Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.11 @ 17:03:59 Player: octapi Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (75) 375 Value Destroyed (3014) 3014 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (928) 928 TOTAL SCORE: 12337 Bonus ------- Follower Combat Kills 76 Entered DSFs 500 Scanned by Researcher 500 Friendly Fire -148 Cogmind --------- Core Integrity 0/1600 Matter 247/300 Energy 50/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- Dispersion Rifle > --- INVENTORY (5) ---- Stasis Canceller Experimental Hardlight Generator Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Linear Gravjet Improved Linear Gravjet Cooled Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Advanced Reaction Control System Cloaking Device Experimental Hardlight Generator Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Power Sword Enhanced Force Lance > --- INVENTORY -------- Reinforced Fission Core Light Quantum Reactor Improved Antigrav System Improved Linear Gravjet Improved Linear Gravjet Advanced Heat Sink Gravity Neutralizer Improved Signal Interpreter Actuator Array Stasis Canceller Advanced Reaction Control System Advanced Hacking Suite Proton Missile Launcher Improved Concussive RPG Lance [Rating: 146] Favorites ----------- Power Light Neutrino Core Engine Heavy Ion Engine Power Core Light Neutrino Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Insulated Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Experimental Stasis Projector Slashing Weapon Centrium Greatsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Qua Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 2 . . 2 . 2 . 2 . 2 Power 2 | . . . . . . 1 . . . . . . 1 . . Propulsion 4 | . . 1 1 . 1 . . . 1 . . . . . . Utility 12 | . . 1 1 2 1 1 . . 1 . 2 . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 193 | . 7 6 10 48 12 7 . 13 2 25 21 10 5 20 7 Power 29 | . 1 1 . 4 2 1 . . . 4 7 1 2 5 1 Engine 3 | . . 1 . 2 . . . . . . . . . . . Core 20 | . 1 . . 2 2 1 . . . 4 6 . 2 2 . Reactor 6 | . . . . . . . . . . . 1 1 . 3 1 Propulsion 59 | . 5 2 2 18 2 . . 3 1 10 3 4 . 8 1 Treads 14 | . 2 1 1 10 . . . . . . . . . . . Leg 2 | . . 1 . 1 . . . . . . . . . . . Wheel 5 | . 3 . 1 1 . . . . . . . . . . . Hover 33 | . . . . 6 2 . . 3 1 10 3 4 . 4 . Flight 5 | . . . . . . . . . . . . . . 4 1 Utility 72 | . 1 2 6 13 5 6 . 10 1 6 9 4 3 6 . Device 46 | . 1 . 4 7 3 4 . 6 1 2 7 4 3 4 . Storage 4 | . . 1 . 2 . . . . . . . . . 1 . Processor 9 | . . 1 1 3 1 1 . . . 1 . . . 1 . Hackware 8 | . . . . . 1 . . 2 . 3 2 . . . . Protection 5 | . . . 1 1 . 1 . 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 33 | . . 1 2 13 3 . . . . 5 2 1 . 1 5 Energy Gun 7 | . . . 1 5 . . . . . . . . . . 1 Energy Cannon 4 | . . . 1 3 . . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 5 | . . . . 2 . . . . . 1 . . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . 3 3 . . . . 3 . 1 . . . Piercing Weapon 5 | . . . . . . . . . . 1 2 . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 . 8 1 1 . . . . 1 1 1 4 1 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . System Corruption 2 | . . . . 2 . . . . . . . . . . . Parts Lost 80 | . . 1 1 22 . . . 3 . 23 4 . 2 16 8 Power 10 | . . . . 3 . . . . . 4 . . . 3 . Propulsion 35 | . . . 1 10 . . . . . 10 1 . 1 8 4 Utility 24 | . . . . 6 . . . 3 . 6 2 . 1 4 2 Weapon 11 | . . 1 . 3 . . . . . 3 1 . . 1 2 Highest Loss Streak 16 | . . 1 1 15 . . . 2 . 16 3 . 2 15 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 99 99 94 77 88 88 87 89 72 91 91 93 58 31 Engine 2 | . 7 3 9 3 . . . . . . . . . . . Core 5 | . 