Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.28 @ 16:09:17 Player: Username Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (53) 265 Value Destroyed (1458) 1458 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (436) 436 TOTAL SCORE: 6019 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 125 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 289/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Hybrid Deuterium Engine Advanced ECM Suite Peak State ------------ > --- POWER ------------ Cooled Ion Engine Hybrid Deuterium Engine Light Fission Core > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Power Amplifier Improved Heat Sink Improved Targeting Computer Advanced ECM Suite Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Plasma Cannon Heavy Ion Cannon Makeshift Sword > --- INVENTORY -------- Cooled Ion Engine Hybrid Deuterium Engine ECM Suite Hardlight Generator Grenade Launcher [Rating: 59] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Makeshift Sword Energy Gun AWS/Thermal Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Slots Evolved 8 | . . . . . 4 . 2 2 . Power 2 | . . . . . 1 . . 1 . Propulsion 1 | . . . . . . . 1 . . Utility 4 | . . . . . 2 . 1 1 . Weapon 1 | . . . . . 1 . . . . Parts Attached 103 | 7 23 6 1 3 28 8 10 10 7 Power 22 | 1 3 1 . 1 5 2 3 5 1 Engine 19 | 1 3 1 . 1 4 2 3 3 1 Core 3 | . . . . . 1 . . 2 . Reactor . | . . . . . . . . . . Propulsion 15 | 2 4 . . . 3 4 2 . . Treads 6 | . . . . . . 4 2 . . Leg 9 | 2 4 . . . 3 . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 25 | 2 4 1 . . 7 . 4 4 3 Device 19 | 1 3 1 . . 6 . 3 2 3 Storage 2 | 1 . . . . . . . 1 . Processor 2 | . 1 . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . . . 1 1 . Artifact . | . . . . . . . . . . Weapon 41 | 2 12 4 1 2 13 2 1 1 3 Energy Gun 11 | . 5 1 1 1 3 . . . . Energy Cannon 5 | . . 1 . . 1 1 1 1 . Ballistic Gun 6 | 2 4 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 9 | . 3 1 . 1 2 1 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 10 | . . 1 . . 7 . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 1 . . . Parts Lost 15 | . . . . . 1 . . . 14 Power 3 | . . . . . 1 . . . 2 Propulsion 3 | . . . . . . . . . 3 Utility 5 | . . . . . . . . . 5 Weapon 4 | . . . . . . . . . 4 Highest Loss Streak 14 | . . . . . 1 . . . 14 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 92 | . 97 100 93 85 87 89 100 99 88 Engine 11 | . 13 14 14 14 9 9 15 13 11 Core 3 | . . . . . 6 8 . 5 5 Treads 7 | . . . . . . 7 23 20 17 Leg 14 | . 26 28 28 28 18 10 . . . Device 21 | . 13 14 14 14 26 27 23 25 18 Storage 1 | . 10 . . . . . . . 5 Processor 8 | . 3 14 14 14 9 9 7 6 5 Protection 1 | . . . . . . . 7 5 5 Energy Gun 7 | . 20 10 6 13 9 8 . . . Energy Cannon 5 | . . 7 7 . . . 12 12 11 Slashing Weapon 6 | . . 8 7 . 6 9 7 6 4 Naked Turns 18 | . . . . . . . . . 18 Heaviest Build 66 | 12 17 12 14 16 33 37 50 65 66 Greatest Support 70 | 20 20 20 20 20 40 42 70 70 70 Greatest Overweight (x) 10 | . 3 . . . . 10 . . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 5 5 5 5 10 10 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 9 Most Carried 8 | 8 8 5 5 5 5 5 5 7 8 Average Carried 5 | 3 7 4 4 4 4 4 4 4 7 Final Capacity 10 | 8 5 5 5 5 5 5 5 10 5 Final Carried 7 | 7 5 5 5 5 5 4 5 7 3 Class Distribution -------------------- 84% | Mutant 8% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Matter Collected 1374 | 290 290 50 . 73 352 80 30 158 51 Remotely 99 | 10 89 . . . . . . . . Salvage Created 1750 | 79 291 . . 58 657 410 . 158 97 Parts 105 | 2 19 . . 8 51 21 . 4 . Haulers Intercepted 4 | . 1 . . . 3 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Combat Hostiles Destroyed 43 | . 6 . . 7 19 8 . . 3 Melee 1 | . . . . . 1 . . . . Guns 28 | . 4 . . 4 14 6 . . . Cannons 1 | . . . . . . 1 . . . AOE 10 | . 2 . . 3 4 . . . 1 Classes Destroyed 8 | 1 2 . . 1 3 1 . . . Worker 2 | . . . . . 2 . . . . Hauler 4 | . 