Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.17 @ 21:51:04 Player: Trantor Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (149) 745 Value Destroyed (4682) 4682 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (249) 249 TOTAL SCORE: 8156 Bonus ------- High Alert Combat Kills 249 Cogmind --------- Core Integrity 0/700 Matter 268/300 Energy 290/290 System Corruption 9% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Cesium-ion Thruster > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Axe > --- INVENTORY (8) ---- Light Nuclear Core Improved Propulsion Shielding Improved Light Armor Plating System Backup Module Gauss Rifle Heavy Missile Launcher Remote Datajack Scythe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Wheel Gravmag System Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Tesla Rifle Axe > --- INVENTORY -------- Light Nuclear Core Transmission Jammer Improved Propulsion Shielding Improved Light Armor Plating System Backup Module Light Assault Rifle Remote Datajack Scythe [Rating: 44] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Tesla Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 4 | . . 1 2 1 Weapon . | . . . . . Parts Attached 148 | . 14 45 48 41 Power 24 | . 1 8 10 5 Engine 16 | . 1 7 6 2 Core 8 | . . 1 4 3 Reactor . | . . . . . Propulsion 50 | . 4 20 13 13 Treads 31 | . 2 18 10 1 Leg . | . . . . . Wheel 6 | . 2 1 2 1 Hover 3 | . . . . 3 Flight 10 | . . 1 1 8 Utility 24 | . 3 2 8 11 Device 6 | . . . 1 5 Storage 9 | . 2 2 4 1 Processor 6 | . 1 . 3 2 Hackware 3 | . . . . 3 Protection . | . . . . . Artifact . | . . . . . Weapon 50 | . 6 15 17 12 Energy Gun 3 | . . . . 3 Energy Cannon 1 | . 1 . . . Ballistic Gun 21 | . 4 4 8 5 Ballistic Cannon 10 | . . 6 4 . Launcher 12 | . 1 5 4 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 2 . Parts Lost 37 | . 2 2 13 20 Power 2 | . . 1 . 1 Propulsion 20 | . . . 10 10 Utility 5 | . . . 1 4 Weapon 10 | . 2 1 2 5 Highest Loss Streak 3 | . 1 2 2 3 Average Slot Usage (%) 94 | . 89 99 93 92 Engine 6 | . 14 8 4 2 Core 3 | . . 2 4 4 Treads 18 | . 14 29 19 6 Wheel 3 | . 12 3 2 1 Flight 3 | . . . . 15 Device 2 | . . . 2 8 Storage 23 | . 15 33 26 11 Processor 9 | . 3 . 14 14 Hackware 2 | . . . . 9 Ballistic Gun 12 | . 17 12 13 7 Ballistic Cannon 3 | . . 8 4 . Slashing Weapon 1 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 56 | 13 42 54 56 52 Greatest Support 67 | 20 40 67 67 62 Greatest Overweight (x) 17 | . 1 2 17 16 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 22 | 6 16 20 22 20 Average Capacity 16 | 6 7 19 19 11 Most Carried 20 | 6 16 20 20 20 Average Carried 16 | 6 6 19 19 11 Final Capacity 20 | 6 16 20 20 8 Final Carried 20 | 6 16 20 18 8 Class Distribution -------------------- 62% | Hauler-Mutant 11% | Scavenger-Mutant 9% | Mutant 6% | Hacker-Scout 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 3687 | 200 138 1235 1541 573 Remotely . | . . . . . Salvage Created 5495 | . 470 1569 2447 1009 Parts 325 | . 33 98 137 57 Haulers Intercepted 12 | . 1 5 5 1 Recyclers Shooed 4 | . . 1 . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 110 | . 13 33 47 17 Melee 5 | . . . . 5 Guns 55 | . 10 14 25 6 Cannons 28 | . . 11 17 . AOE 20 | . 3 8 4 5 Classes Destroyed 14 | . 6 3 1 4 Worker 3 | . 1 1 . 1 Builder 3 | . . . 3 . Hauler 12 | . 1 5 5 1 Recycler 6 | . . 2 3 1 Carrier 1 | . . . . 