Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.03 @ 15:46:32 Player: star Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1588) 1588 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3898 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 293/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Targeting Computer Core Analyzer > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (15) --- Medium Storage Unit Signal Interpreter Improved Targeting Computer Core Analyzer Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System Large Storage Unit Improved Targeting Computer Improved Targeting Computer Core Analyzer > --- WEAPON ----------- Improved Medium Laser Heavy Laser Shotgun > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Cooling System Medium Storage Unit Signal Interpreter Improved Targeting Computer Improved Targeting Computer Core Analyzer Pulse Rifle Light Assault Rifle Grenade Launcher Grenade Launcher [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Weapon Shotgun Energy Gun Improved Medium Laser Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 1 . Weapon 1 | . . . 1 . Parts Attached 41 | 6 11 12 1 11 Power 6 | 1 1 1 . 3 Engine 4 | 1 . 1 . 2 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 7 | 2 3 . 1 1 Treads . | . . . . . Leg 7 | 2 3 . 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 4 . 3 Device 4 | . 1 2 . 1 Storage 3 | 1 2 . . . Processor 4 | . . 2 . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 4 7 . 4 Energy Gun 10 | 1 4 3 . 2 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . 4 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 3 | . 2 1 . . System Corruption 14 | . 7 7 . . Parts Lost 24 | . 4 2 . 18 Power 4 | . . . . 4 Propulsion 6 | . 2 . . 4 Utility 4 | . . . . 4 Weapon 10 | . 2 2 . 6 Highest Loss Streak 16 | . 3 2 . 16 To Critical Strikes 1 | . . . . 1 Average Backups 9 | 1 8 9 10 10 Power . | . 1 1 1 . Propulsion . | . . 1 1 1 Utility 4 | . 3 4 5 4 Weapon 3 | . 3 3 3 3 Tool/Special . | . . . . . Unused Backups 4 | . . . . 4 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 86 98 90 86 Engine 6 | . 6 5 9 7 Core 4 | . 7 5 . . Leg 20 | . 24 22 18 15 Device 8 | . 1 11 9 8 Storage 11 | . 17 11 9 9 Processor 17 | . . 21 18 20 Energy Gun 10 | . 24 3 9 13 Ballistic Gun 13 | . 2 18 18 11 Peak Build Rating 27 | 6 12 17 21 27 Average Rating 16 | 4 9 15 20 21 On Entrance 11 | . 6 12 17 21 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 41 | 13 41 35 38 38 Greatest Support 25 | 20 20 20 25 25 Greatest Overweight (x) 10 | 2 10 1 1 2 Average Overweight (x) . | . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 Most Carried 13 | 3 10 13 11 12 Average Carried 9 | 1 8 9 10 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 11 | 2 10 11 11 6 Class Distribution -------------------- 65% | Mutant 27% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1038 | 208 117 367 . 346 Remotely . | . . . . . Salvage Created 1944 | . 442 738 . 764 Parts 110 | . 23 47 . 40 Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 51 | . 10 19 . 22 Guns 47 | . 7 19 . 21 AOE 3 | . 3 . . . Classes Destroyed 7 | . 4 2 . 1 Worker 3 | . 2 1 . . Hauler 3 | . 1 2 . . Operator 1 | . . 1 . . Swarmer 19 | . 3 8 . 8 Grunt 24 | . 7 7 . 10 Sentry 7 | . . 4 . 3 Programmer 1 | . . . . 1 Best Kill Streak 10 | . 5 5 . 10 Combat Bots Only 10 | . 5 5 . 10 Max Kills in Single Turn 2 | . 2 1 . 2 Gunslinging 1 | . 1 . . 1 Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 286 | . 51 69 . 166 Missed 56 | . 10 15 . 31 Hits 230 | . 41 54 . 135 Projectile 230 | . 41 54 . 135 Critical Strikes 4 | . 1 . . 3 Damage Taken 3005 | . 552 593 . 1860 Core 818 | . 114 140 . 564 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 54 65 . . Volleys Fired 124 | . 26 50 . 48 Largest 3 | . 2 2 . 3 Hottest 188 | . 90 90 . 188 Shots Fired 254 | . 45 100 . 109 Gun 253 | . 45 100 . 108 Cannon . | . . . . . Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 124 | . . 81 . 43 Thermal 65 | . . . . 65 Explosive 1 | . . . . 1 Electromagnetic 64 | . 45 19 . . Robot Hit Streak 20 | . 4 14 . 20 Robot Miss Streak 4 | . 4 4 . 3 Penetration Max . | . . . . . Secondary Targets 11 | . 2 1 . 8 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 191 | . 23 82 . 86 Core Hits 101 | . 15 40 . 46 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 10 | . 2 3 . 5 Burn 4 | . . . . 4 Destroy 3 | . . 2 . 1 Corrupt 3 | . 2 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3246 | . 669 1261 . 1316 Guns 2995 | . 427 1252 . 1316 Cannons . | . . . . . Explosions 242 | . 242 . . . Melee . | . . . . . Ramming 9 | . . 9 . . Kinetic 1471 | . . 1025 . 446 Thermal 1112 | . 242 . . 870 Explosive . | . . . . . Electromagnetic 654 | . 427 227 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . 7 9 . 1 Average Corruption 6 | . 6 7 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 29 | . 1 27 . 1 Message Errors 10 | . 1 9 . . Matter Fused 6 | . . 5 . 1 Heat Flow Errors 2 | . . 2 . . Energy Discharges 4 | . . 4 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 2 | . . 2 . . Data Loss (major) 1 | . . 1 . . Misfires 2 | . . 2 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 75 | . 75 . . . Shots 2 | . 2 . . . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 374 | . 350 113 . 374 Average Temperature 122 | . 125 36 . 128 Received Heat Transfer 1113 | . 228 183 . 702 Effects 2 | . 2 . . . Shutdowns 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 2 1 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 6 | . . . . 6 Heat Transferred 2320 | . 250 . . 2070 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 3 . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 1 | . . . . 1 Low Security (%) 93 | 100 100 100 100 75 Level 1 6 | . . . . 24 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 344 | . 162 186 65 344 Initial 65 | . . 55 65 3 Average 100 | . 85 98 38 137 Influence Increases 1272 | . 282 499 . 491 Destroy 0b10 Robot/C 1020 | . 200 380 . 440 Destroy 0b10 Robot/NC 35 | . 15 20 . . Destroy Leader 156 | . 42 84 . 30 Disable Machine 15 | . 15 . . . Destroy Structure 16 | . 10 . . 6 Lose Combat Pursuer 30 | . . 15 . 15 Influence Decreases 958 | . 150 477 149 182 Entered New Map 168 | . . 77 89 2 Time Decay 550 | . 110 380 60 . Lost Part 240 | . 40 20 . 180 Squads Dispatched 3 | . 1 2 . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 8 | . 2 6 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 15 31 . 29 Peak Tracking Total 9 | . 6 6 . 9 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 3 | . . 2 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Total Hacks 8 | . . 7 1 . Successful 7 | . . 6 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 7 | . . 7 . . Garrison Access 1 | . . . 1 . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 6 . . Insert Component 3 | . . 3 . . Analyze 2 | . . 2 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 3 | . . 2 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Programmers 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1949 | 58 318 897 125 551 Spaces Moved 748 | 42 113 343 63 187 Core 12 | 11 1 . . . Treads . | . . . . . Legs 736 | 31 112 343 63 187 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 190 Average Speed 187 | 113 195 190 190 192 Slowest Speed 550 | 150 550 190 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 24 32 8 28 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 6 | . . . . 6 Terrain Destroyed 14 | . 8 . . 6 Melee . | . . . . . Projectile . | . . . . . AOE 14 | . 8 . . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1052 | 50 164 487 67 284 Wait 107 | . 3 78 . 26 Move 745 | 41 112 342 63 187 Hop . | . . . . . Pick Up 15 | 3 8 2 1 1 Fast Attach 16 | 5 5 1 . 5 Attach 14 | 1 2 3 1 7 Detach 2 | . 2 . . . Swap 17 | . 4 8 2 3 Drop 4 | . 2 2 . . Fire 124 | . 26 50 . 