Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.16 @ 17:25:34 Player: cd-rom Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (1680) 1680 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-9) -9 TOTAL SCORE: 4851 Bonus ------- Friendly Fire -9 Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 154/290 System Corruption 3% Temperature Cool (36) Movement Core (450) Ox8 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Coolant Injector Huge Storage Unit Advanced Weight Redist. System Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- Great Axe > --- INVENTORY (25) --- Light Deuterium Engine Improved Deuterium Engine Flight Unit Large Battery (200) Weight Redist. System Improved Signal Interpreter Advanced Targeting Computer Transmission Jammer Hardened Heavy Armor Plating Insulated Plating Makeshift Hacking Suite Authchip [R/Combat] High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Makeshift Leg Compact Wheel > --- UTILITY ---------- Coolant Injector Huge Storage Unit Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Heavy Laser Particle Cannon Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Reinforced Deuterium Engine Compact Wheel Flight Unit Coolant Injector Large Battery Weight Redist. System Advanced Weight Redist. System Improved Signal Interpreter Advanced Targeting Computer Transmission Jammer Hardened Heavy Armor Plating Medium Reflective Plating Insulated Plating Makeshift Hacking Suite Authchip [R/Combat] High-powered Tractor Beam Advanced Beam Rifle Minigun Great Axe [Rating: 39] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Leg Makeshift Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Coolant Injector Storage Huge Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 1 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 65 | 6 7 2 5 9 13 10 13 Power 9 | 1 . 1 . 3 2 . 2 Engine 7 | 1 . 1 . 3 1 . 1 Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 13 | 2 3 . 1 2 2 1 2 Treads . | . . . . . . . . Leg 1 | . . . . . . . 1 Wheel 8 | 2 1 . . 2 2 . 1 Hover . | . . . . . . . . Flight 4 | . 2 . 1 . . 1 . Utility 17 | 1 4 . 1 2 4 2 3 Device 8 | . 1 . 1 . 3 1 2 Storage 4 | 1 2 . . . 1 . . Processor 3 | . . . . 2 . 1 . Hackware . | . . . . . . . . Protection 2 | . 1 . . . . . 1 Artifact . | . . . . . . . . Weapon 26 | 2 . 1 3 2 5 7 6 Energy Gun 7 | . . 1 . . 3 2 1 Energy Cannon 3 | . . . . . . 1 2 Ballistic Gun 6 | 2 . . 1 1 . 1 1 Ballistic Cannon 7 | . . . 1 1 2 2 1 Launcher 2 | . . . 1 . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 28 | . . . . 5 2 9 12 Power 4 | . . . . 1 . 2 1 Propulsion 6 | . . . . 2 1 1 2 Utility 4 | . . . . 1 . 1 2 Weapon 14 | . . . . 1 1 5 7 Highest Loss Streak 9 | . . . . 5 1 4 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 67 | . 91 100 94 82 98 53 64 Engine 3 | . 14 14 11 9 11 . . Core 2 | . . . . . 2 . 6 Wheel 4 | . 15 . . 9 17 1 1 Flight 3 | . 12 28 33 15 3 . . Device 9 | . 5 14 16 12 19 7 7 Storage 5 | . 7 . . . 2 7 7 Processor 18 | . . . . 15 15 22 22 Protection 1 | . 6 14 11 1 . . . Energy Gun 6 | . . 8 7 . 13 7 2 Energy Cannon 2 | . . . . . . . 8 Ballistic Gun 3 | . 28 19 8 5 2 1 . Ballistic Cannon 2 | . . . 2 11 6 1 2 Peak Build Rating 39 | 6 8 9 14 21 37 37 39 Average Rating 23 | 2 6 8 11 17 33 23 28 On Entrance 14 | . 6 8 9 14 21 36 25 Naked Turns . | . . . . . . . . Heaviest Build 112 | 12 27 10 17 24 111 112 102 Greatest Support 54 | 32 32 14 18 38 54 22 20 Greatest Overweight (x) 32 | 1 . . . 1 6 28 32 Average Overweight (x) 3 | . . . . . . 