Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.11 @ 23:29:08 Player: feather Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (188) 940 Value Destroyed (8021) 8021 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (4170) 4170 TOTAL SCORE: 19311 Bonus ------- High Alert Combat Kills 1226 Follower Combat Kills 871 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -127 Cogmind --------- Core Integrity 0/850 Matter 276/300 Energy 330/480 System Corruption 13% Temperature Critical (597) Movement Treading (320) Ox2 Location -6/Garrison Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (3) --- Medium Treads Medium Treads Wheel > --- UTILITY (7) ------ Advanced Heat Sink Huge Storage Unit Improved Core Shielding Improved Heavy Armor Plating Combat Drone Bay (0/2) > --- WEAPON (3) ------- Improved Heavy Laser Improved Heavy Laser Improved Heavy Laser > --- INVENTORY (25) --- Micro Nuclear Core Carbon-fiber Leg Improved Heat Sink Improved Trap Scanner Improved Terrain Scanner Microactuators Advanced ECM Suite Improved Reaction Control System Cloaking Device Improved Shield Generator Relay Coupler [NC] (22) Relay Coupler [NC] (25) Relay Coupler [Grunt] (29) Relay Coupler [Sentry] (21) Relay Coupler [Hunter] (13) System Restoration Module Gatling Laser Gatling Laser Wave Gun Heavy Flak Cannon Impact Mace Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Armored Treads Armored Medium Treads Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Modified TNC Advanced Targeting Computer Drone Bay Combat Drone Bay > --- WEAPON ----------- Heavy Machine Gun Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Armored Treads Advanced Cooling System High-capacity Battery High-capacity Matter Pod Advanced Targeting Computer Weapon Cycler Actuator Array Improved Transmission Jammer Improved Core Shielding Improved Light Armor Plating Focal Shield Shield Generator Remote Force Field Improved Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Pulse Rifle Heavy Laser Precision Grenade Launcher Remote Datajack Great Axe Power Sword [Rating: 78] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Modified TNC Hackware Relay Coupler [Grunt] Protection Layered Light Armor Plating Weapon Advanced Plasma Cannon Energy Gun Improved Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Slots Evolved 8 | . . . . . 4 . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 1 | . . . . . . . . . 1 . . . . . . . . Utility 5 | . . . . . 3 . . . 1 . . . . 1 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 255 | 8 10 15 2 . 36 20 3 24 27 5 4 2 1 24 3 50 21 Power 25 | 1 1 5 . . 2 3 . 3 . 1 . . . 2 . 4 3 Engine 17 | 1 . 5 . . 2 . . 3 . . . . . 1 . 3 2 Core 7 | . 1 . . . . 3 . . . 1 . . . 1 . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 44 | 2 1 4 1 . 9 1 . 1 10 . . . . 2 1 6 6 Treads 13 | . . . . . 4 1 . 1 4 . . . . . . 1 2 Leg 2 | . . . . . . . . . . . . . . . . . 2 Wheel 29 | 2 1 4 1 . 5 . . . 6 . . . . 2 1 5 2 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 104 | 3 4 2 . . 13 4 2 11 12 3 4 . . 12 1 27 6 Device 53 | 2 2 1 . . 5 2 . 4 5 2 3 . . 7 . 17 3 Storage 9 | 1 2 . . . 3 . . . . . . . . . . 3 . Processor 10 | . . . . . 1 . . . . 1 1 . . 2 1 4 . Hackware 15 | . . . . . 1 1 1 6 5 . . . . . . 1 . Protection 17 | . . 1 . . 3 1 1 1 2 . . . . 3 . 2 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 82 | 2 4 4 1 . 12 12 1 9 5 1 . 2 1 8 1 13 6 Energy Gun 15 | . . 1 1 . . . . . . 1 . . 1 1 1 4 5 Energy Cannon 19 | . 1 . . . 4 7 . 6 . . . . . . . 1 . Ballistic Gun 6 | 2 2 1 . . . . . . . . . . . 1 . . . Ballistic Cannon 21 | . . . . . 8 4 . 3 2 . . 1 . 2 . 1 . Launcher 6 | . 1 1 . . . . . . . . . 1 . 2 . . 1 Special Weapon 4 | . . . . . . . 1 . 3 . . . . . . . . Impact Weapon 5 | . . 1 . . . . . . . . . . . . . 4 . Slashing Weapon 5 | . . . . . . . . . . . . . . 2 . 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . . 1 . 2 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . 2 System Corruption 12 | . . . . . . . . . . . . . . . . . 12 Parts Lost 52 | . 1 5 . . 3 2 . 2 13 2 1 . . 4 6 1 12 Power 9 | . . 1 . . 1 . . 1 . 1 . . . 1 1 1 2 Propulsion 13 | . 1 2 . . 1 . . . 3 . . . . . 2 . 4 Utility 15 | . . . . . 1 1 . . 4 . 1 . . 2 3 . 3 Weapon 15 | . . 2 . . . 1 . 1 6 1 . . . 1 . . 3 Highest Loss Streak 10 | . 1 2 . . 1 1 . 1 5 2 1 . . 2 5 1 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 88 | . 97 98 85 95 98 98 89 89 90 76 75 69 87 90 37 85 76 Engine 5 | . 