Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.22 @ 20:10:46 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (2559) 2559 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6709 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 395/700 Matter 173/300 Energy 100/160 System Corruption 0% Temperature Cool (9) Movement Rolling (100) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Visual Processing Unit Improved Signal Interpreter Seismic Detector > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (20) --- Armored Huge Wheel Armored Huge Wheel Improved Terrain Scan Processor Hacking Suite Heavy Mace Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Improved Terrain Scan Processor Seismic Detector Hacking Suite Heavy Particle Cannon Heavy Ion Cannon Grenade Launcher Heavy Mace [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 3 | . . . 1 1 1 . . . . Utility 3 | . . . 1 1 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 40 | 7 3 1 3 17 5 3 1 . . Power 7 | 1 . . 1 2 2 1 . . . Engine 3 | 1 . . 1 . 1 . . . . Core 4 | . . . . 2 1 1 . . . Reactor . | . . . . . . . . . . Propulsion 9 | 2 . . 1 4 1 1 . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 9 | 2 . . 1 4 1 1 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 11 | 2 1 1 1 4 1 1 . . . Device 5 | 1 . 1 . 2 . 1 . . . Storage 2 | 1 1 . . . . . . . . Processor 2 | . . . 1 1 . . . . . Hackware . | . . . . . . . . . . Protection 2 | . . . . 1 1 . . . . Artifact . | . . . . . . . . . . Weapon 13 | 2 2 . . 7 1 . 1 . . Energy Gun . | . . . . . . . . . . Energy Cannon 7 | . 2 . . 3 1 . 1 . . Ballistic Gun 2 | 2 . . . . . . . . . Ballistic Cannon 2 | . . . . 2 . . . . . Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . . Parts Lost 16 | . . . . 6 1 7 . . 2 Power 3 | . . . . 1 . 1 . . 1 Propulsion 5 | . . . . 2 1 2 . . . Utility 4 | . . . . 1 . 3 . . . Weapon 4 | . . . . 2 . 1 . . 1 Highest Loss Streak 5 | . . . . 3 1 5 . . 1 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 1 5 9 9 15 14 12 6 6 5 Power 1 | . 1 1 2 2 2 1 1 1 . Propulsion 2 | . 2 2 1 1 3 2 2 2 2 Utility 4 | . . 2 3 5 5 3 2 2 2 Weapon 3 | . 2 3 3 4 4 3 1 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 5 | . . . . 1 . . . . 4 Power 1 | . . . . 1 . . . . . Propulsion 1 | . . . . . . . . . 1 Utility 2 | . . . . . . . . . 2 Weapon 1 | . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 97 89 79 79 73 76 70 Engine 7 | . 14 14 11 6 3 5 . . . Core 2 | . . . . 2 3 1 7 7 7 Wheel 25 | . 28 28 33 26 18 21 15 15 15 Device 9 | . 14 14 9 6 7 10 15 15 15 Storage 9 | . 14 14 11 9 7 7 7 7 7 Processor 13 | . . . 10 17 15 15 15 15 15 Protection 1 | . . . . 2 7 3 . . . Energy Cannon 13 | . 16 28 22 11 7 5 5 7 7 Ballistic Cannon 3 | . . . . 6 6 2 5 7 1 Peak Build Rating 43 | 7 7 16 21 40 42 43 39 39 39 Average Rating 29 | 4 7 8 17 33 41 39 37 39 35 On Entrance 24 | . 7 7 16 21 40 42 32 39 39 Naked Turns . | . . . . . . . . . . Heaviest Build 69 | 15 52 52 55 61 63 69 63 63 63 Greatest Support 72 | 20 20 20 30 56 72 72 56 56 56 Greatest Overweight (x) 2 | . 2 2 1 1 1 . 1 1 1 Average Overweight (x) . | . . 2 1 . . . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 13 20 20 20 20 20 20 20 20 Most Carried 20 | 4 8 10 11 20 18 17 10 8 8 Average Carried 13 | 1 5 9 9 17 17 14 8 8 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 19 | 3 7 10 11 19 17 10 8 8 7 Class Distribution -------------------- 53% | Mutant 46% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Matter Collected 1300 | 257 16 92 40 566 123 170 . . 36 Remotely . | . . . . . . . . . . Salvage Created 2367 | 28 27 161 105 1356 201 415 45 . 