Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.02 @ 22:44:57 Player: C0-2MO Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (90) 450 Value Destroyed (3750) 3750 Prototype IDs (369) 7380 Alien Tech Used (17) 3400 Bonus (51835) 51835 TOTAL SCORE: 78115 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 835 Installed LC Capacitor 1000 Entered Garrisons 1000 Used RIF Installer 3000 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 1000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Cogmind --------- Core Integrity 831/1600 Matter 240/300 Energy 376/380 System Corruption 0% +Membrane Temperature Cool (8) Movement Flying (84) Ox1 +NEM 1 Location 0b11 Command Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (10) -- Nuclear Pulse Array Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Improved Q-thruster > --- UTILITY (9) ------ Large Storage Unit Experimental Optical Array Experimental Signal Interpreter Experimental Targeting Computer Centrium Linked Plating Graphene Brace Architect God Chip A Architect God Chip A > --- WEAPON (4) ------- L-Cannon > --- INVENTORY (17) --- Impulse Thruster Q-thruster Q-thruster Improved Diametric Drive Experimental Phase Shifter Experimental Phase Shifter Centrium Linked Plating Guided Remote Datajack Centrium Greatsword Sigix Broadsword Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Nuclear Pulse Array Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Experimental Signal Interpreter Experimental Targeting Computer Centrium Linked Plating Graphene Brace Architect God Chip A Architect God Chip A > --- WEAPON ----------- L-Cannon > --- INVENTORY -------- Impulse Thruster Q-thruster Q-thruster Improved Diametric Drive Experimental Phase Shifter Experimental Phase Shifter Centrium Linked Plating Guided Remote Datajack Centrium Greatsword Sigix Broadsword Sigix Corpse [Rating: 237] Favorites ----------- Power Fusion Reactor Engine Light Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Experimental Weapon Shielding Artifact LC Capacitor Weapon Greatsword Energy Gun EM Pulse Gun Energy Cannon L-Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Guided Remote Datajack Slashing Weapon Greatsword Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 . . . 4 . . . . . 2 . . . . 2 . . . . 2 . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 8 | . . 1 . . . 2 . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . 1 . . . . . Utility 7 | . . 1 . . . 2 . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 183 | 2 15 12 5 1 . 22 . 9 . 9 8 8 . 2 . . 6 . . 5 . 5 4 1 . 2 6 9 4 1 4 2 18 23 Power 21 | . 1 1 . . . 5 . 2 . . . 1 . . . . 1 . . 1 . . . . . . . . 1 . 1 1 5 1 Engine 5 | . 1 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . 2 . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 5 1 Propulsion 66 | . 6 4 1 1 . 7 . 2 . 5 2 4 . . . . 2 . . 3 . 2 3 1 . 1 3 . 3 . 2 . 7 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 66 | . 6 4 1 1 . 7 . 2 . 5 2 4 . . . . 2 . . 3 . 2 3 1 . 1 3 . 3 . 2 . 7 7 Utility 65 | . 5 2 1 . . 9 . 4 . 3 4 2 . 1 . . 3 . . 1 . 3 1 . . 1 1 4 . 1 1 1 5 12 Device 20 | . 2 . . . . 5 . 2 . . 2 2 . . . . 1 . . . . 2 . . . . 1 . . . . . 2 1 Storage 4 | . 1 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Processor 11 | . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . 1 1 4 Hackware 21 | . . 1 1 . . 3 . 1 . 2 2 . . 1 . . 1 . . 1 . . 1 . . 1 . 1 . . 1 . . 4 Protection 8 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 2 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon 31 | 2 3 5 3 . . 1 . 1 . 1 2 1 . 1 . . . . . . . . . . . . 2 5 . . . . 1 3 Energy Gun 4 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 1 Ballistic Gun 7 | 1 1 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Special Weapon 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . 1 2 . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . 1 1 2 . . 2 . 1 . 2 1 1 . . . . . . . 1 . . . . . . 1 7 . 2 6 . . 4 Parts Lost 42 | . 2 2 1 . . 7 . . . 1 1 . 1 . . 1 . . . . . . 1 . . 1 5 . . 1 3 1 . 14 Power 6 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Propulsion 19 | . 2 1 . . . 2 . . . 1 1 . 1 . . . . . . . . . 1 . . 1 4 . . 1 1 . . 3 Utility 16 | . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . 9 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . 1 2 1 . . 2 . . . 1 1 . 1 . . 1 . . . . . . 1 . . 1 4 . . 1 3 1 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 1 3 7 8 10 10 8 10 9 10 9 8 9 10 9 10 10 10 10 10 9 10 10 12 13 14 13 12 13 14 14 13 9 9 9 Power . | . . . . . . . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 1 1 . . . . . Propulsion 1 | . . 2 2 3 3 1 2 1 2 1 1 . 1 . . . . . . . 1 1 2 2 2 1 . . . . . . . 3 Utility 3 | . 1 2 2 3 3 2 2 2 3 3 3 4 5 5 5 5 5 5 5 4 4 3 5 6 7 7 6 6 6 5 3 2 2 1 Weapon 2 | . . 2 3 3 3 2 3 2 2 2 1 1 1 1 2 2 2 2 2 2 2 2 1 1 2 2 2 3 2 2 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . . 5 1 . . 4 . 1 . . 1 2 . . . . . . . 1 . . 1 1 . 1 1 1 . 2 . . 2 3 Power 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 15 | . . . . . . 4 . 1 . . 1 1 . . . . . . . 1 . . 1 1 . . 1 . . 1 . . 2 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tool/Special 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . Average Slot Usage (%) 84 | . 67 82 84 88 88 84 92 92 92 91 96 96 99 97 93 90 87 94 94 94 94 93 93 92 94 87 84 77 74 76 78 71 74 66 Engine 1 | . 3 8 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 5 7 7 7 7 7 6 6 6 6 6 5 5 5 2 . . . 1 . 3 4 4 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 2 5 5 5 3 5 4 4 4 6 8 8 5 8 7 Flight 33 | . 21 32 31 33 33 36 38 38 38 37 37 39 39 40 40 40 40 41 41 41 41 41 41 40 42 36 34 32 31 33 33 26 27 23 Device 10 | . 4 4 . . . 16 23 19 23 15 6 12 13 13 13 13 11 11 11 11 11 15 15 15 15 11 14 12 2 3 8 7 8 6 Storage 6 | . 8 11 11 11 11 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 3 3 Processor 4 | . 4 . . . . 1 7 7 7 . . . . . . . . 5 5 5 5 5 5 5 5 4 4 4 8 8 8 10 9 6 Hackware 11 | . . 10 21 22 22 5 . 3 . 13 23 20 20 20 20 17 16 17 17 17 17 15 15 15 15 16 11 6 8 8 8 11 8 3 Ballistic Gun 1 | . 11 5 7 11 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . 4 8 9 10 11 6 7 7 7 6 7 9 13 10 6 6 5 5 5 5 5 5 4 4 5 4 3 1 . . . . . 1 Peak Build Rating 237 | 2 11 22 27 24 24 40 40 42 38 46 60 65 60 62 62 62 73 73 73 86 86 106 106 105 105 124 126 164 185 186 196 171 224 237 Average Rating 85 | 1 7 18 21 24 24 33 40 38 38 42 53 55 58 60 62 60 68 73 73 80 86 103 100 101 102 120 119 127 176 180 178 158 179 198 On Entrance 79 | . 2 9 19 24 24 24 40 40 38 38 43 45 59 60 62 62 59 73 73 73 86 86 106 102 105 103 122 114 159 185 183 173 162 214 Naked Turns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 3 10 15 16 16 15 24 23 25 24 25 28 26 25 25 24 24 24 24 24 29 29 43 46 43 45 50 50 57 69 69 75 61 128 129 Greatest Support 90 | 3 10 15 15 15 15 27 27 28 27 27 30 31 38 27 39 27 36 36 29 38 57 52 64 59 59 63 64 58 72 77 83 77 87 90 Greatest Overweight (x) 1 | . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 17 | 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 17 17 17 17 Average Capacity 12 | 5 6 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 15 15 15 15 15 15 15 15 15 17 17 17 Most Carried 17 | 3 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 15 15 15 15 15 15 15 15 17 13 17 17 Average Carried 10 | 1 3 7 8 10 10 8 10 9 10 9 8 9 9 9 10 10 10 10 10 9 10 10 12 14 15 14 13 13 14 14 15 11 15 14 Final Capacity 17 | 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 17 17 17 17 Final Carried 16 | 3 6 9 10 10 10 10 10 10 10 9 10 10 9 10 10 10 10 10 10 10 10 11 15 15 15 13 12 15 14 15 14 12 16 13 Class Distribution -------------------- 24% | Hacker-Sprinter 23% | Hacker-Scout 14% | Mutant 8% | Hacker-Mutant 4% | Scavenger-Sprinter 4% | Bothacker-Sprinter 4% | Scout 3% | Infiltrator-Ninja 3% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -9/Garrison Hacker-Mutant | -9/Recycling Infiltrator-Sprinter | -7/Factory Infiltrator-Sprinter | -7/Waste Scout | -7/Factory Scout | -7/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Garrison Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Garrison Hacker-Scout | -3/Research Bothacker-Sprinter | -3/Armory Bothacker-Sprinter | -3/Lab Bothacker-Sprinter | -2/Research Bothacker-Scout | -2/Quarantine Hacker-Scout | -2/Section 7 Hacker-Scout | -1/Access Hacker-Scout | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 3762 | 229 239 442 128 43 21 489 . 82 . 181 206 44 126 20 . . . 60 . 70 . . 223 99 . 22 217 . 193 115 32 201 150 130 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3266 | 111 411 616 38 58 58 455 . . . 154 166 44 . . . . . . . 132 . 115 144 . . . 120 . 193 115 32 220 84 . Parts 198 | 4 30 50 5 2 . 22 . . . 13 14 6 . . . . . . . 2 . 3 14 . . . 6 . 9 3 3 8 4 . Haulers Intercepted 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . 4 . . . . . 1 3 . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 54 | . 10 13 3 2 . 3 . . . 2 7 . . . . . . . . . . . 10 . . . 4 . . . . . . . Melee 9 | . . . . 1 . . . . . 2 3 . . . . . . . . . . . 2 . . . 1 . . . . . . . Guns 30 | . 10 13 3 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 15 | . . . . . . . . . . . 4 . . . . . . . . . . . 8 . . . 3 . . . . . . . Classes Destroyed 13 | 2 4 3 . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . Worker 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 3 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Recycler 8 | 1 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Operator 11 | . 2 2 . . . 2 . . . 3 . 1 . . . . . . . . . . . . . . . . . . 1 . . . Watcher 8 | . . 4 . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Swarmer 35 | . 6 7 3 1 . 2 . . . 2 4 . . . . . . . . . . . 10 . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 9 | . 4 2 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Sentry 5 | . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 4 8 3 1 . 5 . . . 2 4 1 . . . . . . . . . 1 4 . . . 3 . 2 1 1 2 . . Combat Bots Only 7 | . 4 7 3 1 . 3 . . . 2 4 . . . . . . . . . . . 4 . . . 3 . . . . . . . Max Kills in Single Turn 3 | 1 1 1 1 1 . 1 . . . 1 3 1 . . . . . . . . . 1 3 . . . 1 . 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 3 . . . . . . . . . . . 3 . . . 1 . . . . . . . Melee 1 | . . . . 1 . . . . . 1 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 A5 (-3/Lab) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Hostile Shots Fired 876 | . 65 55 19 42 2 138 . 14 . 20 20 11 9 2 1 4 . 1 2 . 2 5 28 3 10 20 61 . 1 8 15 38 . 280 Missed 465 | . 26 31 8 19 2 68 . 8 . 11 9 8 1 2 . 1 . 1 2 . 2 4 10 . 9 11 29 . . 3 8 20 . 172 Hits 411 | . 39 24 11 23 . 70 . 6 . 9 11 3 8 . 1 3 . . . . . 1 18 3 1 9 32 . 1 5 7 18 . 108 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Projectile 408 | . 39 24 11 23 . 70 . 6 . 9 11 3 8 . 1 3 . . . . . 1 18 3 1 9 30 . 1 5 7 18 . 107 Critical Strikes 19 | . . 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 14 Actively Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 14 Damage Taken 9593 | . 357 264 135 213 . 758 . 85 . 109 188 36 209 . 47 64 . . . . . 17 374 69 19 177 552 . 42 118 227 481 . 5052 Core 1807 | . 184 39 64 68 . 242 . 31 . 26 45 . 105 . . . . . . . . 17 45 . . 23 97 . . 26 63 89 . 643 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 322 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 322 Regen/Repaired (Parts) 857 | . . 50 22 . . 101 . . . . . 25 . . . . . . . . . . . 268 . . 113 . . . 43 17 . 218 Core Remaining (%) 72 | 100 26 . . . 57 . . . . . 50 . . . . 87 . . . . 100 . . . 94 . . 84 . . 80 . . 51 Volleys Fired 180 | 9 52 37 9 5 . 11 . . . . 9 . . . . . . . . . . . 9 . . . 10 2 . . 7 . 6 14 Largest 2 | 2 2 2 2 2 . 2 . . . . 1 . . . . . . . . . . . 1 . . . 1 1 . . 1 . 1 1 Hottest 900 | 60 60 50 45 50 . 40 . . . . 36 . . . . . . . . . . . 36 . . . 80 10 . . 40 . 900 900 Shots Fired 257 | 18 82 61 11 6 . 22 . . . . 9 . . . . . . . . . . . 9 . . . 10 2 . . 7 . 6 14 Gun 200 | 18 82 61 11 6 . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 7 . 6 8 Launcher 18 | . . . . . . . . . . . 2 . . . . . . . . . . . 9 . . . 7 . . . . . . . Special 15 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . 2 . . . . . 6 Kinetic 168 | 9 59 61 11 6 . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 7 . 6 8 Explosive 18 | . . . . . . . . . . . 2 . . . . . . . . . . . 9 . . . 7 . . . . . . . Electromagnetic 32 | 9 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 11 6 11 5 3 . 5 . . . . 7 . . . . . . . . . . . 3 . . . 9 . . . . . 1 3 Robot Miss Streak 6 | 1 3 2 1 2 . 6 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 210 | 15 52 41 9 6 3 21 . 1 . 10 13 3 . . 1 . . . . 4 . 2 5 1 . . 7 . 4 2 1 4 2 3 Core Hits 113 | 4 25 23 3 2 . 13 . . . 5 8 2 . . . . . . . 1 . 1 12 . . . 8 . 1 . 1 2 2 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 414 | . 5 15 9 17 9 53 . 23 3 36 23 31 3 7 1 . 7 7 4 4 1 9 14 6 9 10 12 6 12 22 19 7 13 17 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 325 | . 5 15 9 17 9 53 . 23 3 36 23 31 3 7 1 . 7 7 4 4 1 9 14 6 9 10 12 . . . . . . 7 Piercing 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 12 22 19 7 13 10 Sneak Attacks 25 | . 1 1 . . . 3 . 1 . 1 3 2 . . 1 . . . . . . 1 2 1 . . 1 . 2 1 1 3 . . Combat Hostiles 6 | . . . . . . . . 1 . . 3 . . . . . . . . . . . 2 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8510 | 190 660 812 156 150 191 718 . 76 . 625 783 236 . . 134 . . . . 467 . 215 867 144 . . 703 . 422 175 152 457 177 . Guns 1854 | 153 520 697 156 77 . 251 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1620 | 37 38 . . . . . . . . . 330 . . . . . . . . . . . 623 . . . 589 . . . . . 3 . Melee 5036 | . 102 115 . 73 191 467 . 76 . 625 453 236 . . 134 . . . . 467 . 215 244 144 . . 114 . 422 175 152 457 174 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1574 | 71 322 697 156 77 . 251 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 75 | 37 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1545 | . . . . . . . . . . . 330 . . . . . . . . . . . 623 . . . 589 . . . . . 3 . Electromagnetic 280 | 82 198 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3656 | . 102 115 . 73 191 467 . 76 . 625 453 236 . . 134 . . . . 467 . 215 244 144 . . 114 . . . . . . . Piercing 1380 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 422 175 152 457 174 . Highest Corruption 7 | . . 1 1 2 2 5 7 7 4 4 4 . . . . . . . . . . . . . . . . . . . . . . . Average Corruption 2 | . . 