6 12 14 14 8 1 . 8 7 1 . . . 3 1 7 5 Core 3 | . 7 1 . . . 7 9 . . 6 7 7 7 6 1 1 . Treads 9 | . . . . . . 17 9 9 7 23 23 23 23 16 2 . 3 Wheel 6 | . 26 27 28 28 17 . . . 7 . . . . 2 1 12 5 Device 11 | . 13 5 14 9 19 14 9 9 6 13 7 7 7 10 6 13 7 Storage 8 | . 14 14 14 14 9 9 9 9 7 7 7 7 7 6 1 6 6 Processor 9 | . . . . . 8 9 9 9 7 8 14 15 15 17 11 16 9 Hackware 5 | . . . . . . 10 11 7 17 . . . . . . 1 5 Protection 5 | . . 9 . . 6 2 6 9 4 7 7 7 7 5 7 3 8 Energy Cannon 7 | . 5 4 . . 7 15 18 17 13 . . . . . . 1 . Ballistic Gun 1 | . 21 12 . . . . . . . . . . . 2 1 . . Ballistic Cannon 4 | . . . . . 18 8 . . 1 7 7 . 7 10 2 1 . Special Weapon 2 | . . . . . . . 6 9 6 . . . . . . . . Impact Weapon 2 | . . 9 14 14 . . . . . . . . . . . 7 8 Peak Build Rating 78 | 9 10 17 17 17 40 57 59 63 72 54 52 51 56 78 71 73 78 Average Rating 49 | 6 8 8 12 16 36 43 57 60 64 51 49 46 52 67 30 60 62 On Entrance 38 | . 7 10 17 17 16 39 56 59 61 46 51 48 51 56 71 21 68 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 13 30 37 37 37 116 117 120 121 127 122 117 115 118 144 136 126 154 Greatest Support 97 | 32 32 32 26 20 40 70 70 70 97 67 67 67 67 67 16 44 56 Greatest Overweight (x) 37 | . 1 1 1 1 11 2 1 1 11 1 1 1 1 11 11 3 37 Average Overweight (x) 1 | . . . 1 1 4 1 1 1 3 1 1 1 1 5 . 1 7 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 10 15 15 15 22 25 25 25 25 25 25 25 25 25 8 20 25 Most Carried 25 | 7 15 15 15 14 25 25 25 25 25 17 19 19 21 25 23 25 25 Average Carried 20 | 2 9 14 14 13 20 24 24 24 23 14 17 18 18 23 8 18 20 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 5 25 25 Final Carried 25 | 7 15 15 13 14 25 25 24 24 15 17 18 17 21 23 5 25 21 Class Distribution -------------------- 28% | Mutant 20% | Bothacker-Skirmisher 9% | Skirmisher 8% | Gladiator 7% | Bothacker-Tank 6% | Bothacker-Mutant 6% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Assassin | -9/Mines Scavenger-Skirmisher | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Skirmisher | -8/Materials Bothacker-Tank | -8/Garrison Bothacker-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Waste Gladiator | -6/Factory Gladiator | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Matter Collected 5949 | 288 247 386 . . 796 852 137 578 529 203 166 . 237 467 . 713 350 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6603 | 106 389 277 . . 685 759 572 734 1058 186 146 . . 316 . 888 487 Parts 325 | 13 33 16 . . 32 46 23 44 63 7 4 . . 11 . 23 10 Haulers Intercepted 3 | . 1 . . . . . 1 . . . . . . . . 1 . Recyclers Shooed 2 | 1 . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 6 4 . 8 . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Combat Hostiles Destroyed 152 | . 9 12 . . 14 24 8 23 21 5 7 . 1 7 . 12 9 Melee 14 | . . 3 . . . . . . . . 1 . . 1 . 6 3 Guns 9 | . 5 2 . . . . . . . . . . . . . 1 1 Cannons 102 | . . 1 . . 12 24 8 22 18 5 6 . . 6 . . . AOE 12 | . 4 4 . . . . . . . . . . 1 . . . 3 Classes Destroyed 18 | 2 5 2 . . 3 1 1 2 1 . . . 1 . . . . Worker 11 | . . . . . 2 . . . 5 . . . . . . 4 . Builder 7 | . . 1 . . 1 . . . 2 . . . . . . 3 . Tunneler 6 | 2 . 3 . . 1 . . . . . . . . . . . . Hauler 3 | . 1 . . . . . 1 . . . . . . . . 1 . Recycler 8 | 1 1 1 . . 1 . 1 . 1 . . . . 1 . 1 . Operator 2 | . 1 . . . 1 . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . Watcher 8 | . 3 . . . 2 . 1 . 2 . . . . . . . . Swarmer 34 | . 3 3 . . 3 7 . 10 3 . 3 . . 1 . . 1 Grunt 59 | . 6 . . . 6 13 6 7 4 3 2 . . 2 . 3 7 Brawler 4 | . . . . . . 1 . . 1 1 1 . . . . . . Duelist 3 | . . . . . . . 1 . 1 . . . . . . 1 . Protector 3 | . . . . . . . . . 3 . . . . . . . . Sentry 15 | . . . . . 4 2 1 2 . 1 . . . 1 . 3 1 Specialist 6 | . . . . . . . . 1 5 . . . . . . . . Hunter 6 | . . . . . 1 1 . . 1 . 1 . . 2 . . . Programmer 12 | . . . . . . . . 3 3 . . . . 1 . 5 . Assembled 9 | . . 9 . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 5 5 . . 5 8 3 4 9 4 3 . 1 2 . 2 3 Combat Bots Only 8 | . 5 3 . . 3 8 2 4 5 4 3 . 1 1 . 2 3 Max Kills in Single Turn 6 | 1 1 1 . . 1 2 1 1 6 1 1 . 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 1 . . . . . . . . . . 1 . . . 2 Melee 1 | . . 1 . . . . . . . . 1 . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Hostile Shots Fired 1083 | . 28 64 . . 87 87 52 101 200 52 49 . . 103 3 120 137 Missed 313 | . 6 21 . . 22 25 11 29 64 14 9 . . 28 . 43 41 Damage Taken 11671 | . 290 618 . . 714 812 733 835 2443 425 512 . 36 1057 130 836 2230 Core 2058 | . 108 99 . . 107 90 135 85 445 26 24 . . 