Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 22:40:04 Player: Cracklepappy Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (370) 1850 Value Destroyed (16924) 16924 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (8363) 8363 TOTAL SCORE: 32917 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6004 Follower Combat Kills 1157 Entered Garrisons 800 Friendly Fire -98 Cogmind --------- Core Integrity 0/1000 Matter 264/300 Energy 304/340 System Corruption 14% Temperature Critical (551) Movement Rolling (150) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (3) --- Wheel Compact Wheel > --- UTILITY (6) ------ Experimental Heat Sink Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Graphene Brace Improved Focal Shield > --- WEAPON (6) ------- Enhanced Force Rifle Enhanced Force Rifle KE Penetrator Helical Railgun Helical Railgun > --- INVENTORY (25) --- Wheel Cargo Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Experimental Optical Array Experimental Optical Array IFF Parser Experimental Core Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator EM Shield Improved Component Analysis Suite High-powered Tractor Beam Enhanced Force Rifle Enhanced Force Rifle Enhanced Force Rifle Scatter Rocket Array Improved Plasma Cutter CPS Tube (2) CPS Tube (1) Plasma Lance Peak State ------------ > --- POWER ------------ Particle Reactor Improved Quantum Reactor > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Graphene Brace Improved Focal Shield > --- WEAPON ----------- Enhanced Force Rifle Enhanced Force Rifle KE Penetrator KE Penetrator Helical Railgun Helical Railgun > --- INVENTORY -------- Wheel Cargo Storage Unit High-capacity Matter Pod High-capacity Matter Pod Experimental Optical Array Experimental Optical Array IFF Parser Experimental Core Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator EM Shield Improved Component Analysis Suite High-powered Tractor Beam Enhanced Force Rifle Enhanced Force Rifle Enhanced Force Rifle Scatter Rocket Array Improved Plasma Cutter CPS Tube CPS Tube Plasma Lance [Rating: 115] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Compact Wheel Wheel Compact Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Scatter Rocket Array Special Weapon Plasma Cutter Slashing Weapon Scythe Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . . 2 . . . . 6 . . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . 1 . . . . . . Utility 4 | . . . . . . . . 3 . . . . . 1 Weapon 4 | . . . 2 . . . . 2 . . . . . . Parts Attached 227 | 9 14 6 10 11 4 2 2 8 25 8 32 18 34 44 Power 22 | 2 2 2 . 3 . . . . 1 . 1 1 3 7 Engine 13 | 2 1 2 . 3 . . . . 1 . 1 . 2 1 Core 4 | . 1 . . . . . . . . . . 1 . 2 Reactor 5 | . . . . . . . . . . . . . 1 4 Propulsion 46 | 2 3 1 2 3 1 1 . 1 3 6 2 5 5 11 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 46 | 2 3 1 2 3 1 1 . 1 3 6 2 5 5 11 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 52 | 3 4 1 1 . . 1 1 4 5 1 10 3 11 7 Device 39 | 2 . 1 1 . . 1 1 2 4 1 10 2 9 5 Storage 5 | 1 2 . . . . . . . 1 . . . . 1 Processor 5 | . 1 . . . . . . 1 . . . 1 2 . Hackware 1 | . . . . . . . . 1 . . . . . . Protection 2 | . 1 . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 107 | 2 5 2 7 5 3 . 1 3 16 1 19 9 15 19 Energy Gun 15 | . 2 2 2 . . . . . . . . 1 1 7 Energy Cannon 13 | . . . 2 . . . . . . 1 6 . 4 . Ballistic Gun 57 | 2 . . 1 3 1 . . 3 15 . 9 6 8 9 Ballistic Cannon 7 | . . . 2 . . . 1 . . . 3 1 . . Launcher 6 | . 1 . . 1 1 . . . . . . 1 . 2 Special Weapon 6 | . 2 . . . 1 . . . . . 1 . 2 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . Unidentified Prototypes 15 | . . . . 1 . . . . . 1 . 2 6 5 Parts Lost 74 | . 2 5 2 4 1 1 . . 7 . 3 5 15 29 Power 8 | . 1 1 . 1 . . . . . . . 1 1 3 Propulsion 26 | . 1 1 2 2 1 . . . 3 . 1 2 6 7 Utility 11 | . . 1 . . . . . . 1 . 2 1 2 4 Weapon 29 | . . 2 . 1 . 1 . . 3 . . 1 6 15 Highest Loss Streak 18 | . 2 5 2 2 1 1 . . 1 . 1 4 4 18 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 23 | 4 16 23 24 24 24 24 25 20 24 24 23 23 23 22 Power 1 | . . . 1 . 1 1 1 2 3 1 1 . . 1 Propulsion 1 | 2 1 1 1 2 1 1 1 . 1 . 1 2 2 2 Utility 9 | . 7 10 11 11 13 12 11 7 6 8 6 6 8 10 Weapon 8 | 1 6 10 10 9 7 9 9 5 9 9 9 9 7 6 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 92 | 2 10 2 8 14 1 2 1 . 16 2 3 1 7 23 Power 9 | . 1 . . 1 . . . . 4 . . . 2 1 Propulsion 10 | 2 4 . . . . . . . . . . . . 4 Utility 41 | . 2 2 3 4 . 1 1 . 7 2 1 . 3 15 Weapon 30 | . 3 . 5 9 1 1 . . 5 . 2 1 2 1 Tool/Special 2 | . . . . . . . . . . . . . . 2 Average Slot Usage (%) 98 | . 