1 Operator 5 | . 1 2 2 . Watcher 9 | . 1 3 5 . Swarmer 22 | . 6 3 11 2 Grunt 55 | . 7 19 25 4 Brawler 2 | . . 1 1 . Duelist 1 | . . . . 1 Sentry 23 | . . 10 10 3 Hunter 1 | . . . . 1 Programmer 6 | . . . . 6 Best Kill Streak 9 | . 5 6 9 4 Combat Bots Only 7 | . 4 4 7 4 Max Kills in Single Turn 4 | . 1 4 3 2 Gunslinging . | . . . . . Exploded 3 | . 1 3 2 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 7064 | . 472 1419 2604 2569 Core 1195 | . 64 161 261 709 Absorbed by Shields 140 | . . . . 140 Core Remaining (%) 71 | 100 74 59 52 . Volleys Fired 392 | . 46 122 174 50 Largest 2 | . 2 2 2 2 Hottest 88 | . 88 88 69 65 Shots Fired 707 | . 70 232 323 82 Gun 492 | . 65 119 232 76 Cannon 185 | . 2 100 83 . Launcher 30 | . 3 13 8 6 Special . | . . . . . Kinetic 620 | . 30 207 315 68 Thermal 14 | . 2 12 . . Explosive 18 | . 3 13 . 2 Electromagnetic 55 | . 35 . 8 12 Robot Hit Streak 21 | . 10 20 20 21 Robot Miss Streak 7 | . 3 6 3 7 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 527 | . 51 154 237 85 Core Hits 289 | . 30 82 138 39 Critical Hits 9 | . . . 3 6 Critical Kills 5 | . . . . 5 Critical Parts Destroyed 4 | . . . 3 1 Melee Attacks 49 | . . . 2 47 Impact 2 | . . . 2 . Slashing 47 | . . . . 47 Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10793 | . 890 2906 4551 2446 Guns 4724 | . 485 1046 2422 771 Cannons 2529 | . 42 1073 1414 . Explosions 2364 | . 363 787 682 532 Melee 1165 | . . . 25 1140 Ramming 11 | . . . 8 3 Kinetic 6712 | . 196 1994 3836 686 Thermal 482 | . 103 209 109 61 Explosive 1147 | . 302 637 . 208 Electromagnetic 1276 | . 289 66 573 348 Impact 25 | . . . 25 . Slashing 1140 | . . . . 1140 Piercing . | . . . . . Highest Corruption 9 | . . . 2 9 Average Corruption 3 | . . . 1 6 Corruption Purged . | . . . . . Effects 71 | . . . 18 53 Message Errors 22 | . . . 9 13 Matter Fused 11 | . . . . 11 Heat Flow Errors 8 | . . . 1 7 Energy Discharges 12 | . . . 2 10 Data Loss (minor) 6 | . . . 3 3 Data Loss (major) 3 | . . . . 3 Misfires 2 | . . . . 2 Targeting Errors 7 | . . . 3 4 Overload Shots . | . . . . . Overflow Damage 107 | . . 29 4 74 Projectiles 29 | . . 29 . . Explosions 4 | . . . 4 . Melee 74 | . . . . 74 Knockbacks 44 | . . 12 32 . Impact . | . . . . . Kinetic 42 | . . 11 31 . Secondary 2 | . . 1 1 . Self-Inflicted Damage 349 | . 33 101 60 155 Shots 12 | . 1 3 3 5 Rammed 2 | . . . 1 1 Targets Rammed 2 | . . . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 279 | . 144 222 279 244 Average Temperature 46 | . 56 28 41 78 Received Heat Transfer 2181 | . 150 630 1098 303 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 2 | . . . 1 1 Combat Hostiles 2 | . . . 1 1 Parts Fried 3 | . 1 1 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 646 | . 174 272 150 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 1 . 3 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 721 | . 332 328 721 403 Initial 273 | . . 62 119 273 Average 251 | . 188 164 326 269 Maximum Alert Level 3 | . 1 1 3 2 Low Security (%) 39 | 100 67 57 39 6 Level 1 46 | . 32 42 22 91 Level 2 12 | . . . 33 2 Level 3 1 | . . . 4 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 23 | . 4 5 8 6 Investigation 11 | . 2 3 5 1 Extermination 4 | . . . . 4 Reinforcement 6 | . 2 2 2 . Assault . | . . . . . Garrison 2 | . . . 1 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 13 | . 