50 42 107 740 Absorbed by Shields 607 | . . . . . 254 . . 38 45 . 140 . . 106 24 . . Redirected to Shielding 134 | . . . . . . . . . . . . . . . 17 31 86 Ignored by Resistances 235 | . . . . . . . . 93 124 18 . . . . . . . Regen/Repaired (Parts) 117 | . 6 . . . . . . . 111 . . . . . . . . Core Remaining (%) 42 | 100 . . . 17 . . . 24 . . . . 29 . . . . Volleys Fired 496 | 7 41 26 . . 44 59 37 97 94 15 23 . 6 27 3 6 11 Largest 3 | 2 2 2 . . 3 3 2 2 3 2 1 . 2 3 3 3 3 Hottest 240 | 40 80 90 . . 208 208 163 196 240 94 44 . 80 136 136 215 195 Shots Fired 909 | 14 80 51 . . 130 143 63 137 148 25 24 . 8 49 8 12 17 Gun 138 | 14 69 18 . . . . . . . 7 . . . 8 2 11 9 Cannon 667 | . 5 25 . . 130 143 52 99 118 18 24 . 5 41 6 1 . Launcher 25 | . 6 8 . . . . . . . . . . 3 . . . 8 Special 79 | . . . . . . . 11 38 30 . . . . . . . . Kinetic 392 | 14 69 18 . . 78 63 . 22 24 18 24 . 5 49 8 . . Thermal 406 | . 5 25 . . 52 80 52 77 94 . . . . . . 12 9 Explosive 25 | . 6 8 . . . . . . . . . . 3 . . . 8 Electromagnetic 7 | . . . . . . . . . . 7 . . . . . . . Robot Hit Streak 29 | 2 15 4 . . 8 11 6 29 11 17 6 . 1 14 11 6 8 Robot Miss Streak 25 | 2 2 5 . . 13 5 7 12 7 4 10 . 20 25 9 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 685 | 8 54 28 . . 76 86 35 88 97 21 22 . 1 52 6 69 42 Core Hits 374 | 6 29 22 . . 39 44 14 39 48 27 26 . 3 49 3 14 11 Critical Kills 5 | . . . . . 1 . . 1 3 . . . . . . . . Critical Parts Destroyed 16 | . . 1 . . . . . . . . . . . . . 10 5 Critical Strikes 29 | . . 1 . . 2 1 . 1 3 . . . . . . 15 6 Meltdown 5 | . . . . . 1 . . 1 3 . . . . . . . . Blast 2 | . . . . . 1 1 . . . . . . . . . . . Smash 18 | . . 1 . . . . . . . . . . . . . 12 5 Sever 4 | . . . . . . . . . . . . . . . . 3 1 Melee Attacks 196 | . . 12 . . . 11 2 . . . . . . 11 . 109 51 Impact 134 | . . 12 . . . . . . . . . . . . . 82 40 Slashing 49 | . . . . . . . . . . . . . . 11 . 27 11 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . 11 . . . . . . . . . 13 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 25 | . . . . . . . . . . . . . . 3 . 13 9 Damage Inflicted 18114 | 57 784 829 . . 1718 1805 832 1392 2594 492 439 . 131 1305 209 3466 2061 Guns 1051 | 57 367 77 . . . . . . . 89 . . . 53 . 255 153 Cannons 9983 | . 86 198 . . 1718 1805 811 1392 2079 403 420 . 7 855 209 . . Explosions 1738 | . 331 370 . . . . . . 476 . . . 124 . . . 437 Melee 5263 | . . 184 . . . . . . . . . . . 397 . 3211 1471 Ramming 79 | . . . . . . . 21 . 39 . 19 . . . . . . Kinetic 4557 | 57 367 77 . . 819 670 . 257 363 403 420 . 7 908 209 . . Thermal 6864 | . 86 198 . . 899 1135 811 1135 2192 . . . . . . 255 153 Explosive 1262 | . 331 370 . . . . . . . . . . 124 . . . 437 Electromagnetic 89 | . . . . . . . . . . 89 . . . . . . . Impact 3932 | . . 184 . . . . . . . . . . . . . 2523 1225 Slashing 1331 | . . . . . . . . . . . . . . 397 . 688 246 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . 5 5 5 . . . . 2 6 11 8 8 1 1 1 13 Average Corruption 5 | . . 4 5 5 . . . . 1 5 7 8 8 1 1 1 5 Corruption Purged 3 | . . . . . . . . . . . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 172 | . . 17 8 4 . . . . 2 35 37 7 29 2 . 5 26 Message Errors 42 | . . 7 1 . . . . . . 7 13 2 8 . . 1 3 Matter Fused 46 | . . 2 4 1 . . . . . 13 9 3 4 . . . 10 Heat Flow Errors 24 | . . 2 1 1 . . . . 1 3 4 . 8 1 . . 3 Energy Discharges 22 | . . 2 1 . . . . . . 4 2 2 1 1 . 3 6 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 18 | . . 4 . 2 . . . . . 1 3 . 5 . . 1 2 Data Loss (major) 7 | . . . . . . . . . . 1 3 . 2 . . . 1 Misfires 4 | . . . . . . . . . . 3 1 . . . . . . Alerts 6 | . . . 1 . . . . . . 2 2 . . . . . 1 Weapon Failures 2 | . . . . . . . . . 1 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1742 | . 10 75 . . . . 38 16 130 . . . 4 . . 1107 362 Projectiles 84 | . 7 . . . . . 38 16 23 . . . . . . . . Explosions 114 | . 3 4 . . . . . . 103 . . . 4 . . . . Melee 1544 | . . 71 . . . . . . 4 . . . . . . 1107 362 Knockbacks 81 | . . . . . 12 9 . 7 9 3 4 . 1 18 . 8 10 Impact 17 | . . . . . . . . . 1 . . . . . . 7 9 Kinetic 58 | . . . . . 11 8 . 6 8 2 4 . 1 18 . . . Secondary 6 | . . . . . 1 1 . 1 . 1 . . . . . 1 1 Self-Inflicted Damage 183 | . 43 66 . . . . . . 12 . . . 37 . . . 25 Shots 6 | . 2 2 . . . . . . . . . . 1 . . . 1 Rammed 6 | . . . . . . . 1 . 2 . 3 . . . . . . Targets Rammed 8 | . . . . . . . 2 . 2 . 4 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 1 . . . 1 . . . . . . Highest Temperature 597 | . 