Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.11 @ 10:41:26 Player: Pimski Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (842) 842 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (309) 309 TOTAL SCORE: 3816 Bonus ------- Follower Combat Kills 98 Aligned with FarCom 300 Friendly Fire -89 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 310/310 System Corruption 0% Temperature Cool (10) Movement Rolling (170) Ox7 Location -8/Mines Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Shotgun > --- INVENTORY (28) --- Makeshift Power Source Makeshift Power Source Cold Fusion Reactor Combat Antigrav System Medium Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Gravity Neutralizing Apparatus Experimental Sensor Array Signal Interpreter Improved Target Analyzer Improved Armor Integrity Analyzer Skeleton Box Advanced Component Analysis Suite System Purifier Advanced Recalibrator Bomb Drone Bay (11/16) Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle 8R-AWN's Boregun EMP Blaster Makeshift Sword Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Bomb Drone Bay > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Medium Storage Unit Gravity Neutralizing Apparatus Targeting Computer Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Shotgun Improved Assault Rifle 8R-AWN's Boregun EMP Blaster Mining Claw Makeshift Sword [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device System Purifier Storage High-capacity Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 61 | 1 8 6 11 . 32 3 Power 7 | . 1 2 . . 4 . Engine 4 | . 1 2 . . 1 . Core 2 | . . . . . 2 . Reactor 1 | . . . . . 1 . Propulsion 8 | . 2 1 1 . 4 . Treads 7 | . 2 1 1 . 3 . Leg . | . . . . . . . Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 2 . 4 . 12 . Device 4 | . . . 1 . 3 . Storage 7 | 1 2 . 1 . 3 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 7 | . . . 2 . 5 . Artifact . | . . . . . . . Weapon 27 | . 3 3 6 . 12 3 Energy Gun 1 | . 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 18 | . 2 2 4 . 8 2 Ballistic Cannon 1 | . . 1 . . . . Launcher 4 | . . . 2 . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . 3 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 2 . 4 . Parts Lost 20 | . 2 5 . . 12 1 Power 4 | . 1 1 . . 2 . Propulsion 5 | . . 1 . . 4 . Utility 4 | . . . . . 4 . Weapon 7 | . 1 3 . . 2 1 Highest Loss Streak 7 | . 2 5 . . 7 1 Average Slot Usage (%) 98 | . 99 99 98 100 96 100 Engine 8 | . 13 14 11 11 4 . Core 2 | . . . . . 6 11 Treads 20 | . 16 28 22 22 18 11 Leg 1 | . 11 . . . . . Wheel 1 | . . . . . 3 11 Storage 30 | . 28 28 30 33 29 33 Processor 2 | . . . . . 5 11 Protection 4 | . . . 11 11 4 . Energy Gun 2 | . 14 . . . . . Ballistic Gun 19 | . 13 17 19 22 21 21 Ballistic Cannon 1 | . . 10 1 . . . Naked Turns . | . . . . . . . Heaviest Build 139 | 15 71 73 114 114 139 123 Greatest Support 40 | 20 40 40 40 40 40 16 Greatest Overweight (x) 7 | . 3 1 2 2 7 7 Average Overweight (x) 2 | . 1 1 1 2 3 7 Largest Inventory Capacity 36 | 8 20 20 28 28 36 28 Average Capacity 24 | 6 19 20 26 28 25 28 Most Carried 32 | 8 20 20 28 28 32 28 Average Carried 22 | 6 17 18 23 27 23 27 Final Capacity 28 | 8 20 20 28 28 28 28 Final Carried 28 | 8 20 19 28 28 28 28 Class Distribution -------------------- 97% | Hauler-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1914 | 210 415 228 131 87 689 154 Remotely . | . . . . . . . Salvage Created 2172 | 88 416 403 432 101 474 258 Parts 153 | 5 28 22 22 4 51 21 Haulers Intercepted 3 | . 2 . 1 . . . Recyclers Shooed 6 | . . 2 4 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 41 | . 7 8 7 1 7 11 Melee 1 | . . . . . 1 . Guns 24 | . 5 8 . 1 1 9 AOE 16 | . 2 . 7 . 5 2 Classes Destroyed 10 | 2 6 . . . 2 . Worker 4 | . 1 1 1 1 . . Builder 1 | . 1 . . . . . Tunneler 1 | 1 . . . . . . Hauler 3 | . 2 . 1 . . . Recycler 8 | 1 1 3 1 1 . 1 Watcher 2 | . 2 . . . . . Swarmer 24 | . 5 6 2 . . 11 Grunt 10 | . 2 2 5 1 . . Zionite 8 | . . . . . 8 . Assembled 6 | . . . . . 6 . Best Kill Streak 7 | 2 5 4 7 1 5 4 Combat Bots Only 5 | . 5 3 5 1 5 4 Max Kills in Single Turn 3 | 1 2 1 3 1 2 2 Gunslinging . | . . . . . . . Exploded 2 | . 2 . 2 . 2 2 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed 4 | . . . . . 4 . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3428 | . 306 608 424 . 1678 412 Core 608 | . 110 88 56 . 254 100 Absorbed by Shields . | . . . . . . . Core Remaining (%) 60 | 100 . 