Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.12 @ 12:53:11 Player: M4-TR4 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (54) 270 Value Destroyed (1372) 1372 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (218) 218 TOTAL SCORE: 5400 Bonus ------- Follower Combat Kills 218 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 63/100 System Corruption 26% Temperature Cool (9) Movement Core (1350) Ox26 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Advanced Targeting Computer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Wheel Aerolev Unit Gravmag System Gravmag System Improved Heat Sink Makeshift Heat Sink High-capacity Storage Unit Structural Scanner Machine Analyzer Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Reaction Control System Improved Medium Armor Plating Dynamic Insulation System Lightning Gun Arc Projector Improved Spread Laser Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Improved Spread Laser Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Light Ion Engine Wheel Wheel Wheel Compact Wheel Aerolev Unit Gravmag System Gravmag System High-capacity Storage Unit Structural Scanner Machine Analyzer Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Reaction Control System Improved Light Armor Plating Dynamic Insulation System Lightning Gun Arc Projector Gatling Laser Advanced Plasma Cannon Advanced Plasma Cannon Flak Gun Heavy Rocket Launcher [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 3 | . . . . . 1 2 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 85 | 8 8 6 . 6 2 23 . 18 8 6 Power 7 | . 1 . . 2 . 2 . 1 . 1 Engine 5 | . 1 . . 2 . 1 . . . 1 Core 2 | . . . . . . 1 . 1 . . Reactor . | . . . . . . . . . . . Propulsion 23 | 4 2 1 . . . 8 . 5 1 2 Treads 4 | 2 . 1 . . . 1 . . . . Leg . | . . . . . . . . . . . Wheel 15 | 2 2 . . . . 4 . 4 1 2 Hover 3 | . . . . . . 2 . 1 . . Flight 1 | . . . . . . 1 . . . . Utility 24 | 2 2 3 . . 1 8 . 6 1 1 Device 12 | 1 1 2 . . 1 5 . 1 . 1 Storage 4 | 1 . 1 . . . . . 2 . . Processor 6 | . 1 . . . . 1 . 3 1 . Hackware . | . . . . . . . . . . . Protection 2 | . . . . . . 2 . . . . Artifact . | . . . . . . . . . . . Weapon 31 | 2 3 2 . 4 1 5 . 6 6 2 Energy Gun 10 | . 1 1 . 2 . 2 . 1 2 1 Energy Cannon 7 | . . . . . . 1 . 4 1 1 Ballistic Gun 10 | 2 . 1 . 2 1 2 . . 2 . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . 1 . . . . . . 1 1 . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 . . Parts Lost 43 | . 1 4 . 1 9 8 3 1 3 13 Power 4 | . . . . . 1 1 . . 1 1 Propulsion 14 | . 1 1 . . 2 2 1 1 2 4 Utility 8 | . . 1 . . 2 3 . . . 2 Weapon 17 | . . 2 . 1 4 2 2 . . 6 Highest Loss Streak 13 | . 1 2 . 1 9 8 2 1 2 13 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | 4 4 5 5 4 2 3 5 11 24 22 Power . | . . . 1 1 1 . 1 1 1 . Propulsion 1 | . 1 . . . . . 1 2 6 4 Utility 2 | . . . 1 1 1 2 2 4 9 10 Weapon 3 | 1 2 3 3 2 . . . 3 7 7 Tool/Special . | . . . . . . . . . . . Unused Backups 25 | . 3 . . . . 1 2 4 4 11 Power 5 | . 1 . . . . . 2 1 1 . Propulsion 3 | . . . . . . . . . . 3 Utility 11 | . 1 . . . . 1 . 1 1 7 Weapon 6 | . 1 . . . . . . 2 2 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 80 | . 92 93 85 84 46 51 50 73 94 91 Engine 8 | . 9 14 14 14 7 4 . . . 5 Core 1 | . . . . . . 1 5 6 7 . Treads 11 | . . 9 28 28 11 1 . . . . Wheel 11 | . 