1 1 1 2 2 7 4 4 4 4 . . . . . . . . . . . . . . . . . . . . . . . Corruption Purged 10 | . . . . . . 7 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 53 | . . 4 2 . 3 14 . 10 2 9 9 . . . . . . . . . . . . . . . . . . . . . . . Message Errors 19 | . . . . . 2 4 . 3 1 4 5 . . . . . . . . . . . . . . . . . . . . . . . Matter Fused 9 | . . 1 1 . 1 3 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 11 | . . 2 1 . . 3 . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 8 | . . 1 . . . 2 . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1059 | . 35 17 . . 82 79 . 21 . 66 15 34 . . 74 . . . . 133 . . 104 89 . . . . 174 115 . 21 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . Melee 1044 | . 35 17 . . 82 79 . 21 . 66 . 34 . . 74 . . . . 133 . . 104 89 . . . . 174 115 . 21 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 274 | 20 36 197 251 3 . 274 . 83 119 221 192 42 78 . 106 4 5 5 . . 27 128 205 111 151 235 152 20 20 62 252 . 160 . Average Temperature 45 | 8 11 39 127 3 . 103 . 4 54 52 42 16 31 . 24 4 3 3 . . 16 42 57 26 52 97 39 10 6 46 71 . 69 . Received Heat Transfer 885 | . 78 96 54 48 . 153 . 9 . 12 72 15 42 . . 9 . . . . . . 27 . . 12 150 . 9 27 . 36 . 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 100 | . 100 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | 1 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . 1 1 2 3 1 2 . 1 . 1 2 1 . . . . . . . . . . 3 2 2 1 2 . . . . . 5 . Low Security (%) 40 | 100 91 28 49 . 92 . 100 97 100 99 43 48 . . . . 100 . . . . 100 4 . . . 13 . 100 100 100 100 . . Level 1 25 | . 8 71 27 50 7 40 . 2 . . 14 51 . . . . . . . . . . 12 39 93 100 85 . . . . . . . Level 2 14 | . . . 23 43 . 59 . . . . 41 . . . . . . . . . . . 41 60 6 . 1 . . . . . . . Level 3 1 | . . . . 6 . . . . . . . . . . . . . . . . . . 42 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 903 | 5 211 382 499 736 360 472 121 201 139 200 545 390 . . . . 130 . . . . 167 903 475 427 339 403 . 82 180 192 132 436 . Initial 473 | . 3 40 94 295 331 323 121 84 124 67 47 285 . . . . 2 . . . . 7 109 473 249 240 177 . . 45 95 96 77 . Average 242 | 1 137 239 227 430 112 385 121 128 134 79 279 192 . . . . 72 . . . . 98 602 414 316 263 289 . 52 123 163 95 218 . Influence Increases 13480 | 10 367 638 561 461 186 991 . 364 15 439 588 406 120 60 . 15 178 135 30 10 52 219 884 64 178 169 384 . 112 225 227 96 2297 2999 Destroy 0b10 Robot/C 1900 | . 200 260 220 260 . 60 . 40 . 40 360 . . . . . . . . . 20 . 280 . 60 . 100 . . . . . . . Destroy 0b10 Robot/NC 210 | 10 20 40 5 . 5 40 . 5 . 20 . 10 . . . . . . . 10 . 5 . . . . . . 15 5 5 10 5 . Destroy Leader 306 | . 52 78 42 20 . 16 . 20 . 2 20 . . . . . . . . . 10 2 20 . 10 . 10 . 2 . . 2 . . Allied During Kill 144 | . . . 16 26 . . . 2 . . 63 . . . . . . . . . 7 . 25 . . . 5 . . . . . . . Successful Hack 751 | . 45 39 29 10 10 131 . 98 . 88 . 61 . . . . 16 . . . . 5 54 24 . 46 38 . 17 22 18 . . . Select Force Hacks 290 | . 30 . 30 . 150 50 . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . Disable Machine 720 | . . . 15 . . 30 . 15 . . . 15 . . . . 15 . . . . . . . . . 45 . . 75 105 . 195 210 Anti-Garrison Action 350 | . . . . 100 . . . . . . 100 . . . . . . . . . . . 50 . 50 . . . . . . . 50 . Destroy Structure 5269 | . 5 11 9 30 6 34 . 19 15 19 45 20 . . . . 12 . . . . 12 170 10 28 18 66 . 18 33 39 9 2047 2594 Advance Influence 300 | . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 1065 | . 15 30 15 . . 225 . 45 . 105 . 75 . . . . . . . . . 30 15 30 15 30 15 . 60 30 60 75 . 195 Lose Combat Pursuer 2175 | . . 180 180 15 15 105 . 120 . 165 . 225 120 60 . 15 105 135 30 . 15 165 270 . 15 75 105 . . 60 . . . . Influence Decreases 10621 | 5 276 510 330 180 865 702 225 307 64 500 111 894 132 85 20 10 53 229 36 30 50 74 138 610 108 257 392 331 30 137 235 136 55 2504 Entered New Map 5455 | . 2 56 130 160 405 34 225 37 54 62 21 260 22 9 20 . 3 49 8 30 10 5 48 430 108 187 162 331 . 37 75 66 45 2364 Time Decay 3284 | 5 254 434 140 . 160 428 . 230 . 278 . 202 100 76 . 10 50 180 28 . 20 59 . 180 . 60 90 . 30 70 130 60 10 . Search Patrol Dispatched 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Lost Part 410 | . 20 20 10 . . 70 . . . 10 10 . 10 . . . . . . . . . 10 . . 10 50 . . 10 30 10 . 140 Lost Ally 440 | . . . 50 20 . 20 . 40 10 . 80 . . . . . . . . . 20 10 80 . . . 90 . . 20 . . . . Purge Threat 882 | . . . . . 300 . . . . 150 . 432 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 3 2 6 . . 15 . 5 . 4 . 2 . . . . 1 . . . . 1 . 4 . 1 6 . 1 1 2 2 . . Investigation 27 | . 2 1 3 . . 8 . 3 . 1 . . . . . . 1 . . . . . . 3 . . 3 . . . 1 1 . . Extermination 14 | . . . . . . 5 . 2 . 2 . 2 . . . . . . . . . . . 1 . 1 1 . . . . . . . Reinforcement 11 | . 1 1 1 . . 2 . . . 1 . . . . . . . . . . . 1 . . . . 2 . 1 1 . . . . Assault 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 33 | . . 3 4 . . 2 . 3 . 2 . . . . . . . . . . . . . . . . . . 1 . 3 1 14 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 492 | . 17 33 16 19 1 44 2 19 . 23 22 15 6 4 4 3 3 5 6 . 2 20 27 3 10 9 29 1 5 8 27 18 . 91 Peak Tracking Total 12 | . 5 11 8 12 1 8 2 5 . 6 8 4 4 4 4 3 5 7 6 . 4 7 12 2 12 8 10 1 3 5 7 5 . 7 Tactical Retreats 66 | . . 6 6 1 1 10 . 4 . 6 . 7 2 1 . 1 2 2 1 . 1 3 6 . 1 1 2 . . 2 . . . . Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 21 | . 2 . . . . 3 . 1 . 1 7 1 . . . . . . . . . . 2 . 2 . 1 . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 61 | . . . 1 2 . 2 . 1 . . 2 1 . . . . 1 . . . . . 2 . 1 . 3 2 . 5 7 . 15 16 Max in Single Turn 7 | . . . 1 1 . 1 . 1 . . 1 1 . . . . 1 . . . . . 1 . 1 . 1 1 . 1 1 . 7 2 Garrison Access 9 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . 2 . . 1 1 1 1 . . Garrison Relay 5 | . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . 1 . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 188 | . 8 11 14 3 11 27 . 15 1 19 1 11 . . 4 1 6 . . 4 . 5 3 5 1 7 5 3 3 8 7 3 . 2 Terminals 115 | . 7 9 11 3 6 14 . 10 1 14 1 6 . . . 1 2 . . . . 4 3 1 1 5 3 . 2 5 5 1 . . Fabricators 11 | . . . . . . 4 . 1 . 1 . 3 . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations 16 | . . 1 1 . . 5 . 1 . 1 . 1 . . . . . . . . . . . 2 . . 2 . . . 1 1 . . Recycling Units 7 | . 1 . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . 1 . . . 3 . 1 . 2 . . . . . . . . . . . . . 1 . . . . . 2 . . . . Garrison Access 16 | . . . 1 . . 1 . 2 . 1 . 1 . . . . 2 . . . . 1 . 1 . 2 . . 1 1 1 1 . . Total Hacks 619 | . 32 39 44 7 31 67 . 35 4 69 1 49 . . 28 1 14 . . 13 . 16 12 26 8 23 15 24 9 15 13 5 . 19 Successful 395 | . 15 26 33 2 25 43 . 20 . 38 . 27 . . 28 1 8 . . 13 . 8 5 12 2 11 7 24 6 11 8 3 . 19 Failed 223 | . 16 13 11 5 6 24 . 15 4 31 1 22 . . . . 6 . . . . 8 7 14 6 12 8 . 3 4 5 2 . . Catastrophic 25 | . 2 . . . . 3 . 1 1 2 1 1 . . . . 3 . . . . 1 1 2 1 1 3 . . 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 362 | . 33 33 33 3 18 42 . 22 . 46 . 35 . . . . 12 . . . . 14 4 8 7 18 12 . 5 6 9 2 . . Terminals 405 | . 30 35 39 7 26 39 . 24 4 56 1 34 . . . 1 7 . . . . 15 12 6 8 21 11 . 8 10 9 2 . . Fabricators 29 | . . . . . . 11 . 3 . 2 . 9 . . . . 4 . . . . . . . . . . . . . . . . . Repair Stations 48 | . . 2 2 . . 10 . 3 . 1 . 4 . . . . . . . . . . . 17 . . 4 . . . 3 2 . . Recycling Units 9 | . 2 . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . 2 . . . 6 . 2 . 5 . . . . . . . . . . . . . 1 . . . . . 4 . . . . Garrison Access 24 | . . . 1 . . 1 . 3 . 5 . 2 . . . . 3 . . . . 1 . 2 . 2 . . 1 1 1 1 . . Terminal Hacks 159 | . 5 6 8 2 9 5 . 3 . 14 . 4 . . 28 1 . . . 13 . 2 2 . 1 1 2 24 2 4 3 1 . 19 Record 66 | . . . . . 3 . . . . 3 . . . . 11 1 . . . 5 . . . . . . . 23 . 3 . . . 17 Part Schematic 17 | . . . . . 1 1 . 1 . 2 . . . . 8 . . . . 4 . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . 1 . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 1 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . . . . . 1 . . . . 3 . . . . 3 . . . . 4 . . . . . . . . 1 . . . . . Open Door 9 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Machine Index 3 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . 2 . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Registered Components 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 15 | . 2 3 2 . . 1 . . . 3 . . . . . . . . . . . 1 . . . . 1 . 1 1 . . . . Garrison Registry 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . 4 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 22 | . . 2 2 . . 6 . 1 . . . 2 . . . . . . . . . . . 9 . . . . . . . . . . Scan Component 12 | . . 1 1 . . 3 . 1 . . . 1 . . . . . . . . . . . 5 . . . . . . . . . . Repair 10 | . . 1 1 . . 3 . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . 2 . . . 6 . 2 . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . Insert Component 9 | . . 1 . . . 3 . 1 . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . Analyze 6 | . . 1 . . . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 17 | . . . 1 . . 1 . 2 . 1 . 2 . . . . 2 . . . . 1 . 1 . 2 . . 1 1 1 1 . . Unlock Access 6 | . . . 1 . . . . 2 . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . Seal Access 9 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . 2 . . 1 1 1 1 . . Coupler Status 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 175 | . 10 16 22 . 16 21 . 10 . 20 . 18 . . . . 6 . . . . 5 3 2 1 8 5 . 3 4 4 1 . . Terminals 147 | . 9 16 21 . 11 15 . 9 . 19 . 14 . . . . 3 . . . . 5 3 . 1 8 3 . 3 4 3 . . . Track 24 | . . 2 6 . . 2 . . . 5 . 3 . . . . 1 . . . . 1 1 . 1 1 1 . . . . . . . Assimilate 14 | . 1 1 1 . . 2 . 1 . 2 . . . . . . . . . . . 1 . . . . 1 . 2 2 . . . . Botnet 52 | . 2 5 6 . 5 5 . 3 . 6 . 5 . . . . 2 . . . . 2 1 . . 4 1 . 1 2 2 . . . Disrupt 8 | . . 1 3 . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 48 | . 5 7 5 . 6 6 . 5 . 5 . 5 . . . . . . . . . 1 . . . 3 . . . . . . . . Fabricators 11 | . . . . . . 4 . . . 1 . 4 . . . . 2 . . . . . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabnet 6 | . . . . . . . . . . 1 . 3 . . . . 2 . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . 2 . . . 1 1 . . Patch 7 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . 2 . . . 1 1 . . Recycling Units 7 | . 1 . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 1 . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Reprogram 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Eject 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . 1 . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 131 | . 8 10 12 2 6 21 . 13 1 16 1 8 . . . . 3 . . . . 2 2 3 1 5 2 . 2 7 4 2 . . Full Trace Events 13 | . 1 2 1 1 1 4 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Events 6 | . . 1 . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . 1 . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . 1 . . 1 4 . 2 . 3 . . . . 8 . . . . 4 . . . . . . . . . . . . . . Parts Built 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 131 | . . . . . . 84 . 47 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . 8 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 10 | . . 1 1 . . 3 . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . Time 448 | . . 38 51 . . 82 . . . . . 28 . . . . . . . . . . . 249 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 1 . . . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 1 . . . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer 6 | . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 2 . 1 . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Command Fork 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 18 | . . . . . . . . . . . 4 . . . . . . . . . 2 . 4 . . . 1 1 . . . . . 6 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 13 | . . . . . . . . . . . 4 . . . . . . . . . 2 . 4 . . . 1 1 . . . . . 1 Robot Hacks Applied 6 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 1 . . . . . 1 parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 overload_power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . amplify_resonance 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . formatsys_high 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 Relay Couplers Released 25 | . . . . 4 . . . . . . 8 . . . . . 3 . . . . . 5 . 5 . . . . . . . . . Ejected 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Machine Destruction 22 | . . . . 4 . . . . . . 8 . . . . . . . . . . . 5 . 5 . . . . . . . . . Attached 5 | . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . 1 . . 1 Fabnet Peak Effective % 10 | . . . . . . . . . . . . 3 3 3 3 10 10 10 10 10 9 9 9 9 9 2 2 2 . . . . . . Autooverrided 7 | . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . 1 . . . . . . . Robots Rewired 8 | . . . . 2 . . . . . . . . . . . . . . . . . . 3 . . . 3 . . . . . . . Allies Hacked 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 37 | . . . 3 2 . 2 1 3 . 2 4 . . . . . . . . . 2 1 7 2 . . 5 . 1 2 . . . . Largest Group 4 | . . . 2 2 . 1 1 3 1 2 4 . . . . . . . . . 2 1 4 . 2 . 3 . 1 1 . . . . Highest-Rated Group 156 | . . . 62 62 . 26 31 68 26 36 156 . . . . . . . . . 94 10 137 . 112 . 135 . 10 45 . . . . Highest-Rated Ally 64 | . . . 31 31 . 26 31 26 26 26 62 . . . . . . . . . 47 10 47 . 56 . 64 . 10 45 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 158 | . . . 40 25 . . . 7 . . 36 . . . . . . . . . 6 . 16 . 12 . 16 . . . . . . . Total Damage 4205 | . . . 419 423 . . . 116 . . 1096 . . . . . . . . . 194 . 581 . 708 . 668 . . . . . . . Kills 43 | . . . 9 11 . . . 3 . . 11 . . . . . . . . . 1 . 4 . 3 . 1 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Active Infowar (turns) 8838 | . 159 415 . . . 834 16 498 41 613 248 470 208 208 26 47 111 366 87 79 76 127 400 363 150 136 186 256 79 142 264 129 1669 435 Optics 2745 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 79 142 264 129 1669 435 Sensors 4413 | . . . . . . 295 16 498 41 47 . . . . . . 6 366 87 76 76 127 82 359 1 130 186 229 . 79 243 129 1340 . Structural 4149 | . . . . . . 714 . 490 41 613 35 420 208 208 26 47 111 366 87 79 76 127 . 361 3 58 79 . . . . . . . Seismic 3105 | . 157 415 . . . . . 28 41 613 247 456 208 208 26 47 102 . . . . . 400 2 149 6 . . . . . . . . T.N.C. 1366 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 1251 . Spoofing 10 | . . . . . . . . . . . 1 9 . . . . . . . . . . . . . . . . . . . . . . Jamming 103 | . . . . . . 103 . . . . . . . . . . . . . . . . . . . . . . . . . . . . ECM 628 | . 2 . . . . 548 . 77 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 157 | . 2 1 1 . . . . . . 2 . . . . 151 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . . . . . . . 3 1 . 2 . 2 . . 