12 9 Largest Inventory Capacity 25 | 8 15 5 5 5 25 25 25 Average Capacity 20 | 7 10 5 5 5 11 25 25 Most Carried 22 | 8 9 5 5 5 10 14 22 Average Carried 10 | 4 5 5 4 3 5 12 13 Final Capacity 25 | 8 5 5 5 5 25 25 25 Final Carried 14 | 4 5 5 5 4 10 13 14 Class Distribution -------------------- 66% | Mutant 12% | Gunner 6% | Scavenger-Gunner 5% | Derelict-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Matter Collected 1595 | 117 275 30 43 367 218 338 207 Remotely . | . . . . . . . . Salvage Created 1598 | . 230 97 124 248 312 287 300 Parts 98 | . 17 4 16 7 25 17 12 Haulers Intercepted 2 | . 1 . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 35 | . . . . . . 18 17 Prevented 7 | . . . . . . 3 4 Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 40 | . 5 2 5 9 3 9 7 Melee 1 | . . . . . . . 1 Guns 16 | . 5 2 1 1 3 3 1 Cannons 15 | . . . . 6 . 4 5 AOE 8 | . . . 4 2 . 2 . Classes Destroyed 12 | . 4 . 2 2 3 1 . Worker 1 | . . . 1 . . . . Hauler 2 | . 1 . . . 1 . . Recycler 1 | . . . . . 1 . . Operator 1 | . . . . . 1 . . Watcher 7 | . 2 . 2 1 2 . . Swarmer 15 | . 3 . 4 1 . 5 2 Grunt 15 | . 2 2 . 4 2 2 3 Duelist 1 | . . . . 1 . . . Sentry 5 | . . . 1 2 . 1 1 Hunter 2 | . . . . 1 . . 1 Programmer 1 | . . . . . 1 . . Behemoth 1 | . . . . . . 1 . Best Kill Streak 6 | . 6 2 6 5 5 5 3 Combat Bots Only 5 | . 4 2 5 4 2 5 3 Max Kills in Single Turn 5 | . 2 2 5 1 2 2 1 Gunslinging 1 | . 1 1 . . . . . Exploded 4 | . . . 4 1 . 1 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Hostile Shots Fired 422 | . 25 9 7 59 45 90 187 Missed 114 | . 8 2 4 16 15 36 33 Damage Taken 3540 | . 150 67 61 543 279 529 1911 Core 972 | . 84 50 32 104 30 65 607 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 2 | . . 2 . . . . . Ignored by Resistances 1057 | . 48 21 16 156 86 153 577 Core Remaining (%) 79 | 100 . 46 92 81 . . . Volleys Fired 132 | . 31 5 8 21 19 19 29 Largest 3 | . 2 2 2 3 3 3 3 Hottest 196 | . 40 40 85 111 171 196 185 Shots Fired 280 | . 62 10 11 43 58 47 49 Gun 185 | . 62 10 9 14 40 36 14 Cannon 85 | . . . 1 22 18 9 35 Launcher 10 | . . . 1 7 . 2 . Special . | . . . . . . . . Kinetic 165 | . 62 10 8 36 25 8 16 Thermal 77 | . . . 2 . 19 23 33 Explosive 10 | . . . 1 7 . 2 . Electromagnetic 28 | . . . . . 14 14 . Robot Hit Streak 22 | . 22 4 7 14 8 15 17 Robot Miss Streak 5 | . 3 2 1 5 4 2 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 208 | . 48 7 7 34 35 34 43 Core Hits 131 | . 18 6 10 31 25 26 15 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 5 | . 1 . . . . 2 2 Burn 2 | . . . . . . 2 . Destroy 1 | . 1 . . . . . . Blast 2 | . . . . . . . 2 Melee Attacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Slashing 3 | . . . . . . . 3 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4140 | . 385 58 288 890 720 876 923 Guns 1674 | . 385 58 94 100 421 415 201 Cannons 1632 | . . . 21 410 299 257 645 Explosions 757 | . . . 173 380 . 204 . Melee 77 | . . . . . . . 77 Ramming . | . . . . . . . . Kinetic 1910 | . 385 58 87 510 395 195 280 Thermal 1258 | . . . 28 . 285 379 566 Explosive 757 | . . . 173 380 . 204 . Electromagnetic 138 | . . . . . 40 98 . Impact . | . . . . . . . . Slashing 77 | . . . . . . . 77 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . 3 3 3 Average Corruption 2 | . . . . . 2 3 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 68 | . . . . . 4 45 19 Message Errors 15 | . . . . . . 10 5 Matter Fused 20 | . . . . . 2 13 5 Heat Flow Errors 9 | . . . . . 1 6 2 Energy Discharges 12 | . . . . . . 8 4 Data Loss (minor) 5 | . . . . . . 