6 7 . 2 6 11 11 11 10 8 8 4 8 3 . Treads 9 | . 10 12 22 19 . . . . . . . . . . . Leg 1 | . 3 9 . . . . . . . . . . . . . Wheel 4 | . 13 11 12 5 . . . . . . . . . . . Hover 9 | . . . . 1 22 23 23 23 26 22 22 23 20 7 . Device 14 | . 14 11 13 12 21 21 23 21 21 15 13 14 16 6 2 Storage 6 | . 14 11 9 6 6 5 5 5 5 5 4 4 4 1 . Processor 10 | . . 10 9 16 14 6 5 5 5 6 9 9 8 8 8 Hackware 4 | . . . . . 1 5 5 4 5 5 21 23 21 20 10 Protection 3 | . . . 4 6 . 5 5 5 10 2 . . . . . Energy Gun 4 | . 14 11 9 6 . . . . . . . . . . . Energy Cannon 2 | . . . 6 6 . . . . . . . . . . . Ballistic Gun 2 | . 14 10 2 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 3 5 5 5 5 3 3 . 4 1 . Naked Turns 48 | . . . . . . . . . . . . . . . 48 Heaviest Build 78 | 13 14 33 41 47 38 48 48 48 49 56 78 64 59 68 16 Greatest Support 82 | 20 26 10 63 82 47 56 56 58 67 67 69 69 69 71 24 Greatest Overweight (x) 3 | . 1 3 2 3 1 1 . . . 1 1 . . 1 . Average Overweight (x) . | . . 1 . 1 . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | . 8 11 15 14 15 15 15 15 15 15 15 15 15 8 5 Most Carried 15 | . 8 9 15 15 15 15 15 15 14 14 15 14 15 15 5 Average Carried 11 | . 7 7 12 13 12 13 15 14 13 10 13 13 14 8 3 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 8 9 15 9 15 15 15 15 13 11 14 14 15 4 2 Class Distribution -------------------- 48% | Mutant 14% | Gladiator 12% | Scavenger-Mutant 6% | Wizard-Sprinter 6% | Hacker-Sprinter 5% | Scavenger-Gladiator 4% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Gladiator | -5/Factory Gladiator | -5/Waste Gladiator | -5/Factory Gladiator | -4/Factory Gladiator | -4/DSF Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Mutant | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Qua Res Tes Acc Matter Collected 1886 | 183 127 126 96 445 120 . . 208 . 100 209 61 105 106 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3642 | . 359 274 256 996 208 105 . 559 . 200 209 111 169 196 . Parts 191 | . 24 18 11 53 4 4 . 25 . 19 8 5 8 12 . Haulers Intercepted 5 | . . 1 . 1 . 1 . 2 . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . . . . Parts Field Recycled 8 | . . . . . . . . . . . 8 . . . . Retrieved Matter 180 | . . . . . . . . . . . 180 . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Qua Res Tes Acc Combat Hostiles Destroyed 58 | . 9 7 5 17 3 . . 9 . 4 1 . 2 1 . Melee 20 | . . . . . 3 . . 9 . 4 1 . 2 1 . Guns 20 | . 9 7 2 2 . . . . . . . . . . . Cannons 12 | . . . 2 10 . . . . . . . . . . . AOE 5 | . . . 1 4 . . . . . . . . . . . Classes Destroyed 15 | . 4 2 1 3 . . . . . 3 1 . . 1 . Builder 2 | . . . . 1 . . . 1 . . . . . . . Hauler 5 | . . 1 . 1 . 1 . 2 . . . . . . . Recycler 2 | . . . . . . . . . . . 1 1 . . . Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 4 | . 1 1 . 1 1 . . . . . . . . . . Swarmer 11 | . 3 3 . . . . . 5 . . . . . . . Cutter 2 | . . . . . . . . . . 2 . . . . . Grunt 20 | . 6 3 2 6 2 . . . . . . . 1 . . Brawler 3 | . . . 1 2 . . . . . . . . . . . Duelist 2 | . . . . 2 . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . 2 . Sentry 9 | . . 1 2 3 1 . . . . . 1 . 1 . . Specialist 2 | . . . . . . . . . . 1 . . . 1 . Programmer 9 | . . . . 5 . . . 4 . . . . . . . Heavy 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 7 3 3 8 2 1 . 6 . 2 1 1 1 2 . Combat Bots Only 8 | . 3 3 3 8 2 . . 6 . 2 1 . 1 1 . Max Kills in Single Turn 2 | . 1 1 1 2 1 1 . 1 . 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . 1 2 . . . . . . . . . . . Melee 1 | . . . . . 1 . . 1 . 1 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Qua Res Tes Acc Damage Taken 12056 | . 