48 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 14) 338 | -10/Materials | Lost 3 parts (2n1w) 357 | -10/Materials | Build established: Mutant 377 | -10/Materials | Entered another Materials area 377 | -9/Materials | Evolved 2 slots: Utility x2 710 | -9/Materials | Discovered new exit (range 9) 889 | -9/Materials | Central database locked down 1268 | -9/Materials | Discovered new exit (range 4) 1274 | -9/Materials | Entered another Materials area 1274 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1399 | -8/Materials | Identified exit to Garrison 1399 | -8/Materials | Entered Garrison 1451 | -8/Garrison | Triggered checkpoint 1578 | -8/Garrison | Build established: Gunner 1581 | -8/Garrison | Triggered checkpoint 1619 | -8/Garrison | Triggered checkpoint 1767 | -8/Garrison | Discovered new exit (range 11) 1859 | -8/Garrison | Triggered checkpoint 1873 | -8/Garrison | Destroyed 10 combat bots 1884 | -8/Garrison | Core integrity fell below 50% 1941 | -8/Garrison | Core integrity fell below 20% 1950 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01894_ Imp. Targeting Computer destroyed. 01902_ G-47 Trooper suffers critical hit (Burn). 01902_ Aluminum Leg melted. 01902_ Imp. Heat Sink melted. 01902_ G-47 Trooper destroyed. 01902_ Switching to secondary target: G-47 Trooper. 01904_ Pulse Rifle destroyed. 01910_ Lgt. Ion Engine destroyed. 01913_ G-47 Trooper destroyed. 01916_ Acquired 28 matter. 01919_ Imp. Medium Laser destroyed. 01920_ Acquired Lgt. Nuclear Core. 01922_ Acquired 10 matter. 01925_ Cooling System destroyed. 01927_ Acquired Lgt. Assault Rifle. 01935_ Carbon-fiber Leg destroyed. 01944_ Lgt. Nuclear Core destroyed. 01944_ Y-45 Defender destroyed. 01944_ Switching to secondary target: Y-45 Defender. 01945_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? ????? | | ??????????????????????????????????????????? ????? | | ?????????????????????????????????????????## ##""" | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# ?^ | | ?????????????????????????????????????????# ? | | ?????????????????????????????????????????# ?# | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????" | | ?????????????????????????????????????????" | | ?????????????????????????????????????????" | | ?????????????????????????????????????????" | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# " | | ?????????????????????????????????????????## ## % | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# ##### | | ??????????????????????????????????????????# #???? | | ???????????????# ############+##### ##### #???? | | ???????????????# =% Y=% !==%==+ # #???? | | ??????????????????#######g==#######%####### #???? | | ????????????????????????#@=[#?????#*#?????# #???? | | ????????????????????????##+##?????#[#?????# #???? | | ??????????????????????????%#?#++###%####### #???? | | ?????????????????????????? #?# !%!=% ^ #???? | | ?????????????????????????# +^^ [=!== #???? | | ?????????????????????????##### ##[####### ##???? | | ?????????????????????????????# ## #?????# #????? | | ?????????????????????????????# ## #?????# #????? | | ?????????????????????????????# ## #?????# #????? | | ?????????????????????????????# ## ####### #????? | | ?????????????????????????????# ## # !!# #????? | | ?????????????????????????????# ## #????? | | ????????????????????????????## ## #????? | | ????????????????????????????# ###!! !!###????? | | ????????????????????????????# #?#######??????? | | ????????????????????????????# < #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????#######??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionFrostSuperbattery Manual? 0 Play Time 00:13:15 Cumulative 162.3 hours Start 2026.03.03 @ 15:34:00 End 2026.03.03 @ 15:46:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 279 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 56 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7533f9c8-a958-4f7a-8a91-ed6149d5660c