Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.10 @ 08:37:39 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (252) 252 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2377 Bonus ------- None Cogmind --------- Core Integrity 538/550 Matter 127/300 Energy 240/240 System Corruption 0% Temperature Cool (18) Movement Hovering (112) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (5) ------ Small Storage Unit Seismic Detector System Shield Sensor Drone Bay (20/20) > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (8) ---- Hover Unit Hacking Suite Beam Rifle Assault Rifle Bore Cannon Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Seismic Detector System Shield Sensor Drone Bay > --- WEAPON ----------- Beam Rifle Assault Rifle > --- INVENTORY -------- Hover Unit Improved Hover Unit Hacking Suite Bore Cannon Rocket Launcher Datajack Mining Laser [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Hackware System Shield Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 24 | 8 3 . 4 3 6 Power 3 | 1 . . 1 . 1 Engine 2 | 1 . . 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 7 | 2 2 . 1 . 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 5 | . 2 . 1 . 2 Flight . | . . . . . . Utility 4 | 2 . . . 1 1 Device 2 | 1 . . . 1 . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 3 1 . 2 2 2 Energy Gun 2 | . . . 1 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 1 1 Special Weapon 2 | 1 . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 2 | . . . . . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 1 | . . . . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 100 100 79 96 88 Engine 9 | . 14 14 11 11 . Core 1 | . . . . . 8 Wheel 1 | . 6 . . . . Hover 27 | . 21 28 25 33 27 Device 15 | . 14 14 11 18 18 Storage 11 | . 14 14 11 11 9 Hackware 1 | . . . . . 7 Energy Gun 1 | . . . 2 2 3 Ballistic Gun 15 | . 28 28 14 11 4 Launcher 4 | . . . 4 8 4 Special Weapon 1 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 33 | 12 13 13 18 33 32 Greatest Support 26 | 26 26 14 21 21 21 Greatest Overweight (x) 2 | 1 . . 1 1 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 5 8 8 8 8 8 Average Carried 6 | 1 6 8 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 8 8 7 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 362 | 58 13 20 64 115 92 Remotely . | . . . . . . Salvage Created 251 | 78 13 . 66 75 19 Parts 29 | 9 5 . 6 5 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 9 | . . . 4 2 3 Guns 3 | . . . 1 2 . AOE 6 | . . . 3 . 3 Classes Destroyed 6 | 2 1 . 2 1 . Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Operator 1 | . 1 . . . . Swarmer 6 | . . . 3 . 3 Grunt 2 | . . . . 2 . Sentry 1 | . . . 1 . . Best Kill Streak 4 | 3 4 . 3 2 3 Combat Bots Only 3 | . . . 3 2 3 Max Kills in Single Turn 3 | 1 1 . 2 1 3 Gunslinging . | . . . . . . Exploded 3 | . . . 2 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 459 | . . . 149 241 69 Core 76 | . . . 22 42 12 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 . 100 . 84 . Volleys Fired 23 | 6 4 . 6 6 1 Largest 2 | 2 2 . 2 2 1 Hottest 100 | 100 40 . 40 76 33 Shots Fired 38 | 7 8 1 9 12 1 Gun 29 | 2 8 1 6 12 . Cannon . | . . . . . . Launcher 4 | . . . 3 . 1 Special 5 | 5 . . . . . Kinetic 23 | 2 8 1 6 6 . Thermal 11 | 5 . . . 6 . Explosive 4 | . . . 3 . 1 Electromagnetic . | . . . . . . Robot Hit Streak 4 | 4 1 . 4 4 . Robot Miss Streak 3 | . 2 . 3 1 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 19 | 4 3 . 4 8 . Core Hits 17 | 3 1 . 5 5 3 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . 3 . Burn 2 | . . . . 2 . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 559 | 86 39 . 181 104 149 Guns 207 | 14 39 . 50 104 . Cannons . | . . . . . . Explosions 272 | . . . 131 . 141 Melee . | . . . . . . Ramming 8 | . . . . . 8 Kinetic 163 | 14 39 . 50 60 . Thermal 116 | 72 . . . 44 . Explosive 272 | . . . 131 . 141 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . 1 1 . . . Heat Flow Errors 1 | . 1 . . . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 31 | . . . 15 . 16 Shots 2 | . . . 1 . 