Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 00:23:45 Player: Selene Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (137) 685 Value Destroyed (4220) 4220 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (765) 765 TOTAL SCORE: 8890 Bonus ------- High Alert Combat Kills 265 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 200/300 Energy 99/100 System Corruption 1% Temperature Warm (146) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Armor Integrity Analyzer > --- WEAPON (3) ------- Advanced Beam Rifle > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Minigun AWS/Gauss > --- INVENTORY -------- Cooled Ion Engine Light Deuterium Engine Light Treads Light Treads Light Treads Cooling System Huge Storage Unit High-capacity Matter Pod Structural Scanner Advanced Visual Processing Unit Armor Integrity Analyzer Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hacking Suite Advanced Beam Rifle High-powered Shotgun Improved Light Cannon Improved Light Cannon Improved Light Cannon Flak Cannon Rocket Launcher Improved Grenade Launcher Katana [Rating: 42] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 1 | . . . 1 . . . . . Weapon 1 | . . . . . . . 1 . Parts Attached 142 | 7 11 6 55 8 . 4 29 22 Power 8 | 1 1 1 2 . . . 2 1 Engine 7 | 1 1 1 2 . . . 2 . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 31 | 2 2 2 11 . . . 7 7 Treads 25 | . 2 1 8 . . . 7 7 Leg 6 | 2 . 1 3 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 40 | 2 4 3 17 5 . . 5 4 Device 12 | 1 . 1 8 . . . 2 . Storage 7 | 1 3 . 2 . . . . 1 Processor 4 | . . . 2 . . . 1 1 Hackware . | . . . . . . . . . Protection 17 | . 1 2 5 5 . . 2 2 Artifact . | . . . . . . . . . Weapon 63 | 2 4 . 25 3 . 4 15 10 Energy Gun 3 | 2 . . . . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | . 1 . 1 . . . 5 5 Ballistic Cannon 28 | . 3 . 13 2 . 2 7 1 Launcher 8 | . . . 4 1 . 1 . 2 Special Weapon . | . . . . . . . . . Impact Weapon 7 | . . . 7 . . . . . Slashing Weapon 5 | . . . . . . 1 3 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 23 | . . 4 1 3 . . 1 14 Power 2 | . . 1 . . . . . 1 Propulsion 11 | . . 2 1 . . . 1 7 Utility 4 | . . 1 . 2 . . . 1 Weapon 6 | . . . . 1 . . . 5 Highest Loss Streak 10 | . . 4 1 2 . . 1 10 To Critical Strikes 1 | . . . . 1 . . . . Average Slot Usage (%) 96 | . 99 91 99 99 100 100 90 91 Engine 10 | . 14 7 11 11 11 11 9 6 Treads 32 | . 26 20 30 33 33 33 36 35 Device 1 | . . 1 4 . . . 2 . Storage 10 | . 14 14 11 11 11 11 9 8 Processor 5 | . . . 6 11 11 11 2 2 Protection 10 | . 13 12 11 10 11 11 6 8 Ballistic Gun 5 | . . . . . . . 10 22 Ballistic Cannon 17 | . 26 28 21 21 22 21 10 1 Naked Turns . | . . . . . . . . . Heaviest Build 123 | 14 58 58 100 100 100 100 123 119 Greatest Support 83 | 20 40 40 63 63 63 63 83 80 Greatest Overweight (x) 3 | . 1 2 3 1 1 1 1 2 Average Overweight (x) . | . . 1 . 1 1 1 1 . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 Average Capacity 22 | 7 15 20 20 25 25 25 25 24 Most Carried 25 | 6 20 20 25 25 25 25 25 25 Average Carried 22 | 3 15 19 20 24 24 24 24 23 Final Capacity 25 | 8 20 20 25 25 25 25 25 5 Final Carried 25 | 6 20 19 25 25 25 25 25 3 Class Distribution -------------------- 58% | Mutant 14% | Scavenger-Skirmisher 13% | Scavenger-Mutant 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 4250 | 270 536 572 1643 175 . 26 636 392 Remotely . | . . . . . . . . . Salvage Created 3929 | 110 427 150 1377 278 . 44 970 573 Parts 254 | 8 39 8 88 18 . 9 55 29 Haulers Intercepted 8 | . 1 . 6 . . . 1 . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 97 | . 12 5 34 8 . 5 17 16 Guns 19 | . . . . . . . 9 10 Cannons 57 | . 12 5 23 5 . 1 8 3 AOE 21 | . . . 11 3 . 4 . 