Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.01 @ 23:40:55 Player: Changeling Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1374) 1374 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4459 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 46/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Signal Interpreter ECM Suite Reflective Plating > --- WEAPON ----------- Flak Gun Flak Gun Assault Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Antimatter Reactor Light Treads Light Treads Improved Treads Improved Titanium Leg Large Storage Unit Visual Processing Unit Improved Sensor Array Shield Generator High-powered Tractor Beam High-powered Tractor Beam Grenade Launcher [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 3 | . . 2 1 . . . Weapon 1 | . . . . 1 . . Parts Attached 59 | 6 13 8 16 3 6 7 Power 7 | 1 2 . 3 1 . . Engine 5 | 1 2 . 2 . . . Core 2 | . . . 1 1 . . Reactor . | . . . . . . . Propulsion 15 | 2 4 2 4 . 2 1 Treads 8 | 2 2 2 1 . 1 . Leg 4 | . . . 3 . 1 . Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight 2 | . 2 . . . . . Utility 9 | 1 2 2 3 . 1 . Device 3 | . . 1 2 . . . Storage 2 | 1 1 . . . . . Processor 2 | . . 1 . . 1 . Hackware . | . . . . . . . Protection 2 | . 1 . 1 . . . Artifact . | . . . . . . . Weapon 28 | 2 5 4 6 2 3 6 Energy Gun 5 | 2 1 1 . . . 1 Energy Cannon 7 | . 3 2 1 . . 1 Ballistic Gun 3 | . . . 3 . . . Ballistic Cannon 5 | . . . 2 1 2 . Launcher 8 | . 1 1 . 1 1 4 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . . . 3 Parts Lost 16 | . 1 1 1 . 9 4 Power 2 | . . . . . 2 . Propulsion 3 | . . . . . 2 1 Utility 4 | . . . 1 . 3 . Weapon 7 | . 1 1 . . 2 3 Highest Loss Streak 9 | . 1 1 1 . 9 4 To Critical Strikes 1 | . 1 . . . . . Average Slot Usage (%) 84 | . 93 88 99 100 55 29 Engine 8 | . 13 11 5 7 3 . Core 1 | . . . 3 7 3 . Treads 19 | . 27 22 23 . . . Leg 2 | . . . 3 23 12 . Device 6 | . . 11 18 15 8 . Storage 9 | . 14 11 9 7 3 . Processor 3 | . . . 9 7 6 7 Protection 7 | . 7 11 8 7 3 . Energy Gun 8 | . 20 . . . . . Energy Cannon 7 | . 6 20 9 . . . Ballistic Gun 2 | . . . 7 15 7 . Launcher 3 | . . 2 . 3 3 17 Naked Turns 11 | . . . . . 11 . Heaviest Build 54 | 14 32 34 44 54 54 18 Greatest Support 63 | 40 40 40 63 60 60 8 Greatest Overweight (x) 5 | . 1 . . . . 5 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 Average Capacity 12 | 7 13 15 15 15 10 5 Most Carried 15 | 7 15 15 15 14 14 5 Average Carried 10 | 5 11 14 13 13 8 4 Final Capacity 15 | 8 15 15 15 15 5 5 Final Carried 15 | 6 15 13 15 13 2 3 Class Distribution -------------------- 88% | Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1048 | 184 203 119 207 25 282 28 Remotely . | . . . . . . . Salvage Created 1557 | . 286 312 264 61 592 42 Parts 62 | . 22 15 14 2 5 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 32 | . 9 8 8 3 3 1 Guns 13 | . 9 . 3 . 1 . Cannons 9 | . . 3 5 . . 1 AOE 9 | . . 4 . 3 2 . Classes Destroyed 8 | . 5 1 . 1 1 . Worker 3 | . 1 1 . . . 1 Builder 1 | . . . . 1 . . Tunneler 1 | . 1 . . . . . Watcher 8 | . 3 3 1 . . 1 Swarmer 13 | . 6 2 4 . . 1 Grunt 14 | . 3 5 3 3 . . Sentry 2 | . . 1 1 . . . Compactor 3 | . . . . . 3 . Best Kill Streak 5 | . 3 5 3 4 2 2 Combat Bots Only 4 | . 3 4 3 3 2 1 Max Kills in Single Turn 2 | . 1 2 1 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . 1 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 180 | . 46 37 40 19 10 28 Missed 52 | . 16 10 7 6 2 11 Damage Taken 2671 | . 294 454 346 204 471 902 Core 849 | . 38 64 35 30 273 409 Absorbed by Shields . | . . . . . . . Ignored by Resistances 48 | . . . 22 26 . . Regen/Repaired (Parts) 32 | . 32 . . . . . Core Remaining (%) 90 | 100 84 84 93 . . . Volleys Fired 104 | . 34 18 22 8 16 6 Largest 3 | . 2 2 2 3 3 3 Hottest 120 | . 100 120 120 100 100 108 Shots Fired 188 | . 63 31 44 10 31 9 Gun 93 | . 57 . 17 2 17 . Cannon 61 | . 