26 15 . . . 4 19 19 25 25 Device 11 | . 14 13 14 14 10 14 7 7 7 6 Storage 3 | . 6 6 . . . . 1 6 7 7 Processor 5 | . 7 4 . . . 5 1 9 23 22 Energy Gun 10 | . . 14 14 25 11 2 5 6 4 . Energy Cannon 3 | . . . . . . 1 . 14 7 6 Ballistic Gun 8 | . 24 5 14 1 6 4 8 . 7 12 Special Weapon 1 | . . 6 . . . . . . . . Peak Build Rating 44 | 8 9 10 9 11 13 31 29 43 44 40 Average Rating 16 | 7 7 8 9 10 8 19 15 29 42 39 On Entrance 14 | . 8 8 9 9 11 . 29 4 43 37 Avg Prop Armor Cover (%) 4 | . . . . . . 4 . . . . Naked Turns 37 | . . . . . 29 8 . . . . Heaviest Build 109 | 10 15 92 11 17 19 102 101 109 108 104 Greatest Support 52 | 40 20 40 40 40 40 40 40 42 48 52 Greatest Overweight (x) 32 | . . 9 . . 3 3 2 10 3 32 Average Overweight (x) . | . . 1 . . . . . 1 2 1 Largest Inventory Capacity 25 | 8 8 25 5 5 25 25 25 25 25 25 Average Capacity 10 | 7 6 14 5 5 5 7 8 16 25 25 Most Carried 25 | 5 7 7 5 5 5 7 7 25 25 24 Average Carried 7 | 4 4 5 5 5 3 4 5 12 24 22 Final Capacity 25 | 8 5 5 5 5 5 25 5 25 25 25 Final Carried 25 | 5 5 5 5 5 4 7 5 25 25 21 Class Distribution -------------------- 57% | Mutant 13% | Scavenger-Mutant 13% | Gunner 12% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -7/Waste Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Matter Collected 1642 | 269 236 123 . 85 60 355 . 335 117 62 Remotely 47 | . . . . . 47 . . . . . Salvage Created 1740 | 56 301 109 . 22 189 315 . 512 71 165 Parts 107 | 9 24 3 . 3 6 26 . 25 7 4 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | 2 . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 6 2 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Combat Hostiles Destroyed 29 | . 4 4 . 2 3 5 . 3 4 4 Guns 19 | . 4 3 . 2 2 4 . 1 3 . Cannons 5 | . . . . . . 1 . 2 1 1 AOE 4 | . . 1 . . . . . . . 3 Classes Destroyed 11 | 1 3 2 . . 2 2 . . . 1 Worker 3 | . . . . . . 1 . 2 . . Builder 11 | . 4 . . . . 3 . 4 . . Tunneler 4 | 3 1 . . . . . . . . . Recycler 6 | . . . . . 1 1 . 4 . . Watcher 1 | . 1 . . . . . . . . . Swarmer 9 | . . 2 . 2 1 . . . 4 . Grunt 9 | . 4 . . . 1 2 . . . 2 Brawler 1 | . . . . . . . . . . 1 Sentry 6 | . . 2 . . . 2 . 1 . 1 Hunter 1 | . . . . . 1 . . . . . Programmer 3 | . . . . . . 1 . 2 . . Best Kill Streak 6 | 1 6 2 . 2 1 4 . 2 4 4 Combat Bots Only 4 | . 2 2 . 2 1 3 . 1 4 4 Max Kills in Single Turn 3 | 1 1 1 . 1 1 2 . 1 1 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 1 . . . . . . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Hostile Shots Fired 520 | . 17 43 . 20 133 134 3 29 50 91 Missed 156 | . 5 6 . 8 37 54 1 9 13 23 Hits 364 | . 12 37 . 12 96 80 2 20 37 68 Melee 4 | . . . . . . . 2 . . 2 Projectile 360 | . 12 37 . 12 96 80 . 20 37 66 AOE 2 | . . . . . . 2 . . . . Critical Strikes 7 | . . 1 . . 2 1 1 1 1 . Damage Taken 4770 | . 162 535 . 98 1091 903 83 321 429 1148 Core 1165 | . . 107 . 14 340 220 18 64 93 309 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 63 | 100 . . . 51 38 . . . . . Volleys Fired 138 | 9 23 14 . 7 23 25 1 21 7 8 Largest 3 | 2 2 2 . 1 3 3 2 3 3 3 Hottest 253 | 40 156 112 . 20 141 136 108 253 206 161 Shots Fired 280 | 18 44 18 . 7 52 46 3 55 20 17 Gun 213 | 18 41 16 . 7 52 34 3 19 13 10 Cannon 58 | . . . . . . 12 . 34 7 5 Launcher 6 | . . 2 . . . . . 2 . 2 Special 3 | . 3 . . . . . . . . . Kinetic 126 | 18 40 3 . 7 20 21 2 . 