1 . . . 3 . . . . Recycler 2 | 1 . . . . . . . 1 . Watcher 2 | . . . . . 2 . . . . Swarmer 17 | . . . . 7 10 . . . . Grunt 19 | . 6 . . . 8 5 . . . Protector 1 | . . . . . . 1 . . . Sentry 6 | . . . . . 1 2 . . 3 Best Kill Streak 8 | 1 2 . . 7 8 6 . 1 1 Combat Bots Only 7 | . 2 . . 7 7 6 . . 1 Max Kills in Single Turn 4 | 1 2 . . 1 4 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 . . 1 3 . . . 1 Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Hostile Shots Fired 601 | . 14 . 2 24 47 33 . . 481 Missed 221 | . 3 . 1 11 17 5 . . 184 Damage Taken 3469 | . 151 . 10 192 405 379 . . 2332 Core 1027 | . 10 . . 63 64 38 . . 852 Absorbed by Shields 769 | . . . . . 68 116 . . 585 Regen/Repaired (Parts) 211 | . . . . . 75 136 . . . Core Remaining (%) 87 | 100 . . . 70 . 81 100 . . Volleys Fired 65 | 5 13 . . 3 13 13 6 . 12 Largest 3 | 2 2 . . 1 1 1 2 . 3 Hottest 175 | 40 115 . . 30 80 80 145 . 175 Shots Fired 168 | 10 23 . . 16 52 31 10 . 26 Gun 104 | 10 19 . . 13 44 18 . . . Cannon 45 | . . . . . 1 13 10 . 21 Launcher 19 | . 4 . . 3 7 . . . 5 Special . | . . . . . . . . . . Kinetic 20 | 10 10 . . . . . . . . Thermal 129 | . 9 . . 13 45 31 10 . 21 Explosive 19 | . 4 . . 3 7 . . . 5 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | 1 8 . . 2 12 16 2 . 9 Robot Miss Streak 3 | 1 1 . . 3 2 1 3 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Autonomous 71 | . . . . 13 39 19 . . . Shots Hit Robots 135 | 5 14 . . 8 50 31 6 1 20 Core Hits 89 | 3 20 . . 8 39 11 . 1 7 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . . . . 1 . . . Meltdown 1 | . . . . . . 1 . . . Melee Attacks 41 | . . . . . 25 10 3 2 1 Impact . | . . . . . . . . . . Slashing 41 | . . . . . 25 10 3 2 1 Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . . 5 . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4801 | 76 342 . . 394 2274 870 166 70 609 Guns 1918 | 76 172 . . 236 975 459 . . . Cannons 831 | . . . . . . 300 130 . 401 Explosions 1142 | . 170 . . 158 606 . . . 208 Melee 886 | . . . . . 669 111 36 70 . Ramming 24 | . . . . . 24 . . . . Kinetic 163 | 76 87 . . . . . . . . Thermal 2586 | . 85 . . 236 975 759 130 . 401 Explosive 1142 | . 170 . . 158 606 . . . 208 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 886 | . . . . . 669 111 36 70 . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 121 | . . . . 5 115 . 1 . . Projectiles . | . . . . . . . . . . Explosions 5 | . . . . 5 . . . . . Melee 116 | . . . . . 115 . 1 . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 138 | . . . . 92 46 . . . . Shots 4 | . . . . 3 1 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 420 | . 39 . . . 16 203 66 . 420 Average Temperature 119 | . 13 . . . 10 108 24 . 210 Received Heat Transfer 771 | . 87 . . . 163 169 . . 352 Effects 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . 1 . . 2 Combat Hostiles 3 | . . . . . . 1 . . 2 Parts Melted 5 | . . . . 1 . 4 . . . Heat Transferred 3613 | . 222 . . 296 1295 969 211 . 620 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Peak Influence 424 | 5 205 6 . 186 424 194 103 15 104 Initial 137 | . 3 1 . . 72 137 88 14 2 Average 99 | . 64 1 . 82 245 86 61 8 19 Maximum Alert Level 2 | . 1 . . . 2 . . . . Low Security (%) 78 | 100 90 100 . 100 20 100 100 100 100 Level 1 21 | . 9 . . . 79 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 1 1 . . 6 3 . 1 . Investigation 6 | . 1 1 . . 2 1 . 1 . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . . Assault 2 | . . . . . . 2 . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Distress Signals 3 | . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 90 | . 8 . 2 7 40 15 4 . 14 Peak Tracking Total 10 | . 2 . 6 4 6 5 2 . 10 Tactical Retreats 11 | . . . 1 . 6 3 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Traps Triggered 11 | . 6 . . . 1 1 . 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Machines Disabled 3 | . . . . . . 2 . . 