1 26 27 1 4 2 Launcher 34 | . 5 5 . 7 10 7 Special . | . . . . . . . Kinetic 47 | . . . 23 3 21 . Thermal 98 | . 49 26 21 . . 2 Explosive 34 | . 5 5 . 7 10 7 Electromagnetic 9 | . 9 . . . . . Robot Hit Streak 11 | . 6 11 6 1 9 6 Robot Miss Streak 12 | . 7 6 6 12 5 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 108 | . 30 14 29 1 29 5 Core Hits 83 | . 16 15 15 13 18 6 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 2 1 . . . . Burn 2 | . 2 . . . . . Meltdown 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3807 | . 528 730 607 380 1160 402 Guns 991 | . 394 . 203 . 394 . Cannons 831 | . . 263 404 20 88 56 Explosions 1969 | . 134 467 . 360 678 330 Melee . | . . . . . . . Ramming 16 | . . . . . . 16 Kinetic 828 | . . . 326 20 482 . Thermal 1226 | . 344 436 281 . . 165 Explosive 1629 | . 76 294 . 360 678 221 Electromagnetic 108 | . 108 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . 1 . . . 16 18 Average Corruption 7 | . 1 . . . 11 16 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 30 | . 8 . . . 8 14 Message Errors 12 | . 2 . . . 3 7 Matter Fused 4 | . 1 . . . 1 2 Heat Flow Errors 2 | . 1 . . . 1 . Energy Discharges 5 | . 2 . . . 1 2 Data Loss (minor) 2 | . 1 . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . 1 . . . . 1 Misdirections 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots 2 | . . . . . . 2 Effects 1 | . . . . . . 1 Heat Surge 1 | . . . . . . 1 Overflow Damage 206 | . . 132 . . 12 62 Projectiles . | . . . . . . . Explosions 206 | . . 132 . . 12 62 Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact . | . . . . . . . Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 638 | . . 164 . . 107 367 Shots 11 | . . 2 . . 3 6 Rammed 5 | . . . . . . 5 Targets Rammed 5 | . . . . . . 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 344 | . 344 264 282 68 107 193 Average Temperature 90 | . 100 137 71 40 31 85 Received Heat Transfer 444 | . 81 75 99 135 . 54 Effects 1 | . 1 . . . . . Shutdowns 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 5 | . 4 1 . . . . Heat Transferred 2496 | . 1099 655 592 . . 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 402 | . 279 402 334 190 85 373 Initial 169 | . . 10 169 91 66 . Average 148 | . 78 204 219 140 41 298 Maximum Alert Level 2 | . 1 2 1 . . 1 Low Security (%) 62 | 100 93 27 30 100 100 11 Level 1 36 | . 6 61 69 . . 88 Level 2 1 | . . 10 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . 1 1 . . 2 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 3 | . . 1 1 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 2 | . . 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 15 11 15 5 6 5 Peak Tracking Total 5 | . 3 4 5 4 3 4 Tactical Retreats 4 | . 1 1 2 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 3 | . 1 . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 27 | . 1 8 . . . 18 Max in Single Turn 15 | . 1 5 . . . 15 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 11 | . 5 1 4 1 . . Terminals 10 | . 4 1 4 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 10 1 7 2 . . Successful 13 | . 7 1 4 1 . . Failed 7 | . 3 . 3 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 18 | . 8 1 7 2 . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 5 1 4 1 . . Prototype ID Bank 2 | . 1 . 1 . . . Open DSF 1 | . . . . 1 . . Emergency Access Points 2 | . 1 . 1 . . . Alert Level 1 | . . . 1 . . . Transport Status 1 | . . 1 . . . . Investigation Status 1 | . 1 . . . . . Assault Status 1 | . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 3 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 3174 | 119 1303 335 738 111 183 385 Spaces Moved 1807 | 63 700 164 384 70 173 253 Core 187 | 6 . . . . 120 61 Treads 1240 | 57 698 164 315 . 6 . Legs 186 | . . . 69 70 47 . Wheels . | . . . . . . . Hover 192 | . . . . . . 192 Flight 2 | . 