430 245 277 3331 172 60 36 727 . 2015 630 348 218 1469 2098 Core 3344 | . 82 34 34 587 75 20 36 38 . 142 102 42 18 518 1616 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 139 | . . . . 27 . . . 67 . . 45 . . . . Core Remaining (%) 78 | 100 67 91 93 16 91 . . 90 . 87 . 88 . 63 . Volleys Fired 153 | . 40 34 16 60 . . . . . 1 . . . . 2 Largest 2 | . 2 2 2 2 . . . . . 1 . . . . 1 Hottest 135 | . 70 70 126 135 . . . . . 36 . . . . 88 Shots Fired 295 | . 79 66 32 115 . . . . . 1 . . . . 2 Gun 212 | . 79 66 16 49 . . . . . . . . . . 2 Cannon 78 | . . . 16 62 . . . . . . . . . . . Launcher 5 | . . . . 4 . . . . . 1 . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 73 | . 40 33 . . . . . . . . . . . . . Thermal 176 | . 39 33 16 86 . . . . . . . . . . 2 Explosive 5 | . . . . 4 . . . . . 1 . . . . . Electromagnetic 41 | . . . 16 25 . . . . . . . . . . . Robot Hit Streak 16 | . 7 16 10 12 . . . . . . . . . . 3 Robot Miss Streak 6 | . 6 3 2 3 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . Shots Hit Robots 276 | . 45 36 22 89 11 3 . 31 . 24 2 1 3 4 5 Core Hits 119 | . 22 16 8 41 4 1 . 10 . 8 2 1 3 2 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 15 | . 1 4 . 4 2 . . 1 . 2 . 1 . . . Burn 8 | . 1 4 . 3 . . . . . . . . . . . Corrupt 1 | . . . . 1 . . . . . . . . . . . Sever 5 | . . . . . 2 . . 1 . 2 . . . . . Impale 1 | . . . . . . . . . . . . 1 . . . Melee Attacks 166 | . . . . 1 17 20 . 51 . 29 17 6 5 11 9 Impact . | . . . . . . . . . . . . . . . . Slashing 120 | . . . . 1 17 20 . 51 . 26 3 . 2 . . Piercing 46 | . . . . . . . . . . 3 14 6 3 11 9 Sneak Attacks 6 | . . . . . . 1 . 3 . . . 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . . . Damage Inflicted 10076 | . 513 493 603 2696 748 300 . 2478 . 1014 225 153 222 467 164 Guns 2077 | . 513 493 228 789 . . . . . . . . . . 54 Cannons 1623 | . . . 274 1349 . . . . . . . . . . . Explosions 661 | . . . 101 558 . . . . . 2 . . . . . Melee 5651 | . . . . . 748 300 . 2478 . 1012 168 153 222 467 103 Ramming 64 | . . . . . . . . . . . 57 . . . 7 Kinetic 402 | . 190 212 . . . . . . . . . . . . . Thermal 2784 | . 323 281 329 1797 . . . . . . . . . . 54 Explosive 363 | . . . . 361 . . . . . 2 . . . . . Electromagnetic 812 | . . . 274 538 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 4488 | . . . . . 748 300 . 2478 . 962 . . . . . Piercing 1163 | . . . . . . . . . . 50 168 153 222 467 103 Highest Corruption 7 | . . . . 7 . . . 4 . 2 . . . 4 . Average Corruption 3 | . . . . 3 . . . 2 . 1 . . . 3 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . 3 . . . . . . . . . . . Effects 12 | . . . . 6 . . . 3 . . . . . 3 . Message Errors 1 | . . . . 1 . . . . . . . . . . . Matter Fused 4 | . . . . 2 . . . 1 . . . . . 1 . Heat Flow Errors 2 | . . . . . . . . 1 . . . . . 1 . Energy Discharges 2 | . . . . . . . . 1 . . . . . 1 . Data Loss (minor) 2 | . . . . 2 . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 615 | . . . . 44 11 . . 406 . 6 17 . . 131 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 44 | . . . . 44 . . . . . . . . . . . Melee 571 | . . . . . 11 . . 406 . 6 17 . . 131 . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 209 | . . . 27 151 . . . . . . 28 . . . 3 Shots 4 | . . . 1 3 . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . 1 . . . 2 Targets Rammed 3 | . . . . . . . . . . . 1 . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 334 | . 289 198 111 334 2 . . 223 . . 28 . 8 207 . Average Temperature 80 | . 133 56 28 67 2 . . 110 . . 13 . 8 104 . Received Heat Transfer 1488 | . 177 102 117 522 90 . . 27 . 