Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.13 @ 23:14:05 Player: cleoBot Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (1245) 1245 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2920 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 160/400 Matter 129/450 Energy 120/150 System Corruption 1% Temperature Cool (0) Movement Flying (600) Ox7 Location -9/Mines Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (2) --- Flight Unit > --- UTILITY (3) ------ Large Storage Unit Large Matter Pod > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Wheel Small Battery (100) High-capacity Matter Pod (57) ECM Suite Weapon Shielding Beam Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Small Battery High-capacity Matter Pod ECM Suite Weapon Shielding Weapon Shielding Small Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 60 | 7 18 13 14 8 Power 11 | 1 1 3 4 2 Engine 11 | 1 1 3 4 2 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 8 2 2 2 Treads 6 | 2 4 . . . Leg 9 | . 4 2 2 1 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 14 | 1 5 3 5 . Device 2 | . . . 2 . Storage 5 | 1 1 1 2 . Processor . | . . . . . Hackware . | . . . . . Protection 7 | . 4 2 1 . Artifact . | . . . . . Weapon 19 | 3 4 5 3 4 Energy Gun 9 | 3 1 2 1 2 Energy Cannon . | . . . . . Ballistic Gun 4 | . 2 1 . 1 Ballistic Cannon 4 | . 1 2 . 1 Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . 3 3 9 6 Power 7 | . 1 2 3 1 Propulsion 4 | . 1 . 2 1 Utility 4 | . . 1 2 1 Weapon 6 | . 1 . 2 3 Highest Loss Streak 5 | . 2 2 4 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 85 99 94 67 Engine 14 | . 13 13 19 10 Treads 11 | . 17 12 . . Leg 13 | . 9 15 21 7 Storage 15 | . 14 14 16 22 Protection 10 | . 10 13 10 4 Energy Gun 5 | . 7 4 2 4 Ballistic Gun 8 | . 8 13 2 5 Ballistic Cannon 6 | . 4 10 5 5 Launcher 2 | . . . 10 4 Peak Build Rating 11 | 6 8 8 11 8 Average Rating 6 | 5 6 7 8 6 On Entrance 5 | . 6 8 8 7 Naked Turns . | . . . . . Heaviest Build 36 | 14 31 34 36 31 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 7 | . 2 1 2 7 Average Overweight (x) . | . . . 1 3 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 12 | 5 11 12 10 9 Average Carried 5 | . 3 7 7 7 Final Capacity 15 | 8 15 15 15 15 Final Carried 11 | 1 11 11 9 8 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1757 | 270 262 543 502 180 Remotely . | . . . . . Salvage Created 1732 | 195 395 360 635 147 Parts 120 | 13 28 19 46 14 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 5 | . 3 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 43 | . 11 5 20 7 Guns 17 | . 10 2 1 4 Cannons 9 | . . 3 5 1 AOE 17 | . 1 . 14 2 Classes Destroyed 11 | 3 4 1 3 . Worker 9 | 2 1 3 1 2 Builder 2 | . 1 . . 1 Tunneler 6 | 3 . 3 . . Hauler 2 | . 1 . 1 . Recycler 5 | 1 . 2 2 . Watcher 2 | . . . 2 . Swarmer 18 | . 6 . 6 6 Grunt 19 | . 5 4 9 1 Brawler 1 | . . . 1 . Sentry 4 | . . . 4 . Assembled 1 | . . 1 . . Best Kill Streak 5 | 4 4 3 5 4 Combat Bots Only 4 | . 3 1 4 3 Max Kills in Single Turn 3 | 1 1 2 3 2 Gunslinging . | . . . . . Exploded 2 | . 1 . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 312 | . 105 73 77 57 Missed 88 | . 36 15 19 18 Damage Taken 2742 | . 749 715 882 396 Core 442 | . 104 98 103 137 Absorbed by Shields . | . . . . . Redirected to Shielding 53 | . . 3 44 6 Core Remaining (%) 59 | 100 . 19 . . Volleys Fired 234 | 11 73 80 42 28 Largest 2 | 2 2 2 2 2 Hottest 85 | 80 80 85 75 75 Shots Fired 413 | 22 111 157 80 43 Gun 264 | 22 110 84 20 28 Cannon 112 | . 1 73 24 14 Launcher 37 | . . . 