7 8 Thermal 143 | . 4 13 . . 32 20 1 53 13 7 Explosive 6 | . . 2 . . . . . 2 . 2 Electromagnetic 5 | . . . . . . 5 . . . . Robot Hit Streak 15 | 9 12 10 . 2 6 8 1 15 6 12 Robot Miss Streak 6 | 3 1 2 . 2 6 4 4 6 5 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . Shots Hit Robots 176 | 13 30 14 . 4 27 35 1 30 12 10 Core Hits 134 | 4 15 7 . 2 10 35 . 33 13 15 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . . . . 2 . . . . . Burn 2 | . . . . . 2 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4113 | 164 400 334 . 56 339 723 . 937 251 909 Guns 2314 | 164 370 196 . 51 339 581 . 365 154 94 Cannons 776 | . . . . . . 142 . 406 97 131 Explosions 983 | . . 133 . . . . . 166 . 684 Melee . | . . . . . . . . . . . Ramming 16 | . 6 5 . 5 . . . . . . Kinetic 1238 | 164 370 22 . 51 53 375 . . 109 94 Thermal 1843 | . 24 174 . . 286 315 . 771 142 131 Explosive 983 | . . 133 . . . . . 166 . 684 Electromagnetic 33 | . . . . . . 33 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 26 | . . . . . . 3 17 20 20 26 Average Corruption 16 | . . . . . . 2 11 18 20 20 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 73 | . . . . . . 2 8 34 20 9 Message Errors 17 | . . . . . . 1 2 4 9 1 Matter Fused 16 | . . . . . . 1 . 12 1 2 Heat Flow Errors 7 | . . . . . . . 1 4 2 . Energy Discharges 9 | . . . . . . . 1 5 2 1 Parts Rejected 1 | . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 10 | . . . . . . . . 5 2 3 Data Loss (major) 3 | . . . . . . . . 1 1 1 Misfires 1 | . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . 1 Misdirections 4 | . . . . . . . 2 . 2 . Weapon Failures 3 | . . . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 113 | . . . . . . . . 112 . 1 Projectiles 30 | . . . . . . . . 30 . . Explosions 83 | . . . . . . . . 82 . 1 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 161 | . 2 54 . . . . . 85 . 20 Shots 4 | . . 2 . . . . . 1 . 1 Rammed 5 | . 3 1 . 1 . . . . . . Targets Rammed 5 | . 3 1 . 1 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 478 | 1 55 347 . . 179 95 137 478 404 99 Average Temperature 101 | 1 18 174 . . 83 30 52 124 176 49 Received Heat Transfer 1266 | . 87 144 . . 342 195 . 30 27 441 Effects 6 | . . 2 . . . . . 3 1 . Shutdowns 2 | . . . . . . . . 1 1 . Energy Bleed 1 | . . . . . . . . 1 . . Interference 2 | . . 2 . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 6 | . . 2 . . 4 . . . . . Heat Transferred 3315 | . 50 444 . . 851 585 . 935 250 200 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 112 | 5 50 92 . 84 51 99 27 112 . . Initial 27 | . . 10 . . . . 27 . . . Average 17 | . 12 22 . 13 8 31 6 20 . . Influence Increases 1519 | 15 161 290 . 179 97 295 . 267 105 110 Destroy 0b10 Robot/C 820 | . 80 220 . 140 60 100 . 60 80 80 Destroy 0b10 Robot/NC 130 | 15 30 . . . 10 25 . 50 . . Destroy Leader 162 | . 22 30 . 20 10 40 . 30 10 . Allied During Kill 32 | . . 11 . 19 2 . . . . . Successful Hack 22 | . 14 . . . . 8 . . . . Disable Machine 120 | . 15 . . . . 30 . 75 . . Destroy Structure 68 | . . 14 . . . 2 . 52 . . Partial Spotted 30 | . . . . . . 30 . . . . Lose Combat Pursuer 135 | . . 15 . . 15 60 . . 15 30 Influence Decreases 1519 | 15 133 270 48 179 97 216 79 156 216 110 Entered New Map 160 | . . 18 48 . . . 52 . 42 . Time Decay 1013 | 15 131 184 . 129 35 179 20 146 164 10 Lost Part 266 | . 