210 69 84 27 54 9 Effects 1 | . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 6 | . . . 1 5 . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Parts Melted 7 | . . . 1 6 . . . . . . . . . . . Heat Transferred 5519 | . 1036 1110 631 2668 . . . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Qua Res Tes Acc Peak Influence 604 | . 240 308 305 247 191 87 30 284 50 113 149 310 306 267 604 Initial 174 | . . 31 51 48 81 26 30 21 50 35 . 78 174 171 144 Average 121 | . 119 156 136 109 116 62 30 115 50 35 42 142 203 218 310 Maximum Alert Level 2 | . 1 1 1 1 . . . 1 . . . 1 1 1 2 Low Security (%) 83 | . 63 59 75 96 100 100 100 87 100 100 100 88 52 25 31 Level 1 15 | . 36 40 24 3 . . . 12 . . . 11 47 74 39 Level 2 1 | . . . . . . . . . . . . . . . 29 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 2 . . 4 1 3 . 1 . 2 3 . 1 4 4 Investigation 3 | . 1 . . . . 1 . . . . . . 1 . . Extermination 4 | . . . . 2 . . . 1 . . 1 . . . . Reinforcement 15 | . 1 . . 1 1 2 . . . 2 2 . . 3 3 Assault 2 | . . . . 1 . . . . . . . . . 1 . Garrison 1 | . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Qua Res Tes Acc Distress Signals 10 | . 1 2 1 . . . . 1 . . 1 1 . 2 1 Communications Jammed 24 | . . . . . . . . 5 . 19 . . . . . Distress Signals 5 | . . . . . . . . 5 . . . . . . . Times Spotted 236 | . 21 15 14 42 8 . 4 20 . 10 22 18 15 20 27 Peak Tracking Total 17 | . 5 6 4 13 3 . 4 8 . 6 12 17 15 12 17 Tactical Retreats 25 | . . 3 1 1 1 . . 2 . . 3 2 1 5 6 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Qua Res Tes Acc Traps Triggered 6 | . 2 . . . . 2 . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Qua Res Tes Acc Machines Disabled 8 | . . . . 5 . . . 1 . . . . . 2 . Max in Single Turn 5 | . . . . 5 . . . 1 . . . . . 1 . Garrison Access 2 | . . . . 1 . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Qua Res Tes Acc Machines Accessed 52 | . 2 4 7 8 2 5 . 8 1 . 7 2 1 2 3 Terminals 43 | . 2 4 7 5 . 5 . 6 1 . 6 2 1 2 2 Fabricators 2 | . . . . 1 1 . . . . . . . . . . Repair Stations 3 | . . . . 1 . . . 1 . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 Total Hacks 116 | . 3 9 24 17 3 10 . 19 2 . 14 5 3 3 4 Successful 69 | . 1 8 18 9 1 2 . 10 1 . 11 4 2 . 2 Failed 47 | . 2 1 6 8 2 8 . 9 1 . 3 1 1 3 2 Catastrophic 6 | . 1 . 1 2 . 1 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 37 | . 2 6 16 1 . 1 . 7 . . 3 . . 1 . Terminals 99 | . 3 9 24 10 . 10 . 15 2 . 12 5 3 3 3 Fabricators 2 | . . . . 1 1 . . . . . . . . . . Repair Stations 6 | . . . . 2 . . . 2 . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . 4 2 . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . . 1 Terminal Hacks 39 | . 1 4 10 2 . 2 . 5 1 . 7 4 2 . 1 Robot Analysis 1 | . . . . . . . . . . . 1 . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . Open DSF 3 | . . . . 1 . 1 . . 1 . . . . . . Level Access Points 5 | . 1 1 1 . . . . . . . 1 1 . . . Branch Access Points 3 | . . . 1 . . . . . . . 1 . 1 . . Alert Level 5 | . . 1 2 . . . . . . . 1 1 . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . . . Locate Traps 4 | . . 1 2 . . . . . . . . 1 . . . Security Status 1 | . . . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . Coupling Status 1 | . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Zone Layout 8 | . . . 1 1 . 1 . 2 . . 1 1 . . 1 Fabricator Hacks 2 | . . . . 1 1 . . . . . . . . . . Build 2 | . . . . 1 1 . . . . . . . . . . Repair Station Hacks 6 | . . . . 2 . . . 2 . . 2 . . . . Scan Component 3 | . . . . 1 . . . 1 . . 1 . . . . Repair 3 | . . . . 1 . . . 1 . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . 1 Unauthorized Hacks 17 | . . 4 8 . . . . 3 . . 2 . . . . Terminals 17 | . . 4 8 . . . . 3 . . 2 . . . . Track 8 | . . 2 3 . . . . 2 . . 1 . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . Botnet 7 | . . 2 3 . . . . 1 . . 1 . . . . Operators 1 | . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 45 | . 2 4 7 6 1 5 . 7 1 . 5 2 1 2 2 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . Robots Built 3 | . . . . 3 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 67 | . . . . 67 . . . . . . . . . . . Total Robot Build Rating 12 | . . . . 12 . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 2 . . . . . . . . . 4 . Parts Built 1 | . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 117 | . . . . . 117 . . . . . . . . . . Total Part Build Rating 7 | . . . . . 7 . . . . . . . . . . Parts Repaired 3 | . . . . 1 . . . 1 . . 1 . . . . Time 84 | . . . . 26 . . . 38 . . 20 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Qua Res Tes Acc Total Allies 5 | . . . 1 4 . . . . . . . . . . . Largest Group 3 | . . . 1 3 . . . . . . . . . . . Highest-Rated Group 60 | . . . 10 60 . . . . . . . . . . . Highest-Rated Ally 20 | . . . 10 20 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . 11 . . . . . . . . . . . Total Damage 241 | . . . . 241 . . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Qua Res Tes Acc Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Qua Res Tes Acc Turns Passed 5584 | . 440 426 587 1569 584 166 41 531 5 185 464 86 65 233 202 Spaces Moved 5155 | 1 266 248 359 829 592 197 91 574 6 129 782 167 137 361 416 Core 229 | . . . . . . . . . . . . . . 79 150 Treads 198 | . 2 . 164 32 . . . . . . . . . . . Legs 53 | 1 52 . . . . . . . . . . . . . . Wheels 1359 | . 212 248 195 704 . . . . . . . . . . . Hover 2943 | . . . . 93 592 197 91 574 6 129 782 167 137 175 . Flight 373 | . . . . . . . . . . . . . . 107 266 Fastest Speed 23 | 120 90 95 105 48 43 45 45 43 40 23 28 30 30 31 31 Average Speed 68 | 120 99 108 132 128 58 46 45 43 40 39 33 30 30 38 39 Slowest Speed 260 | 120 160 125 160 260 108 100 45 45 40 104 112 30 35 120 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 2 54 26 31 26 15 8 78 21 . 68 23 29 6 46 17 Regions Visited 15 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 . . . 1 1 . . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 66 | . . . . 8 3 17 . 13 . 1 11 4 . 4 5 Terrain Destroyed 130 | . . . 3 58 3 17 . 13 . 12 11 4 . 4 5 Melee 59 | . . . . 1 3 17 . 13 . 1 11 4 . 4 5 Projectile 4 | . . . . 4 . . . . . . . . . . . AOE 67 | . . . 3 53 . . . . . 11 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Qua Res Tes Acc Total 6600 | . 367 341 437 1215 796 231 90 750 7 201 954 187 153 431 440 Wait 740 | . 48 45 40 216 151 . . 97 . 2 114 . . 27 . Move 5138 | . 265 247 358 828 591 197 90 572 5 128 780 166 135 360 416 Hop . | . . . . . . . . . . . . . . . . Pick Up 103 | . 4 6 9 27 11 4 . 8 . 13 11 1 6 2 1 Fast Attach 70 | . 1 1 2 17 8 2 . 3 . 9 9 5 1 10 2 Attach 70 | . . 3 2 17 3 2 . 3 2 16 5 2 2 8 5 Detach 17 | . . . . 1 6 . . . . 2 2 . . 4 2 Swap 53 | . 6 2 6 14 1 3 . 7 . . 7 3 2 2 . Drop 85 | . 3 3 4 30 8 3 . 8 . 1 10 4 3 7 1 Fire 153 | . 40 34 16 60 . . . . . 1 . . . . 2 Melee 161 | . . . . 1 17 20 . 51 . 29 14 6 3 11 9 Ram 3 | . . . . . . . . . . . 1 . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . 1 . . 1 . 1 . . Rewire 4 | . . . . 