70 248 198 99 539 318 370 433 579 243 273 . 270 463 198 351 597 Average Temperature 114 | . 20 81 108 54 152 101 142 97 133 60 79 . 96 136 109 124 125 Received Heat Transfer 3221 | . 120 87 . . 224 378 378 216 333 171 82 . . 104 . 177 951 Effects 22 | . . . . . 9 1 . 1 5 . . . . 3 . . 3 Shutdowns 6 | . . . . . 1 . . 1 1 . . . . 2 . . 1 Energy Bleed 3 | . . . . . . . . . 2 . . . . 1 . . . Interference 2 | . . . . . 1 . . . 1 . . . . . . . . Matter Decay 3 | . . . . . 2 1 . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . Damage (major) 4 | . . . . . 4 . . . . . . . . . . . . Damage (core) 3 | . . . . . . . . . 1 . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . 2 . . . . . . . . . . . . . 8 3 Combat Hostiles 10 | . . 2 . . . . . . . . . . . . . 5 3 Parts Fried 15 | . . . . . . . . . . . . . . . . 14 1 Impact Corruptions 53 | . . 4 . . . . . . 1 . . . . . . 38 10 Robots Melted 6 | . . . . . 2 . . 1 3 . . . . . . . . Combat Hostiles 6 | . . . . . 2 . . 1 3 . . . . . . . . Parts Melted 32 | . . . . . 5 4 3 4 11 . . . . . . 4 1 Heat Transferred 10204 | . 185 407 . . 1750 1969 1168 1529 2602 . . . . . . 372 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Peak Influence 1995 | 15 268 187 . . 250 1791 964 1995 1050 . . . . 533 50 291 645 Initial 1047 | . 9 47 . . . 162 872 369 1047 . . . . 450 50 10 203 Average 540 | 5 119 70 . . 103 870 774 1048 894 . . . . 269 11 83 435 Maximum Alert Level 5 | . 1 . . . 1 5 3 5 3 . . . . 2 . 1 2 Low Security (%) 33 | 100 74 100 . 100 89 2 . . . . . . . 36 100 82 . Level 1 13 | . 25 . . . 10 12 . 2 . . . . . 37 . 17 42 Level 2 16 | . . . . . . 25 33 21 . . . . . 26 . . 57 Level 3 25 | . . . . . . 32 66 36 100 . . . . . . . . Level 4 6 | . . . . . . 20 . 20 . . . . . . . . . Level 5 4 | . . . . . . 6 . 18 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . . . . . 3 . 4 . 11 . . . . 5 . 7 . Investigation 9 | . . . . . 1 . 3 . 1 . . . . 3 . 1 . Extermination 8 | . . . . . . . . . 2 . . . . 1 . 5 . Reinforcement 7 | . . . . . 1 . 1 . 3 . . . . 1 . 1 . Assault 3 | . . . . . . . . . 3 . . . . . . . . Garrison 3 | . . . . . 1 . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . Construction Impeded 2 | . . . . . 1 . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . Alert ID Control Effect 4 | . . . . . . . . . 4 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Distress Signals 10 | . 1 1 . . 2 . 1 . 3 . . . . . . 2 . Communications Jammed 6 | . . . . . . . . . 6 . . . . . . . . Distress Signals 6 | . . . . . . . . . 6 . . . . . . . . Times Spotted 288 | . 18 23 . . 24 31 20 38 56 6 7 . 3 14 6 22 20 Peak Tracking Total 13 | . 5 5 . . 4 5 4 8 13 4 3 . 2 3 6 3 6 Tactical Retreats 26 | . . 4 . . . 2 2 1 4 . . . . 2 . 6 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Traps Triggered 21 | . 1 . . . . 7 . 9 2 . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . 2 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 3 | . . 3 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . Most Traps Carried 4 | . . 4 1 1 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Machines Disabled 29 | . 1 1 . . 4 6 1 6 6 . . . . 3 . . 1 Max in Single Turn 4 | . 1 1 . . 1 1 1 1 4 . . . . 1 . . 1 Garrison Relay 8 | . . . . . . 3 . 4 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Machines Accessed 47 | . 8 . 2 . 3 3 6 3 5 . . 4 . 3 . 9 1 Terminals 27 | . 7 . . . 1 3 4 3 2 . . . . . . 6 1 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations 5 | . 1 . . . . . . . 2 . . . . 1 . 1 . Recycling Units 4 | . . . . . . . 1 . 1 . . . . 1 . 1 . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . . . 1 . Total Hacks 119 | . 22 . 5 . 6 4 13 5 12 . . 26 . 7 . 17 2 Successful 72 | . 11 . 5 . 4 3 6 3 4 . . 26 . 3 . 7 . Failed 46 | . 10 . . . 2 1 7 2 8 . . . . 4 . 10 2 Catastrophic 8 | . 2 . . . . 1 2 . 1 . . . . . . 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 20 | . 7 . 1 . . . 4 . 7 . . . . . . 1 . Terminals 61 | . 20 . . . 2 4 11 5 6 . . . . . . 11 2 Fabricators 2 | . . . . . . . . . . . . . . 2 . . . Repair Stations 10 | . 2 . . . . . . . 4 . . . . 2 . 2 . Recycling Units 9 | . . . . . . . 1 . 2 . . . . 3 . 3 . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . . . 1 . Terminal Hacks 55 | . 9 . 5 . . 3 4 3 1 . . 26 . . . 4 . Record 16 | . . . 4 . . . . . . . . 11 . . . 1 . Part Schematic 10 | . 1 . . . . . . . . . . 9 . . . . . Robot Schematic 3 | . . . . . . . . . . . . 3 . . . . . Robot Analysis 2 | . 1 . . . . . . . . . . . . . . 