3 2 Data Loss (major) 1 | . . . . . . 1 . Misfires 5 | . . . . . 1 3 1 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 35 | . . . . . . 26 9 Projectiles 1 | . . . . . . . 1 Explosions 26 | . . . . . . 26 . Melee 8 | . . . . . . . 8 Knockbacks 14 | . . . . 10 3 . 1 Impact . | . . . . . . . . Kinetic 14 | . . . . 10 3 . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 73 | . . . 32 41 . . . Shots 3 | . . . 1 2 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 619 | . 18 24 88 171 619 482 517 Average Temperature 119 | . 6 12 27 70 176 128 131 Received Heat Transfer 1659 | . 72 51 . 234 105 108 1089 Effects 21 | . . . . . 15 2 4 Shutdowns 5 | . . . . . 3 1 1 Energy Bleed 2 | . . . . . . . 2 Interference 4 | . . . . . 3 1 . Matter Decay 3 | . . . . . 3 . . Short Circuit 3 | . . . . . 2 . 1 Damage (minor) 1 | . . . . . 1 . . Damage (major) 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 2415 | . . . 74 . 481 766 1094 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Peak Influence 361 | . 178 108 361 325 259 . . Initial 129 | . . 58 35 129 126 . . Average 147 | . 105 99 183 218 141 . . Maximum Alert Level 1 | . . . 1 1 1 . . Low Security (%) 70 | 100 100 100 62 35 68 . . Level 1 29 | . . . 37 64 31 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . 2 1 3 . . Investigation 1 | . . . 1 . . . . Extermination 1 | . . . . . 1 . . Reinforcement 4 | . . . 1 1 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Distress Signals 2 | . . . 1 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 7 2 8 16 9 11 12 Peak Tracking Total 8 | . 3 2 4 6 4 5 8 Tactical Retreats 4 | . . . 1 1 . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Traps Triggered 2 | . . . 1 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . . . 3 Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Disabled 2 | . . . . 1 . . 1 Max in Single Turn 1 | . . . . 1 . . 1 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Accessed 15 | . 2 . 4 7 2 . . Terminals 12 | . 1 . 4 6 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 39 | . 6 . 12 15 6 . . Successful 21 | . 3 . 7 9 2 . . Failed 18 | . 3 . 5 6 4 . . Catastrophic 2 | . 1 . 1 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 30 | . 3 . 12 12 3 . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 3 . . Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 19 | . 2 . 7 8 2 . . Record 5 | . 1 . 2 2 . . . Level Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 2 | . . . 1 1 . . . Locate Traps 2 | . . . . 2 . . . Security Status 1 | . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . Registered Components 2 | . . . 1 . 1 . . Zone Layout 3 | . . . 2 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 10 | . 2 . 3 3 2 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 16 | . . . 16 . . . . Total Damage 228 | . . . 228 . . . . Kills 6 | . . . 6 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Turns Passed 5363 | 48 312 119 147 351 598 2569 1219 Spaces Moved 2478 | 36 371 256 337 381 449 412 236 Core 206 | 22 . . . . . 142 42 Treads . | . . . . . . . . Legs 42 | . . . . . . . 42 Wheels 1135 | 14 92 . . 158 449 270 152 Hover . | . . . . . . . . Flight 1095 | . 279 256 337 223 . . . Fastest Speed 34 | 50 37 37 34 34 100 160 190 Average Speed 192 | 86 52 37 34 63 111 602 469 Slowest Speed 1650 | 100 100 37 34 120 190 1450 1650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . 1 1 1 2 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 5 59 61 33 42 11 61 28 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . Scrap Searched 10 | . . 