4 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Waste -5/Factory -4/Factory -4/DSF -3/Research (discovered 6 exits: Res x3 / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Identified exit to Materials 288 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 687 | -9/Materials | Identified exit to Materials 867 | -9/Materials | Entered another Materials area 867 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1161 | -8/Materials | Identified exit to Factory 1454 | -8/Materials | Entered Factory 1454 | -7/Factory | Accompanied by 1 ally 1454 | -7/Factory | Evolved 2 slots: Utility x2 1905 | -7/Factory | Lost 6 parts (1p2n2u1w) 2191 | -7/Factory | Fabricated B-48 Gladiator (x3) 2251 | -7/Factory | Repaired Com. Wheel 2310 | -7/Factory | Build established: Scavenger-Mutant 2619 | -7/Factory | Build established: Mutant 2835 | -7/Factory | Cargo convoy interrupted 2876 | -7/Factory | Core integrity fell below 50% 2894 | -7/Factory | Discovered new exit (range 8) 2900 | -7/Factory | Found Prototype Slashing Weapon 2901 | -7/Factory | Destroyed 8 combat bots 2904 | -7/Factory | Core integrity fell below 20% 2927 | -7/Factory | Identified Centrium Greatsword 2933 | -7/Factory | Lost 15 parts (2p7n4u2w) 3002 | -7/Factory | Found Centrium Greatsword 3023 | -7/Factory | Entered another Factory area 3023 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3277 | -6/Factory | Build established: Scavenger-Mutant 3327 | -6/Factory | Fabricated Adv. Reaction Control System (x1) 3333 | -6/Factory | Discovered new exit (range 5) 3566 | -6/Factory | Discovered new exit (range 14) 3607 | -6/Factory | Entered another Factory area 3607 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3615 | -5/Factory | Identified exit to DSF 3636 | -5/Factory | Build established: Scavenger-Gladiator 3637 | -5/Factory | Found Prototype Processor 3637 | -5/Factory | Identified Exp. Targeting Computer 3773 | -5/Factory | Sucked down chute 3773 | -5/Factory | Entered Waste 3776 | -5/Waste | Spotted C-40 Crusher 3801 | -5/Waste | Spotted C-40 Crusher 3801 | -5/Waste | Spotted C-40 Crusher 3802 | -5/Waste | Spotted C-40 Crusher 3808 | -5/Waste | Spotted C-40 Crusher 3809 | -5/Waste | Discovered new exit (range 12) 3814 | -5/Waste | Entered Factory 3872 | -5/Factory | Spotted B-75 Beast 3893 | -5/Factory | Noticed a derelict Sapper rigging charges 3938 | -5/Factory | Build established: Gladiator 3948 | -5/Factory | Repaired Imp. Light Armor Plating 4344 | -5/Factory | Discovered new exit (range 4) 4345 | -5/Factory | Entered another Factory area 4345 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4350 | -4/Factory | Identified exit to DSF 4350 | -4/Factory | Entered DSF 4374 | -4/DSF | Additional patrols routed to DSF 4481 | -4/DSF | Lost 16 parts (4p5n5u2w) 4524 | -4/DSF | Discovered new exit (range 14) 4535 | -4/DSF | Entered Research 4535 | -3/Research | Evolved 2 slots: Utility x2 4553 | -3/Research | Lost 7 parts (5n1u1w) 4575 | -3/Research | Identified exit to Research 4601 | -3/Research | Repaired Imp. Linear Gravjet 4621 | -3/Research | Found Enh. Force Lance 4775 | -3/Research | Identified exit to Armory 4775 | -3/Research | Identified exit to Quarantine 4980 | -3/Research | Spotted B-86 Titan 4999 | -3/Research | Entered Quarantine 5024 | -3/Quarantine | Lost 3 parts (1n1u1w) 5085 | -3/Quarantine | Entered Research 5085 | -2/Research | Evolved 2 slots: Power x1, Utility x1 5135 | -2/Research | Identified exit to Testing 5150 | -2/Research | Entered Testing 5158 | -2/Testing | Found Prototype Device 5158 | -2/Testing | Identified Exp. Hardlight Generator 5167 | -2/Testing | Protovariant out of control (PY-J4AUGJ5R6R) 5212 | -2/Testing | Scanned by Researcher 5276 | -2/Testing | Spotted PY-J4AUGJ5R6R 5298 | -2/Testing | Lost 15 