3 Classes Destroyed 16 | 2 6 2 2 1 . 1 . 2 Worker 2 | . 1 . 1 . . . . . Builder 2 | . . . 2 . . . . . Tunneler 3 | 3 . . . . . . . . Hauler 8 | . 1 . 6 . . . 1 . Recycler 8 | 1 1 1 3 1 . . 1 . Operator 6 | . 2 . 2 . . . 2 . Watcher 12 | . 3 . 5 . . . 3 1 Swarmer 22 | . 3 2 10 3 . 4 . . Grunt 48 | . 9 . 14 2 . . 11 12 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . 1 . . . . Sentry 20 | . . . 10 2 . . 6 2 Demolisher 2 | . . 2 . . . . . . Hunter 1 | . . . . . . 1 . . Programmer 1 | . . . . . . . . 1 Assembled 1 | . . 1 . . . . . . Best Kill Streak 8 | 2 4 2 8 3 . 4 5 4 Combat Bots Only 8 | . 4 2 8 3 . 4 5 4 Max Kills in Single Turn 3 | 1 1 1 3 2 . 3 1 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 2 . 3 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 493 | . 35 22 117 41 . 12 93 173 Missed 136 | . 12 3 39 12 . 2 28 40 Damage Taken 5918 | . 286 677 982 416 . 119 1046 2392 Core 827 | . 25 100 106 22 . 19 80 475 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 129 | . . . 129 . . . . . Core Remaining (%) 71 | 100 . 50 . . . 63 . . Volleys Fired 317 | 9 61 20 97 13 . 7 50 60 Largest 3 | 2 2 2 2 2 . 2 3 3 Hottest 125 | 90 90 78 78 78 . 78 117 125 Shots Fired 659 | 18 116 39 188 21 . 12 146 119 Gun 198 | 18 9 . . . . . 83 88 Cannon 441 | . 107 39 182 18 . 10 63 22 Launcher 20 | . . . 6 3 . 2 . 9 Special . | . . . . . . . . . Kinetic 611 | . 114 39 182 18 . 10 146 102 Thermal 28 | 18 2 . . . . . . 8 Explosive 20 | . . . 6 3 . 2 . 9 Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | 7 10 5 15 7 . 9 15 10 Robot Miss Streak 8 | 1 4 4 4 3 . 1 8 6 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Autonomous 43 | . . . . . . . 43 . Shots Hit Robots 379 | 12 49 17 108 12 . 9 101 71 Core Hits 216 | 5 22 8 60 11 . 7 57 46 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 18 | 2 5 . 4 3 . . 2 2 Burn 4 | 2 1 . . . . . . 1 Destroy 2 | . . . . . . . 1 1 Blast 12 | . 4 . 4 3 . . 1 . Melee Attacks 18 | . . . 9 . . 1 7 1 Impact 9 | . . . 9 . . . . . Slashing 9 | . . . . . . 1 7 1 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10369 | 142 975 465 3249 455 . 351 2602 2130 Guns 3016 | 142 89 . . . . . 1633 1152 Cannons 5125 | . 885 465 2361 257 . 104 809 244 Explosions 2010 | . 1 . 888 198 . 189 . 734 Melee 218 | . . . . . . 58 160 . Ramming . | . . . . . . . . . Kinetic 7879 | . 962 465 2361 257 . 104 2442 1288 Thermal 262 | 142 12 . . . . . . 108 Explosive 2009 | . . . 888 198 . 189 . 734 Electromagnetic 1 | . 1 . . . . . . . Impact . | . . . . . . . . . Slashing 218 | . . . . . . 58 160 . Piercing . | . . . . . . . . . Highest Corruption 5 | . 5 5 . . . . . 1 Average Corruption 3 | . 3 5 . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 44 | . 21 18 . . . . . 5 Message Errors 17 | . 9 5 . . . . . 3 Matter Fused 8 | . 3 5 . . . . . . Heat Flow Errors 7 | . 4 3 . . . . . . Energy Discharges 2 | . 1 . . . . . . 1 Parts Fused 2 | . 1 1 . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . Data Loss (major) 5 | . 2 2 . . . . . 1 Misfires 1 | . 1 . . . . . . . Alerts 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 247 | . 31 21 58 22 . 53 53 9 Projectiles 106 | . 31 21 43 . . . 11 . Explosions 51 | . . . 15 22 . 5 . 9 Melee 90 | . . . . . . 48 42 . Knockbacks 58 | . 7 4 17 2 . 2 22 4 Impact . | . . . . . . . . . Kinetic 48 | . 6 4 16 1 . 2 15 4 Secondary 10 | . 1 . 1 1 . . 7 . Self-Inflicted Damage 260 | . 42 . 51 18 . . . 149 Shots 9 | . 1 . 2 1 . . . 5 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 370 | 180 269 370 118 125 . 105 331 318 Average Temperature 73 | 70 80 126 36 39 . 55 127 53 Received Heat Transfer 2680 | . 111 . 306 147 . . 621 1495 Effects 8 | . 1 2 . . . . 5 . Energy Bleed 1 | . 