3 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 11215 | 54 553 1060 299 130 330 1043 16 498 41 613 357 470 208 208 26 47 111 366 87 79 76 127 400 363 150 136 186 256 79 142 264 129 1669 642 Spaces Moved 20184 | 46 697 1049 476 183 471 2197 60 1097 115 1768 576 1188 442 484 100 195 283 415 272 152 311 383 560 256 238 400 363 331 224 419 756 326 1663 1688 Core 64 | 46 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20120 | . 679 1049 476 183 471 2197 60 1097 115 1768 576 1188 442 484 100 195 283 415 272 152 311 383 560 256 238 400 363 331 224 419 756 326 1663 1688 Fastest Speed 6 | 50 37 34 34 34 34 26 27 26 26 24 24 21 15 24 15 24 22 24 26 23 6 17 6 7 7 11 6 18 13 6 7 20 17 13 Average Speed 24 | 50 38 34 34 34 34 27 27 26 26 25 27 24 23 24 21 24 23 25 26 24 21 17 16 16 16 17 17 18 16 15 16 20 22 21 Slowest Speed 107 | 50 50 107 104 104 34 34 27 27 26 100 29 25 24 24 24 24 24 26 26 26 23 21 21 17 17 21 98 18 18 82 20 20 98 103 Overloaded Moves 689 | . . . . . . . . . . . . . 12 . 16 . . . . . 3 . 47 11 11 54 26 . 12 17 50 . . 430 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 139 | . 14 . 12 5 5 12 . 8 . 24 2 7 2 . 1 . 2 2 . . . 2 5 1 2 8 2 . 2 6 3 2 1 9 Potential Cave-ins 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 2 28 Cave-ins Triggered 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Teleports 198 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 29 12 88 67 Exploration Rate (%) 52 | 4 80 78 85 47 89 59 64 38 31 68 72 35 55 71 77 47 11 56 60 60 52 16 58 13 47 17 36 100 16 54 63 17 67 83 Regions Visited 34 Branch Regions 16 Pre-discovered Areas 43 | . 1 1 1 . 8 1 . . . . . . . . 27 . . . . 3 1 . . . . . . . . . . . . . Known Exits Taken 22 | . . 1 1 . 1 . . 1 . 1 . 1 1 . . 1 1 1 1 1 1 1 . 1 . 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 14 | . . . . . . . . . . . . . 5 6 . . . 2 1 . . . . . . . . . . . . . . . Spaces Dug 444 | . 2 11 8 10 6 34 . 18 . 19 5 20 2 6 . . 6 7 4 . 1 6 . 5 4 9 10 . 6 12 13 3 212 5 Terrain Destroyed 4560 | 2 4 11 8 10 6 34 . 18 . 19 5 20 2 6 . . 6 7 4 . 1 6 102 5 4 9 43 . 6 12 18 3 1777 2412 Melee 239 | . 2 11 8 10 6 34 . 18 . 19 5 20 2 6 . . 6 7 4 . 1 6 . 5 4 9 9 . 6 12 11 3 10 5 Projectile 4114 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 7 . 1697 2407 AOE 207 | 2 2 . . . . . . . . . . . . . . . . . . . . . 102 . . . 31 . . . . . 70 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Total 25238 | 59 886 1685 576 212 621 2523 59 1265 120 1852 725 1316 538 564 100 194 308 658 279 186 316 425 823 562 326 437 446 506 245 456 855 375 2894 1846 Wait 3886 | . 116 535 76 6 147 191 . 118 3 51 60 79 96 71 1 . 12 239 4 15 5 25 209 286 80 19 16 134 2 . 34 39 1141 76 Move 19883 | 45 669 1048 453 172 460 2173 59 1080 114 1721 571 1173 438 483 97 194 279 411 271 151 310 379 550 253 234 384 358 330 220 406 749 321 1660 1667 Hop 126 | . 13 . 10 5 5 12 . 8 . 22 2 7 1 . 1 . 1 1 . . . 2 4 1 1 7 2 . 1 6 3 2 1 8 Pick Up 99 | 3 3 12 5 . . 9 . 7 . 1 1 5 . . . . . . . 2 . 2 4 4 . 4 5 4 1 6 7 . 8 6 Fast Attach 137 | 2 15 7 4 . . 12 . 6 . 6 5 4 . 1 . . 4 . . 2 . 1 5 2 . 1 4 8 1 4 10 2 13 18 Attach 86 | . 3 6 2 . . 12 . 2 . . 3 2 1 . . . . . . . . 1 3 1 . 4 4 1 3 2 8 3 10 15 Detach 52 | . 3 3 . . . 6 . 1 . 1 3 1 . 1 . . 1 . . . . . 3 . . 1 3 3 1 2 . 1 9 9 Swap 110 | . 1 7 3 4 . 15 . 6 . 5 7 10 . 1 . . 2 . . 5 . 3 5 4 2 2 2 2 2 1 8 . 9 4 Drop 164 | . 6 15 5 . . 11 . 14 . 9 5 7 . 1 . . 2 . . 7 . 3 5 5 . 5 5 7 2 7 10 . 24 9 Fire 180 | 9 52 37 9 5 . 11 . . . . 9 . . . . . . . . . . . 9 . . . 10 2 . . 7 . 6 14 Melee 409 | . 5 15 9 17 9 53 . 23 3 36 23 28 2 6 1 . 7 7 4 4 1 9 14 6 9 10 12 6 12 22 19 7 13 17 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 56 | . . . . . . 18 . . . . 35 . . . . . . . . . . . . . . . . . . . . . . 3 Rewire 41 | . . . . 3 . . . . . . 1 . . . . . . . . . . . 12 . . . 25 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / Sub) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / *Sto x2) -9/Storage (discovered 3 exits: *Mat / Rec / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling (discovered 2 exits: *Fac / Scr) -7/Factory (discovered 5 exits: *Fac x3 / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / Gar / Gar) -7/Garrison -7/Factory (discovered 6 exits: *Fac x3 / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Core integrity fell below 50% 290 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 9) 361 | -10/Materials | Discovered new exit (range 7) 369 | -10/Materials | Central database locked down 409 | -10/Materials | Loaded intel: 14 trap records 455 | -10/Materials | Loaded intel: 8 terminal locations 491 | -10/Materials | Discovered new exit (range 11) 492 | -10/Materials | Identified exit to Subcaves 541 | -10/Materials | Learned Materials trap positions 570 | -10/Materials | Learned 4 Recycling zone layouts 607 | -10/Materials | Learned location of 2 exits from Mines 608 | -10/Materials | Entered another Materials area 608 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 609 | -9/Materials | Identified exit to Storage 610 | -9/Materials | Loaded intel: 24 trap records 783 | -9/Materials | Destroyed 7 combat bots 856 | -9/Materials | Repaired Minigun 934 | -9/Materials | Discovered new exit (range 10) 982 | -9/Materials | Discovered new exit (range 16) 1118 | -9/Materials | Discovered new exit (range 4) 1185 | -9/Materials | Discovered new exit (range 3) 1186 | -9/Materials | Discovered new exit (range 12) 1186 | -9/Materials | Discovered exit to Storage (range 17) 1329 | -9/Materials | Learned location of Zion (-7) 1466 | -9/Materials | Loaded intel: 2 recycling unit locations 1512 | -9/Materials | Learned location of 1 exit from Recycling 1637 | -9/Materials | Learned 4 Recycling zone layouts 1668 | -9/Materials | Entered Storage 1669 | -9/Storage | Identified exit to Materials 1727 | -9/Storage | Repaired Imp. Flight Unit 1750 | -9/Storage | Identified exit to Garrison 1816 | -9/Storage | Discovered new exit (range 13) 1841 | -9/Storage | Met a pair of Derelict thieves 1967 | -9/Storage | Entered Garrison 1975 | -9/Garrison | Build established: Hacker-Mutant 2023 | -9/Garrison | Triggered checkpoint 2041 | -9/Garrison | Garrison Relay disabled 2051 | -9/Garrison | Discovered new exit (range 64) 2051 | -9/Garrison | Discovered new exit (range 62) 2051 | -9/Garrison | Discovered new exit (range 46) 2083 | -9/Garrison | Triggered checkpoint 2091 | -9/Garrison | Installed Relay Interface Framework 2097 | -9/Garrison | Entered Recycling 2098 | -9/Recycling | Identified exit to Factory 2099 | -9/Recycling | Identified exit to Scraptown 2137 | -9/Recycling | Scanned before Scraplab entrance 2376 | -9/Recycling | Learned Materials emergency access door positions 2382 | -9/Recycling | Learned Materials recycling unit intel 2427 | -9/Recycling | Entered Factory 2427 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 2458 | -7/Factory | Repaired Imp. Flight Unit 2517 | -7/Factory | Discovered new exit (range 10) 2692 | -7/Factory | Discovered new exit (range 8) 2720 | -7/Factory | Hacking Suite fried by hacking feedback 2728 | -7/Factory | Hacking Suite fried by hacking feedback 2799 | -7/Factory | Repaired Imp. Flight Unit 3023 | -7/Factory | Repaired VTOL Module 3087 | -7/Factory | Hacking Suite