36 1 Special . | . . . . . Kinetic 291 | . 77 142 36 36 Thermal 29 | . . 15 8 6 Explosive 37 | . . . 36 1 Electromagnetic 56 | 22 34 . . . Robot Hit Streak 15 | 5 15 5 7 6 Robot Miss Streak 5 | 3 5 5 5 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 174 | 11 65 37 38 23 Core Hits 122 | 7 30 17 55 13 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 5 | . . 3 2 . Destroy 1 | . . 1 . . Blast 4 | . . 2 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3215 | 191 654 567 1465 338 Guns 1242 | 155 592 267 108 120 Cannons 697 | . . 300 260 137 Explosions 1248 | 36 47 . 1089 76 Melee . | . . . . . Ramming 28 | . 15 . 8 5 Kinetic 1435 | . 362 491 348 234 Thermal 202 | 36 47 76 20 23 Explosive 1112 | . . . 1036 76 Electromagnetic 438 | 155 230 . 53 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . 4 7 . 3 Message Errors 3 | . . 2 . 1 Matter Fused 6 | . 2 2 . 2 Energy Discharges 1 | . . 1 . . Parts Rejected 1 | . 1 . . . Data Loss (minor) 2 | . 1 1 . . Data Loss (major) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 32 | . . . 11 21 Projectiles . | . . . . . Explosions 32 | . . . 11 21 Melee . | . . . . . Knockbacks 8 | . . 2 2 4 Impact . | . . . . . Kinetic 8 | . . 2 2 4 Secondary . | . . . . . Self-Inflicted Damage 198 | . 7 . 113 78 Shots 8 | . 1 . 5 2 Rammed 1 | . 1 . . . Targets Rammed 9 | . 2 . 4 3 Kicked 8 | . 1 . 4 3 Crushed . | . . . . . Highest Temperature 321 | 36 156 321 42 16 Average Temperature 46 | 18 32 72 12 8 Received Heat Transfer 972 | . 339 327 282 24 Effects 2 | . . 2 . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | 1 . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 372 | . 50 222 50 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | 1 1 . 1 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 586 | 30 266 55 586 356 Initial 220 | . 19 5 11 220 Average 95 | 14 54 21 235 262 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 78 | 100 92 100 42 7 Level 1 18 | . 7 . 38 92 Level 2 3 | . . . 18 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . 3 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 5 | . 2 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 33 6 36 10 Peak Tracking Total 6 | . 4 2 6 4 Tactical Retreats 4 | . . . 2 2 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 4 | . 3 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 5 | . 2 . 2 1 Max in Single Turn 2 | . 1 . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4669 | 168 1961 1283 795 462 Spaces Moved 2095 | 94 995 566 337 103 Core 27 | 27 . . . . Treads 961 | 67 666 228 . . Legs 1085 | . 329 338 337 81 Wheels . | . . . . . Hover . | . . . . . Flight 22 | . . . . 22 Fastest Speed 50 | 50 160 160 190 190 Average Speed 185 | 128 173 179 190 361 Slowest Speed 600 | 160 260 240 260 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 6 90 69 42 20 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 188 | 8 . . 159 21 Melee . | . . . . . Projectile . | . . . . . AOE 188 | 8 . . 159 21 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2480 | 118 1132 675 406 149 Wait 7 | . 7 . . . Move 2091 | 93 994 565 336 103 Hop . | . . . . . Pick Up 59 | 6 29 10 8 6 Fast Attach 2 | 2 . . . . Attach 42 | 4 15 6 10 7 Detach . | . . . . . Swap 16 | 1 3 7 4 1 Drop 20 | 1 9 7 2 1 Fire 234 | 11 73 80 42 28 Melee . | . . . . . Ram . | . . . . . Kick 8 | . 1 . 