2 28 . 10 62 37 7 10 10 100 Lost Ally 80 | . . 40 . 40 . . . . . . Squads Dispatched 9 | . . 1 . . 2 3 . 2 . 1 Investigation 3 | . . . . . . 2 . 1 . . Extermination 2 | . . . . . . 1 . 1 . . Reinforcement 1 | . . . . . 1 . . . . . Assault 2 | . . 1 . . . . . . . 1 Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Distress Signals 3 | . . . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 85 | . 6 9 . 8 12 11 6 5 13 15 Peak Tracking Total 11 | . 2 4 . 4 9 4 6 2 7 11 Tactical Retreats 6 | . . 1 . . 1 2 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Traps Triggered 3 | . . . . . . 2 . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Machines Disabled 10 | . 2 . . . . 2 . 5 . 1 Max in Single Turn 1 | . 1 . . . . 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Machines Accessed 10 | . 2 . 4 . . 2 . 2 . . Terminals 6 | . 2 . . . . 2 . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 18 | . 5 . 4 . . 4 . 5 . . Successful 8 | . 2 . 4 . . 2 . . . . Failed 10 | . 3 . . . . 2 . 5 . . Catastrophic 4 | . 1 . . . . 1 . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 14 | . 5 . . . . 4 . 5 . . Terminals 14 | . 5 . . . . 4 . 5 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . 1 . 4 . . 1 . . . . Record 4 | . . . 4 . . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . 1 . . . . Terminals 2 | . 1 . . . . 1 . . . . Botnet 2 | . 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 2 . . . . 1 . 2 . . Full Trace Events 2 | . . . . . . 1 . 1 . . Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Total Allies 6 | . . 4 . 2 . . . . . . Largest Group 3 | . . 3 1 3 1 . . . . . Highest-Rated Group 72 | . . 40 31 72 10 . . . . . Highest-Rated Ally 31 | . . 31 31 31 10 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 64 | . . 33 . 31 . . . . . . Total Damage 757 | . . 379 . 378 . . . . . . Kills 20 | . . 7 . 13 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Active Infowar (turns) 1559 | 328 493 484 . . . 254 . . . . Sensors 1014 | . 276 484 . . . 254 . . . . Terrain 550 | 328 222 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 2 . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Turns Passed 6049 | 396 493 825 1213 784 159 558 136 855 449 181 Spaces Moved 4082 | 104 335 593 759 453 85 610 147 527 349 120 Core 173 | 4 . . . . 62 106 . . . 1 Treads 1408 | 12 . 144 759 453 23 17 . . . . Legs . | . . . . . . . . . . . Wheels 2083 | 88 335 449 . . . 69 147 527 349 119 Hover 149 | . . . . . . 149 . . . . Flight 269 | . . . . . . 269 . . . . Fastest Speed 40 | 50 80 80 160 160 50 40 80 80 116 105 Average Speed 116 | 88 80 128 160 160 88 63 84 106 116 118 Slowest Speed 1650 | 160 80 320 160 160 200 240 110 230 135 1650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 7 51 97 93 80 13 8 87 10 56 11 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 Known Exits Taken 3 | . 1 . . 1 . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 . 1 . . . 1 . Scrap Searched 5 | . . 1 . 2 . . . . 2 . Spaces Dug 8 | . . . . . . 2 . 6 . . Terrain Destroyed 131 | . . 19 . . . 2 . 72 4 34 Melee . | . . . . . . . . . . . Projectile 14 | . . . . . . 2 . 7 4 1 AOE 117 | . . 19 . . . . . 65 . 33 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Total 5132 | 389 511 639 758 505 128 742 160 776 374 150 Wait 662 | 258 121 12 . 