29 Parts 100 | 4 2 8 5 48 15 14 2 . 2 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 16 2 . 4 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 55 | . . 4 4 27 5 12 1 . 2 Cannons 42 | . . 4 4 24 4 3 1 . 2 AOE 11 | . . . . 2 1 8 . . . Classes Destroyed 9 | 1 1 1 2 2 2 . . . . Worker 1 | . . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . Watcher 5 | . 2 . . 3 . . . . . Swarmer 8 | . . . 3 . . 3 . . 2 Grunt 31 | . . 4 . 17 3 7 . . . Duelist 2 | . . . . . 1 1 . . . Sentry 11 | . . . 1 9 . 1 . . . Hunter 1 | . . . . 1 . . . . . Programmer 2 | . . . . . 1 . 1 . . Best Kill Streak 5 | 1 1 2 3 5 4 4 1 . 2 Combat Bots Only 4 | . . 2 3 4 4 4 1 . 2 Max Kills in Single Turn 2 | 1 1 1 1 2 1 2 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 2 1 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 390 | . . 6 15 121 24 131 2 . 91 Missed 121 | . . 4 4 37 10 35 . . 31 Hits 269 | . . 2 11 84 14 96 2 . 60 Melee 1 | . . . . . 1 . . . . Projectile 268 | . . 2 11 84 13 96 2 . 60 Critical Strikes 10 | . . . . 2 3 4 . . 1 Actively Blocked 1 | . . . . . 1 . . . . Damage Taken 3041 | . 1 21 79 1125 189 1119 24 . 483 Core 533 | . . 11 34 183 63 138 . . 104 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 51 | . . . . 26 19 6 . . . Ignored by Resistances 884 | . . 6 27 316 55 322 6 . 152 Regen/Repaired (Parts) 220 | . . . 11 209 . . . . . Core Remaining (%) 88 | 100 . 95 91 66 . . . . . Volleys Fired 165 | 1 10 5 8 99 10 27 1 . 4 Largest 2 | 2 2 2 2 2 2 2 2 . 2 Hottest 150 | 40 120 120 120 135 150 115 105 . 105 Shots Fired 289 | 2 20 10 16 171 18 42 2 . 8 Gun 16 | 2 14 . . . . . . . . Cannon 258 | . 6 10 16 168 16 32 2 . 8 Launcher 15 | . . . . 3 2 10 . . . Special . | . . . . . . . . . . Kinetic 92 | 2 14 . . 54 4 13 1 . 4 Thermal 182 | . 6 10 16 114 12 19 1 . 4 Explosive 15 | . . . . 3 2 10 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 20 | 2 5 10 9 20 9 16 1 . 8 Robot Miss Streak 2 | . 1 1 2 1 1 1 . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 192 | 2 9 8 12 111 14 28 1 . 7 Core Hits 102 | 1 3 6 5 52 10 22 1 . 2 Critical Kills 2 | . . . . 1 . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . . . 4 . 2 . . . Meltdown 2 | . . . . 1 . 1 . . . Blast 4 | . . . . 3 . 1 . . . Melee Attacks 1 | . . . . 1 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5353 | 20 134 139 227 2878 483 1247 35 . 190 Guns 99 | 20 79 . . . . . . . . Cannons 4257 | . 52 139 227 2629 345 640 35 . 190 Explosions 990 | . . . . 245 138 607 . . . Melee . | . . . . . . . . . . Ramming 7 | . 3 . . 4 . . . . . Kinetic 1399 | 20 79 . . 889 89 240 . . 82 Thermal 2957 | . 52 139 227 1740 256 400 35 . 108 Explosive 990 | . . . . 245 138 607 . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 105 | . . . . 52 3 43 . . 7 Projectiles 64 | . . . . 11 3 43 . . 7 Explosions 41 | . . . . 41 . . . . . Melee . | . . . . . . . . . . Knockbacks 8 | . . . . 5 1 . . . 2 Impact . | . . . . . . . . . . Kinetic 8 | . . . . 5 1 . . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 141 | . 1 . . 109 . 31 . . . Shots 4 | . . . . 2 . 2 . . . Rammed 2 | . 1 . . 1 . . . . . Targets Rammed 2 | . 1 . . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 464 | . 60 169 204 464 325 280 . . . Average Temperature 114 | . 36 82 86 121 146 99 . . . Received Heat Transfer 1224 | . . 18 . 630 144 351 . . 81 Effects 19 | . . . . 14 . 5 . . . Shutdowns 2 | . . . . 2 . . . . . Energy Bleed 2 | . . . . 2 . . . . . Interference 14 | . . . . 9 . 5 . . . Matter Decay 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . 1 . 1 . . . Combat Hostiles 2 | . . . . 1 . 1 . . . Parts Melted 7 | . . 1 1 2 . 3 . . . Heat Transferred 4958 | . 111 296 481 2923 370 592 37 . 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 195 | 5 12 50 73 195 140 . . . . Initial 13 | . . . 6 . 13 . . . . Average 33 | . 1 8 9 45 68 . . . . Influence Increases 1882 | 5 22 100 130 920 195 410 60 . 40 Destroy 0b10 Robot/C 1100 | . . 80 80 540 100 240 20 . 40 Destroy 0b10 Robot/NC 35 | 5 10 . . 20 . . . . . Destroy Leader 240 | . 4 20 20 146 20 20 10 . . Successful Hack 51 | . 8 . 15 23 5 . . . . Disable Machine 54 | . . . . 54 . . . . . Destroy Structure 117 | . . . . 107 10 . . . . Partial Spotted 15 | . . . 15 . . . . . . Lose Combat Pursuer 270 | . . . . 30 60 150 30 . . Influence Decreases 1882 | 5 22 80 150 885 205 355 120 20 40 Entered New Map 91 | . . . 14 . 22 12 23 20 . Time Decay 1648 | 5 22 80 136 835 173 270 97 . 30 Lost Part 140 | . . . . 50 10 70 . . 10 Lost Ally 3 | . . . . . . 3 . . . Squads Dispatched 5 | . . . 1 3 1 . . . . Investigation 3 | . . . 1 2 . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . . . 1 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Distress Signals 3 | . . . 1 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 95 | . 4 3 7 36 9 24 4 . 8 Peak Tracking Total 6 | . 2 2 4 5 5 6 3 . 5 Tactical Retreats 9 | . . . . 2 1 5 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Machines Disabled 7 | . . . . 6 . 1 . . . Max in Single Turn 4 | . . . . 4 . 1 . . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Machines Accessed 23 | . 4 . 5 9 2 . . 3 . Terminals 15 | . 3 . 3 7 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 68 | . 10 . 16 19 6 . . 17 . Successful 53 | . 6 . 13 13 4 . . 17 . Failed 15 | . 4 . 3 6 2 . . . . Catastrophic 2 | . 1 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 11 | . 2 . 7 1 1 . . . . Terminals 36 | . 8 . 8 14 6 . . . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . 2 2 . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 6 | . . . 6 . . . . . . Garrison Access 3 | . . . . 3 . . . . . Terminal Hacks 38 | . 5 . 3 10 3 . . 17 . Record 5 | . 2 . . 1 . . . 2 . Part Schematic 8 | . . . . . . . . 8 . Robot Schematic 5 | . . . . . 1 . . 4 . Prototype ID Bank 3 | . . . . . . . . 3 . Branch Access Points 2 | . . . 1 1 . . . . . Emergency Access Points 3 | . . . . 3 . . . . . Alert Level 4 | . . . . 3 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . Security Status 1 | . . . . . 1 . . . . Recall Investigation 1 | . . . . 1 . . . . . Zone Layout 4 | . 2 . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . . . . Scan Component 2 | . . . 1 1 . . . . . Repair 2 | . . . 1 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . Insert Component 3 | . . . 3 . . . . . . Analyze 3 | . . . 3 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 4 | . 1 . 2 . 1 . . . . Terminals 3 | . . . 2 . 1 . . . . Assimilate 2 | . . . 1 . 1 . . . . Botnet 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Reject 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 1 . 2 7 1 . . . . Full Trace Events 3 | . . . 1 2 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . 1 . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . . . 8 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . Time 152 | . . . 108 44 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . parse_system 1 | . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . 1 . . . . Largest Group 1 | . . . . . 1 1 . . . Highest-Rated Group 10 | . . . . . 10 10 . . . Highest-Rated Ally 10 | . . . . . 