Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.05 @ 16:07:46 Player: CometVoid Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (344) 344 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 834 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 184/300 Energy 69/100 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Large Storage Unit Seismic Detector ECM Suite EMP Blaster Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- EMP Blaster Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Large Storage Unit Seismic Detector ECM Suite EMP Blaster EMP Blaster Rocket Launcher Datajack Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon EMP Blaster Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 8 5 5 Power 2 | 1 . 1 Engine 1 | 1 . . Core 1 | . . 1 Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 3 4 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 5 | . 3 2 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 5 | . 1 4 Highest Loss Streak 8 | . 1 8 To Critical Strikes . | . . . Average Backups 12 | 6 12 14 Power 1 | 1 1 1 Propulsion 4 | 4 4 3 Utility 3 | . 4 4 Weapon 2 | 1 2 3 Tool/Special . | . . . Unused Backups 17 | 1 8 8 Power 1 | . . 1 Propulsion 9 | 1 6 2 Utility 5 | . 1 4 Weapon 1 | . 1 . Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 100 95 Engine 13 | . 14 12 Leg 27 | . 28 26 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 5 | . 5 . Ballistic Gun 1 | . 1 . Launcher 15 | . 15 16 Special Weapon 5 | . 5 9 Peak Build Rating 11 | 7 10 11 Average Rating 8 | 5 8 9 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 34 | 14 34 34 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 13 15 Most Carried 15 | 8 15 15 Average Carried 12 | 7 12 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 8 15 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 410 | 287 62 61 Remotely . | . . . Salvage Created 508 | 137 329 42 Parts 27 | 9 18 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 8 | . 7 1 AOE 7 | . 6 1 Classes Destroyed 8 | 2 6 . Worker 2 | . 1 1 Builder 1 | . 1 . Tunneler 3 | 3 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 5 | . 4 1 Best Kill Streak 8 | 2 8 2 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 4 | 1 4 2 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 39 | . 19 20 Missed 7 | . 4 3 Hits 32 | . 15 17 Melee 1 | . . 1 Projectile 31 | . 15 16 AOE 18 | . . 18 Damage Taken 1065 | 29 219 817 Core 267 | . 39 228 Absorbed by Shields . | . . . Regen/Repaired (Parts) 3 | . 3 . Core Remaining (%) 100 | 100 . . Volleys Fired 65 | 7 51 7 Largest 2 | 2 2 2 Hottest 100 | 60 100 66 Shots Fired 87 | 14 61 12 Gun 30 | 14 16 . Cannon . | . . . Launcher 22 | . 10 12 Special 35 | . 35 . Kinetic 9 | 7 2 . Thermal 35 | . 35 . Explosive 7 | . . 7 Electromagnetic 36 | 7 24 5 Robot Hit Streak 8 | 8 5 3 Robot Miss Streak 4 | 2 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 29 | 9 13 7 Core Hits 34 | 5 17 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1298 | 136 876 286 Guns 221 | 94 127 . Cannons . | . . . Explosions 1053 | 42 725 286 Melee . | . . . Ramming . | . . . Kinetic 32 | 13 19 . Thermal 463 | 42 421 . Explosive 149 | . . 149 Electromagnetic 654 | 81 436 137 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . 7 4 Message Errors 1 | . 1 . Matter Fused 2 | . 2 . Heat Flow Errors 2 | . . 2 Energy Discharges 1 | . . 1 Parts Fused 1 | . . 1 Data Loss (minor) 2 | . 2 . Data Loss (major) 1 | . 1 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage 1 | 1 . . Projectiles . | . . . Explosions 1 | 1 . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 71 | 29 25 17 Shots 4 | 1 2 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 255 | 32 100 255 Average Temperature 37 | 13 33 72 Received Heat Transfer 123 | . 105 18 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried 1 | 1 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 400 | 50 350 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | 1 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 180 | 5 180 43 Initial . | . . . Average 54 | . 68 5 Influence Increases 431 | 20 342 69 Destroy 0b10 Robot/C 160 | . 140 20 Destroy 0b10 Robot/NC 50 | 20 25 5 Destroy Leader 36 | . 