1 . Prototype ID Bank 5 | . 2 . . . . . . . . . . 3 . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . . . 1 . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . Security Stations 2 | . . . . . . 1 . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 5 | . 2 . . . . . . . 2 . . . . . . 1 . Scan Component 3 | . 1 . . . . . . . 1 . . . . . . 1 . Repair 2 | . 1 . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 1 . . . . . . 1 . 1 . Report Inventory 3 | . . . . . . . 1 . . . . . . 1 . 1 . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . . . . . 1 . Unlock Access 3 | . . . . . 1 . 1 . . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . Tunnel 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 6 . . . 2 1 4 3 4 . . . . 3 . 8 1 Full Trace Events 13 | . 3 . . . 1 1 3 . . . . . . 3 . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . . . 1 . . . . . . 9 . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . 169 . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . 6 . . . Parts Repaired 2 | . 1 . . . . . . . 1 . . . . . . . . Time 64 | . 26 . . . . . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . . . . Robots Hacked 36 | . . . . . . . 7 12 17 . . . . . . . . Non-combat 4 | . . . . . . . 2 . 2 . . . . . . . . Combat 32 | . . . . . . . 5 12 15 . . . . . . . . Robot Hacks Applied 46 | . . . . . . . 8 15 23 . . . . . . . . parse_system 8 | . . . . . . . 1 4 3 . . . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . . . find_recycling 1 | . . . . . . . 1 . . . . . . . . . . ignore_parts 1 | . . . . . . . . . 1 . . . . . . . . find_shortcuts 1 | . . . . . . . 1 . . . . . . . . . . find_garrison 2 | . . . . . . . 1 . 1 . . . . . . . . scatter_targeting 3 | . . . . . . . . . 3 . . . . . . . . disrupt_area 3 | . . . . . . . . 1 2 . . . . . . . . spike_heat 3 | . . . . . . . 1 . 2 . . . . . . . . overload_power 1 | . . . . . . . 1 . . . . . . . . . . amplify_resonance 3 | . . . . . . . 1 . 2 . . . . . . . . disable_weapons 2 | . . . . . . . . 2 . . . . . . . . . reboot_system 2 | . . . . . . . 1 . 1 . . . . . . . . overwrite_iff 8 | . . . . . . . . 4 4 . . . . . . . . streamctrl_high 1 | . . . . . . . . . 1 . . . . . . . . formatsys_high 6 | . . . . . . . . 4 2 . . . . . . . . Relay Couplers Released 37 | . . . . . . 12 . 20 . . . . . . . . 5 Machine Destruction 33 | . . . . . . 12 . 16 . . . . . . . . 5 Programmers 4 | . . . . . . . . 4 . . . . . . . . . Attached 13 | . . . . . . 1 1 6 5 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . 6 . 9 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Total Allies 34 | . . . . 3 . 6 . 17 7 . . . 1 . . . . Largest Group 7 | . . . . 3 3 6 . 7 7 . . . 1 1 . . . Highest-Rated Group 143 | . . . . 40 40 90 . 143 121 . . . 96 96 . . . Highest-Rated Ally 96 | . . . . 16 16 15 . 31 32 . . . 96 96 . . . Total Orders 8 | . . . . . . . . . . . . . . 5 1 1 1 EXPLORE 4 | . . . . . . . . . . . . . . 2 1 1 . RETURN 4 | . . . . . . . . . . . . . . 3 . . 1 Ally Attacks 221 | . . . . . 23 29 . 48 64 . . . 8 24 . . 25 Total Damage 4363 | . . . . . 234 581 . 1149 1029 . . . 372 439 . . 559 Kills 32 | . . . . . 3 5 . 8 7 . . . 4 3 . . 2 Allies Corrupted 2 | . . . . . . . . 1 . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Robot Analysis Total 2 | . 1 . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 3 | . . 2 . . . . . . . . . . 1 . . . . Drone Launches 12 | . . . . . . . . . . . . . . 8 . 1 3 Drone Recoveries 7 | . . . . . . . . . . . . . . 6 . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Turns Passed 21412 | 124 950 839 335 168 1488 2888 1133 2940 1665 1541 1126 198 808 1345 201 2387 1276 Spaces Moved 9530 | 89 713 607 336 146 790 790 386 1075 598 593 410 79 315 438 279 1497 389 Core 343 | 2 . . . . . . . . . . . . . . 263 70 8 Treads 4260 | . . . . . 19 790 386 1075 332 593 410 79 315 207 . 4 50 Legs 25 | . . . . . . . . . . . . . . . . . 25 Wheels 4902 | 87 713 607 336 146 771 . . . 266 . . . . 231 16 1423 306 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 95 95 95 240 240 240 123 250 250 250 250 205 50 50 140 Average Speed 189 | 98 100 103 95 95 147 315 240 240 215 250 250 250 250 245 59 122 282 Slowest Speed 1900 | 100 115 115 105 95 330 330 240 240 250 250 250 250 250 330 255 160 1900 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 93 81 70 36 41 75 36 82 16 72 63 68 47 13 81 28 28 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 1 . . . . 1 . . 1 . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . 1 1 1 1 . . . . Scrap Searched 8 | . . 1 . . . . . . . 2 1 . 4 . . . . Spaces Dug 53 | . 7 . . . 6 . 1 . . . . . . . . 31 8 Terrain Destroyed 303 | . 40 42 . . 35 . 23 1 46 . . . 18 . . 31 67 Melee 38 | . . . . . . . . . . . . . . . . 30 8 Projectile 92 | . . . . . 35 . 23 1 32 . . . . . . 1 . AOE 173 | . 40 42 . . . . . . 14 . . . 18 . . . 59 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Total 12028 | 110 884 749 353 175 1019 1079 536 1334 849 630 483 81 327 657 309 1943 510 Wait 1150 | . 89 65 9 29 87 135 102 85 106 12 40 . 2 119 17 223 30 Move 9515 | 88 712 606 335 145 789 788 386 1074 597 592 409 78 314 438 278 1497 389 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 201 | 6 18 10 2 . 33 23 2 18 11 6 1 . 4 19 2 37 9 Fast Attach 75 | 8 5 3 . . 10 5 . 2 3 . 2 . 1 6 3 19 8 Attach 66 | . . 4 1 . 6 2 1 5 17 4 2 2 . 8 . 7 7 Detach 35 | 1 . . 1 1 2 2 . 1 4 . 2 1 . 6 1 9 4 Swap 114 | . 5 8 1 . 20 13 2 17 7 1 . . . 10 . 24 6 Drop 164 | . 14 12 4 . 28 29 2 17 4 . . . . 16 5 25 8 Fire 496 | 7 41 26 . . 44 59 37 97 94 15 23 . 6 27 3 6 11 Melee 156 | . . 12 . . . 11 2 . . . . . . 8 . 88 35 Ram 1 | . . . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . 2 . 1 . 4 . . . . . . Escape Stasis 38 | . . . . . . 10 . 16 4 . . . . . . 8 . Rewire 5 | . . . . . . . . 2 . . . . . . . . 3 Trap 5 | . . 3 . . . 2 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac / Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: [*Fac x2] / [*Low] / Gar) -6/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 454 | -10/Materials | Repaired Seismic Detector 468 | -10/Materials | Central database locked down 524 | -10/Materials | Discovered new exit (range 14) 710 | -10/Materials | Discovered new exit (range 10) 873 | -10/Materials | Discovered new exit (range 15) 1075 | -10/Materials | Entered Mines 1156 | -10/Mines | Learned Materials trap positions 1204 | -10/Mines | Discovered new exit (range 14) 1237 | -10/Mines | Assembled infested the area 1242 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1332 | -10/Mines | Core integrity fell below 50% 1383 | -10/Mines | Found a hidden stash of uninstalled traps 1517 | -10/Mines | Core integrity fell below 20% 1691 | -10/Mines | Met a Derelict testing a Signal Generator 1696 | -10/Mines | Found Signal Generator 1758 | -10/Mines | Discovered new exit (range 15) 1849 | -10/Mines | Learned Materials garrison access intel 1910 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1910 | -10/Mines | Discovered new exit (range 5) 1914 | -10/Mines | Entered Exiles 1940 | -10/Exiles | Met 8R-AWN 1957 | -10/Exiles | Met EX-HEX 1989 | -10/Exiles | Met EX-BIN 2002 | -10/Exiles | Aligned with FarCom system 2003 | -10/Exiles | Given EX-Vault access code 2027 | -10/Exiles | Opened EX-Vault 2032 | -10/Exiles | Found Modified TNC 2052 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2084 | -10/Exiles | Met EX-DEC 2090 | -10/Exiles | Learned location of Zion (-6) 2191 | -10/Exiles | Build established: Scavenger-Mutant 2240 | -10/Exiles | Discovered new exit (range 10) 2249 | -10/Exiles | Left Exiles lab with Modified TNC 2249 | -10/Exiles | Entered Mines 2252 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2272 | -9/Mines | Learned location of Storage (-8) 2321 | -9/Mines | Discovered new exit (range 16) 2417 | -9/Mines | Entered Materials 2417 | -8/Materials | Accompanied by 3 allies 2417 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2418 | -8/Materials | Loaded intel: 18 trap records 2419 | -8/Materials | Loaded intel: 1 garrison access location 2714 | -8/Materials | Build established: Scavenger-Skirmisher 3731 | -8/Materials | Garrison activated, responded to threat 3830 | -8/Materials | Identified exit to Garrison 3905 | -8/Materials | Entered Garrison 3985 | -8/Garrison | Triggered checkpoint 4073 | -8/Garrison | Garrison Relay disabled 4166 | -8/Garrison | Build established: Skirmisher 4313 | -8/Garrison | Triggered checkpoint 4329 | -8/Garrison | Triggered checkpoint 4375 | -8/Garrison | Destroyed 8 combat bots 4522 | -8/Garrison | Discovered new exit (range 14) 4669 | -8/Garrison | Triggered checkpoint 4758 | -8/Garrison | Learned Materials security intel 4986 | -8/Garrison | Installed Relay Interface Framework 5023 | -8/Garrison | Triggered checkpoint 5275 | -8/Garrison | Build established: Bothacker-Skirmisher 5289 | -8/Garrison | Triggered checkpoint 5616 | -8/Garrison | Garrison