99 99 99 98 99 99 99 94 94 100 94 97 98 92 Engine 8 | . 11 9 11 10 11 11 11 6 6 6 6 3 3 . Wheel 21 | . 27 27 21 21 21 22 22 18 14 20 18 18 18 15 Device 14 | . 10 9 11 11 11 11 11 17 19 20 25 20 15 13 Storage 9 | . 14 14 11 11 11 11 11 6 6 6 6 6 6 5 Processor 2 | . . . . . . . . 4 6 6 . 5 10 12 Energy Gun 2 | . 4 28 6 . . . . . . . . . . . Energy Cannon 3 | . . . 10 9 4 . . . . . 5 9 14 . Ballistic Gun 23 | . 21 . 10 19 36 24 22 31 37 40 23 27 23 29 Ballistic Cannon 5 | . . . 16 13 1 10 12 6 . . 6 . . . Special Melee Weapon 2 | . . . . . . 8 9 . . . . . . . Peak Build Rating 115 | 7 15 16 21 25 25 25 29 42 52 54 79 75 91 115 Average Rating 37 | 5 10 15 19 22 24 24 25 40 42 50 65 71 71 99 On Entrance 35 | . 7 15 16 21 25 25 25 29 41 51 50 74 70 88 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 159 | 13 94 94 104 104 103 105 110 118 118 112 159 150 140 155 Greatest Support 48 | 20 20 20 20 20 26 32 32 48 48 48 48 40 48 48 Greatest Overweight (x) 12 | . 4 8 5 10 10 3 3 3 4 3 4 11 12 7 Average Overweight (x) 3 | . 2 4 4 4 3 3 3 2 3 2 2 3 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 25 24 25 25 25 25 25 25 Average Carried 23 | 5 16 23 24 24 24 24 24 20 24 24 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 22 25 25 25 24 25 25 23 25 25 25 25 24 24 Class Distribution -------------------- 42% | Gunner 37% | Scavenger-Executioner 10% | Scavenger-Mutant 5% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Garrison Gunner | -9/Recycling Gunner | -9/Scraptown Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Garrison Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Garrison Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Garrison Scavenger-Executioner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Matter Collected 13209 | 444 552 50 450 997 458 178 20 118 2164 308 2126 965 2024 2355 Remotely 434 | 191 . . . . . . . . . . . . . 243 Salvage Created 16824 | 179 705 120 624 1749 491 363 . 93 2495 540 1651 1032 2612 4170 Parts 856 | 22 41 1 22 100 41 18 . 5 109 13 74 52 121 237 Haulers Intercepted 17 | . 2 . 2 6 . . . . . . . 3 . 4 Recyclers Shooed 9 | . . . 1 1 . . . . . 5 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 248 | . 13 1 13 30 21 2 . 1 34 . 39 10 41 43 Guns 141 | . 10 . 5 5 13 2 . 1 34 . 30 4 12 25 Cannons 57 | . . . 8 22 . . . . . . 8 3 16 . AOE 45 | . 3 . . 3 8 . . . . . . 3 10 18 Classes Destroyed 21 | 3 5 . 2 . . . . . 3 . 2 . 1 5 Worker 41 | 2 3 . 2 3 . . . 1 . 1 . 7 . 22 Builder 34 | . 1 . 1 2 . . . . . . . 1 . 29 Tunneler 10 | 6 1 . . . . . . . . . . . . 3 Hauler 17 | . 2 . 2 6 . . . . . . . 3 . 4 Recycler 21 | 1 . . 2 2 . 4 . . . 4 . 2 . 6 Mechanic 2 | . . . . . . . . . . . . . . 2 Operator 3 | . 1 . . 2 . . . . . . . . . . Watcher 5 | . . . 1 2 . . . . . . . . . 2 Swarmer 58 | . 3 . 3 3 11 . . . 12 . 13 3 10 . Cutter 4 | . . . . . . . . . 2 . 2 . . . Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 106 | . 10 . 7 16 8 . . . 11 . 14 2 17 21 Brawler 4 | . . . . . . . . . . . 1 . . 3 Duelist 7 | . . . . . . . . . 2 . 1 . 2 2 Protector 2 | . . . . . . . . . . . . . . 2 Sentry 34 | . . . 3 11 2 2 . 1 6 . 2 . 6 1 Demolisher 1 | . . . . . . . . . . . . . . 1 Hunter 13 | . . . . . . . . . . . 2 4 . 7 Programmer 15 | . . . . . . . . . 1 . 4 1 5 4 Heavy 1 | . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 21 | 4 4 1 3 8 4 3 . 1 6 2 7 5 10 21 Combat Bots Only 14 | . 3 1 2 6 4 1 . 1 6 . 7 3 10 14 Max Kills in Single Turn 7 | 1 3 1 2 3 3 1 . 1 2 1 3 2 3 7 Gunslinging 1 | . . . . . . . . . 1 . 1 . . 1 Exploded 4 | . 2 . . 2 3 . . . . . . 2 3 4 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Hostile Shots Fired 1003 | . 38 16 63 66 47 6 . 9 158 . 173 90 158 179 Missed 272 | . 7 5 16 16 13 1 . 7 50 . 57 23 36 41 Hits 731 | . 31 11 47 50 34 5 . 2 108 . 116 67 122 138 Melee 11 | . . . . . . . . . 3 . 2 . 1 5 Projectile 720 | . 31 11 47 50 34 5 . 2 105 . 114 67 121 133 AOE 14 | . . 12 . . . . . . 1 . 1 . . . Critical Strikes 22 | . . . 3 1 . . . . 1 . 3 1 4 9 Actively Blocked 13 | . . . . . . . . . . . . 1 3 9 Damage Taken 12706 | . 393 348 550 623 283 70 . 42 1445 . 1585 1090 1941 4336 Core 2007 | . 68 21 131 101 33 . . . 170 . 168 76 235 1004 Absorbed by Shields 46 | . . . . 27 3 . . . . . . . 16 . Ignored by Resistances 176 | . . . . . . . . . 24 . 152 . . . Regen/Repaired (Parts) 293 | . 49 . . 244 . . . . . . . . . . Core Remaining (%) 55 | 100 . 64 . . . . 33 . . . . . 23 . Volleys Fired 757 | 26 64 7 45 71 43 12 . 3 93 12 151 54 98 78 Largest 6 | 2 2 2 4 4 4 4 . 5 6 6 6 6 6 6 Hottest 413 | 40 100 90 192 157 137 102 . 