fried by hacking feedback 3100 | -7/Factory | Build established: Infiltrator-Sprinter 3117 | -7/Factory | Learned Extension garrison access intel 3170 | -7/Factory | Learned location of 1 exit from Proximity Caves 3227 | -7/Factory | Search patrols dispatched 3246 | -7/Factory | Identified exit to Lower Caves 3249 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 3280 | -7/Factory | Learned 4 Proximity Caves zone layouts 3302 | -7/Factory | Learned location of 1 exit from Lower Caves 3373 | -7/Factory | Identified exit to Factory 3424 | -7/Factory | Learned 2 Extension zone layouts 3470 | -7/Factory | Sucked down chute 3470 | -7/Factory | Entered Waste 3471 | -7/Waste | Met a frightened Derelict 3473 | -7/Waste | Spotted C-40 Crusher 3476 | -7/Waste | Spotted C-40 Crusher 3476 | -7/Waste | Spotted C-40 Crusher 3483 | -7/Waste | Spotted C-40 Crusher 3484 | -7/Waste | Discovered new exit (range 10) 3484 | -7/Waste | Spotted C-40 Crusher 3485 | -7/Waste | EMP discharged 3486 | -7/Waste | Identified exit to Factory 3486 | -7/Waste | Entered Factory 3554 | -7/Factory | Discovered exit to Factory (range 9) 3627 | -7/Factory | Identified exit to Garrison 3860 | -7/Factory | Identified exit to Garrison 3943 | -7/Factory | Fabricated Stasis Canceller (x2) 3984 | -7/Factory | Entered Garrison 3984 | -7/Garrison | Accompanied by 1 ally 3991 | -7/Garrison | Expanded RIF knowledge: Command Fork 4002 | -7/Garrison | Triggered checkpoint 4012 | -7/Garrison | Triggered checkpoint 4014 | -7/Garrison | Triggered checkpoint 4015 | -7/Garrison | Build established: Scout 4016 | -7/Garrison | Triggered checkpoint 4020 | -7/Garrison | Discovered new exit (range 8) 4021 | -7/Garrison | Identified exit to Factory 4025 | -7/Garrison | Entered Factory 4345 | -7/Factory | Discovered exit to Factory (range 11) 4378 | -7/Factory | Identified exit to Garrison 4390 | -7/Factory | Build established: Hacker-Sprinter 4396 | -7/Factory | Discovered exit to Factory (range 10) 4511 | -7/Factory | Discovered exit to Factory (range 12) 4520 | -7/Factory | Learned location of 1 exit from Hub_04(d) 4568 | -7/Factory | Learned 4 Hub_04(d) zone layouts 4638 | -7/Factory | Entered Garrison 4638 | -7/Garrison | Accompanied by 2 allies 4704 | -7/Garrison | Triggered checkpoint 4710 | -7/Garrison | Triggered checkpoint 4718 | -7/Garrison | Discovered exit to Factory (range 8) 4725 | -7/Garrison | Found embedded Infiltrators 4735 | -7/Garrison | Garrison Relay disabled 4748 | -7/Garrison | Triggered checkpoint 4794 | -7/Garrison | Triggered checkpoint 4888 | -7/Garrison | Triggered checkpoint 4890 | -7/Garrison | Discovered exit to Factory (range 12) 4917 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 4919 | -7/Garrison | Garrison Relay disabled 4992 | -7/Garrison | Discovered exit to Factory (range 8) 4995 | -7/Garrison | Entered Factory 4995 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4996 | -6/Factory | Identified exit to Lower Caves 5110 | -6/Factory | Repaired Field Propulsion Drive 5130 | -6/Factory | Discovered exit to Lower Caves (range 5) 5236 | -6/Factory | Discovered new exit (range 6) 5262 | -6/Factory | Discovered new exit (range 5) 5298 | -6/Factory | Discovered new exit (range 7) 5386 | -6/Factory | Loaded intel: 26 terminal locations 5407 | -6/Factory | Loaded intel: 8 recycling unit locations 5418 | -6/Factory | Learned 8 Factory zone layouts 5420 | -6/Factory | Learned location of 1 exit from Extension 5425 | -6/Factory | Learned Extension trap positions 5438 | -6/Factory | Learned location of 1 exit from Extension 5465 | -6/Factory | Entered Lower Caves 5466 | -6/Lower Caves | Identified exit to Lower Caves 5509 | -6/Lower Caves | Encountered a Warlord checkpoint 5520 | -6/Lower Caves | Learned 8 Factory zone layouts 5522 | -6/Lower Caves | Spotted B-75 Beast 5673 | -6/Lower Caves | Entered another Lower Caves area 5679 | -6/Lower Caves | Discovered new exit (range 12) 5686 | -6/Lower Caves | Spotted B-75 Beast 5815 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 5879 | -6/Lower Caves | Discovered new exit (range 8) 5881 | -6/Lower Caves | Entered Data Miner 5881 | -6/Data Miner | Discovered new exit (range 6) 5886 | -6/Data Miner | Met Data Miner 5891 | -6/Data Miner | Learned location of Section 7 (-2) 5891 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5895 | -6/Data Miner | Received God Mode back door access code from Data Miner 5902 | -6/Data Miner | Interfaced with the Data Conduit 5907 | -6/Data Miner | Entered Proximity Caves 5908 | -5/Proximity Caves | Identified exit to Factory 5921 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 5936 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5954 | -5/Proximity Caves | Entered Factory 5954 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5955 | -5/Factory | Identified exit to Upper Caves 5955 | -5/Factory | Identified exit to Extension 5957 | -5/Factory | Loaded intel: 254 machine locations 6065 | -5/Factory | Entered Upper Caves 6066 | -5/Upper Caves | Identified exit to Upper Caves 6346 | -5/Upper Caves | Build established: Hacker-Scout 6431 | -5/Upper Caves | Entered another Upper Caves area 6435 | -5/Upper Caves | Discovered new exit (range 10) 6439 | -5/Upper Caves | Identified exit to Factory 6516 | -5/Upper Caves | Discovered new exit (range 5) 6517 | -5/Upper Caves | Identified exit to Zhirov 6518 | -5/Upper Caves | Encountered a Warlord checkpoint 6518 | -5/Upper Caves | Entered Zhirov 6518 | -5/Zhirov | Discovered new exit (range 3) 6523 | -5/Zhirov | Met Zhirov 6530 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6535 | -5/Zhirov | Found Alien Artifact 6535 | -5/Zhirov | Identified Integrated Dissipator 6535 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6542 | -5/Zhirov | Found Alien Artifact 6597 | -5/Zhirov | Identified exit to Proximity Caves 6597 | -5/Zhirov | Entered Proximity Caves 6604 | -4/Proximity Caves | Learned Research terminal intel 6634 | -4/Proximity Caves | Spotted B-86 Titan 6673 | -4/Proximity Caves | Entered Factory 6673 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6674 | -4/Factory | Identified exit to Upper Caves 6675 | -4/Factory | Loaded intel: 253 machine locations 6734 | -4/Factory | Spotted B-86 Titan 6800 | -4/Factory | Identified exit to Garrison 6800 | -4/Factory | Entered Garrison 6801 | -4/Garrison | Loaded intel: 34 machine locations 6809 | -4/Garrison | Spotted B-86 Titan 6879 | -4/Garrison | Discovered new exit (range 10) 6893 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 6914 | -4/Garrison | Triggered checkpoint 6930 | -4/Garrison | Garrison Relay disabled 7014 | -4/Garrison | Triggered checkpoint 7036 | -4/Garrison | Discovered new exit (range 36) 7036 | -4/Garrison | Discovered new exit (range 24) 7036 | -4/Garrison | Discovered new exit (range 62) 7146 | -4/Garrison | Triggered checkpoint 7150 | -4/Garrison | Identified exit to Factory 7159 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 7193 | -4/Garrison | Spotted B-86 Titan 7196 | -4/Garrison | Found Relay Coupler [Proto] 7197 | -4/Garrison | Found Relay Coupler [Proto] 7200 | -4/Garrison | Entered Factory 7201 | -4/Factory | Loaded intel: 278 machine locations 7312 | -4/Factory | Repaired Greatsword 