2 . . . . . Fastest Speed 50 | 50 117 160 130 130 50 50 Average Speed 146 | 149 159 160 154 130 75 137 Slowest Speed 300 | 160 160 160 160 130 160 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 75 19 38 3 97 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 229 | . 41 34 . 11 37 106 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 228 | . 41 34 . 11 37 105 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2162 | 88 824 205 484 81 197 283 Wait 93 | 8 40 9 36 . . . Move 1802 | 62 699 163 383 70 172 253 Hop . | . . . . . . . Pick Up 69 | 12 25 4 16 . 3 9 Fast Attach . | . . . . . . . Attach 32 | 6 4 4 5 2 5 6 Detach . | . . . . . . . Swap 27 | . 9 4 11 1 1 1 Drop 30 | . 13 3 11 . . 3 Fire 104 | . 34 18 22 8 16 6 Melee . | . . . . . . . Ram 5 | . . . . . . 5 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 12) 727 | -10/Materials | Repaired Lgt. Ion Engine 763 | -10/Materials | Discovered new exit (range 16) 1240 | -10/Materials | Discovered new exit (range 4) 1423 | -10/Materials | Entered another Materials area 1423 | -9/Materials | Evolved 2 slots: Utility x2 1625 | -9/Materials | Discovered new exit (range 15) 1755 | -9/Materials | Identified exit to Materials 1758 | -9/Materials | Entered another Materials area 1758 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2471 | -8/Materials | Discovered new exit (range 11) 2495 | -8/Materials | Identified exit to Factory 2496 | -8/Materials | Entered Factory 2496 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2607 | -7/Factory | Sucked down chute 2607 | -7/Factory | Entered Waste 2622 | -7/Waste | EMP discharged 2640 | -7/Waste | Spotted C-40 Crusher 2641 | -7/Waste | Spotted C-40 Crusher 2664 | -7/Waste | Destroyed C-40 Crusher 2669 | -7/Waste | Spotted C-40 Crusher 2670 | -7/Waste | Destroyed C-40 Crusher 2685 | -7/Waste | Spotted C-40 Crusher 2696 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2699 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2702 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2702 | -7/Waste | Spotted C-40 Crusher 2705 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2707 | -7/Waste | Destroyed C-40 Crusher 2712 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2718 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2721 | -7/Waste | Crushed by Compactor (1 part destroyed) 2722 | -7/Waste | EMP discharged 2722 | -7/Waste | System corruption reached 10% 2730 | -7/Waste | Crushed by Compactor (1 part destroyed) 2749 | -7/Waste | Spotted C-40 Crusher 2761 | -7/Waste | Lost 9 parts (2p2n3u2w) 2761 | -7/Waste | Discovered new exit (range 17) 2790 | -7/Waste | Entered Factory 2836 | -7/Factory | Core integrity fell below 50% 3171 | -7/Factory | Core integrity fell below 20% 3175 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03151_ Slammed into L-41 Fighter. 03158_ System corrupted: Substantial component data lost. 03158_ Dropped Imp. Grenade Launcher. 03158_ Acquired Prototype Energy Cannon. 03159_ Identified Cld. Particle Cannon. 03161_ Overload: Heat surge (+145). 03163_ S-27 Virus destroyed. 03165_ Nuclear Reactor explodes. 03165_ Imp. Grenade Launcher destroyed. 03165_ Nuclear Reactor explodes. 03165_ Aerolev Unit destroyed. 03167_ Cld. Particle Cannon severed. 03168_ Nuclear Reactor explodes. 03168_ Acquired 28 matter. 03169_ U-05 Engineer lays Concrete. 03173_ Imp. Grenade Launcher destroyed. 03173_ Destroyed Imp. Grenade Launcher. 03173_ U-05 Engineer lays Concrete. 03174_ The unstable cave ceiling collapses. 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"#? | | ??? ### | | ??? ^ ] " # | | ????###+################# "" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed SapperFlightMagmablaster Manual? 0 Play Time 00:29:04 Cumulative 12.0 hours Start 2024.08.01 @ 23:13:54 End 2024.08.01 @ 23:40:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d847d519-2593-45b2-95ea-c2780eb3c20b