115 159 148 244 406 413 353 Shots Fired 2513 | 52 111 14 166 238 106 47 . 15 448 50 419 180 329 338 Gun 1848 | 52 93 14 61 88 79 37 . 15 427 50 255 142 206 329 Cannon 541 | . . . 105 145 16 10 . . 5 . 116 36 108 . Launcher 25 | . 2 . . 2 6 . . . . . . 2 6 7 Special 99 | . 16 . . 3 5 . . . 16 . 48 . 9 2 Kinetic 1972 | 52 77 . 102 171 81 47 . 15 432 50 302 137 204 302 Thermal 475 | . 16 . 64 65 19 . . . 16 . 117 41 110 27 Explosive 25 | . 2 . . 2 6 . . . . . . 2 6 7 Electromagnetic 30 | . 16 14 . . . . . . . . . . . . Robot Hit Streak 30 | 6 7 9 14 11 17 10 . 6 13 11 30 6 17 14 Robot Miss Streak 14 | 3 5 3 8 6 4 2 . 1 7 4 14 6 4 10 Penetration Max 2 | . . . . . . . . . 1 . 1 1 1 2 Secondary Targets 34 | . 1 . . . . . . . 11 . 5 1 . 16 Max Gunslinging Chain 2 | . 1 . . . . . . . 2 . 1 1 . 2 Shots Hit Robots 1387 | 31 51 10 95 120 42 31 6 10 271 31 240 72 184 193 Core Hits 858 | 10 31 4 26 61 25 9 . 2 113 15 156 41 93 272 Critical Kills 12 | . . . 1 . . . . . . . 1 . 3 7 Critical Parts Destroyed 9 | . . . . . . . . . 1 . 2 1 1 4 Critical Strikes 32 | . . . 3 1 . . . . 4 . 6 1 6 11 Burn 1 | . . . 1 . . . . . . . . . . . Meltdown 5 | . . . 1 . . . . . . . 1 . 3 . Destroy 16 | . . . . . . . . . 1 . 2 1 1 11 Blast 4 | . . . 1 1 . . . . . . 2 . . . Sever 6 | . . . . . . . . . 3 . 1 . 2 . Melee Attacks 69 | . . . . . 2 4 6 . 28 . 3 . 25 1 Impact . | . . . . . . . . . . . . . . . Slashing 56 | . . . . . . . . . 28 . 3 . 25 . Piercing 1 | . . . . . . . . . . . . . . 1 Sneak Attacks 13 | . . . . . 2 4 6 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 38913 | 374 864 127 1792 2734 1182 475 . 163 5556 517 5356 2116 6491 11166 Guns 21660 | 374 677 127 519 682 523 408 . 163 3860 517 2934 1205 2397 7274 Cannons 7284 | . . . 1273 1772 124 67 . . 35 . 1922 682 1409 . Explosions 6325 | . 187 . . 280 535 . . . . . . 229 1262 3832 Melee 2990 | . . . . . . . . . 1507 . . . 1423 60 Ramming . | . . . . . . . . . . . . . . . Kinetic 23447 | 374 518 . 1063 1570 523 475 . 163 3895 517 4043 1154 2358 6794 Thermal 6089 | . . . 729 884 124 . . . 154 . 1313 733 1448 704 Explosive 6101 | . 187 . . 280 535 . . . . . . 229 1262 3608 Electromagnetic 286 | . 159 127 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2930 | . . . . . . . . . 1507 . . . 1423 . Piercing 60 | . . . . . . . . . . . . . . 60 Highest Corruption 14 | . . . . . . . . . 1 1 7 8 10 14 Average Corruption 6 | . . . . . . . . . 1 1 4 7 9 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 194 | . . . . . . . . . 6 1 65 23 71 28 Message Errors 39 | . . . . . . . . . . 1 13 5 17 3 Matter Fused 47 | . . . . . . . . . 1 . 16 5 18 7 Heat Flow Errors 25 | . . . . . . . . . 3 . 8 1 9 4 Energy Discharges 22 | . . . . . . . . . 1 . 10 3 5 3 Parts Rejected 4 | . . . . . . . . . . . 3 1 . . Parts Fused 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 19 | . . . . . . . . . . . 6 4 9 . Data Loss (major) 7 | . . . . . . . . . 1 . 1 1 2 2 Misfires 11 | . . . . . . . . . . . 6 1 2 2 Alerts 2 | . . . . . . . . . . . . . 2 . Weapon Failures 17 | . . . . . . . . . . . 1 2 7 7 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 364 | . 10 . 15 40 13 . . . 42 . 41 62 108 33 Projectiles 113 | . . . 15 3 . . . . . . 41 33 21 . Explosions 133 | . 10 . . 37 13 . . . . . . 29 11 33 Melee 118 | . . . . . . . . . 42 . . . 76 . Knockbacks 28 | . . . 10 6 . 1 . . 1 . 10 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 27 | . . . 10 5 . 1 . . 1 . 10 . . . Secondary 1 | . . . . 1 . . . . . . . . . . Self-Inflicted Damage 875 | . 10 . . . . . . . . . . . . 865 Shots 32 | . 1 . . . . . . . . . . . . 31 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 608 | 1 216 137 318 76 8 . . . 218 42 223 273 389 608 Average Temperature 67 | 1 49 71 63 21 4 . . . 30 31 49 76 106 98 Received Heat Transfer 2772 | . 204 9 240 257 46 18 . 21 414 . 438 45 585 495 Effects 11 | . 3 . 1 . . . . . 1 . . . . 6 Shutdowns 1 | . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 . . . . . Interference 6 | . 3 . 1 . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 6 | . . . 1 . . . . . . . 2 . 3 . Combat Hostiles 4 | . . . . . . . . . . . 1 . 3 . Parts Melted 20 | . . 1 9 1 1 . . . . . 3 1 4 . Heat Transferred 10496 | . . . 1591 1591 222 . . . 518 . 2627 777 1923 1247 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Maximum Alert Level 5 | . . . . 1 3 2 . . 4 3 5 4 5 5 Low Security (%) 40 | 100 100 100 100 39 11 53 . 100 10 . . . . . Level 1 12 | . . . . 60 15 23 . . 14 . . . . . Level 2 10 | . . . . . 32 22 . . 19 20 15 . . . Level 3 10 | . . . . . 40 . . . 