36 . Successful Hack 21 | . 21 . Disable Machine 75 | . 75 . Destroy Structure 89 | . 45 44 Influence Decreases 431 | 20 342 69 Time Decay 362 | 20 332 10 Lost Part 69 | . 10 59 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 9 5 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 5 | . 5 . Max in Single Turn 3 | . 3 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 23 . Successful 12 | . 12 . Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 3 | . 3 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 53 | . 53 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1426 | 84 1208 134 Seismic 1426 | 84 1208 134 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1510 | 168 1208 134 Spaces Moved 733 | 105 571 57 Core 18 | 18 . . Treads . | . . . Legs 715 | 87 571 57 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 160 | 118 164 190 Slowest Speed 190 | 150 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 5 79 27 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 31 | . 31 . Terrain Destroyed 140 | 5 64 71 Melee . | . . . Projectile 32 | . 32 . AOE 108 | 5 32 71 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 920 | 137 713 70 Wait 57 | . 57 . Move 731 | 104 570 57 Hop . | . . . Pick Up 33 | 16 17 . Fast Attach 3 | 1 2 . Attach 12 | 6 1 5 Detach . | . . . Swap 6 | 1 4 1 Drop 13 | 2 11 . Fire 65 | 7 51 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 820 | -10/Materials | Repaired Corrupted Lgt. Nuclear Core 997 | -10/Materials | Identified exit to Mines 1037 | -10/Materials | Discovered new exit (range 4) 1377 | -10/Materials | Entered Mines 1381 | -10/Mines | Learned location of Storage (-9) 1388 | -10/Mines | Met a Derelict bent on vengeance 1466 | -10/Mines | Assembled infested the area 1496 | -10/Mines | Core integrity fell below 50% 1502 | -10/Mines | Core integrity fell below 20% 1511 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. EMP Blaster destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Rocket Launcher destroyed. D-53 Grenadier IFF system glitched. U-05 Engineer destroyed. The unstable cave ceiling collapses. as-04355 destroyed. Acquired 1 matter. Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????# ????????????????????????? | | ????????????????#######% ##??????????????????????? | | ?????????????#### # # ##?????????????????????? | | ????????????? ##????????????????????? | | ???????????? #????????????????????? | | ???????????? = #????????????????????? | | ???????????? % %! #????????????????????? | | ??????????? ##???????????????????? | | ??????????? dd ##??????????????????? | | ?????????????# #??????????????????? | | ???????###???????# # ##?????????????????? | | ??????## ?????????# #?????????????????? | | ??????# ?????????## ##?????????????????? | | ??????# ??????##### @ #??????????????????? | | ?????## #??????# a ##??????????????????? | | ????## ##?????# ?????????????????? | | ##### ##????# ##### #???????????????? | | ###### #???# ##???????????????? | | #???### #????????????????? | | ????# #?????## ##????????????????? | | ????# ##???????## ##?????????????????? | | ???## #?????????? #??????????????????? | | ?### ##?????????? #??????????????????? | | ## ## #??????????? ??????????????????? | | # ####### #???????????? ##?????????????????? | | #?????# #???????????? #??????????????????? | | #?????# #???????????? #??????????????????? | | ## #?????# #????????????????????????????????? | | #?## ##????# #????????????????????????????????? | | #?## #????# #????????????????????????????????? | | ## #????# ?????????????????????????????????? | | #????? ?????????????????????????????????? | | #????? ?????????????????????????????????? | | #?????#?????????????????????????????????? | | # ##???????????????????????????????????????? | | ## # ##????????????????????????????????????????? | | ?# ####?????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 94% | -10/Materials | Corrupted Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrorScanSpecial Manual? 0 Play Time 00:43:24 Cumulative 9.9 hours Start 2026.02.05 @ 08:29:24 End 2026.02.05 @ 16:07:46 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9ed483c7-7578-4291-911f-06556e55f3cf