Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.25 @ 19:56:41 Player: Lorraine Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (691) 691 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2446 Bonus ------- None Cogmind --------- Core Integrity 161/550 Matter 248/300 Energy 88/280 System Corruption 0% Temperature Warning (372) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- Faulty Heavy Ion Engine Heavy Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Advanced Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Terrain Scan Processor Particle Cannon Flak Cannon Mini Grenade Launcher Welding Torch Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Hover Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Battery Advanced Weight Redist. System Core Shielding > --- WEAPON ----------- Particle Gun Field Laser > --- INVENTORY -------- Terrain Scan Processor Flak Cannon [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Propulsion Shielding Device Advanced Weight Redist. System Storage Small Battery Protection Propulsion Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 35 | 5 7 5 18 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 1 7 Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover 3 | . . 1 2 Flight 7 | . 2 . 5 Utility 10 | 1 1 3 5 Device 5 | . 1 1 3 Storage 3 | 1 . 1 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 9 | 1 3 1 4 Energy Gun 5 | 1 1 1 2 Energy Cannon 1 | . 1 . . Ballistic Gun 1 | . 1 . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 18 | . . 1 17 Power 1 | . . . 1 Propulsion 9 | . . 1 8 Utility 5 | . . . 5 Weapon 3 | . . . 3 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Backups 4 | 4 5 5 4 Power . | . . . . Propulsion 2 | 3 2 1 1 Utility 1 | . . 1 1 Weapon 1 | . 2 2 . Tool/Special . | . . . . Unused Backups 15 | . 8 3 4 Power 1 | . 1 . . Propulsion 4 | . 4 . . Utility 2 | . . 1 1 Weapon 7 | . 3 2 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 61 | . 75 57 56 Engine 6 | . 14 11 2 Leg 4 | . 18 . . Hover 4 | . . 3 7 Flight 11 | . 9 14 11 Device 8 | . 2 15 9 Storage 3 | . 9 . 2 Protection 6 | . . 2 9 Energy Gun 9 | . 14 6 8 Energy Cannon 1 | . 2 4 1 Ballistic Gun 1 | . 5 . . Ballistic Cannon 2 | . . . 3 Peak Build Rating 20 | 5 8 8 20 Average Rating 9 | 3 5 6 12 On Entrance 4 | . 5 5 7 Avg Prop Armor Cover (%) 13 | . . . 13 Naked Turns . | . . . . Heaviest Build 14 | 11 14 8 13 Greatest Support 29 | 20 20 10 29 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 5 | 6 6 5 5 Most Carried 8 | 7 8 5 5 Average Carried 4 | 5 5 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 7 | 7 5 5 5 Class Distribution -------------------- 90% | Mutant 4% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 776 | 192 57 50 477 Remotely . | . . . . Salvage Created 587 | . 57 53 477 Parts 30 | . 4 2 24 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | . 2 1 18 Guns 9 | . 2 1 6 Cannons 12 | . . . 12 Classes Destroyed 5 | . 2 1 2 Watcher 2 | . 1 1 . Swarmer 9 | . 2 . 7 Grunt 10 | . . 1 9 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 7 | . 1 1 7 Combat Bots Only 7 | . 1 1 7 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 163 | . 12 28 123 Missed 59 | . 5 15 39 Hits 104 | . 7 13 84 Melee 1 | . . . 1 Projectile 103 | . 7 13 83 Critical Strikes 3 | . . 1 2 Actively Blocked 1 | . . . 1 Damage Taken 1482 | . 56 186 1240 Core 486 | . 9 88 389 Absorbed by Shields 46 | . . . 46 Redirected to Shielding 94 | . . . 94 Core Remaining (%) 91 | 100 96 78 . Volleys Fired 69 | . 10 4 55 Largest 2 | . 2 1 2 Hottest 128 | . 60 45 128 Shots Fired 103 | . 18 4 81 Gun 57 | . 18 4 35 Cannon 46 | . . . 46 Launcher . | . . . . Special . | . . . . Kinetic 45 | . 8 . 37 Thermal 52 | . 10 . 42 Explosive . | . . . . Electromagnetic 6 | . . 4 2 Robot Hit Streak 8 | . 3 7 8 Robot Miss Streak 5 | . 3 1 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 77 | . 7 4 66 Core Hits 60 | . 3 3 54 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1350 | 4 76 98 1172 Guns 546 | . 76 64 406 Cannons 721 | . . . 721 Explosions 79 | . . 34 45 Melee . | . . . . Ramming 4 | 4 . . . Kinetic 650 | . 34 . 616 Thermal 611 | . 42 34 535 Explosive . | . . . . Electromagnetic 85 | . . 64 21 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 57 | . . . 