26 79 34 . 8 . Level 4 11 | . . . . . . . . . 29 . 14 100 24 34 Level 5 13 | . . . . . . . . . . . 35 . 66 53 High Security . | . . . . . . . . . . . . . . 12 Max Security . | . . . . . . . . . . . . . . . Peak Influence 3542 | 10 158 55 125 374 1091 615 . 38 1481 777 2473 1396 2632 3542 Initial 1381 | . . 55 . 47 146 490 . . 19 777 480 1297 932 1381 Average 680 | 2 53 2 43 216 603 242 . 7 766 731 1324 1299 1777 2227 Influence Increases 12301 | 45 547 7 470 958 955 370 . 44 1592 40 2083 395 1890 2905 Destroy 0b10 Robot/C 5540 | . 260 . 260 600 480 60 . 20 840 . 820 200 820 1180 Destroy 0b10 Robot/NC 800 | 45 40 . 40 85 . 20 . 5 50 30 20 65 40 360 Destroy Leader 748 | . 64 . 76 186 10 . . 10 30 . 50 46 60 216 Allied During Kill 552 | . . . . . 55 19 . 9 75 1 12 . 79 302 Successful Hack 224 | . 61 7 15 9 . 28 . . 21 8 14 33 28 . Select Force Hacks 330 | . 60 . 30 . . 240 . . . . . . . . Disable Machine 435 | . 15 . 15 30 15 . . . 30 . 90 . 90 150 Anti-Garrison Action 2350 | . . . . . 350 . . . 500 . 900 . 600 . Destroy Structure 977 | . 32 . 4 18 45 3 . . 1 1 42 36 113 682 Partial Spotted 15 | . . . . . . . . . . . . . . 15 Lose Combat Pursuer 330 | . 15 . 30 30 . . . . 45 . 135 15 60 . Influence Decreases 8773 | 45 403 151 357 845 90 1391 70 16 139 834 297 1536 590 2009 Entered New Map 4653 | . . 89 . 66 80 601 70 . 9 704 207 1176 400 1251 Time Decay 3070 | 45 383 62 337 589 . 770 . 16 . 130 . 310 . 428 Lost Part 690 | . 20 . 20 40 10 10 . . 70 . 30 50 150 290 Lost Ally 210 | . . . . . . 10 . . 60 . 60 . 40 40 Purge Threat 150 | . . . . 150 . . . . . . . . . . Squads Dispatched 42 | . 4 . 2 6 . . . 2 . 2 . 9 . 17 Investigation 10 | . 4 . 2 . . . . 1 . 1 . 1 . 1 Extermination 3 | . . . . . . . . . . . . 2 . 1 Reinforcement 13 | . . . . 3 . . . . . . . 5 . 5 Assault 10 | . . . . . . . . . . . . . . 10 Garrison 6 | . . . . 3 . . . 1 . 1 . 1 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . 1 . . . . . . . 3 . 2 Haulers Reinforced 4 | . . . . . . . . . . . . 2 . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Distress Signals 5 | . . . 1 2 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 326 | . 25 2 16 36 22 2 . 1 45 2 48 13 42 72 Peak Tracking Total 9 | . 3 1 3 5 4 1 . 1 4 2 5 4 6 9 Tactical Retreats 17 | . 1 . 1 2 . . . . 3 . 7 1 2 . Traps | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Traps Triggered 23 | . 2 . . 4 1 . . . 4 . 4 . 4 4 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 20 | . . . . 20 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 2 | . . . . 2 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Machines Disabled 59 | . 2 . 1 2 8 . . . 8 . 14 . 14 10 Max in Single Turn 2 | . 1 . 1 1 1 . . . 1 . 1 . 1 2 Garrison Relay 21 | . . . . . 5 . . . 5 . 6 . 5 . Phase Generator 4 | . . . . . 1 . . . 1 . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 9 | . . . . . 2 . . . 1 . 3 . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Machines Accessed 58 | . 10 2 4 9 3 14 1 1 2 2 1 4 3 2 Terminals 36 | . 7 2 3 6 3 6 . . 2 1 1 1 3 1 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations 3 | . 1 . . 2 . . . . . . . . . . Recycling Units 11 | . 2 . . . . 8 . . . . . 1 . . Scanalyzers 2 | . . . 1 . . . . . . . . 1 . . Garrison Access 4 | . . . . 1 . . . 1 . 1 . 1 . . Total Hacks 180 | . 35 5 15 32 3 48 4 4 4 4 1 15 7 3 Successful 84 | . 17 2 5 12 2 24 4 1 2 2 1 10 2 . Failed 95 | . 18 3 10 20 1 23 . 3 2 2 . 5 5 3 Catastrophic 10 | . . 1 2 . . 3 . . . . . 1 1 2 Database Lockouts 1 | . . . . . . 1 . . . . . . . . Manual 65 | . 21 5 8 10 . 17 . 2 . 1 . 1 . . Terminals 107 | . 27 5 13 18 3 22 . . 4 1 1 4 7 2 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations 12 | . 3 . . 9 . . . . . . . . . . Recycling Units 32 | . 5 . . . . 26 . . . . . 1 . . Scanalyzers 8 | . . . 2 . . . . . . . . 6 . . Garrison Access 16 | . . . . 5 . . . 4 . 3 . 4 . . Terminal Hacks 33 | . 5 2 1 4 2 7 4 . 2 . 1 3 2 . Record 4 | . . . . . . . 4 . . . . . . . Part Schematic 7 | . . 2 . . . 4 . . . . . 1 . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . Prototype ID Bank 6 | . 2 . 1 1 . 2 . . . . . . . . Open Door 4 | . . . . 2 1 . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . . . 1 . . . 1 . Terminal Index 1 | . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . . . . . . . . Garrison Registry 3 | . . . . . 1 . . . . . 1 . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . 6 . . . . . . . . . . Scan Component 5 | . 1 . . 4 . . . . . . . . . . Repair 3 | . 1 . . 2 . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . . . . 9 . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . Retrieve Components 9 | . 1 . . . . 8 . . . . . . . . Scanalyzer 7 | . . . 1 . . . . . . . . 6 . . Insert Component 3 | . . . 1 . . . . . . . . 2 . . Analyze 4 | . . . . . . . . . . . . 4 . . Garrison Access Hacks 4 | . . . . 1 . . . 1 . 1 . 1 . . Unlock Access 4 | . . . . 1 . . . 1 . 1 . 1 . . Unauthorized Hacks 22 | . 9 . 3 1 . 8 . . . 1 . . . . Terminals 9 | . 7 . 2 . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . Skim 6 | . 5 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . . 8 . . . . . . . . Tunnel 10 | . 2 . . . . 8 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . . Broadcast 1 | . . . . 1 . . . . . . . . . . Reprogram 1 | . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 47 | . 9 2 4 7 1 10 . 1 1 2 1 4 3 2 Full Trace Events 5 | . . . 1 . . . . 1 . . . 1 2 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 2 1 . . 4 . . . . . 3 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . 2 . . . . . . . . . . Time 99 | . 16 . . 83 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 13 | . 9 . . . . 4 . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . 4 6 . . . . . . 1 Non-combat 3 | . . . . . . 2 . . . . . . . 1 Combat 8 | . . . . . . 2 6 . . . . . . . Robot Hacks Applied 11 | . . . . . . 4 6 . . . . . . 1 parse_system 10 | . . . . . . 4 6 . . . . . . . find_chute 1 | . . . . . . . . . . . . . . 1 Relay Couplers Released 90 | . . . . . 22 . . . 21 . 24 . 23 . Machine Destruction 90 | . . . . . 22 . . . 21 . 24 . 23 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 3 . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Total Allies 14 | . . 3 . . 3 . . . 2 2 . . 4 . Largest Group 3 | . . 3 1 . 3 3 3 3 3 3 3 . 2 2 Highest-Rated Group 218 | . . 40 16 . 82 82 82 82 89 104 104 . 218 218 Highest-Rated Ally 119 | . . 16 16 . 31 31 31 31 51 46 46 . 119 119 Initial Warlord ECA Mod 158 | . . . . . . 9 9 6 6 16 16 29 29 38 Total Orders 21 | . . . . . . 21 . . . . . . . . STAY 7 | . . . . . . 7 . . . . . . . . ROAM 6 | . . . . . . 6 . . . . . . . . FOLLOW 3 | . . . . . . 3 . . . . . . . . EXPLORE 2 | . . . . . . 2 . . . . . . . . RETURN 3 | . . . . . . 3 . . . . . . . . Ally Attacks 149 | . . 4 4 . 12 5 . 7 44 3 24 . 7 39 Total Damage 4514 | . . 31 63 . 168 120 . 85 1026 11 388 . 218 2404 Kills 36 | . . . . . 3 1 . . 9 1 2 . . 20 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Active Infowar (turns) 4621 | 49 1712 . . . . . . . . . . 608 1883 369 Optics 2860 | . . . . . . . . . . . . 608 1883 369 Seismic 1761 | 49 1712 . . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . Drone Launches 3 | . . . . . . 3 . . . . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Turns Passed 22488 | 243 2208 1243 1022 1853 1039 4609 1857 96 1862 277 2404 692 1883 1200 Spaces Moved 10457 | 180 1171 825 516 856 554 821 1253 55 936 167 1259 357 956 551 Core 10 | 10 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 10447 | 170 1171 825 516 856 554 821 1253 55 936 167 1259 357 956 551 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 140 140 140 135 135 145 130 123 123 123 131 123 116 Average Speed 137 | 78 113 140 150 150 141 139 145 130 141 127 139 141 136 137 Slowest Speed 260 | 80 140 200 155 230 230 145 145 145 150 145 160 245 260 205 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 97 98 43 96 82 99 59 2 98 4 84 14 94 13 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 13 | . 3 2 . . . 8 . . . . . . . . Known Exits Taken 6 | . 1 1 . 1 . . . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 . . 1 . . 1 1 . . . . . . . Scrap Searched 8 | . . 1 . . . . 7 . . . . . . . Spaces Dug 114 | . 18 . . 2 11 . . . . . 2 1 39 41 Terrain Destroyed 612 | . 32 . 2 11 43 2 . . 1 . 49 39 71 362 Melee . | . . . . . . . . . . . . . . . Projectile 287 | . 14 . 2 6 . 2 . . 1 . 49 23 19 171 AOE 325 | . 18 . . 5 43 . . . . . . 16 52 191 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Total 16886 | 227 1906 899 658 1263 678 4256 1293 72 1255 217 1624 474 1281 783 Wait 4568 | . 605 50 55 222 26 3409 16 . 44 10 55 12 43 21 Move 10445 | 179 1170 824 515 855 553 820 1252 55 935 166 1258 357 955 551 Hop . | . . . . . . . . . . . . . . . Pick Up 240 | 10 30 9 16 26 1 4 7 4 35 6 22 12 19 39 Fast Attach 70 | 7 1 1 2 1 . . 2 . 6 1 14 3 15 17 Attach 79 | . 2 4 4 5 1 1 . 7 8 . 6 5 15 21 Detach 6 | . . . . . . . . 1 . . 1 . 4 . Swap 220 | 2 18 1 6 11 16 3 1 2 26 10 38 19 40 27 Drop 226 | 3 16 3 15 22 1 3 9 . 39 12 37 12 26 28 Fire 757 | 26 64 7 45 71 43 12 . 3 93 12 151 54 98 78 Melee 69 | . . . . . 