Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 00:07:09 Player: doki Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (942) 942 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-110) -110 TOTAL SCORE: 4187 Bonus ------- Follower Combat Kills 30 Friendly Fire -140 Cogmind --------- Core Integrity 0/850 Matter 197/300 Energy 150/150 System Corruption 6% Temperature Cool (0) Movement Core (500) Ox9 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Visual Processing Unit Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Medium Storage Unit Force Booster V3-11A's Pendant Bore Cannon Mini Grenade Launcher Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Core Analyzer Microactuators Microactuators Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Bore Cannon Power Maul > --- INVENTORY -------- Deuterium Engine Gravmag System Gravmag System Medium Storage Unit Force Booster Improved Medium Armor Plating Medium Reactive Plating Improved Shield Generator V3-11A's Pendant Gauss Rifle Gauss Rifle Mini Grenade Launcher Subdweller Shrapnel Launcher [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Scrap Shield Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Fac Slots Evolved 8 | . . . . 6 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 2 . Utility 5 | . . . . 4 1 Weapon . | . . . . . . Parts Attached 50 | 8 4 6 3 17 12 Power 6 | 1 1 . . 2 2 Engine 6 | 1 1 . . 2 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 1 1 1 4 1 Treads 5 | 2 1 1 1 . . Leg . | . . . . . . Wheel 2 | . . . . 2 . Hover 3 | . . . . 2 1 Flight . | . . . . . . Utility 19 | 2 2 2 . 8 5 Device 9 | 1 . 2 . 3 3 Storage 3 | 1 2 . . . . Processor 3 | . . . . 2 1 Hackware . | . . . . . . Protection 4 | . . . . 3 1 Artifact . | . . . . . . Weapon 15 | 3 . 3 2 3 4 Energy Gun 3 | 2 . . . . 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | 1 . . . . 3 Ballistic Cannon 1 | . . . 1 . . Launcher 2 | . . 2 . . . Special Weapon 1 | . . . . 1 . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 3 | . . 1 . . 2 Parts Lost 23 | . 4 1 1 1 16 Power 4 | . 1 . 1 . 2 Propulsion 6 | . 2 . . . 4 Utility 10 | . . 1 . 1 8 Weapon 3 | . 1 . . . 2 Highest Loss Streak 14 | . 3 1 1 1 14 To Critical Strikes . | . . . . . . Average Backups 9 | 1 5 7 11 13 13 Power . | . 1 1 1 . . Propulsion 1 | . . 1 1 1 1 Utility 4 | . 2 4 5 6 6 Weapon 2 | . 1 1 4 4 3 Tool/Special . | . . . . . . Unused Backups 5 | . . . . 3 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . 2 1 Weapon 2 | . . . . 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 94 84 93 83 66 Engine 10 | . 12 14 8 6 5 Treads 16 | . 24 14 28 13 . Wheel 2 | . . . . 6 10 Device 13 | . 13 13 14 11 12 Storage 11 | . 14 14 14 7 6 Processor 5 | . . . . 14 13 Protection 2 | . . . . 5 5 Energy Gun 6 | . 13 11 . . . Ballistic Gun 3 | . 14 3 . . 1 Ballistic Cannon 4 | . . . 14 7 4 Launcher 5 | . . 11 7 . . Impact Weapon 1 | . . . . 2 5 Special Melee Weapon 1 | . . . 6 . . Peak Build Rating 56 | 7 7 11 17 49 56 Average Rating 20 | 5 6 7 15 39 46 On Entrance 14 | . 7 6 11 15 49 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 66 | 15 29 37 43 63 66 Greatest Support 60 | 40 40 40 40 60 56 Greatest Overweight (x) 11 | . 9 1 1 2 11 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 Most Carried 15 | 3 7 11 15 15 15 Average Carried 10 | 1 5 8 12 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 3 6 11 15 15 6 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -7 -6 ----------- Run | Yrd Mat Sub Rec Fac Fac Matter Collected 1201 | 280 70 359 50 244 198 Remotely . | . . . . . . Salvage Created 954 | 117 295 120 56 92 274 Parts 58 | 4 21 8 4 7 14 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . 6 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Fac Combat Hostiles Destroyed 22 | . 7 5 1 2 7 Melee 2 | . . . . 2 . Guns 12 | . 7 . . . 5 Cannons 3 | . . . 1 . 2 AOE 5 | . . 5 . . . Classes Destroyed 13 | 2 6 3 1 1 . Worker 1 | . 1 . . . . Builder 1 | . 1 . . . . Tunneler 2 | 2 . . . . . Hauler 1 | . 1 . . . . Recycler 1 | 1 . . . . . Turret 1 | . . 1 . . . Watcher 1 | . 1 . . . . Swarmer 9 | . 4 2 . . 3 Grunt 8 | . 3 . . 1 4 Sentry 1 | . . . 1 . . Programmer 1 | . . . . 1 . Subdweller 3 | . . 3 . . . Guerrilla 1 | . . 1 . . . Best Kill Streak 5 | 2 3 3 1 1 5 Combat Bots Only 5 | . 2 2 1 1 5 Max Kills in Single Turn 2 | 1 1 1 1 1 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . . 1 . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -7 -6 -------- Run | Yrd Mat Sub Rec Fac Fac Hostile Shots Fired 427 | . 101 31 4 13 278 Missed 117 | . 28 12 1 3 73 Hits 310 | . 73 19 3 10 205 Projectile 310 | . 73 19 3 10 205 Critical Strikes 9 | . . . . . 9 Damage Taken 4508 | . 700 237 44 152 3375 Core 1077 | . 148 51 . 15 863 Absorbed by Shields 187 | . . . . . 187 Core Remaining (%) 72 | 100 . . 20 97 . Volleys Fired 121 | 15 52 21 1 5 27 Largest 2 | 2 2 2 1 1 2 Hottest 100 | 100 70 70 48 48 56 Shots Fired 199 | 30 103 23 1 5 37 Gun 155 | 30 103 1 . . 21 Cannon 19 | . . . 1 2 16 Launcher 22 | . . 22 . . . Special 3 | . . . . 3 . Kinetic 94 | . 52 2 1 2 37 Thermal 82 | 30 51 1 . . . Explosive 20 | . . 20 . . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | 5 10 16 17 18 8 Robot Miss Streak 7 | 2 7 1 . 2 5 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . 2 . . . 3 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 140 | 17 66 16 5 9 27 Core Hits 55 | 4 19 16 1 2 13 Critical Kills 3 | . . . 1 . 2 Critical Parts Destroyed 4 | . . . . 1 3 Critical Strikes 12 | 1 4 . 1 1 5 Burn 5 | 1 4 . . . . Destroy 6 | . . . 1 . 5 Smash 1 | . . . . 1 . Melee Attacks 59 | . . . 6 28 25 Impact 42 | . . . . 17 25 Slashing 11 | . . . . 11 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3006 | 213 683 962 34 309 805 Guns 1211 | 213 665 . . . 333 Cannons 190 | . . . 34 . 156 Explosions 962 | . . 962 . . . Melee 625 | . . . . 309 316 Ramming 18 | . 18 . . . . Kinetic 889 | . 280 86 34 . 489 Thermal 598 | 213 385 . . . . Explosive 876 | . . 876 . . . Electromagnetic . | . . . . . . Impact 496 | . . . . 180 316 Slashing 129 | . . . . 129 . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 166 | . . 22 . 58 86 Projectiles . | . . . . . . Explosions 22 | . . 22 . . . Melee 144 | . . . . 58 86 Knockbacks 5 | . . . . . 5 Impact 2 | . . . . . 2 Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 37 | . . 37 . . . Shots 1 | . . 1 . . . Rammed 3 | . 3 . . . . Targets Rammed 3 | . 3 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 314 | 314 202 . . . 82 Average Temperature 82 | 123 70 . . . 34 Received Heat Transfer 1191 | . 180 72 9 18 912 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 8 | . . . . 2 6 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | 2 5 . . . . Heat Transferred 2146 | 703 1443 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 95 | 100 100 . 100 100 68 Level 1 4 | . . . . . 31 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 308 | 5 70 . 44 43 308 Initial 44 | . . . 