7403 | -4/Factory | Repaired Fusion Reactor 7442 | -4/Factory | Repaired Imp. Grenade Launcher 7521 | -4/Factory | Repaired Broken Field Propulsion Drive 7538 | -4/Factory | Spotted B-86 Titan 7552 | -4/Factory | Identified exit to Garrison 7563 | -4/Factory | Entered Garrison 7563 | -4/Garrison | Accompanied by 2 allies 7564 | -4/Garrison | Loaded intel: 26 machine locations 7584 | -4/Garrison | Garrison Relay disabled 7613 | -4/Garrison | Triggered checkpoint 7696 | -4/Garrison | Triggered checkpoint 7705 | -4/Garrison | Expanded RIF knowledge: Robot Detection 7712 | -4/Garrison | Discovered new exit (range 7) 7713 | -4/Garrison | Identified exit to Research 7713 | -4/Garrison | Entered Research 7713 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7714 | -3/Research | Identified exit to Armory 7715 | -3/Research | Loaded intel: 96 machine locations 7716 | -3/Research | Loaded intel: 23 terminal locations 7780 | -3/Research | Spotted B-86 Titan 7783 | -3/Research | Identified exit to Testing 7849 | -3/Research | Entered Armory 7850 | -3/Armory | Loaded intel: 85 machine locations 7859 | -3/Armory | Found Mni. Smartbomb Launcher 7861 | -3/Armory | Found Spectral Analyzer 7952 | -3/Armory | Identified Transdimensional Reconstructor 7952 | -3/Armory | Warped through subspace to slip node 7952 | -3/Armory | Discovered new exit (range 1) 7952 | -3/Armory | Identified exit to Lab 7970 | -3/Armory | Discovered new exit (range 16) 7983 | -3/Armory | Lost 4 parts (4n) 8035 | -3/Armory | Entered Lab 8035 | -3/Lab | Discovered new exit (range 9) 8037 | -3/Lab | Identified exit to Research 8037 | -3/Lab | Hidden lab's door opened automatically 8037 | -3/Lab | Sensor layout match revealed 8038 | -3/Lab | Gained access to the hidden lab's interior 8055 | -3/Lab | Lost 3 allies 8128 | -3/Lab | Found Prototype Energy Gun 8128 | -3/Lab | Identified Hyp. EM Gauss Rifle 8130 | -3/Lab | Found Prototype Energy Cannon 8130 | -3/Lab | Identified Warp Cannon 8132 | -3/Lab | Found Prototype Protection 8132 | -3/Lab | Identified Hvy. Regenerative Plating 8137 | -3/Lab | Found Prototype Hackware 8137 | -3/Lab | Identified Deep Network Scanner 8158 | -3/Lab | Found Transdimensional Reconstructor 8164 | -3/Lab | Found Integrated Dissipator 8164 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 8171 | -3/Lab | Found Alien Artifact 8171 | -3/Lab | Identified Core Expander 8171 | -3/Lab | Installed Core Expander, added new Power slot 8179 | -3/Lab | Found Prototype Special Weapon 8179 | -3/Lab | Identified Gui. Remote Datajack 8182 | -3/Lab | Detected by scanners 8183 | -3/Lab | Decrypted terminal 8183 | -3/Lab | Acquired modification code for an L2 power cell 8232 | -3/Lab | Hacked A5 with code downloaded from Data Conduit 8233 | -3/Lab | Confronted by A5 8235 | -3/Lab | Destroyed A5 8263 | -3/Lab | Decrypted terminal 8263 | -3/Lab | Found Alien Artifact 8263 | -3/Lab | Identified LC Capacitor 8273 | -3/Lab | Decrypted terminal 8274 | -3/Lab | Found Alien Artifact 8291 | -3/Lab | Entered Research 8291 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8292 | -2/Research | Loaded intel: 119 machine locations 8341 | -2/Research | Build established: Bothacker-Sprinter 8349 | -2/Research | Discovered new exit (range 26) 8351 | -2/Research | Spotted B-90 Cyclops 8369 | -2/Research | Discovered new exit (range 11) 8369 | -2/Research | Spotted B-90 Cyclops 8370 | -2/Research | Identified exit to Quarantine 8370 | -2/Research | Entered Quarantine 8371 | -2/Quarantine | Loaded intel: 79 machine locations 8380 | -2/Quarantine | Found Alien Artifact 8401 | -2/Quarantine | Identified Core Reset Matrix 8401 | -2/Quarantine | Identified Subatomic Replicator 8449 | -2/Quarantine | Found Alien Reactor 8462 | -2/Quarantine | Found Alien Artifact 8462 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 8462 | -2/Quarantine | Warped through subspace 8485 | -2/Quarantine | Found Alien Artifact 8485 | -2/Quarantine | Identified Dimensional Node Initializer 8485 | -2/Quarantine | Initialized slip node 8487 | -2/Quarantine | Found Dimensional Node Initializer 8493 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 8494 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 8502 | -2/Quarantine | Spotted Fortress 8511 | -2/Quarantine | Discovered new exit (range 6) 8511 | -2/Quarantine | Discovered new exit (range 7) 8512 | -2/Quarantine | Identified exit to Section 7 8512 | -2/Quarantine | Entered Section 7 8513 | -2/Section 7 | Loaded intel: 128 machine locations 8516 | -2/Section 7 | Spotted B-90 Cyclops 8520 | -2/Section 7 | Spotted S7 Guard 8524 | -2/Section 7 | Found Alien Artifact 8524 | -2/Section 7 | Identified Navigation Efficiency Matrix 8524 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 8537 | -2/Section 7 | Found Alien Artifact 8537 | -2/Section 7 | Identified Integrated Mediator 8537 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 8565 | -2/Section 7 | Spotted S7 Guard 8573 | -2/Section 7 | Found Alien Artifact 8573 | -2/Section 7 | Identified Core Membrane 8573 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 8590 | -2/Section 7 | Found Integrated Dissipator 8590 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 8594 | -2/Section 7 | Discovered new exit (range 18) 8599 | -2/Section 7 | Identified exit to Access 8603 | -2/Section 7 | Initialized slip node 8642 | -2/Section 7 | Spotted Executioner 8642 | -2/Section 7 | Spotted Executioner 8643 | -2/Section 7 | Intercept squad dispatched 8650 | -2/Section 7 | Found Alien Energy Cannon 8651 | -2/Section 7 | Installed L-Cannon capacitor 8658 | -2/Section 7 | Spotted Striker 8658 | -2/Section 7 | Spotted Striker 8661 | -2/Section 7 | Spotted Executioner 8661 | -2/Section 7 | Spotted Executioner 8670 | -2/Section 7 | Spotted B-99 Colossus 8683 | -2/Section 7 | Found Alien Artifact 8683 | -2/Section 7 | Identified LRC Storage 8683 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 8688 | -2/Section 7 | Found Alien Artifact 8688 | -2/Section 7 | Identified LRC Inertial Stabilizer 8688 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 8699 | -2/Section 7 | Found Core Expander 8700 | -2/Section 7 | Found Core Expander 8712 | -2/Section 7 | Found Core Expander 8747 | -2/Section 7 | Identified Matter Drive 8769 | -2/Section 7 | Spotted Alpha 7 8773 | -2/Section 7 | Spotted Tracker 8774 | -2/Section 7 | Build established: Hacker-Scout 8774 | -2/Section 7 | Warped through subspace to slip node 8776 | -2/Section 7 | Entered Access 8776 | -1/Access | Evolved 2 slots: Weapon x2 8777 | -1/Access | Loaded intel: 112 machine locations 8803 | -1/Access | Lost 3 parts (1p1n1u) 8895 | -1/Access | Intercept squad dispatched 8896 | -1/Access | Spotted Tracker 8897 | -1/Access | Spotted Tracker 8899 | -1/Access | Spotted B-99 Colossus 8904 | -1/Access | Discovered new exit (range 3) 8904 | -1/Access | Identified exit to Command 8905 | -1/Access | Entered Command 8906 | -1/Command | Loaded intel: 57 machine locations 8912 | -1/Command | Used Subatomic Replicator to replicate L-Cannon 8920 | -1/Command | Fired L-Cannon 8930 | -1/Command | Fired L-Cannon 8930 | -1/Command | 0b10 Conduit disabled 8940 | -1/Command | Fired L-Cannon 8997 | -1/Command | Spotted Combat Programmer 