2 4 6 . 28 . 3 . 25 1 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 101 | . . . . 30 8 . . . 32 . 16 . 15 . Rewire 12 | . . . . . 9 . . . . . 2 . 1 . Trap 20 | . . . . 20 . . . . . . . . . . Miscellaneous 73 | . . . . . 18 . . . 9 . 21 . 25 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 15) 244 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 12) 532 | -10/Materials | Discovered new exit (range 8) 696 | -10/Materials | Discovered new exit (range 16) 737 | -10/Materials | Build established: Scavenger-Mutant 865 | -10/Materials | Identified exit to Materials 865 | -10/Materials | Identified exit to Subcaves 941 | -10/Materials | Learned location of Mines (-10) 1007 | -10/Materials | Learned Recycling recycling unit intel 1109 | -10/Materials | Learned location of 3 exits from Materials 1194 | -10/Materials | Loaded intel: 6 trap records 1253 | -10/Materials | Loaded intel: 8 terminal locations 2024 | -10/Materials | Identified exit to Mines 2255 | -10/Materials | Build established: Mutant 2319 | -10/Materials | Repaired Hvy. EM Pulse Gun 2452 | -10/Materials | Entered Mines 2535 | -10/Mines | Learned Materials security intel 2588 | -10/Mines | Discovered exit to Materials (range 3) 2649 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2677 | -10/Mines | Learned location of Storage (-9) 2730 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2822 | -10/Mines | Destroyed YI-UF0 2851 | -10/Mines | Lost 5 parts (1p1n1u2w) 2873 | -10/Mines | Discovered exit to Subcaves (range 6) 2936 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2961 | -10/Mines | Discovered exit to Materials (range 8) 3098 | -10/Mines | Build established: Scavenger-Mutant 3131 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3303 | -10/Mines | Found a hidden stash of uninstalled traps 3695 | -10/Mines | Entered Materials 3695 | -9/Materials | Accompanied by 1 ally 3695 | -9/Materials | Evolved 2 slots: Weapon x2 3696 | -9/Materials | Identified exit to Materials 3696 | -9/Materials | Identified exit to Mines 3984 | -9/Materials | Discovered exit to Materials (range 11) 4007 | -9/Materials | Build established: Scavenger-Gunner 4676 | -9/Materials | Build established: Gunner 4696 | -9/Materials | Discovered new exit (range 5) 4717 | -9/Materials | Entered Storage 5185 | -9/Storage | Garrison activated, responded to threat 5268 | -9/Storage | Identified exit to Garrison 5447 | -9/Storage | Core integrity fell below 50% 5522 | -9/Storage | Discovered exit to Materials (range 16) 5620 | -9/Storage | Repaired Adv. Beam Cannon 5653 | -9/Storage | Repaired Imp. Light Cannon 6570 | -9/Storage | Entered Garrison 6651 | -9/Garrison | Triggered checkpoint 6690 | -9/Garrison | Garrison Relay disabled 6701 | -9/Garrison | Discovered new exit (range 59) 6701 | -9/Garrison | Discovered new exit (range 82) 6701 | -9/Garrison | Discovered new exit (range 50) 6779 | -9/Garrison | Triggered checkpoint 6960 | -9/Garrison | Phase Generator disabled 7090 | -9/Garrison | Garrison Relay disabled 7142 | -9/Garrison | Triggered checkpoint 7188 | -9/Garrison | Triggered checkpoint 7228 | -9/Garrison | Triggered checkpoint 7331 | -9/Garrison | Garrison Relay disabled 7504 | -9/Garrison | Garrison Relay disabled 7522 | -9/Garrison | Triggered checkpoint 7568 | -9/Garrison | Garrison Relay disabled 7609 | -9/Garrison | Entered Recycling 7609 | -9/Recycling | Accompanied by 3 allies 7610 | -9/Recycling | Loaded intel: 8 recycling unit locations 7731 | -9/Recycling | Discovered new exit (range 15) 8642 | -9/Recycling | Scanned before Scraplab entrance 8667 | -9/Recycling | Entered Scraplab 8682 | -9/Recycling | Discovered new exit (range 2) 12218 | -9/Recycling | Entered Scraptown 12218 | -9/Scraptown | Accompanied by 3 allies 12278 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12358 | -9/Scraptown | Visited Cyclists 12391 | -9/Scraptown | Visited Bundlers 12511 | -9/Scraptown | Visited SPCMW 12580 | -9/Scraptown | Visited Awakened 12610 | -9/Scraptown | Visited Fellowship of the Rings 12655 | -9/Scraptown | Visited Symbiants 13028 | -9/Scraptown | Discovered new exit (range 13) 13264 | -9/Scraptown | Visited Spacefarers 13661 | -9/Scraptown | Visited UFD Registry 14075 | -9/Scraptown | Entered Factory 14075 | -6/Factory | Accompanied by 3 allies 14075 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 14136 | -6/Factory | Garrison activated, responded to threat 14171 | -6/Factory | Identified exit to Garrison 14171 | -6/Factory | Entered Garrison 14171 | -6/Garrison | Accompanied by 