4 3 Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 13) 1364 | -10/Materials | Discovered new exit (range 14) 1562 | -10/Materials | Discovered new exit (range 16) 2130 | -10/Materials | Entered Mines 2195 | -10/Mines | Core integrity fell below 50% 2267 | -10/Mines | Discovered new exit (range 9) 2380 | -10/Mines | Excavation squad dispatched 2380 | -10/Mines | A large section of the Mines collapsed 2826 | -10/Mines | Discovered new exit (range 15) 3093 | -10/Mines | Found a hidden stash of uninstalled traps 3341 | -10/Mines | Core integrity fell below 20% 3413 | -10/Mines | Entered Materials 3413 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 3646 | -9/Materials | Lost 4 parts (1p1n1u1w) 3727 | -9/Materials | Build established: Scavenger-Mutant 3751 | -9/Materials | Discovered new exit (range 14) 3952 | -9/Materials | Discovered new exit (range 13) 4054 | -9/Materials | Discovered new exit (range 7) 4208 | -9/Materials | Entered Mines 4449 | -9/Mines | Lost 5 parts (1p1n1u2w) 4456 | -9/Mines | Build established: Mutant 4619 | -9/Mines | Core integrity fell below 50% 4670 | -9/Mines | Self-destructed Last Messages --------------- 04568_ K-01 Serf collects debris. 04573_ Acquired Wheel. 04577_ K-01 Serf collects debris. 04578_ R-06 Scavenger collects Sml. Laser. 04581_ K-01 Serf collects debris. 04586_ Acquired 32 matter. 04593_ R-06 Scavenger collects Aluminum Leg. 04595_ K-01 Serf destroyed. 04596_ R-06 Scavenger collects Wheel. 04598_ Acquired 28 matter. 04603_ System corrupted: Matter fused (-5). 04614_ Lgt. Cannon destroyed. 04616_ Acquired 2 matter. 04625_ S-10 Pest destroyed. 04627_ Acquired 13 matter. 04628_ R-06 Scavenger collects Wheel. 04643_ S-10 Pest destroyed. 04650_ Acquired 10 matter. 04660_ Acquired Lgt. Assault Rifle. 04668_ Acquired Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ?????????????????? ???????? | | ?????????????????????? ####???????????? ???????? | | ??????????????????????? #?????????? ????????? | | ??????????????????????? ????????? ?????????? | | ????????????????????????? #????### ??????????? | | ?????????????????????????? #### ????????????? | | ??????????????????????????? ?????????????? | | ????????????????????????????# #??????????????? | | ?????????????????????????????# #???????????????? | | ????????????????????????###### ##???????###????? | | ????????????????????????# #####??# ##???? | | ????????????????????????# #### ### #???? | | ????????????????????????#k#??## #???? | | ???????????########?????# #???### #???? | | ???????????# #?????# #?????## ##???? | | ???????????# #######@####???# ##???? | | ???????????# u = #???# #???? | | ???????????# # ######## #???# ##??? | | ???????????# # #???####=###?## #??? | | ???????????######## #??##### ###??### #??? | | ??????????????????# #??#" %* ##????### #??? | | ??????????????????# ##### % ####????## #??? | | ??????????????????# ########## ##??? | | ??????????????????######" % ### ##???? | | ???????????????????????#" ## #### #?# ###????? | | ???????????????????????## ## #??# #?# #??????? | | ????????????????????????######## #??# ### #??????? | | ?????????????????????????####### #??# | #??????? | | ???????????????????????????????# #??#######??????? | | ???????????????????????????????# #???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ??????????????? | | ???????????????????????????????####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 500 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Oops Challenges ------------ None Game ------ Seed AluminumZhirovNanoactuators Manual? 0 Play Time 00:44:03 Cumulative 4.6 hours Start 2024.08.08 @ 15:10:44 End 2025.01.13 @ 23:14:05 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb2728cd-b685-4a7a-9ef0-7899aa34b902