20 . . . . Volleys Fired 202 | 11 40 46 24 2 54 25 Largest 2 | 2 2 2 2 2 2 2 Hottest 90 | 90 90 55 46 46 46 56 Shots Fired 384 | 22 80 92 36 4 100 50 Gun 354 | 22 80 78 29 4 93 48 Cannon 14 | . . 14 . . . . Launcher 16 | . . . 7 . 7 2 Special . | . . . . . . . Kinetic 310 | . 44 92 29 4 93 48 Thermal 33 | 11 22 . . . . . Explosive . | . . . . . . . Electromagnetic 41 | 11 14 . 7 . 7 2 Robot Hit Streak 16 | 3 6 8 10 8 16 5 Robot Miss Streak 3 | 2 2 3 3 . 2 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 269 | 11 47 61 25 3 91 31 Core Hits 116 | 3 19 20 20 4 35 15 Critical Hits 3 | . . 2 . . 1 . Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . . Melee Attacks 20 | . . . . . 20 . Impact . | . . . . . . . Slashing 20 | . . . . . 20 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4585 | 101 697 642 708 101 1896 440 Guns 2742 | 101 544 467 279 42 981 328 Cannons 161 | . . 161 . . . . Explosions 930 | . 67 . 426 . 325 112 Melee 590 | . . . . . 590 . Ramming 162 | . 86 14 3 59 . . Kinetic 2488 | . 230 628 279 42 981 328 Thermal 466 | 64 265 . 101 . . 36 Explosive . | . . . . . . . Electromagnetic 879 | 37 116 . 325 . 325 76 Impact . | . . . . . . . Slashing 590 | . . . . . 590 . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 . Average Corruption 3 | . . . . . 3 . Corruption Purged 5 | . . . . . 5 . Effects 8 | . . . . . 8 . Message Errors 2 | . . . . . 2 . Matter Fused 3 | . . . . . 3 . Energy Discharges 2 | . . . . . 2 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 34 | . 6 16 8 . . 4 Projectiles 16 | . . 16 . . . . Explosions 12 | . . . 8 . . 4 Melee 6 | . 6 . . . . . Knockbacks 3 | . 1 2 . . . . Impact 1 | . 1 . . . . . Kinetic 2 | . . 2 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 68 | . 20 . 34 . . 14 Shots 6 | . 1 . 4 . . 1 Rammed 12 | . 7 2 1 2 . . Targets Rammed 12 | . 7 2 1 2 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 156 | 120 156 58 16 . 84 20 Average Temperature 25 | 47 30 18 6 . 27 8 Received Heat Transfer 567 | . 24 240 183 . 120 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions 2 | . 2 . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1127 | 185 642 . 250 . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 1 . 3 . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 349 | 10 146 142 349 135 . 307 Initial 135 | . 6 2 1 135 . . Average 61 | 3 41 38 101 47 . 198 Maximum Alert Level 1 | . . . 1 . . 1 Low Security (%) 92 | 100 100 100 81 100 . 31 Level 1 7 | . . . 18 . . 68 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 2 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 2 | . . 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 17 11 16 1 20 15 Peak Tracking Total 9 | . 3 3 6 1 9 4 Tactical Retreats 10 | . . 2 1 . 5 2 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 2 | . 1 . 1 . . . Indirectly 1 | . . . 1 . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 13 | . . 1 5 . 7 . Max in Single Turn 2 | . . 1 2 . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 11 | . 6 1 2 . 2 . Terminals 7 | . 6 . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 13 1 4 . 2 . Successful 13 | . 7 1 3 . 2 . Failed 7 | . 6 . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 9 | . 7 . 1 . 1 . Terminals 15 | . 13 . 2 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 6 1 1 . 2 . Record 1 | . . . . . 1 . Prototype ID Bank 2 | . 2 . . . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . Disarm Traps 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 6 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 42 | . . 42 42 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders 3 | . . . 1 . 2 . EXPLORE 1 | . . . . . 1 . RETURN 2 | . . . 1 . 1 . Ally Attacks 29 | . . 6 18 . 5 . Total Damage 412 | . . 83 329 . . . Kills 6 | . . 2 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches 17 | . . . 1 . 16 . Drone Recoveries 12 | . . . 1 . 11 . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 6765 | 79 936 1143 362 1268 2595 382 Spaces Moved 2884 | 28 405 543 122 627 984 175 Core . | . . . . . . . Treads 2279 | . 234 543 122 627 753 . Legs 199 | 28 171 . . . . . Wheels 406 | . . . . . 231 175 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 180 180 200 150 170 Average Speed 190 | 120 181 180 197 200 197 170 Slowest Speed 220 | 120 210 180 200 200 220 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 3 59 97 16 99 88 32 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 5 | . . 1 . 3 . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 9 | . 3 . 4 . . 2 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 9 | . 3 . 4 . . 2 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 3781 | 51 527 626 205 636 1522 214 Wait 489 | 10 37 21 34 4 375 8 Move 2878 | 27 404 542 121 626 983 175 Hop . | . . . . . . . Pick Up 74 | 2 21 6 11 1 31 2 Fast Attach 10 | 1 1 . 3 . 5 . Attach 26 | . 3 6 2 . 14 1 Detach 5 | . . . 1 . 4 . Swap 25 | . 4 . 6 . 13 2 Drop 41 | . 10 3 2 1 24 1 Fire 202 | 11 40 46 24 2 54 25 Melee 19 | . . . . . 19 . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush 11 | . 6 2 1 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 80 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Identified exit to Mines 444 | -10/Materials | Build established: Hauler-Mutant 676 | -10/Materials | Discovered new exit (range 16) 850 | -10/Materials | Discovered new exit (range 9) 1016 | -10/Materials | Entered Mines 1068 | -10/Mines | Met a Derelict bent on vengeance 1136 | -10/Mines | Core integrity fell below 50% 1193 | -10/Mines | Learned Materials stockpile data 1332 | -10/Mines | Found the Drone Emporium 1344 | -10/Mines | Found Prototype Device 1348 | -10/Mines | Lost 5 parts (1p1n3w) 1714 | -10/Mines | Discovered new exit (range 10) 1842 | -10/Mines | Discovered new exit (range 13) 1915 | -10/Mines | Learned location of Storage (-8) 1995 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2159 | -10/Mines | Entered Materials 2159 | -9/Materials | Accompanied by 2 allies 2159 | -9/Materials | Evolved 2 slots: Utility x2 2159 | -9/Materials | Identified Bomb Drone Bay 2164 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2287 | -9/Materials | Repaired Lgt. Treads 2356 | -9/Materials | Discovered new exit (range 11) 2521 | -9/Materials | Entered Mines 2566 | -9/Mines | Learned location of Zion (-7) 2589 | -9/Mines | Assembled infested the area 2594 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3272 | -9/Mines | Discovered new exit (range 15) 3384 | -9/Mines | Learned Materials interactive machine intel 3430 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3430 | -9/Mines | Discovered new exit (range 5) 3532 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3537 | -9/Mines | Found Prototype Device 3546 | -9/Mines | Discovered new exit (range 16) 3789 | -9/Mines | Entered Exiles 3819 | -9/Exiles | Discovered new exit (range 15) 3843 | -9/Exiles | Met 8R-AWN 3871 | -9/Exiles | Met EX-HEX 3966 | -9/Exiles | Met EX-DEC 4314 | -9/Exiles | Met EX-BIN 4340 | -9/Exiles | Aligned with FarCom system 4342 | -9/Exiles | Given EX-Vault access code 4393 | -9/Exiles | Opened EX-Vault 4406 | -9/Exiles | Found Firepult 4420 | -9/Exiles | Found Skeleton Box 4468 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4864 | -9/Exiles | Attacked by the Exiles 4945 | -9/Exiles | Destroyed 8R-AWN 4953 | -9/Exiles | Found Prototype Ballistic Gun 4954 | -9/Exiles | Identified 8R-AWN's Boregun 4958 | -9/Exiles | Lost 7 parts (2p2n3u) 5477 | -9/Exiles | Destroyed EX-BIN 5504 | -9/Exiles | Destroyed EX-HEX 5632 | -9/Exiles | Core integrity fell below 50% 5649 | -9/Exiles | Destroyed EX-DEC 5657 | -9/Exiles | Found Deploy-a-Sentry 5676 | -9/Exiles | Lost 5 parts (2n1u2w) 5752 | -9/Exiles | Found Prototype Device 5752 | -9/Exiles | Identified System Purifier 6384 | -9/Exiles | Stole two prototypes: Skeleton Box, Deploy-a-Sentry 6384 | -9/Exiles | Entered Mines 6387 | -8/Mines | Core integrity fell below 20% 6766 | -8/Mines | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 06551_ Acquired Lgt. Assault Rifle. 06555_ Acquired 15 matter. 06621_ R-06 Scavenger destroyed. 06625_ Acquired 20 matter. 06725_ K-01 Serf collects debris. 06734_ S-10 Pest destroyed. 06736_ K-01 Serf collects debris. 06736_ S-10 Pest destroyed. 06739_ K-01 Serf collects debris. 06748_ S-10 Pest destroyed. 06748_ C-30 ARC bursts open, deploying its payload. 06748_ Slug penetrates Wall. 06750_ Acquired 19 matter. 06752_ Acquired 16 matter. 06754_ Slug penetrates Wall. 06756_ R-06 Scavenger collects Flight Unit. 06757_ Penetrated by Slug. 06759_ R-06 Scavenger collects Lgt. Assault Rifle. 06760_ Penetrated by Slug. 06763_ R-06 Scavenger collects Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????#???????????????????????????? | | ???????????????????# ####?????????????????????? | | ???????????????????# ##????#???????????????? | | ??????????????????? 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