parts (3p8n3u1w) 5319 | -2/Testing | Spotted Fortress 5354 | -2/Testing | Discovered new exit (range 16) 5356 | -2/Testing | Found Prototype Launcher 5369 | -2/Testing | Identified exit to Access 5383 | -2/Testing | Entered Access 5383 | -1/Access | Evolved 2 slots: Utility x2 5383 | -1/Access | Identified Containment Facilitator 5451 | -1/Access | Spotted B-99 Colossus 5494 | -1/Access | Garrison activated, responded to threat 5534 | -1/Access | Core integrity fell below 50% 5541 | -1/Access | Lost 6 parts (3n2u1w) 5569 | -1/Access | Core integrity fell below 20% 5585 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 05533_ Adv. Hacking Suite severed. 05535_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05538_ Connecting with Terminal... 05540_ Slammed into C-57 Dissector. 05541_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A006. 05546_ C-57 Dissector destroyed. 05550_ C-57 Dissector knocked back. 05550_ Knocked back. 05566_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 8T layout... Downloaded map data. 05568_ Knocked back. 05572_ Slammed into C-57 Dissector. 05579_ H-81 Overseer calls for reinforcements. 05579_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05581_ Acquired Dispersion Rifle. 05582_ Destroyed Adv. Surge Thruster. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##########???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# !] #???????????????????? | | ????????????????????# ]] #???????????????????? | | ????????????????????# ]] #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# % #???????????????????? | | ????????????????????# @ !#???????????????????? | | ????????????????????# cc #???????????????????? | | ????????????????????# # # # | | ????????????????????#####+##+# # #### | | ???????????????????????# + # #??? | | ???????????????????????# ######## #??? | | ???????????????????????# ## ##########+#### | | ???????????????????????# ## """"" | | ???????????????????????# ## ""Y"" | | ???????????????????????# ## | | ???????????????????????# ### | | ???????????????????????# #?# | | ???????????????????????# #?# | | ???????????????????????# #?# | | ???????????????????????# #?# % | | ???????????????????????# H#?# | | ???????????????????????# ### ##"" ""########+ | | ???????????????????????# ## #""T""#???# | | ???????????????????????# ]# """ #???# | | ???????????????????????# #######???# | | ???????????????????????####+### #?????????# | | ??????????????????????? ######?????????# | | ??????????????????????? #??????????????# | | ??????????????????????? #??????????????# | | ??????????????????????? #??????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 49 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 300 Resistance: EM 15 Phase Shifting 5 Evasion (%) 73 Targeting Accuracy 12 Melee Accuracy 11 Target Analysis 5 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 54 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Cld. Q-thruster | -2/Testing | Archive Centrium Heavy Armor Plating | -2/Testing | Archive Gravity Neutralizer | -2/Testing | Archive Hvy. Tesla Rifle | -2/Testing | Archive Robot Schematics ------------------ K-01 Serf | -2/Testing | Archive Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Adv. Reaction Control System | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalSiegeArray Manual? 0 Play Time 02:02:49 Cumulative 199.2 hours Start 2022.04.11 @ 13:24:09 End 2022.04.11 @ 17:03:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0 Lore% 57 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f6a1ce8-b88e-4172-beba-99cd049e0ad9