3 allies 14235 | -6/Garrison | Phase Generator disabled 14255 | -6/Garrison | Triggered checkpoint 14339 | -6/Garrison | Garrison Relay disabled 14380 | -6/Garrison | Build established: Scavenger-Executioner 14873 | -6/Garrison | Triggered checkpoint 14919 | -6/Garrison | Triggered checkpoint 14996 | -6/Garrison | Triggered checkpoint 15046 | -6/Garrison | Garrison Relay disabled 15067 | -6/Garrison | Rescued a captive Derelict 15068 | -6/Garrison | Rescued a captive Derelict 15124 | -6/Garrison | Discovered new exit (range 12) 15311 | -6/Garrison | Triggered checkpoint 15470 | -6/Garrison | Discovered new exit (range 10) 15600 | -6/Garrison | Garrison Relay disabled 15719 | -6/Garrison | Triggered checkpoint 15768 | -6/Garrison | Discovered new exit (range 15) 15779 | -6/Garrison | Triggered checkpoint 15832 | -6/Garrison | Garrison Relay disabled 15867 | -6/Garrison | Garrison Relay disabled 16033 | -6/Garrison | Entered Factory 16033 | -6/Factory | Accompanied by 1 ally 16069 | -6/Factory | Identified exit to Garrison 16291 | -6/Factory | Garrison activated, responded to threat 16310 | -6/Factory | Entered Garrison 16310 | -6/Garrison | Accompanied by 3 allies 16394 | -6/Garrison | Triggered checkpoint 16464 | -6/Garrison | Garrison Relay disabled 16538 | -6/Garrison | Triggered checkpoint 16692 | -6/Garrison | Phase Generator disabled 16758 | -6/Garrison | Garrison Relay disabled 16834 | -6/Garrison | Triggered checkpoint 16924 | -6/Garrison | Heavy support dispatched to Factory 16991 | -6/Garrison | Spotted B-75 Beast 17132 | -6/Garrison | Discovered new exit (range 12) 17140 | -6/Garrison | Discovered new exit (range 61) 17140 | -6/Garrison | Discovered new exit (range 72) 17140 | -6/Garrison | Discovered new exit (range 16) 17259 | -6/Garrison | H-XX Assembler disabled 17549 | -6/Garrison | Triggered checkpoint 17607 | -6/Garrison | Garrison Relay disabled 17795 | -6/Garrison | Triggered checkpoint 17892 | -6/Garrison | Destroyed 7 combat bots 17894 | -6/Garrison | Triggered checkpoint 17963 | -6/Garrison | Garrison Relay disabled 18297 | -6/Garrison | Triggered checkpoint 18406 | -6/Garrison | Triggered checkpoint 18494 | -6/Garrison | Garrison Relay disabled 18508 | -6/Garrison | Garrison Relay disabled 18714 | -6/Garrison | Entered Factory 18990 | -6/Factory | Spotted B-75 Beast 19184 | -6/Factory | Lost 4 parts (1p2n1w) 19360 | -6/Factory | Garrison activated, responded to threat 19406 | -6/Factory | Identified exit to Garrison 19406 | -6/Factory | Entered Garrison 19460 | -6/Garrison | Core integrity fell below 50% 19499 | -6/Garrison | Lost 4 parts (1p1u2w) 19551 | -6/Garrison | Triggered checkpoint 19571 | -6/Garrison | Garrison Relay disabled 19648 | -6/Garrison | Garrison Relay disabled 19826 | -6/Garrison | Triggered checkpoint 19995 | -6/Garrison | Triggered checkpoint 20062 | -6/Garrison | Destroyed 10 combat bots 20068 | -6/Garrison | System corruption reached 10% 20219 | -6/Garrison | Triggered checkpoint 20287 | -6/Garrison | Lost 3 parts (1u2w) 20354 | -6/Garrison | Garrison Relay disabled 20439 | -6/Garrison | Rescued a captive Derelict 20451 | -6/Garrison | Rescued a captive Derelict 20490 | -6/Garrison | Discovered new exit (range 11) 20640 | -6/Garrison | Phase Generator disabled 20640 | -6/Garrison | Discovered new exit (range 16) 20663 | -6/Garrison | Spotted Executioner 20701 | -6/Garrison | Destroyed Executioner 20713 | -6/Garrison | Found Prototype Device 20713 | -6/Garrison | Identified Adv. Kinecellerator 20721 | -6/Garrison | Found Prototype Processor 20721 | -6/Garrison | Identified Exp. Targeting Computer 20724 | -6/Garrison | Found Prototype Processor 20724 | -6/Garrison | Identified Exp. Core Analyzer 20759 | -6/Garrison | Rewired Executioner 20777 | -6/Garrison | Rewired Striker 20797 | -6/Garrison | Found Exp. Core Analyzer 20821 | -6/Garrison | Discovered new exit (range 38) 20821 | -6/Garrison | Discovered new exit (range 16) 20821 | -6/Garrison | Discovered new exit (range 44) 20826 | -6/Garrison | Triggered checkpoint 20850 | -6/Garrison | Garrison Relay disabled 21167 | -6/Garrison | Triggered checkpoint 21204 | -6/Garrison | Garrison Relay disabled 21289 | -6/Garrison | Entered Factory 21289 | -5/Factory | Accompanied by 2 allies 21289 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21424 | -5/Factory | Discovered new exit (range 19) 21589 | -5/Factory | First assault squad dispatched 21928 | -5/Factory | Found Prototype Launcher 21928 | -5/Factory | Identified Scatter Rocket Array 21937 | -5/Factory | Found