Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.04.29 @ 18:59:34 Player: Catalyst Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (646) 646 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1166 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 97/100 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Assault Cannon Hammer > --- INVENTORY (8) ---- Heat Sink Large Storage Unit Large Storage Unit Heavy Particle Cannon Grenade Launcher Grenade Launcher Plasma Flamer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Trap Extractor > --- WEAPON ----------- EM Pulse Cannon Hammer > --- INVENTORY -------- Heat Sink Large Storage Unit Large Storage Unit Targeting Computer Assault Rifle Assault Cannon Grenade Launcher Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Improved Trap Extractor Storage Medium Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 33 | 7 16 10 Power 6 | 2 4 . Engine 6 | 2 4 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 6 . Treads . | . . . Leg 8 | 2 6 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 4 2 Device 1 | . . 1 Storage 4 | 1 3 . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 2 8 Energy Gun . | . . . Energy Cannon 2 | . . 2 Ballistic Gun 3 | 2 1 . Ballistic Cannon 1 | . . 1 Launcher 2 | . . 2 Special Weapon 2 | . . 2 Impact Weapon 2 | . 1 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 1 | . 1 1 Average Slot Usage (%) 98 | . 99 96 Engine 13 | . 14 13 Leg 27 | . 28 25 Device 1 | . . 4 Storage 14 | . 14 14 Processor 12 | . 13 9 Energy Cannon 2 | . . 6 Ballistic Gun 16 | . 22 . Impact Weapon 7 | . 5 13 Naked Turns . | . . . Heaviest Build 25 | 11 23 25 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 8 Average Capacity 7 | 5 7 8 Most Carried 9 | 2 9 8 Average Carried 6 | 1 6 7 Final Capacity 8 | 6 8 8 Final Carried 8 | 2 8 7 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 771 | 241 429 101 Remotely . | . . . Salvage Created 793 | . 729 64 Parts 45 | . 42 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 21 | . 16 5 Melee 3 | . 3 . Guns 13 | . 13 . Cannons 2 | . . 2 AOE 2 | . . 2 Classes Destroyed 5 | . 5 . Builder 1 | . 1 . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 15 | . 13 2 Best Kill Streak 4 | . 4 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded 1 | . . 1 Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1071 | . 534 537 Core 253 | . 150 103 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 65 | . 47 18 Largest 2 | . 2 2 Hottest 100 | . 40 100 Shots Fired 112 | . 93 19 Gun 93 | . 93 . Cannon 10 | . . 10 Launcher 2 | . . 2 Special 7 | . . 7 Kinetic 96 | . 93 3 Thermal 7 | . . 7 Explosive 2 | . . 2 Electromagnetic 7 | . . 7 Robot Hit Streak 33 | . 33 15 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 113 | . 90 23 Core Hits 40 | . 35 5 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks 29 | . 18 11 Impact 29 | . 18 11 Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . 2 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1519 | . 894 625 Guns 556 | . 556 . Cannons 200 | . . 200 Explosions 211 | . . 211 Melee 461 | . 338 123 Ramming . | . . . Kinetic 605 | . 556 49 Thermal 142 | . . 142 Explosive 160 | . . 160 Electromagnetic 151 | . . 151 Impact 461 | . 338 123 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 65 | . 10 55 Projectiles 5 | . . 5 Explosions 33 | . . 33 Melee 27 | . 10 17 Knockbacks 2 | . 1 1 Impact 1 | . 1 . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 53 | . . 53 Shots 2 | . . 2 Rammed . | . . . Targets Rammed 1 | 1 . . Kicked 1 | 1 . . Crushed . | . . . Highest Temperature 344 | . 20 344 Average Temperature 63 | . 9 109 Received Heat Transfer 396 | . 333 63 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 3 | . 1 2 Impact Corruptions 4 | . 2 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 660 | . . 660 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 276 | . 276 153 Initial 24 | . . 24 Average 103 | . 114 96 Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 87 100 Level 1 8 | . 12 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 26 14 Peak Tracking Total 7 | . 7 3 Tactical Retreats 3 | . . 