1 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 191 | 40 191 . 1 150 . Average Temperature 60 | 20 96 . 1 77 . Received Heat Transfer 183 | . . . 27 138 18 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 409 | 150 . . . 259 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 183 | 15 63 24 172 176 183 Initial 68 | . 9 24 9 66 68 Average 71 | 4 28 24 82 103 123 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . 1 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 25 | . 3 . 4 7 11 Peak Tracking Total 11 | . 3 . 3 3 11 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 3 | . . . 2 . 1 Max in Single Turn 2 | . . . 2 . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 7 | . 2 . 2 1 2 Terminals 4 | . 2 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 2 . 4 1 5 Successful 9 | . 2 . 3 1 3 Failed 3 | . . . 1 . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 2 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . 4 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 . . 1 3 Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . . . 1 . Dispatch Records 1 | . . . . . 1 Security Status 1 | . . . . . 1 Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . 3 . . Process 1 | . . . 1 . . Report Inventory 2 | . . . 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 25 | . . . 25 . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 4 | . . . . 3 1 EXPLORE 1 | . . . . . 1 RETURN 3 | . . . . 3 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches 8 | . . . . 7 1 Drone Recoveries 8 | . . . . 7 1 Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 716 | 85 132 68 94 200 137 Spaces Moved 720 | 53 172 118 112 185 80 Core 12 | 12 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 61 | 41 20 . . . . Hover 647 | . 152 118 112 185 80 Flight . | . . . . . . Fastest Speed 50 | 50 56 56 52 52 112 Average Speed 73 | 81 59 56 65 81 112 Slowest Speed 176 | 95 90 56 116 112 176 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 6 36 28 15 46 13 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 1 | 1 . . . . . Terrain Destroyed 27 | 1 . . 18 . 8 Melee . | . . . . . . Projectile 1 | 1 . . . . . AOE 26 | . . . 18 . 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 858 | 77 193 119 123 222 124 Wait 62 | 2 3 . . 24 33 Move 715 | 52 171 117 111 184 80 Hop . | . . . . . . Pick Up 24 | 9 9 1 . 3 2 Fast Attach 1 | . . . 1 . . Attach 14 | 7 2 . 1 2 2 Detach . | . . . . . . Swap 9 | 1 1 . 2 1 4 Drop 9 | . 3 1 2 2 1 Fire 23 | 6 4 . 6 6 1 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 28 | -11/Junkyard | Discovered new exit (range 12) 86 | -11/Junkyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 16) 207 | -10/Materials | Discovered new exit (range 15) 218 | -10/Materials | Entered Mines 231 | -10/Mines | Met a Derelict bent on vengeance 235 | -10/Mines | Discovered new exit (range 16) 272 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 286 | -10/Mines | Entered Materials 286 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 377 | -9/Materials | Discovered new exit (range 7) 380 | -9/Materials | Entered Mines 387 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 428 | -9/Mines | Found the Drone Emporium 428 | -9/Mines | Learned Materials stockpile data 435 | -9/Mines | Found Prototype Device 442 | -9/Mines | Identified Sensor Drone Bay 575 | -9/Mines | Discovered new exit (range 4) 580 | -9/Mines | Entered Materials 580 | -8/Materials | Evolved 2 slots: Utility x2 717 | -8/Materials | Self-destructed Last Messages --------------- 00669_ K-01 Serf collects debris. 00681_ Acquired 83 matter. 00681_ K-01 Serf collects debris. 00685_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Cld. Airjet Adv. EMP Blaster >>Enumerate(Squads) Retrieving dispatch records... Found 25 active squads: 10x Security 5x Surveillance 4x Patrol 6x Transport 00689_ K-01 Serf collects debris. 00693_ W-25 Informer sends out distress signal. 00693_ K-01 Serf collects debris. 00713_ Slammed into W-25 Informer. 00717_ Mining Laser destroyed. 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