1 . . . . . . . Interference 5 | . . . . . . . 5 . Matter Decay 1 | . . 1 . . . . . . Short Circuit 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | 3 1 . . . . . . 1 Heat Transferred 890 | 520 111 . . . . . . 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Peak Influence 930 | 20 217 59 558 273 . 102 406 930 Initial 263 | . 13 18 19 207 . . . 263 Average 197 | 8 66 49 316 74 . 16 177 443 Maximum Alert Level 3 | . 1 . 2 1 . . 2 3 Low Security (%) 57 | 100 99 100 29 81 . 100 59 . Level 1 27 | . . . 33 18 . . 37 60 Level 2 12 | . . . 36 . . . 3 25 Level 3 1 | . . . . . . . . 14 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 3 . 3 . . . 1 . Investigation 3 | . 2 . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . 2 . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 18 | . 2 1 7 . . . 6 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 151 | . 22 5 58 9 . 2 32 23 Peak Tracking Total 8 | . 4 2 6 4 . 4 8 6 Tactical Retreats 11 | . 2 2 2 . . . 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 8 | . 4 . 1 . . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 8 | . 2 . . . . . 6 . Reused 3 | . 1 . . . . . 2 . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . 1 . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 19 | . 1 . 11 . . 1 4 2 Max in Single Turn 2 | . 1 . 2 . . 1 1 1 Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 35 | . 9 . 16 . 1 . 9 . Terminals 24 | . 7 . 11 . . . 6 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . Scanalyzers 3 | . . . 2 . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 110 | . 26 . 49 . 1 . 34 . Successful 60 | . 9 . 31 . 1 . 19 . Failed 48 | . 16 . 18 . . . 14 . Catastrophic 8 | . 2 . 4 . . . 2 . Database Lockouts 2 | . 1 . . . . . 1 . Manual 53 | . 14 . 21 . 1 . 17 . Terminals 66 | . 17 . 26 . . . 23 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . Recycling Units 19 | . 9 . 4 . . . 6 . Scanalyzers 18 | . . . 16 . . . 2 . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 20 | . 4 . 9 . 1 . 6 . Robot Analysis 4 | . 1 . 1 . . . 2 . Prototype ID Bank 4 | . 1 . 3 . . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 2 | . . . 2 . . . . . Locate Traps 2 | . . . 1 . . . 1 . Reprogram Traps 2 | . 1 . . . . . 1 . Patrol Status 1 | . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . . . . . . . 1 . Zone Layout 1 | . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 9 | . 4 . 1 . . . 4 . Report Inventory 3 | . 2 . 1 . . . . . Retrieve Matter 3 | . 1 . . . . . 2 . Retrieve Components 3 | . 1 . . . . . 2 . Scanalyzer 18 | . . . 16 . . . 2 . Insert Component 8 | . . . 7 . . . 1 . Analyze 10 | . . . 9 . . . 1 . Garrison Access Hacks 2 | . . . . . . . 2 . Unlock Access 1 | . . . . . . . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks 9 | . 1 . 3 . . . 5 . Terminals 6 | . . . 2 . . . 4 . Assimilate 3 | . . . 1 . . . 2 . Botnet 3 | . . . 1 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . Reject 3 | . 1 . 1 . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . 1 . 1 . . . 1 . Used 1 | . . . 1 . . . . . Hacking Detections 33 | . 9 . 16 . . . 8 . Full Trace Events 1 | . 1 . . . . . . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . . . 7 . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 32 | . . . 32 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 131 | . . . . . . . 131 . Retrieved Components 16 | . 7 . . . . . 9 . Parts Scanalyzed 8 | . . . 7 . . . 1 . Part Schematics Acquired 8 | . . . 7 . . . 1 . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 2 | . . . 1 . . . 1 . Largest Group 1 | . . . 1 . . . 1 . Highest-Rated Group 10 | . . . 10 . . . 10 . Highest-Rated Ally 10 | . . . 10 . . . 10 . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total 4 | . 1 . 1 . . . 2 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 15670 | 173 1776 670 3571 2099 578 1234 3581 1988 Spaces Moved 5714 | 102 731 185 1452 846 241 487 1290 380 Core 10 | 4 . . . . . . . 6 Treads 5439 | . 652 185 1364 846 241 487 1290 374 Legs 265 | 98 79 . 88 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 240 160 240 240 240 240 50 Average Speed 222 | 117 194 277 198 240 240 240 240 237 Slowest Speed 340 | 120 240 320 340 240 240 240 240 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 66 | 5 96 51 98 99 62 81 61 42 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . Scrap Searched 4 | . . 1 . 1 . 2 . . Spaces Dug 22 | . 3 2 9 4 . . 4 . Terrain Destroyed 235 | . 6 4 82 15 . 29 30 69 Melee 13 | . . . 9 . . . 4 . Projectile 45 | . 6 4 7 1 . 1 26 . AOE 177 | . . . 66 14 . 28 . 69 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 8076 | 134 973 304 1939 894 243 539 1695 1355 Wait 1652 | 11 126 91 241 21 . 37 256 869 Move 5706 | 101 730 184 1451 845 240 486 1289 380 Hop . | . . . . . . . . . Pick Up 117 | 6 27 3 40 2 1 2 28 8 Fast Attach 24 | 7 2 . 4 4 . . 3 4 Attach 27 | . . 4 3 2 . . 10 8 Detach 7 | . . . 1 2 . . 2 2 Swap 91 | . 9 2 48 2 . 4 16 10 Drop 113 | . 18 . 45 3 2 2 34 9 Fire 317 | 9 61 20 97 13 . 7 50 60 Melee 18 | . . . 9 . . 1 7 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac] / [*Sto] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 174 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 3) 705 | -10/Materials | Discovered new exit (range 11) 1051 | -10/Materials | Discovered new exit (range 15) 1765 | -10/Materials | Discovered new exit (range 8) 1813 | -10/Materials | Central database locked down 1823 | -10/Materials | Discovered new exit (range 7) 1950 | -10/Materials | Entered Mines 1951 | -10/Mines | Assembled infested the area 1956 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2345 | -10/Mines | Lost 4 parts (1p2n1u) 2434 | -10/Mines | Identified exit to Materials 2620 | -10/Mines | Entered Materials 2620 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3099 | -9/Materials | Repaired Imp. Light Cannon 3330 | -9/Materials | Destroyed 8 combat bots 3653 | -9/Materials | Discovered new exit (range 16) 3857 | -9/Materials | Build established: Scavenger-Mutant 4433 | -9/Materials | Discovered new exit (range 14) 4708 | -9/Materials | Build established: Mutant 5110 | -9/Materials | Discovered new exit (range 13) 5943 | -9/Materials | Discovered new exit (range 16) 6191 | -9/Materials | Entered Mines 6363 | -9/Mines | Discovered new exit (range 3) 6765 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6792 | -9/Mines | Learned Materials trap positions 7107 | -9/Mines | Discovered new exit (range 6) 7862 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8280 | -9/Mines | Discovered new exit (range 5) 8290 | -9/Mines | Entered Exiles 8346 | -9/Exiles | Met 8R-AWN 8389 | -9/Exiles | Met EX-HEX 8485 | -9/Exiles | Met EX-BIN 8523 | -9/Exiles | Aligned with FarCom system 8526 | -9/Exiles | Given EX-Vault access code 8605 | -9/Exiles | Opened EX-Vault 8628 | -9/Exiles | Found AWS/Gauss 8681 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8704 | -9/Exiles | Exiles lab attacked by MAIN.C 8837 | -9/Exiles | Discovered new exit (range 14) 8868 | -9/Exiles | Left Exiles lab with AWS/Gauss 8868 | -9/Exiles | Entered Mines 10064 | -8/Mines | Discovered new exit (range 10) 10102 | -8/Mines | Entered Materials 10102 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 10103 | -8/Materials | Loaded intel: 19 trap records 10415 | -8/Materials | Build established: Skirmisher 10625 | -8/Materials | Central database locked down 11149 | -8/Materials | Discovered new exit (range 11) 11742 | -8/Materials | Discovered new exit (range 5) 12612 | -8/Materials | Build established: Scavenger-Skirmisher 13141 | -8/Materials | Build established: Scavenger-Mutant 13563 | -8/Materials | Identified exit to Garrison 13683 | -8/Materials | Entered Garrison 14141 | -8/Garrison | Build established: Scavenger-Skirmisher 14541 | -8/Garrison | Triggered checkpoint 14685 | -8/Garrison | Garrison Relay disabled 14705 | -8/Garrison | Triggered checkpoint 15293 | -8/Garrison | Triggered checkpoint 15306 | -8/Garrison | Triggered checkpoint 15642 | -8/Garrison | Spotted B-75 Beast 15649 | -8/Garrison | Discovered new exit (range 11) 15654 | -8/Garrison | Core integrity fell below 50% 15668 | -8/Garrison | Core integrity fell below 20% 15671 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 15650_ Imp. Light Cannon destroyed. 15650_ Critical hit (Burn: +37). 15652_ Lgt. Treads destroyed. 15652_ Destroyed Lgt. Treads. 15655_ G-47 Trooper destroyed. 15656_ Hpw. Shotgun destroyed. 15658_ Rocket Launcher destroyed. 15658_ Mic. Nuclear Core destroyed. 15660_ Acquired 3 matter. 15661_ The unstable cave ceiling collapses. 15661_ Lgt. Treads destroyed. 15661_ Critical hit (Meltdown: +310). 15663_ Acquired 1 matter. 15664_ Lgt. Treads destroyed. 15664_ Lgt. Treads blasted off. 15666_ The unstable cave ceiling collapses. 15666_ Dropped Huge Storage Unit. 15667_ Dropped Hrd. Heavy Armor Plating. 15668_ Acquired Katana. 15671_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????########???????????????????????????????? | | ????????#""""""""""#?????????????????????????????? | | ????????#"""!!!!"""#?????????????????????????????? | | ????????#"" ""#?????????????????????????????? | | ????????#"! !"#??#####??????????????????????? | | ????????#"! !"#?##CCC##?????????????????????? | | ????????#"! !"#?#C C??????????????????????? | | ????????#"! !"#?#C < C??????????????????????? | | ????????#"! !"#?#C C??????????????????????? | | ????????#"! !"#??# #??????????????????????? | | ????????#"" ""#??# #??????????????????????? | | ????????### #######??# @#??????????????????????? | | ??????????# #????????# ! #??????????????????????? | | ??????????# #????????#!%*#??????????????????????? | | ??????????# #???????##]!!#??????????????????????? | | ??????????# #???????#[!=!##?????????????????????? | | ??????????# #???????## gg!##????????????????????? | | ??????????#+"##########!BB! # #??????????????????? | | ??????????# [BB " #???????????????? | | ??????????# =% + #???????????????? | | ??????????# ######## ! # ####???????????????? | | ??????????# #??????# Y# #####??????????????????? | | ??????????# #??????#Y ####??????????????????????? | | ??????????# #??????## #?????????????????????????? | | ?????????## #???????# ?????????????????????????? | | ??????????+ #???????###?????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ##### ## !##??????????????????????????????????? | | !%*#??????????????????????????????????? | | ! #??????????????????????????????????? | | ^ ^^ #??????????????????????????????????? | | ##^ ^^## #????#?????????????????????????????? | | ## ## #### ??????????????????????????????? | | " + ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- Visual Processing Unit | -9/Materials | Scanalyzed Launcher Guidance Computer | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisDefenseDoomcannon Manual? 0 Play Time 02:13:55 Cumulative 70.5 hours Start 2024.06.08 @ 22:01:08 End 2024.06.09 @ 00:23:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 40 Adventurer 3 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c251eed-0b5e-48c8-b81b-b38999f84efb