44 . 16 Average 20 | 1 16 . 3 3 100 Influence Increases 1014 | 15 279 105 30 99 486 Destroy 0b10 Robot/C 400 | . 140 60 20 40 140 Destroy 0b10 Robot/NC 35 | 15 20 . . . . Destroy Leader 54 | . 24 . . 10 20 Successful Hack 19 | . 5 . 10 . 4 Disable Machine 210 | . . . . . 210 Destroy Structure 56 | . . . . 19 37 Lose Combat Pursuer 240 | . 90 45 . 30 75 Influence Decreases 829 | 15 274 17 123 65 335 Entered New Map 70 | . . 3 49 . 18 Time Decay 582 | 15 257 14 74 65 157 Lost Part 177 | . 17 . . . 160 Squads Dispatched 7 | . 1 . . 3 3 Investigation 3 | . 1 . . 1 1 Extermination 3 | . . . . 2 1 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -7 -6 --------- Run | Yrd Mat Sub Rec Fac Fac Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 22 15 1 9 14 Peak Tracking Total 8 | . 4 4 1 5 8 Tactical Retreats 11 | . 5 1 . 1 4 Traps | -11 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Fac Traps Triggered 5 | . 3 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -7 -6 ---------- Run | Yrd Mat Sub Rec Fac Fac Machines Disabled 17 | . . 3 . . 14 Max in Single Turn 5 | . . 3 . . 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -7 -6 --------- Run | Yrd Mat Sub Rec Fac Fac Machines Accessed 14 | . 4 . 7 2 1 Terminals 8 | . 3 . 3 1 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 5 | . 1 . 4 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 9 . 13 3 1 Successful 10 | . 4 . 5 . 1 Failed 16 | . 5 . 8 3 . Catastrophic 5 | . . . 3 2 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 7 . 7 1 1 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 8 | . 2 . 6 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 4 . 2 . 1 Prototype ID Bank 4 | . 3 . 1 . . Emergency Access Points 2 | . 1 . . . 1 Hauler Manifests 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . 3 . . Retrieve Components 3 | . . . 3 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 4 . 3 2 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . 3 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 ------------ Run | Yrd Mat Sub Rec Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . 1 1 . Non-combat 1 | . . . . 1 . Combat 1 | . . . 1 . . Robot Hacks Applied 3 | . . . 1 2 . parse_system 1 | . . . 1 . . no_distress 1 | . . . . 1 . find_station 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -7 -6 -------- Run | Yrd Mat Sub Rec Fac Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 19 | . . 19 . . . Highest-Rated Ally 19 | . . 19 . . . Total Orders . | . . . . . . Ally Attacks 9 | . . 9 . . . Total Damage 80 | . . 80 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Fac Active Infowar (turns) 3658 | 22 899 588 . 1531 618 Optics 2148 | . . . . 1530 618 Seismic 2162 | 22 899 588 . 653 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -7 -6 ------------- Run | Yrd Mat Sub Rec Fac Fac Turns Passed 6109 | 135 912 2045 865 1534 618 Spaces Moved 3004 | 52 408 845 430 918 351 Core 22 | 6 5 . . . 11 Treads 2131 | 46 403 845 430 407 . Legs . | . . . . . . Wheels 851 | . . . . 511 340 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 115 100 Average Speed 176 | 147 174 234 195 137 125 Slowest Speed 600 | 160 500 240 250 250 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 5 64 56 79 21 9 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 30 | . . . . 17 13 Terrain Destroyed 156 | . . 91 . 19 46 Melee 30 | . . . . 17 13 Projectile 7 | . . . . 2 5 AOE 119 | . . 91 . . 