34 14 44 5 161 . 13 Move 4073 | 103 334 592 758 452 84 610 146 526 348 120 Hop . | . . . . . . . . . . . Pick Up 96 | 10 12 6 . 1 2 21 1 36 6 1 Fast Attach 17 | 2 . 1 . 1 . 8 . 5 . . Attach 57 | 5 6 5 . . 4 21 . 9 1 6 Detach 11 | . . 1 . . 1 7 1 1 . . Swap 30 | 1 4 3 . 5 . . . 8 7 2 Drop 43 | 1 8 4 . 4 . 6 6 9 5 . Fire 138 | 9 23 14 . 7 23 25 1 21 7 8 Melee . | . . . . . . . . . . . Ram 4 | . 3 1 . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 397 | -11/Scrapyard | Entered Materials 398 | -10/Materials | Build established: Mutant 663 | -10/Materials | Identified exit to Mines 890 | -10/Materials | Entered Mines 985 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1051 | -10/Mines | Discovered new exit (range 7) 1070 | -10/Mines | Identified exit to Materials 1120 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1187 | -10/Mines | Learned Materials stockpile data 1302 | -10/Mines | Learned Materials stockpile data 1351 | -10/Mines | Discovered exit to Materials (range 7) 1506 | -10/Mines | Met a Derelict testing a Signal Generator 1707 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1708 | -10/Mines | Discovered new exit (range 5) 1715 | -10/Mines | Entered Exiles 1715 | -10/Exiles | Found Exiles lab abandoned 1715 | -10/Exiles | Accompanied by 1 ally 1752 | -10/Exiles | Discovered new exit (range 15) 2181 | -10/Exiles | Discovered new exit (range 10) 2928 | -10/Exiles | Entered Mines 2928 | -9/Mines | Accompanied by 1 ally 3222 | -9/Mines | Identified exit to Materials 3266 | -9/Mines | Build established: Scavenger-Mutant 3481 | -9/Mines | Found a hidden stash of uninstalled traps 3556 | -9/Mines | Learned 4 Materials zone layouts 3559 | -9/Mines | Assembled infested the area 3564 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3712 | -9/Mines | Entered Materials 3712 | -8/Materials | Accompanied by 1 ally 3712 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3794 | -8/Materials | Garrison activated, responded to threat 3843 | -8/Materials | Core integrity fell below 50% 3867 | -8/Materials | Discovered new exit (range 9) 3871 | -8/Materials | Entered Factory 3871 | -7/Factory | Evolved 2 slots: Utility x2 3873 | -7/Factory | Lost 9 parts (1p2n2u4w) 4153 | -7/Factory | Build established: Mutant 4273 | -7/Factory | Lost 8 parts (1p2n3u2w) 4407 | -7/Factory | Identified exit to Storage 4407 | -7/Factory | Identified exit to Lower Caves 4429 | -7/Factory | Sucked down chute 4429 | -7/Factory | Entered Waste 4436 | -7/Waste | Spotted C-40 Crusher 4437 | -7/Waste | Spotted C-40 Crusher 4444 | -7/Waste | EMP discharged 4444 | -7/Waste | System corruption reached 10% 4445 | -7/Waste | Spotted C-40 Crusher 4481 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4488 | -7/Waste | Spotted C-40 Crusher 4497 | -7/Waste | Spotted C-40 Crusher 4525 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4527 | -7/Waste | Spotted C-40 Crusher 4544 | -7/Waste | EMP discharged 4553 | -7/Waste | Discovered new exit (range 15) 4565 | -7/Waste | Entered Factory 4888 | -7/Factory | Build established: Gunner 5314 | -7/Factory | Discovered exit to Lower Caves (range 6) 5420 | -7/Factory | Entered Lower Caves 5429 | -7/Lower Caves | Spotted B-75 Beast 5521 | -7/Lower Caves | Found DCF Scrap (15 items) 5601 | -7/Lower Caves | Core integrity fell below 50% 5750 | -7/Lower Caves | Build established: Scavenger-Gunner 5845 | -7/Lower Caves | Discovered new exit (range 9) 5854 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5869 | -7/Lower Caves | Entered another Lower Caves area 5914 | -7/Lower Caves | Discovered new exit (range 6) 6006 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6039 | -7/Lower Caves | Core integrity fell below 20% 6050 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06032_ Wheel destroyed. 06032_ Com. Wheel destroyed. 06032_ G-47 Trooper destroyed. 06032_ B-48 Gladiator destroyed. 06032_ G-47 Trooper destroyed. 06032_ Destroyed VTOL Module. 06032_ Machine disabled. 06034_ The unstable cave ceiling collapses. 06034_ Hvy. Rocket Launcher destroyed. 06038_ System corrupted: Component data lost. 06038_ Rnf. Deuterium Engine fries itself beyond repair. 06042_ G-47 Trooper suffers critical hit (Burn). 06046_ Adv. Targeting Computer destroyed. 06046_ System corrupted by crushing effect (+2). 06047_ Adv. Heat Sink destroyed. 06048_ The unstable cave ceiling collapses. 06048_ Gatling Laser destroyed. 06049_ Adv. Plasma Cannon destroyed. 06049_ System corrupted by crushing effect (+4). 06049_ Wave Gun destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????###?????????????????? | | ????????????????????# ??????? #?????????????????? | | ????????????????????# ###??### #?????????????????? | | ????????????????????# #""""gg# #?????????????????? | | ?????????????????#### # # #?????????????????? | | ???????????? #### # # + #?????????????????? | | ??????????? ##+# # #?????????????????? | | ?????????????? # # #?????????????????? | | ?????????????????# ? ""# ####??????????????? | | ????????????????????# ## #??????????????? | | ????????????????????# gg gsi ##?????????????? | | ????????????????????## g@b % %% #?????????????? | | ????????????????????## g % #?????????????? | | ???????????????????## #?????????????? | | ???????????????????# ## # #?????????????? | | ??????????????????## ## # # #?????????????? | | ??????##?????###??# #### # #?????????????? | | ??????# ????? #??# ##?###### #?????????????? | | ??????# ???? #??## #?####?# #?????????????? | | ??????# "" ###?### #### ### #?????????????? | | ??????# """" ????###### #?????????????? | | ???#### """ ?????????# # #?????????????? | | ??## " #????????#?# # #?????????????? | | ??? " #????????# # # # #?????????????? | | ????? """" #????#????# # < ##????????????? | | ??????? " #??? #????### # # #????????????? | | ????????? ###? #????## #????????????? | | ??????????# ### #? #???## ## ##????????????? | | ??????????# ## ## ##### ####?????????????? | | ??????????# # ## # ##???????????????? | | ??????????## # # ###?????????????? | | ??????????# ### # #?????????????? | | ??????????# # ##?## ###?????????????? | | ??????????# ###???## # ##???????????????? | | ??????????## ##??????## ##????????????????? | | ???????????#####????????## # #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed ZeronetIntegrityArchive Manual? 0 Play Time 01:17:58 Cumulative 26.3 hours Start 2026.04.11 @ 18:18:07 End 2026.04.12 @ 12:53:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 7 Adventurer 0 Explorer 9 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 739e8a4e-00a3-40af-8912-b740283bcc00