Relay disabled 5759 | -8/Garrison | Triggered checkpoint 5781 | -8/Garrison | Triggered checkpoint 5985 | -8/Garrison | Lost 3 allies 5993 | -8/Garrison | Build established: Bothacker-Mutant 6011 | -8/Garrison | Discovered new exit (range 82) 6011 | -8/Garrison | Discovered new exit (range 26) 6011 | -8/Garrison | Discovered new exit (range 69) 6059 | -8/Garrison | Triggered checkpoint 6293 | -8/Garrison | Triggered checkpoint 6684 | -8/Garrison | Garrison Relay disabled 6793 | -8/Garrison | Entered Materials 7417 | -8/Materials | Build established: Bothacker-Skirmisher 7605 | -8/Materials | Core integrity fell below 50% 7783 | -8/Materials | Identified exit to Storage 7888 | -8/Materials | Discovered new exit (range 3) 7926 | -8/Materials | Identified exit to Garrison 7926 | -8/Materials | Entered Garrison 8484 | -8/Garrison | Triggered checkpoint 8532 | -8/Garrison | Triggered checkpoint 8572 | -8/Garrison | Triggered checkpoint 8619 | -8/Garrison | Triggered checkpoint 8705 | -8/Garrison | Discovered new exit (range 10) 8817 | -8/Garrison | Build established: Bothacker-Tank 9040 | -8/Garrison | Triggered checkpoint 9068 | -8/Garrison | Triggered checkpoint 9306 | -8/Garrison | Garrison Relay disabled 9449 | -8/Garrison | Garrison Relay disabled 9706 | -8/Garrison | Triggered checkpoint 9749 | -8/Garrison | Garrison Relay disabled 9762 | -8/Garrison | Spotted B-75 Beast 9975 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 10287 | -8/Garrison | Allies destroyed B-75 Beast 10396 | -8/Garrison | Build established: Bothacker-Skirmisher 10472 | -8/Garrison | Discovered new exit (range 14) 10694 | -8/Garrison | Triggered checkpoint 10752 | -8/Garrison | Learned Factory security intel 10764 | -8/Garrison | Garrison Relay disabled 10823 | -8/Garrison | Discovered new exit (range 12) 10866 | -8/Garrison | Entered Factory 10866 | -7/Factory | Accompanied by 7 allies 10866 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11223 | -7/Factory | Repaired Flak Cannon 11266 | -7/Factory | First assault squad dispatched 11372 | -7/Factory | Garrison activated, responded to threat 11469 | -7/Factory | Lost 10 allies 11532 | -7/Factory | Cargo convoy interrupted 11594 | -7/Factory | Lost 3 allies 12226 | -7/Factory | Identified exit to Lower Caves 12304 | -7/Factory | Core integrity fell below 50% 12360 | -7/Factory | Lost 5 parts (1n2u2w) 12531 | -7/Factory | Entered Lower Caves 12550 | -7/Lower Caves | Lost 5 parts (2n1u2w) 12795 | -7/Lower Caves | Build established: Mutant 13784 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13989 | -7/Lower Caves | Discovered new exit (range 8) 14072 | -7/Lower Caves | Entered another Lower Caves area 14189 | -7/Lower Caves | Discovered new exit (range 3) 14384 | -7/Lower Caves | System corruption reached 10% 15076 | -7/Lower Caves | Encountered a Warlord checkpoint 15165 | -7/Lower Caves | Discovered new exit (range 11) 15198 | -7/Lower Caves | Entered Data Miner 15198 | -7/Data Miner | Discovered new exit (range 6) 15246 | -7/Data Miner | Met Data Miner 15299 | -7/Data Miner | Learned location of Section 7 (-2) 15299 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15336 | -7/Data Miner | Received God Mode back door access code from Data Miner 15396 | -7/Data Miner | Entered Proximity Caves 15471 | -6/Proximity Caves | Escorted by Enhanced Grunt 15473 | -6/Proximity Caves | Spotter reported a threat 15575 | -6/Proximity Caves | Spotter reported a threat 15583 | -6/Proximity Caves | Spotter reported a threat 15682 | -6/Proximity Caves | Build established: Skirmisher 15882 | -6/Proximity Caves | Learned Factory emergency access door positions 15975 | -6/Proximity Caves | Discovered new exit (range 11) 16163 | -6/Proximity Caves | Build established: Derelict-Skirmisher 16204 | -6/Proximity Caves | Entered Factory 16204 | -6/Factory | Accompanied by 1 ally 16204 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16296 | -6/Factory | Incoming investigation squad redirected 16554 | -6/Factory | Search patrols dispatched 16617 | -6/Factory | Fabricated Combat Drone Bay? 17549 | -6/Factory | Sucked down chute 17549 | -6/Factory | Entered Waste 17549 | -6/Waste | Met up with 1 ally sucked down the chute earlier 17565 | -6/Waste | Spotted C-40 Crusher 17586 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 17589 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 17610 | -6/Waste | Spotted C-40 Crusher 17620 | -6/Waste | Lost 5 parts (1p2n2u) 17681 | -6/Waste | Spotted C-40 Crusher 17681 | -6/Waste | Spotted C-40 Crusher 17685 | -6/Waste | Spotted C-40 Crusher 17714 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 17717 | -6/Waste | Spotted C-40 Crusher 17739 | -6/Waste | Discovered new exit (range 11) 17750 | -6/Waste | Entered Factory 17877 | -6/Factory | Build established: Mutant 17907 | -6/Factory | Discovered new exit (range 10) 18260 | -6/Factory | Discovered new exit (range 8) 18745 | -6/Factory | Discovered new exit (range 10) 19106 | -6/Factory | Build established: Gladiator 20137 | -6/Factory | Identified exit to Garrison 20137 | -6/Factory | Entered Garrison 20261 | -6/Garrison | Triggered checkpoint 20306 | -6/Garrison | Garrison Relay disabled 20659 | -6/Garrison | Triggered checkpoint 20659 | -6/Garrison | Spotted B-75 Beast 20713 | -6/Garrison | Core integrity fell below 50% 20753 | -6/Garrison | Allies destroyed B-75 Beast 20767 | -6/Garrison | Lost 10 parts (2p2n3u3w) 21025 | -6/Garrison | Build established: Mutant 21076 | -6/Garrison | System corruption reached 10% 21372 | -6/Garrison | Spotted B-75 Beast 21413 | -6/Garrison | Core integrity fell below 20% 21414 | -6/Garrison | Core destroyed Last Messages --------------- 21372_ Combat Drone suffers critical hit (Burn). 21372_ Combat Drone destroyed. 21373_ System corrupted: Matter fused (-7). 21374_ Slug penetrates Wall. 21377_ Combat Drone retrieved by Combat Drone Bay. 21378_ Combat Drone released from Combat Drone Bay. 21378_ Slug penetrates Wall. 21381_ Slug penetrates G-50 Soldier. 21383_ Combat Drone destroyed. 21400_ Critical hit (Burn: +37). 21402_ Adv. Heat Sink melted. 21402_ G-50 Soldier destroyed. 21404_ Critical hit (Burn: +37). 21405_ Discarded Hacking Suite. 21410_ System corrupted: Energy discharge (-192). 21412_ Critical hit (Meltdown: +330). 21413_ Power failure, Rnf. Deuterium Engine shutdown. 21413_ Overheating: Core damaged (-153). 21414_ Overheating: Core damaged (-136). [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? #????????????? | | ?????????????????????????????????? #????????????? | | ?????????????????????????????????? #????????????? | | ?????????????????????????????????? #????????????? | | ?????????????????????????????????? #????????????? | | ???????????????????????s?????????? #????????????? | | ????????????????????s??s?????????? #????????????? | | ???????????????????????s?????????# #????????????? | | ???????????????????g?????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #???g???? ???? | | ?????????????????????????##?###### ##""""## ??? | | ?????????????????????????? ? #?? | | ???""""???????????????????? ??? | | ???"???????????????????????? ? ????? | | ???""""?????????????#########"#?# #? #??? #?? | | ????????????????????### ## "###% ## ## #?? | | ????????????????????# # # B; "?? | | ???????????????????## # ## BB# % "?? | | ??????????###??????# # # @ ggg "?? | | ?????????##"##?????# # ## "?? | | ?????????#"""#?????# ## ## ### ## ## #?? | | ?????????#T ##?????# # ### # ## ## ### | | ?????????#" #??????# ## % % | | ??????##### ##??????# %*% !%=! | | ??????#!!!! !#??????###% ## ## # | | ??????#!!!! !#????????# # # ## ##""""#######? | | ??????##### ##????????# ##### # # #??sss???????? | | ??????????# #?????????#% + ### #????????????? | | ??????????# #?????????# ##### # #????????????? | | ??????????# #???#####?# #???# ### #????????????? | | ??????????# #???# #?# #???# #?? #????????????? | | ??????????#+##### ### ######### #????????????? | | ??????????# ^^ #????????????? | | ??????????# * [ ^^ #????????????? | | ??????????####### * ### ############????????????? | | ???????????????## ### #???????????????????????? | | ???????????????#""!""## [#???????????????????????? | | ???????????????######## #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 80 Energy Generation 34 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Corruption Containment 12 Armor Coverage 600 Resistance: KI 20 Core Shielding 30 Weapon Shielding 66 Melee Speed Boost 40 Evasion (%) 50 Targeting Accuracy 14 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 76 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Matter Pod | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed JunkPropulsionReconstructor Manual? 0 Play Time 03:01:01 Cumulative 81.2 hours Start 2025.02.11 @ 18:30:37 End 2025.02.11 @ 23:29:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: dd6cf876-2b97-455a-ad5d-76eebc254e29