2 4 4 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 194 | . 27 60 67 40 Peak Tracking Total 7 | . 5 5 7 6 Tactical Retreats 14 | . 1 5 3 5 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 15 | . 2 4 3 6 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 15 | . 2 5 8 . Max in Single Turn 2 | . 1 2 2 . Garrison Access 2 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 39 | . 3 12 15 9 Terminals 27 | . 3 10 10 4 Fabricators 1 | . . . . 1 Repair Stations 4 | . . . 2 2 Recycling Units . | . . . . . Scanalyzers 5 | . . 2 2 1 Garrison Access 2 | . . . 1 1 Total Hacks 134 | . 6 42 59 27 Successful 74 | . 3 28 29 14 Failed 59 | . 3 14 29 13 Catastrophic 11 | . . 3 7 1 Database Lockouts 1 | . . . 1 . Manual 61 | . 8 12 31 10 Terminals 94 | . 6 33 41 14 Fabricators 3 | . . . . 3 Repair Stations 12 | . . . 5 7 Recycling Units . | . . . . . Scanalyzers 23 | . . 9 12 2 Garrison Access 2 | . . . 1 1 Terminal Hacks 27 | . 1 17 6 3 Record 8 | . . 5 . 3 Part Schematic 1 | . . . 1 . Robot Analysis 6 | . 1 4 1 . Prototype ID Bank 3 | . . 2 1 . Branch Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Unreport Threat 6 | . . 3 3 . Assault Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . . . 4 5 Scan Component 5 | . . . 2 3 Repair 4 | . . . 2 2 Recycling Unit Hacks . | . . . . . Scanalyzer 22 | . . 8 12 2 Insert Component 11 | . . 4 6 1 Analyze 11 | . . 4 6 1 Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks 14 | . 2 3 6 3 Terminals 14 | . 2 3 6 3 Assimilate 1 | . . . 1 . Botnet 10 | . 2 3 3 2 Operators 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 37 | . 3 12 14 8 Full Trace Events 8 | . . 3 4 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 11 | . . 4 6 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . . 2 2 Time 134 | . . . 58 76 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 11 | . . 4 6 1 Part Schematics Acquired 10 | . . 4 5 1 Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Programmers 2 | . . . . 2 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 6 | . 1 4 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 9827 | 9 914 2903 3561 2440 Spaces Moved 5701 | 8 598 1568 1594 1933 Core 6 | . . . 4 2 Treads 3226 | . 232 1407 1225 362 Legs 18 | 8 10 . . . Wheels 1039 | . 356 161 365 157 Hover 25 | . . . . 25 Flight 1387 | . . . . 1387 Fastest Speed 26 | 120 90 100 120 26 Average Speed 121 | 120 119 148 158 69 Slowest Speed 900 | 120 160 185 900 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 5 | . . . . 5 Cave-ins Triggered . | . . . . . Exploration Rate (%) 64 | 2 77 98 96 50 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug 16 | . . . . 16 Terrain Destroyed 218 | . 35 97 60 26 Melee 16 | . . . . 16 Projectile 5 | . . . 5 . AOE 197 | . 35 97 55 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 7901 | 7 738 1938 2339 2879 Wait 1347 | . 53 122 458 714 Move 5687 | 7 597 1567 1593 1923 Hop 5 | . . . . 5 Pick Up 89 | . 17 35 25 12 Fast Attach 67 | . 5 13 26 23 Attach 24 | . 1 6 8 9 Detach 12 | . . 2 7 3 Swap 57 | . 8 26 14 9 Drop 105 | . 11 45 31 18 Fire 392 | . 46 122 174 50 Melee 49 | . . . 2 47 Ram 1 | . . . . 1 Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis 65 | . . . . 