Scatter Rocket Array 22101 | -5/Factory | Destroyed 7 combat bots 22132 | -5/Factory | System corruption reached 10% 22179 | -5/Factory | Destroyed 14 combat bots 22185 | -5/Factory | Lost 18 parts (1p3n3u11w) 22189 | -5/Factory | Found Exp. Core Analyzer 22198 | -5/Factory | Found Adv. Kinecellerator 22204 | -5/Factory | Core integrity fell below 50% 22242 | -5/Factory | Found Exp. Core Analyzer 22338 | -5/Factory | High security lockdown imminent 22375 | -5/Factory | Destroyed 9 combat bots 22375 | -5/Factory | Lost 6 parts (1p2n1u2w) 22418 | -5/Factory | High security lockdown engaged 22483 | -5/Factory | Core integrity fell below 20% 22490 | -5/Factory | Core destroyed Last Messages --------------- 22478_ G-50 Soldier destroyed. 22478_ Switching to secondary target: G-50 Soldier. 22478_ Slug penetrates G-50 Soldier. 22479_ Power failure, Particle Reactor shutdown. 22480_ KE Penetrator destroyed. 22482_ Imp. Quantum Reactor destroyed. 22482_ Slug penetrates G-50 Soldier. 22482_ Slug penetrates Wall. 22482_ Slug penetrates G-50 Soldier. 22482_ Slug penetrates Wall. 22482_ Slug penetrates G-50 Soldier. 22483_ Overheating: Core damaged (-180). 22486_ Destroyed Lgt. Angular Momentum Engine. 22486_ Slug penetrates G-50 Soldier. 22486_ G-50 Soldier suffers critical hit (Destroy). 22486_ Destroyed Carbon-fiber Leg. 22487_ Overheating: Huge Storage Unit damaged (-68). 22488_ Overheating: System interference. 22488_ KE Penetrator temporarily disabled. 22490_ Overheating: Core damaged (-190). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????^ | | ????????????????????????? ???????????????????????? | | ??????????????????????? ? ???????????????????????? | | ??????????????????###??+#;##?????????????????????? | | ????????????????? #?????????????????????? | | ???????????????? ##????????????????????? | | ???????????????? # ????????????????????? | | ????????????????? ;#????????????????????? | | ????????????????? ;?????????????????????? | | ????????????????? [ ;?????????????????????? | | ?? ???????????# """ """%=#?????????????????????? | | ?? ???????????# """ """=g#?????????????????????? | | ?? ???????????# """ " [!#?????????????????????? | | ?? ???????????# "" " %[#?????????????????????? | | ########??????# "" =*[@[##????????????????????? | | = #??????# !==*!!;#????????????????????? | | #??????#########;#####????????????????????? | | #????????????###*#????????????????????????? | | "" " = #????????????# # #????????????????????????? | | "" " ##???????????##"!#????????????????????????? | | "" " ##??????????? ##=#????????????????????????? | | "" " #?????#?????? ?#=#????????????????????????? | | % #???# #?#??"" ?#!#?? ?????????????????????? | | ##+############# """ ?#=#? ??????????????????????? | | ##!#=* # """ ##=# ???????????????????????? | | ##!#!! S""" # ##*##???????????????????????? | | ##%#= """ # ##=#????????????????????????? | | ##|+!! # ##%#????????????????????????? | | ##=#! # ##!#????????????????????????? | | ##!#!| = # ##*#????????????????????????? | | !#!#%==! * = = ##!#????????????????????????? | | =#!###### * # ##!#?#??????????????????????? | | ##%#### #########+## #!# ##?????????????????????? | | ##!! % * # ?????????????????? | | " %!% = ######## ##?????????????????????? | | =# = #=! # * ## ???????????????? | | =#![ = # " % / ???????????????? | | #%="" ""! # ???????????????? | | # """ # "" ! #? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 65 Energy Generation 47 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 25 Resistance: EM 25 Weapon Cycling 20 Evasion (%) 44 Targeting Accuracy 12 Core Analysis 8 Kinecelleration 50 Authchip Count 5 Item Schematics ----------------- Assault Rifle | -10/Mines | Hacked Wheel | -10/Mines | Hacked Datajack | -9/Materials | Extracted Arm. Wheel | -9/Recycling | Hacked Trap Extractor | -9/Recycling | Hacked Adv. Targeting Computer | -9/Recycling | Hacked Hvy. Rocket Launcher | -9/Recycling | Hacked CPS Tube | -6/Factory | Scanalyzed Railgun | -6/Factory | Scanalyzed Weapon Mount | -6/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Hvy. EM Pulse Gun | 2% | -10/Materials Adv. Beam Cannon | 10% | -9/Storage Imp. Light Cannon | 5% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystSupercompositeWings Manual? 0 Play Time 02:37:41 Cumulative 1232.4 hours Start 2025.08.10 @ 19:40:23 End 2025.08.10 @ 22:40:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 590 Rogue 590 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 91 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 8c9d0fdc-df4c-4f73-bc06-e084f70f3106