1 Max in Single Turn 1 | . . . . . . 1 . . 1 Garrison Access 2 | . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Machines Accessed 14 | . 1 2 . . 3 2 3 3 . Terminals 6 | . 1 1 . . 2 . 1 1 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 4 | . . . . . 1 2 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . Total Hacks 28 | . 1 2 . . 11 7 3 4 . Successful 18 | . . 2 . . 7 5 1 3 . Failed 10 | . 1 . . . 4 2 2 1 . Catastrophic 4 | . 1 . . . 2 . . 1 . Database Lockouts . | . . . . . . . . . . Manual 9 | . 1 . 1 . 2 4 . 1 . Terminals 9 | . 1 1 . . 5 . 1 1 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 14 | . . . . . 6 7 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . Terminal Hacks 3 | . . 2 . . 1 . . . . Open Door 1 | . . 1 . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Network Status 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 11 | . . . . . 6 5 . . . Scan Component 6 | . . . . . 3 3 . . . Repair 5 | . . . . . 3 2 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . Seal Access 2 | . . . . . . . 1 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 . . . 3 3 1 1 . Full Trace Events 3 | . . . . . 1 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 106 | . . . . . . . . 106 . Total Part Build Rating 12 | . . . . . . . . 12 . Parts Repaired 5 | . . . . . 3 2 . . . Time 193 | . . . . . 117 76 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Total Allies 2 | . . . . . . 2 . . . Largest Group 2 | . . . . . . 2 1 . . Highest-Rated Group 62 | . . . . . . 62 31 . . Highest-Rated Ally 31 | . . . . . . 31 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 32 | . . . . . . 26 6 . . Total Damage 563 | . . . . . . 498 65 . . Kills 5 | . . . . . . 5 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Turns Passed 6453 | 121 538 491 588 287 1543 1014 757 691 423 Spaces Moved 4001 | 72 371 395 450 218 886 539 439 356 275 Core 74 | 5 5 . . . . 2 . . 62 Treads 1165 | . . . . . . 157 439 356 213 Legs 2762 | 67 366 395 450 218 886 380 . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 120 120 120 120 130 158 158 50 Average Speed 133 | 115 120 120 120 120 129 140 158 158 134 Slowest Speed 550 | 120 200 120 120 120 130 550 158 158 158 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 5 51 73 69 44 53 69 13 8 28 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 6 | . . . . . 4 1 . 1 . Terrain Destroyed 126 | . 34 . . 35 31 3 . 1 22 Melee 6 | . . . . . 4 1 . 1 . Projectile 15 | . . . . 5 7 2 . . 1 AOE 104 | . 34 . . 30 19 . . . 21 Terrain Rammed 1 | . . . . . 1 . . . . Walls Destroyed 1 | . . . . . 1 . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Total 4979 | 101 436 411 500 241 1239 775 491 481 304 Wait 646 | 4 3 2 43 14 264 195 18 101 2 Move 3992 | 71 370 394 449 217 885 538 438 355 275 Hop . | . . . . . . . . . . Pick Up 69 | 14 12 4 3 1 13 4 8 8 2 Fast Attach 23 | . 10 1 . 1 3 4 . 4 . Attach 28 | 7 2 . 1 1 5 2 3 2 5 Detach 3 | . . . . 1 1 . 1 . . Swap 52 | . 11 5 . 1 20 2 7 4 2 Drop 54 | . 15 5 4 2 9 7 7 5 . Fire 65 | 5 13 . . 3 13 13 6 . 12 Melee 41 | . . . . . 25 10 3 2 1 Ram 1 | . . . . . 1 . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 521 | -10/Materials | Build established: Scavenger-Mutant 621 | -10/Materials | Discovered new exit (range 11) 649 | -10/Materials | Discovered new exit (range 9) 660 | -10/Materials | Entered Mines 663 | -10/Mines | Met a Derelict shopkeep closing up shop 709 | -10/Mines | Discovered new exit (range 16) 869 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 989 | -10/Mines | Discovered new exit (range 15) 1078 | -10/Mines | Found a hidden stash of uninstalled traps 1144 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1144 | -10/Mines | Discovered new exit (range 5) 1151 | -10/Mines | Entered Exiles 1167 | -10/Exiles | Build established: Mutant 1172 | -10/Exiles | Discovered new exit (range 15) 1216 | -10/Exiles | Met 8R-AWN 1233 | -10/Exiles | Met EX-HEX 1279 | -10/Exiles | Met EX-BIN 1433 | -10/Exiles | Aligned with FarCom system 1435 | -10/Exiles | Given EX-Vault access code 1466 | -10/Exiles | Opened EX-Vault 1477 | -10/Exiles | Found Prototype Energy Gun 1479 | -10/Exiles | Identified AWS/Thermal 1510 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1521 | -10/Exiles | Exiles lab attacked by MAIN.C 1607 | -10/Exiles | Discovered new exit (range 14) 1739 | -10/Exiles | Left Exiles lab with AWS/Thermal 1739 | -10/Exiles | Entered Mines 1932 | -9/Mines | Discovered new exit (range 6) 1934 | -9/Mines | Destroyed 7 combat bots 2026 | -9/Mines | Entered Materials 2026 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2041 | -8/Materials | Discovered new exit (range 15) 2447 | -8/Materials | Repaired Broken Hardlight Generator 2979 | -8/Materials | Discovered new exit (range 14) 2982 | -8/Materials | Garrison activated, responded to threat 3010 | -8/Materials | Destroyed 7 combat bots 3130 | -8/Materials | Repaired Deuterium Engine 3158 | -8/Materials | Repaired Grenade Launcher 3569 | -8/Materials | Entered Storage 4397 | -8/Storage | Repaired Adv. Treads 4436 | -8/Storage | Repaired Deuterium Engine 4469 | -8/Storage | Met a pair of Derelict thieves 4560 | -8/Storage | Discovered new exit (range 16) 4583 | -8/Storage | Entered Factory 4583 | -7/Factory | Accompanied by 1 ally 4583 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5313 | -7/Factory | Discovered new exit (range 15) 5340 | -7/Factory | Entered another Factory area 5340 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5854 | -6/Factory | Fabricated Adv. Shield Generator (x2) 5883 | -6/Factory | Discovered new exit (range 3) 6031 | -6/Factory | Entered Extension 6214 | -6/Extension | Disrupted transfer network 6410 | -6/Extension | Released all parts (6) 6421 | -6/Extension | Core integrity fell below 50% 6437 | -6/Extension | Core integrity fell below 20% 6454 | -6/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06417_ U-05 Engineer lays Concrete. 06420_ Y-54 Guardian heat damages core (-12). 06420_ U-05 Engineer lays Concrete. 06420_ Acquired 51 matter. 06421_ U-05 Engineer lays Concrete. 06430_ Adv. Shield Generator destroyed. 06431_ Acquired Phasing Sabre. 06432_ ECM Suite destroyed. 06436_ Phasing Sabre destroyed. 06437_ The unstable cave ceiling collapses. 06438_ S-27 Virus destroyed. 06449_ Triggered Stasis Trap. 06449_ A bubble of rippling energy engulfs the area. 06449_ Field strength at 94. 06449_ Field strength at 88. 06450_ Field strength at 82. 06451_ Field strength at 76. 06452_ Field strength at 70. 06453_ Field strength at 60. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ##############???????????????????????????????????? | | #???#######?????????????????????????? | | ##### #?????????????????????????? | | ###########???????????????? | | =%[ sss ????????? | | s###s#### ????????? | | ##### #! #??????????????????? | | #???####### +??????????????????? | | ######/#/########?????# @ #??????????????????? | | # #?????# ^ #??????????????????? | | #?????#!= +??????????????????? | | # % * [ #?????#== #??????????????????? | | * [ #?????##"T"###??????????????????? | | # #??????#"""#????????????????????? | | # #??????#####????????????g???????? | | ## #???????????????????????????????? | | ?# #???????????????????????g???????? | | ?# #???????????????????????????????? | | ?# #???????????????????????????????? | | ?#################???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 42 Energy Capacity 1160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 59 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Shield Generator | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialLobotomyRigger Manual? 0 Play Time 01:29:19 Cumulative 31.7 hours Start 2024.07.28 @ 14:32:26 End 2024.07.28 @ 16:09:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fc01dad-4f32-4442-b227-f6a613077f0e