10 10 . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Active Infowar (turns) 5300 | 3 232 569 695 2291 373 564 345 91 137 Optics 4464 | . . . 694 2260 373 564 345 91 137 Sensors 3069 | . . 9 579 1687 373 421 . . . Seismic 1508 | 3 232 560 . . . 140 345 91 137 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . 1 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Turns Passed 5378 | 68 232 569 695 2291 373 577 345 91 137 Spaces Moved 3878 | 47 196 466 446 1501 275 460 301 80 106 Core 8 | 8 . . . . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 3870 | 39 196 466 446 1501 275 460 301 80 106 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 110 95 95 93 100 100 115 100 Average Speed 102 | 74 92 110 95 102 106 100 112 115 114 Slowest Speed 115 | 80 110 110 95 115 115 100 115 115 115 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 5 | . . . . 5 . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 3 40 97 40 91 8 62 60 71 22 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . Spaces Dug 121 | . . . . 85 . 36 . . . Terrain Destroyed 218 | . . . . 126 13 77 1 . 1 Melee . | . . . . . . . . . . Projectile 49 | . . . . 44 1 2 1 . 1 AOE 169 | . . . . 82 12 75 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Total 4966 | 77 226 511 700 2086 336 532 306 79 113 Wait 808 | 13 11 35 239 432 38 35 3 . 2 Move 3869 | 46 195 465 445 1500 274 459 300 79 106 Hop . | . . . . . . . . . . Pick Up 47 | 10 5 3 4 22 3 . . . . Fast Attach . | . . . . . . . . . . Attach 33 | 7 . . 3 10 4 6 2 . 1 Detach . | . . . . . . . . . . Swap 27 | . 3 3 1 10 5 5 . . . Drop 14 | . 1 . . 11 2 . . . . Fire 165 | 1 10 5 8 99 10 27 1 . 4 Melee 1 | . . . . 1 . . . . . Ram 2 | . 1 . . 1 . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 326 | -10/Mines | Discovered new exit (range 15) 412 | -10/Mines | Learned location of 1 exit from Materials 558 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 560 | -10/Mines | Found Prototype Device 561 | -10/Mines | Identified Exp. Sensor Array 853 | -10/Mines | Discovered new exit (range 8) 856 | -10/Mines | Learned Materials stockpile data 870 | -10/Mines | Entered Materials 870 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 871 | -9/Materials | Identified exit to Storage 1095 | -9/Materials | Identified exit to Mines 1219 | -9/Materials | Repaired Exp. Sensor Array? 1481 | -9/Materials | Discovered new exit (range 18) 1565 | -9/Materials | Entered another Materials area 1565 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1872 | -8/Materials | Build established: Skirmisher 2182 | -8/Materials | Discovered new exit (range 9) 2195 | -8/Materials | Identified exit to Factory 2653 | -8/Materials | Discovered exit to Factory (range 8) 3000 | -8/Materials | Build established: Mutant 3153 | -8/Materials | Discovered exit to Factory (range 17) 3254 | -8/Materials | Lost 3 parts (1p2w) 3618 | -8/Materials | Build established: Skirmisher 3816 | -8/Materials | Repaired Arm. Huge Wheel 3856 | -8/Materials | Entered Factory 3856 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4173 | -7/Factory | Discovered new exit (range 4) 4177 | -7/Factory | Identified exit to Lower Caves 4229 | -7/Factory | Entered Lower Caves 4229 | -7/Lower Caves | Accompanied by 1 ally 4230 | -7/Lower Caves | Encountered a Warlord checkpoint 4358 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4518 | -7/Lower Caves | Spotted B-75 Beast 4675 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4732 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 4790 | -7/Lower Caves | Discovered