28 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -7 -6 --------- Run | Yrd Mat Sub Rec Fac Fac Total 3538 | 77 512 883 450 1158 458 Wait 218 | . 33 5 5 145 30 Move 2999 | 51 407 844 429 917 351 Hop . | . . . . . . Pick Up 32 | 3 5 3 3 18 . Fast Attach 30 | 7 6 4 . 6 7 Attach 24 | . 2 1 . 10 11 Detach 7 | . . 2 . 3 2 Swap 15 | 1 2 2 4 6 . Drop 28 | . 2 1 . 20 5 Fire 121 | 15 52 21 1 5 27 Melee 59 | . . . 6 28 25 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 3 . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . 2 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves -9/Recycling -7/Factory -6/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 589 | -10/Materials | Core integrity fell below 50% 594 | -10/Materials | Lost 3 parts (1p1n1w) 715 | -10/Materials | Discovered new exit (range 7) 915 | -10/Materials | Discovered new exit (range 10) 1010 | -10/Materials | Discovered new exit (range 13) 1048 | -10/Materials | Entered Subcaves 1246 | -10/Subcaves | Visited triangular shrine 1261 | -10/Subcaves | Found Prototype Device 1261 | -10/Subcaves | Identified V3-11A's Pendant 1266 | -10/Subcaves | Befriended Subdweller 1481 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1654 | -10/Subcaves | A Subdweller sparked back to life 1654 | -10/Subcaves | A Subdweller sparked back to life 2182 | -10/Subcaves | Learned location of Zion (-6) 2182 | -10/Subcaves | Met a Zionite searching for "candidates" 2716 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3000 | -10/Subcaves | Discovered new exit (range 15) 3093 | -10/Subcaves | Entered Recycling 3657 | -9/Recycling | Discovered new exit (range 6) 3958 | -9/Recycling | Entered Factory 3958 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x4 4261 | -7/Factory | Build established: Scavenger-Mutant 5105 | -7/Factory | Allied Derelicts emerged from ambush trap array 5115 | -7/Factory | Build established: Mutant 5334 | -7/Factory | Discovered new exit (range 5) 5459 | -7/Factory | Lost 3 allies 5492 | -7/Factory | Entered another Factory area 5492 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6049 | -6/Factory | Core integrity fell below 50% 6073 | -6/Factory | Core integrity fell below 20% 6093 | -6/Factory | Lost 14 parts (2p4n6u2w) 6110 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06066_ P-60 Hacker heat damages Mic. Nuclear Core. 06067_ P-60 Hacker heat damages Gravmag System. 06069_ P-60 Hacker heat damages Target Analyzer. 06072_ Destroyed Mic. Nuclear Core. 06072_ Destroyed Remote Datajack. 06072_ Destroyed Gravmag System. 06072_ P-60 Hacker system corrupted by crushing effect. 06078_ Destroyed Shock Rifle. 06078_ P-60 Hacker system corrupted by crushing effect. 06081_ Acquired 109 matter. 06083_ System corrupted: Energy discharge (-43). 06088_ R-10 Processor collects Hvy. Laser. 06092_ U-05 Engineer lays Concrete. 06093_ R-10 Processor collects Carbon-fiber Leg. 06094_ U-05 Engineer lays Concrete. 06104_ P-60 Hacker IFF system glitched. 06110_ System corrupted: Power Maul rejected. 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" #???# #????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 30 Melee Speed Boost 40 Evasion (%) 40 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- SUBSUB Challenges ------------ None Game ------ Seed ElectronRiotRifle Manual? 0 Play Time 01:09:38 Cumulative 10.8 hours Start 2025.12.30 @ 22:57:57 End 2025.12.31 @ 00:07:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e8bb592-c821-45d0-812d-bdfe2bba52c4