57 Projectiles . | . . . . Explosions 57 | . . . 57 Melee . | . . . . Knockbacks 17 | . . . 17 Impact . | . . . . Kinetic 14 | . . . 14 Secondary 3 | . . . 3 Self-Inflicted Damage 135 | . . 10 125 Shots 3 | . . 1 2 Rammed . | . . . . Targets Rammed 2 | 2 . . . Kicked 2 | 2 . . . Crushed . | . . . . Highest Temperature 459 | . . 51 459 Average Temperature 98 | . . 27 103 Received Heat Transfer 624 | . . 75 549 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1223 | . 100 . 1123 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 165 | . 70 26 165 Initial 6 | . . . 6 Average 66 | . 31 6 105 Influence Increases 645 | . 87 63 495 Destroy 0b10 Robot/C 420 | . 40 20 360 Destroy 0b10 Robot/NC 10 | . 5 5 . Destroy Leader 84 | . 12 2 70 Successful Hack 2 | . . 2 . Disable Machine 30 | . . . 30 Destroy Structure 39 | . . 4 35 Partial Spotted 30 | . . 30 . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 554 | . 87 47 420 Entered New Map 10 | . . . 10 Time Decay 372 | . 87 45 240 Lost Part 172 | . . 2 170 Squads Dispatched 5 | . 2 . 3 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 6 7 23 Peak Tracking Total 7 | . 4 4 7 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 1 3 1 Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 17 | . 3 12 2 Successful 10 | . 3 7 . Failed 7 | . . 5 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers 10 | . . 8 2 Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Record 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Recycle Component 2 | . 2 . . Process 1 | . 1 . . Scanalyzer 6 | . . 6 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 2 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . 2 . . Recycled Matter 40 | . 40 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 200 | . 36 149 15 Sensors 57 | . . 57 . Seismic 200 | . 36 149 15 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 964 | 74 201 149 540 Spaces Moved 1080 | 53 238 259 530 Core 73 | 8 . . 65 Treads . | . . . . Legs 114 | 45 69 . . Wheels . | . . . . Hover 308 | . . 79 229 Flight 585 | . 169 180 236 Fastest Speed 31 | 50 37 37 31 Average Speed 52 | 109 61 44 47 Slowest Speed 200 | 120 120 60 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 35 18 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 41 | . . 3 38 Melee . | . . . . Projectile . | . . . . AOE 41 | . . 3 38 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1366 | 66 276 290 734 Wait 118 | . . 8 110 Move 1077 | 52 237 258 530 Hop . | . . . . Pick Up 26 | 7 8 5 6 Fast Attach 24 | 5 2 3 14 Attach 11 | . 4 . 7 Detach 4 | . 2 1 1 Swap 13 | . 5 4 4 Drop 22 | . 8 7 7 Fire 69 | . 10 4 55 Melee . | . . . . Ram . | . . . . Kick 2 | 2 . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 4) 276 | -10/Materials | Entered another Materials area 276 | -9/Materials | Evolved 2 slots: Propulsion x2 319 | -9/Materials | Build established: Mutant 415 | -9/Materials | Discovered new exit (range 16) 425 | -9/Materials | Entered another Materials area 425 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 631 | -8/Materials | Destroyed 7 combat bots 631 | -8/Materials | Lost 4 parts (1p1n2u) 735 | -8/Materials | Lost 5 parts (4n1u) 897 | -8/Materials | Core integrity fell below 50% 965 | -8/Materials | Self-destructed Last Messages --------------- Acquired 36 matter. Acquired 48 matter. Fusion Modulator explodes. Aerolev Unit destroyed. Destroyed Aerolev Unit. Particle Gun destroyed. [Achievement: Overwhelming] Destroyed Particle Gun. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. Field Laser destroyed. Sml. Battery destroyed. Core Shielding destroyed. Acquired Prototype Engine. Identified Hvy. Ion Engine. Faulty integration triggers heat surge (+490). Acquired Hvy. Ion Engine. 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Hover Unit | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Imp. Hover Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots For Emergencies Only Ghost 'Em Item+ Overwhelming That Tickles Challenges ------------ None Game ------ Seed MobileDimensionalLeg Manual? 0 Play Time 00:49:14 Cumulative 14.7 hours Start 2026.03.25 @ 18:52:25 End 2026.03.25 @ 19:56:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d6ec8924-08b0-470c-a9fd-c28838261bc5