new exit (range 8) 4799 | -7/Lower Caves | Identified exit to Lower Caves 4806 | -7/Lower Caves | Entered another Lower Caves area 4916 | -7/Lower Caves | Encountered a Warlord checkpoint 4949 | -7/Lower Caves | Learned Factory terminal intel 4964 | -7/Lower Caves | Build established: Mutant 5136 | -7/Lower Caves | Discovered new exit (range 14) 5148 | -7/Lower Caves | Identified exit to Data Miner 5151 | -7/Lower Caves | Entered Data Miner 5151 | -7/Data Miner | Discovered new exit (range 6) 5171 | -7/Data Miner | Met Data Miner 5216 | -7/Data Miner | Received God Mode back door access code from Data Miner 5241 | -7/Data Miner | Identified exit to Proximity Caves 5242 | -7/Data Miner | Entered Proximity Caves 5286 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5379 | -6/Proximity Caves | Self-destructed Last Messages --------------- S-27 Virus knocked back. VTOL Module fries itself beyond repair. Destroyed VTOL Module. S-27 Virus knocked back. Autogun fries itself beyond repair. S-27 Virus destroyed. Acquired 29 matter. Penetrated by Slug. Acquired 2 matter. Acquired 5 matter. VTOL Module fries itself beyond repair. Slug penetrates Wall. Adv. Assault Cannon destroyed. Slug penetrates Wall. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Slug penetrates Wall. Penetrated by Slug. Nuclear Core destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ### #??? ??????????????????????????????? | | #??? ??????????????????????????????? | | #???? ???????????????????????????????? | | ## #???? ???????????????????????????????? | | ### ##????# #???????????????????????????????? | | #?#####????## ##??????????????????????????????? | | #?????????## ##?????????????????????????????? | | #????????## #?????????????????????????????? | | ###??????# #?????????????????????????????? | | #??????# ##????????????????????????????? | | ##??????# ##???????????????????????????? | | ##??????# #???????????????????????????? | | # ######## ##???###????????????????????? | | # ## ## #??## ##??????????????????? | | ## ### #?## #??????????????????? | | ?##### #?##Y #?# ##?????????????????? | | ?????## ##?# #?? ##????????????????? | | ??????# #?# h##??? ###??????????????? | | ??????# #?# ###### ##?????????????? | | ??????# ##?# ## ## #?????????????? | | ??????## ###??#### #?????????????? | | ???????# ####???????## ##?????????????? | | ???????####???????????# ####??????????????? | | ??????????????????????# ##?????????????????? | | ??????????????????????## #####??????????????????? | | ???????????????????????# @#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????g ??????????????????????? | | ??????????????????????g ?????????????????????? | | ?????????????????????? ?????????????????????? | | ????????????????????? g ?????????????????????? | | ????????????????????? ????????????????????? | | ???????????????????? ????????????????????? | | ???????????????????? ????????????????????? | | ??????????????????? ?????????????????????? | | ???????????????????## ?????????????????????? | | ????????????????????## ### ?????????????????????? | | ?????????????????????##??? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -9/Materials Arm. Huge Wheel | 16% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotShiftMace Manual? 0 Play Time 00:47:54 Cumulative 52.5 hours Start 2025.06.22 @ 16:08:31 End 2025.06.22 @ 20:10:46 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 51 Rogue 0 Adventurer 51 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 37 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 36b20ae9-19cb-4354-9ec5-eeaab1badb8e