 | . 76 . . . . . . . . . 64 Kills 2 | . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Robot Analysis Total 5 | . . . 3 . . 2 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Turns Passed 4226 | 70 314 292 678 451 390 201 320 329 495 410 276 Spaces Moved 2451 | 46 149 182 322 234 241 140 170 180 293 358 136 Core 32 | 5 . . . . . . . . . . 27 Treads 1121 | . 141 182 322 234 241 . 1 . . . . Legs 835 | 41 8 . . . . . 2 26 293 358 107 Wheels 463 | . . . . . . 140 167 154 . . 2 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 120 135 103 103 107 50 Average Speed 135 | 114 160 160 160 160 160 120 136 129 103 107 98 Slowest Speed 240 | 120 240 160 240 160 160 120 240 135 103 107 183 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 5 35 52 33 52 62 24 24 39 26 12 41 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 5 | . 1 . 1 1 . . 1 . . 1 . Unknown Exits Taken 5 | 1 . 1 . . 1 1 . . 1 . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 2 | . . . . . . . . . . 2 . Terrain Destroyed 12 | . 7 . 3 . . . . . . 2 . Melee 2 | . . . . . . . . . . 2 . Projectile . | . . . . . . . . . . . . AOE 10 | . 7 . 3 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Total 3016 | 58 191 183 420 276 246 157 230 233 422 375 225 Wait 97 | . . 2 10 12 . 5 2 . 45 1 20 Move 2439 | 45 148 181 321 233 240 139 169 178 292 357 136 Hop . | . . . . . . . . . . . . Pick Up 60 | 6 10 . 13 5 1 1 9 1 10 4 . Fast Attach 37 | 6 2 . 9 . 2 . 4 2 5 . 7 Attach 14 | . 2 . 2 . . . 2 1 . 2 5 Detach 1 | . . . . . . . . . 1 . . Swap 46 | . 4 . 10 1 . 2 9 1 13 3 3 Drop 75 | . 2 . 20 6 3 2 16 3 17 3 3 Fire 183 | 1 16 . 35 19 . 8 19 23 35 3 24 Melee 15 | . . . . . . . . . 4 2 9 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . . 24 . . 18 Rewire 7 | . 7 . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Identified exit to Mines 261 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 385 | -10/Materials | Entered Mines 474 | -10/Mines | Met a Derelict bent on vengeance 505 | -10/Mines | Learned Materials terminal intel 587 | -10/Mines | Learned location of Storage (-7) 635 | -10/Mines | Discovered new exit (range 11) 677 | -10/Mines | Entered Materials 677 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 678 | -9/Materials | Loaded intel: 12 terminal locations 1187 | -9/Materials | Identified exit to Mines 1355 | -9/Materials | Entered Mines 1361 | -9/Mines | Met a Derelict shopkeep closing up shop 1720 | -9/Mines | Discovered new exit (range 14) 1744 | -9/Mines | Identified exit to Exiles 1764 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1785 | -9/Mines | Build established: Scavenger-Mutant 1797 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1806 | -9/Mines | Entered Exiles 1830 | -9/Exiles | Discovered new exit (range 15) 1846 | -9/Exiles | Met 8R-AWN 1870 | -9/Exiles | Met EX-HEX 1925 | -9/Exiles | Met EX-BIN 1947 | -9/Exiles | Aligned with FarCom system 1949 | -9/Exiles | Given EX-Vault access code 1987 | -9/Exiles | Opened EX-Vault 1999 | -9/Exiles | Found Longsword +1 2008 | -9/Exiles | Found Cloak of Protection 2039 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2092 | -9/Exiles | Met EX-DEC 2177 | -9/Exiles | Discovered new exit (range 14) 2196 | -9/Exiles | Left Exiles lab with Cloak of Protection 2196 | -9/Exiles | Entered Mines 2344 | -8/Mines | Discovered new exit (range 6) 2397 | -8/Mines | Entered Materials 2397 | -8/Materials | Evolved 2 slots: Utility x2 2677 | -8/Materials | Discovered new exit (range 11) 2716 | -8/Materials | Identified exit to Garrison 2717 | -8/Materials | Entered Garrison 2724 | -8/Garrison | Installed Relay Interface Framework 2808 | -8/Garrison | Triggered checkpoint 2816 | -8/Garrison | Triggered checkpoint 2844 | -8/Garrison | Build established: Mutant 2856 | -8/Garrison | Destroyed 8 combat bots 2920 | -8/Garrison | Discovered new exit (range 10) 2985 | -8/Garrison | Garrison Relay disabled 3010 | -8/Garrison | Triggered checkpoint 3046 | -8/Garrison | Entered Materials 3515 | -8/Materials | Discovered new exit (range 7) 3541 | -8/Materials | Entered Factory 3541 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3950 | -7/Factory | Identified exit to Garrison 3951 | -7/Factory | Entered Garrison 4122 | -7/Garrison | Triggered checkpoint 4164 | -7/Garrison | Core integrity fell below 50% 4176 | -7/Garrison | Triggered checkpoint 4185 | -7/Garrison | Core integrity fell below 20% 4227 | -7/Garrison | Lost 18 parts (2p7n2u7w) 4227 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04213_ Field strength at 70. 04214_ Field strength at 64. 04215_ Field strength at 58. 04216_ Field strength at 52. 04217_ Field strength at 46. 04218_ Field strength at 40. 04219_ Field strength at 34. 04220_ Field strength at 28. 04221_ System corrupted: Matter fused (-6). 04221_ Field strength at 22. 04222_ Field strength at 16. 04223_ Field strength at 10. 04224_ Stasis field depleted. 04224_ Triggered Stasis Trap. 04224_ A bubble of rippling energy engulfs the area. 04224_ Field strength at 94. 04224_ Field strength at 88. 04225_ Field strength at 82. 04226_ Field strength at 72. 04227_ Field strength at 66. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#######??????????????????????????????? | | ????????????? ##############??????????????? | | ??????????????????# ^ g #??????????????? | | ??????????????????# @ gs #??????????????? | | ??????????????????########g##### #??????????????? | | ?????????????????????????? #???# #??????????????? | | ???????????????????????????#???# #??????????????? | | ???????????Y???????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??####????????? | | ???????????????????????????????# #? #? #????? | | ??????????????????????????????## ## ## ##???? | | ??????????????????????????????# #???? | | ??????????????????????????????# #???? | | ??????????????????????????????# #???? | | ??????????????????????????????#= ## ## #???? | | ????????????????????????????###%! ## ## ##??? | | ????????????????????????????#!%[=| ??? | | ?????????????????????########!!**!/ #?? | | ?????????????????????# =*%%%*%%=[ #?? | | ?????????????????????# ###### %==% #?? | | ????????????????????????????###% %## ## #???? | | ????????????????????###########*=*## ## ##??? | | ????????????????????# ^ [! ?? | | ????????????????????# ?? | | ????????????????????# ######## #???? | | ????????????????????# #???# ## ## " ######???? | | ????????????????????# #???# #?# #?"%" #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Relay Coupler Types 1 Relay Coupler Value 23 Item Schematics ----------------- Imp. Targeting Computer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisImprovedSabre Manual? 0 Play Time 00:58:34 Cumulative 71.1 hours Start 2022.03.20 @ 13:22:46 End 2022.03.20 @ 14:55:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 57 Adventurer 6 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 60 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbf2d2ee-5ea8-4b98-aef0-6fe74bb75e86