65 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / [*Sto] / *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 10 | -11/Scrapyard | Entered Materials 16 | -10/Materials | Discovered new exit (range 11) 263 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 16) 680 | -10/Materials | Discovered new exit (range 16) 697 | -10/Materials | Identified exit to Materials 816 | -10/Materials | Discovered exit to Materials (range 10) 924 | -10/Materials | Entered another Materials area 924 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1259 | -9/Materials | Build established: Hauler-Mutant 1817 | -9/Materials | Discovered new exit (range 5) 2341 | -9/Materials | Discovered new exit (range 5) 2602 | -9/Materials | Identified exit to Mines 3827 | -9/Materials | Entered another Materials area 3827 | -8/Materials | Evolved 2 slots: Utility x2 4302 | -8/Materials | Discovered new exit (range 3) 4305 | -8/Materials | Identified exit to Factory 5543 | -8/Materials | Repaired Imp. Sensor Array 5602 | -8/Materials | Discovered exit to Factory (range 3) 5789 | -8/Materials | Garrison activated, responded to threat 6094 | -8/Materials | Repaired Lrg. Storage Unit 6597 | -8/Materials | Destroyed 7 combat bots 7090 | -8/Materials | Central database locked down 7365 | -8/Materials | Build established: Scavenger-Mutant 7388 | -8/Materials | Entered Factory 7388 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8253 | -7/Factory | Garrison activated, responded to threat 8286 | -7/Factory | Core integrity fell below 50% 8333 | -7/Factory | Discovered new exit (range 20) 8485 | -7/Factory | Discovered new exit (range 18) 8607 | -7/Factory | Discovered new exit (range 10) 8611 | -7/Factory | Identified exit to Factory 8694 | -7/Factory | Build established: Hacker-Scout 9263 | -7/Factory | Discovered new exit (range 20) 9376 | -7/Factory | Core integrity fell below 20% 9404 | -7/Factory | Identified exit to Lower Caves 9584 | -7/Factory | Repaired Axe 9624 | -7/Factory | Repaired Adv. Sensor Array 9828 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09683_ U-05 Engineer builds a Wall. 09717_ N#6IUZH7AMT4ULV2 W/XGTXWNNO 2EJLAI2I<= 09743_ XTSPBP2VS=KTES>R0I,P%V 09758_ System corrupted: Substantial component data lost. 09773_ System corrupted: Heat flow error (+248). 09785_ S-27 Virus destroyed. 09791_ S-27 Virus Autogun severed. 09793_ K-01 Serf collects debris. 09794_ Slammed into K-01 Serf. 09794_ Imp. Flight Unit permanently disabled. 09794_ Destabilizing: Short circuit. 09799_ L%P5JAPYJEHHEQQ M/SQCARDYX1W 09803_ Broken Imp. Flight Unit destroyed. 09806_ Tesla Rifle destroyed. 09811_ Destroyed VTOL Module. 09816_ System corrupted: Axe targeting data glitched. 09819_ S-27 Virus Autogun severed. 09819_ M-28 Smith fits Backup Laser III on S-27 Virus. 09820_ Arm. Wheel destroyed. 09822_ S-27 Virus Autogun severed. 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Sensor Array | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed Adv. Treads | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Remote Datajack | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed System Backup Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed WarpEtherialMicrothruster Manual? 0 Play Time 01:54:49 Cumulative 110.9 hours Start 2021.05.17 @ 19:40:36 End 2021.05.17 @ 21:51:04 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 46 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 39 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9e98deb-425a-485b-bf95-0e0e950230a5