9046 | -1/Command | Spotted B-99 Colossus 9056 | -1/Command | Spotted Combat Programmer 9091 | -1/Command | Spotted Alpha 7 9112 | -1/Command | Fired L-Cannon 9122 | -1/Command | Fired L-Cannon 9122 | -1/Command | Phase Generator disabled 10068 | -1/Command | Fired L-Cannon 10082 | -1/Command | Discovered new exit (range 46) 10082 | -1/Command | Discovered new exit (range 78) 10082 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 10083 | -1/Command | Found Exp. Powered Armor 10105 | -1/Command | Found Zero-point Reactor 10154 | -1/Command | Found Zero-point Reactor 10342 | -1/Command | Found Exp. Targeting Computer 10571 | -1/Command | Warped through subspace to slip node 10571 | -1/Command | Discovered new exit (range 4) 10574 | -1/Command | Entered Access_0 10575 | -1/Access_0 | Loaded intel: 48 machine locations 10575 | -1/Access_0 | Met Architect 10575 | -1/Access_0 | Hacked A8 with code downloaded from Data Conduit 10578 | -1/Access_0 | Destroyed A8 10584 | -1/Access_0 | Spotted Enhanced Programmer 10589 | -1/Access_0 | Spotted Enhanced Programmer 10596 | -1/Access_0 | Subspace Access Node disabled 10603 | -1/Access_0 | A6 warped into view 10603 | -1/Access_0 | Subspace Access Node disabled 10609 | -1/Access_0 | Hacked A6 with code downloaded from Data Conduit 10612 | -1/Access_0 | Destroyed A6 10657 | -1/Access_0 | Subspace Access Node disabled 10663 | -1/Access_0 | Spotted Enhanced Programmer 10689 | -1/Access_0 | Spotted Enhanced Programmer 10690 | -1/Access_0 | Hacked A2 with code downloaded from Data Conduit 10693 | -1/Access_0 | Destroyed A2 10703 | -1/Access_0 | Spotted Enhanced Programmer 10711 | -1/Access_0 | Fired L-Cannon 10711 | -1/Access_0 | Singularity Gate disabled 10745 | -1/Access_0 | Singularity Gate disabled 10766 | -1/Access_0 | Fired L-Cannon 10776 | -1/Access_0 | Fired L-Cannon 10786 | -1/Access_0 | Fired L-Cannon 10786 | -1/Access_0 | Architect warped through subspace 10796 | -1/Access_0 | Fired L-Cannon 10796 | -1/Access_0 | Subspace Access Node disabled 10804 | -1/Access_0 | Lost 3 parts (3u) 10806 | -1/Access_0 | Fired L-Cannon 10810 | -1/Access_0 | Crushed by falling debris 10822 | -1/Access_0 | Fired L-Cannon 10835 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 10836 | -1/Access_0 | Found Prototype Protection 10836 | -1/Access_0 | Identified Centrium Linked Plating 10838 | -1/Access_0 | Found Centrium Linked Plating 10844 | -1/Access_0 | Fired L-Cannon 10870 | -1/Access_0 | A4 warped into view 10878 | -1/Access_0 | Hacked A4 with code downloaded from Data Conduit 10881 | -1/Access_0 | Destroyed A4 10897 | -1/Access_0 | Found Exp. Signal Interpreter 10909 | -1/Access_0 | Crushed by falling debris 10933 | -1/Access_0 | Crushed by falling debris 10952 | -1/Access_0 | Found Zero-point Reactor 10956 | -1/Access_0 | Found Prototype Hackware 10956 | -1/Access_0 | Identified Architect God Chip A 10958 | -1/Access_0 | Found Prototype Hackware 10958 | -1/Access_0 | Identified Architect God Chip D 10960 | -1/Access_0 | Found Alien Energy Gun 10960 | -1/Access_0 | Identified Modified Sigix Sheargun 10963 | -1/Access_0 | Crushed by falling debris 10964 | -1/Access_0 | Lost 3 parts (3u) 10964 | -1/Access_0 | Found Exp. Phase Shifter 10966 | -1/Access_0 | Crushed by falling debris 10966 | -1/Access_0 | Crushed by falling debris 10967 | -1/Access_0 | Core integrity fell below 50% 10970 | -1/Access_0 | Found Architect God Chip A 10987 | -1/Access_0 | Found Sigix Broadsword 10997 | -1/Access_0 | Lost 4 parts (1n3u) 11012 | -1/Access_0 | Spotted Enhanced Programmer 11025 | -1/Access_0 | Found Core Expander 11031 | -1/Access_0 | Spotted Enhanced Programmer 11051 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 11075 | -1/Access_0 | Spotted Enhanced Programmer 11090 | -1/Access_0 | Spotted Enhanced Programmer 11099 | -1/Access_0 | Found Integrity Redistributor 11136 | -1/Access_0 | Found Exp. Phase Shifter 11137 | -1/Access_0 | Found Exp. Targeting Computer 11145 | -1/Access_0 | Spotted Enhanced Programmer 11157 | -1/Access_0 | A3 warped into view 11161 | -1/Access_0 | Hacked A3 with code downloaded from Data Conduit 11164 | -1/Access_0 | Destroyed A3 11204 | -1/Access_0 | Found Sigix Corpse 11207 | -1/Access_0 | Warped through subspace to slip node 11207 | -1/Access_0 | Discovered new exit (range 8) 11209 | -1/Access_0 | Warped through subspace to slip node 11210 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity to core (+164) 11215 | -1/Access_0 | Identified exit to Surface 11216 | *** | Establishing 0b11! Last Messages --------------- 11164_ Navigation matrix triggers involuntary quantum shift. 11165_ Acquired Imp. Diametric Drive. 11170_ Dropped Impulse Thruster Array. 11171_ Acquired Imp. Diametric Drive. 11173_ Acquired Exp. Optical Array. 11177_ Navigation matrix triggers involuntary quantum shift. 11204_ Acquired Sigix Corpse. 11207_ HV Slug penetrates Wall. 11207_ Warped through subspace, drawn to slip node. 11207_ EXIT=FOUND 11209_ Navigation matrix triggers involuntary quantum shift. 11209_ Warped through subspace, drawn to slip node. 11210_ Integrity redistributed to core (+164). 11215_ EXIT=IDENTIFIED: SURFACE [Achievement: True Flier] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 61 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 30 Armor Coverage 1400 Propulsion Shielding 90 Weapon Shielding 90 Phase Shifting 20 Evasion (%) 93 Targeting Accuracy 12 Offensive Hacking 200 Defensive Hacking 100 Relay Coupler Types 2 Relay Coupler Value 56 Authchip Count 1 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Hvy. Rocket Launcher | -9/Recycling | Hacked Cesium-ion Thruster | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Scanalyzed Adv. ECM Suite | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Stasis Canceller | -7/Factory | Hacked Greatsword | -7/Factory | Hacked System Restoration Module | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-31 Rogue | -9/Recycling | Hacked Y-54 Guardian | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory | Authchip Stasis Canceller | x2 | -7/Factory Repaired ---------- Minigun | 60% | -9/Materials Imp. Flight Unit | 45% | -9/Storage Imp. Flight Unit | 37% | -7/Factory Imp. Flight Unit | 42% | -7/Factory VTOL Module | 48% | -7/Factory Field Propulsion Drive | 16% | -6/Factory Greatsword | 2% | -4/Factory Fusion Reactor | 29% | -4/Factory Imp. Grenade Launcher | 61% | -4/Factory Field Propulsion Drive | 43% | -4/Factory | Broken Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander LC Capacitor High-powered Transdimensional Reconstructor Dimensional Node Initializer Navigation Efficiency Matrix Integrated Mediator Core Membrane LRC Storage LRC Inertial Stabilizer Matter Drive Subatomic Replicator L-Cannon Modified Sigix Sheargun Sigix Broadsword Integrity Redistributor Achievements -------------- True Flier Challenges ------------ None Game ------ Seed RingCoreStorage Manual? 0 Play Time 05:15:47 Cumulative 406.2 hours Start 2025.08.01 @ 12:38:59 End 2025.08.02 @ 22:44:57 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type 1 Total 27 Types 11/2/5/1/5/1/0/1/0/1 Lore% 93 Gallery% 83 Achievement% 78 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fa2cbe2-0e7f-4771-9257-e0d1dfdcbf86