3 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 4 | . 2 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 8 | . 7 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 17 1 Successful 7 | . 6 1 Failed 11 | . 11 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Robot Analysis 1 | . 1 . Open Door 1 | . . 1 Level Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1401 | 73 941 387 Spaces Moved 836 | 54 597 185 Core 5 | 5 . . Treads . | . . . Legs 831 | 49 597 185 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 124 | 113 120 139 Slowest Speed 150 | 120 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 3 90 48 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 1 | . 1 . Terrain Destroyed 20 | . 1 19 Melee 1 | . 1 . Projectile 1 | . . 1 AOE 18 | . . 18 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1061 | 62 724 275 Wait 60 | . 16 44 Move 834 | 53 596 185 Hop . | . . . Pick Up 17 | 1 13 3 Fast Attach 10 | 6 2 2 Attach 3 | . 1 2 Detach 1 | . . 1 Swap 20 | 1 13 6 Drop 21 | . 18 3 Fire 65 | . 47 18 Melee 29 | . 18 11 Ram . | . . . Kick 1 | 1 . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Identified exit to Materials 327 | -10/Materials | Discovered new exit (range 10) 331 | -10/Materials | Build established: Mutant 603 | -10/Materials | Core integrity fell below 50% 775 | -10/Materials | Discovered new exit (range 16) 1015 | -10/Materials | Entered Mines 1016 | -10/Mines | Assembled infested the area 1020 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1151 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1298 | -10/Mines | Core integrity fell below 20% 1310 | -10/Mines | Discovered exit to Materials (range 10) 1402 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01303_ G-34 Mercenary heat short circuits Sml. Laser. 01303_ G-34 Mercenary overheating. 01304_ K-01 Serf collects debris. 01304_ G-34 Mercenary destroyed. 01305_ The unstable cave ceiling collapses. 01307_ K-01 Serf collects debris. 01310_ EXIT=FOUND: MATERIALS 01313_ K-01 Serf collects debris. 01345_ Aluminum Leg destroyed. 01347_ G-47 Trooper misfires. 01347_ Destroyed Imp. Heat Sink. 01347_ G-47 Trooper system corrupted by crushing effect. 01348_ G-47 Trooper system terminally corrupted. 01348_ Particle Gun fried. 01348_ Lgt. Nuclear Core fried. 01350_ Acquired 46 matter. 01394_ Ion Engine destroyed. 01398_ S-10 Pest destroyed. 01402_ Destroyed Flight Unit. 01402_ S-10 Pest knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ?????????????????????#?????? ##??????????????????? | | ????????????????????? ?????? ??????????????????? | | ???################## #????? ???????????????????? | | ???# """ """ """ ## #???? ##??????????????????? | | ???# """ """ """ ## #???? ##?????????????????? | | ???# """ """ """ ## #???? ##????????????????? | | ???# ## ##### #????????????????? | | ???# s @ s #????????????????? | | ???# %= #????????????????? | | ???# ## #####; #????????????????? | | ???# ## #????# #????????????????? | | ???##### ############ #?????# ##????????????????? | | ???????# #?????????? ??????###?????????????????? | | ???????# #?##??????? ??????????????????????????? | | #??????# ## ####### ?????????????????????????? | | ##?????# ?????????????????????????? | | #?????# ?????????????????????????? | | ##????# ?????????????????????????? | | #????# # ## < ????????????? ??????????? | | ###### # ##? ????????????? ??????????? | | # # ##?? ##????????????? ??????? ??? | | ## ##???? #??????????????? ??????? #?? | | ## #??????##??????????????? ??????| #?? | | ## ##?????????????????????? % ??????% #?? | | # #??????????????????????" ?????? #?? | | # # #??????????????????????" ?????? ??? | | # #?########????????????? ?????# #??? | | # # ### ###??????????? ???## ##?? | | !=## # ####??????# #??## #?? | | %=# #= #??????#%#?## ##? | | % ## #%!#?###%!##?????# #?# #? | | ### ## #### |! #?????# ### #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorParticleShielding Manual? 0 Play Time 00:21:20 Cumulative 31.7 hours Start 2021.04.29 @ 18:38:20 End 2021.04.29 @ 18:59:34 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 34 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a147aadd-19da-4294-8bc1-2060e2381b2b