2 . . . 2 6 Spaces Dug . | . . . . . . . . Terrain Destroyed 64 | . . . 6 45 . 10 3 Melee . | . . . . . . . . Projectile 3 | . . . . . . . 3 AOE 61 | . . . 6 45 . 10 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Total 2854 | 51 437 271 359 449 505 477 305 Wait 94 | 2 15 7 . 35 4 24 7 Move 2461 | 35 368 253 334 376 448 411 236 Hop 5 | . 1 1 1 2 . . . Pick Up 65 | 8 8 1 6 4 13 10 15 Fast Attach 10 | 2 1 . 1 2 4 . . Attach 40 | 4 2 . 2 5 6 8 13 Detach 1 | . . . . . . 1 . Swap 15 | . 4 2 2 2 3 2 . Drop 28 | . 7 2 5 2 8 2 2 Fire 132 | . 31 5 8 21 19 19 29 Melee 3 | . . . . . . . 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 8) 361 | -10/Materials | Entered Mines 378 | -10/Mines | Core integrity fell below 50% 414 | -10/Mines | Received a Mining Laser from a helpful Derelict 440 | -10/Mines | Learned location of 1 exit from Materials 442 | -10/Mines | Discovered exit to Materials (range 8) 465 | -10/Mines | Assembled infested the area 480 | -10/Mines | Entered Materials 480 | -9/Materials | Accompanied by 1 ally 480 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 481 | -9/Materials | Identified exit to Mines 602 | -9/Materials | Discovered new exit (range 5) 627 | -9/Materials | Entered another Materials area 627 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 799 | -8/Materials | Lost 5 parts (1p2n1u1w) 878 | -8/Materials | Met 7R-MNS 948 | -8/Materials | Discovered new exit (range 12) 977 | -8/Materials | Identified exit to Factory 978 | -8/Materials | Entered Factory 978 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 979 | -7/Factory | Caught up to 7R-MNS 1352 | -7/Factory | Discovered new exit (range 10) 1381 | -7/Factory | Identified exit to Lower Caves 1576 | -7/Factory | Entered Lower Caves 1628 | -7/Lower Caves | Encountered a Warlord checkpoint 1653 | -7/Lower Caves | Spotted B-75 Beast 1722 | -7/Lower Caves | Destroyed B-75 Beast 1733 | -7/Lower Caves | Lost 3 allies 1753 | -7/Lower Caves | Lost 4 parts (1p1u2w) 2076 | -7/Lower Caves | Build established: Gunner 2127 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2174 | -7/Lower Caves | Lost 4 parts (1n3w) 2420 | -7/Lower Caves | Build established: Mutant 4073 | -7/Lower Caves | Discovered new exit (range 5) 4131 | -7/Lower Caves | Identified exit to Lower Caves 4145 | -7/Lower Caves | Entered another Lower Caves area 4432 | -7/Lower Caves | Discovered new exit (range 17) 4731 | -7/Lower Caves | Identified exit to Factory 5161 | -7/Lower Caves | Encountered a Warlord checkpoint 5312 | -7/Lower Caves | Build established: Derelict-Gunner 5312 | -7/Lower Caves | Attracted the attention of an 0b10 base 5312 | -7/Lower Caves | Core integrity fell below 50% 5349 | -7/Lower Caves | Core integrity fell below 20% 5364 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05332_ Lgt. Nuclear Core fries itself beyond repair. 05332_ Slug penetrates Y-64 Sentinel. 05332_ Y-64 Sentinel Imp. Medium Armor Plating blasted off. 05333_ Penetrated by Slug. 05335_ Gauss Cannon destroyed. 05336_ Particle Cannon destroyed. 05336_ Penetrated by Slug. 05336_ Com. Wheel destroyed. 05338_ G-47 Trooper IFF system glitched. 05339_ Penetrated by Slug. 05342_ Minigun destroyed. 05342_ Med. Reflective Plating destroyed. 05344_ Destroyed Adv. Heat Sink. 05345_ G-47 Trooper misfires. 05347_ Y-64 Sentinel destroyed. 05350_ Critical hit (Burn: +37). 05356_ G-47 Trooper destroyed. 05359_ Acquired 57 matter. 05364_ Aluminum Leg fries itself beyond repair. 05364_ Critical hit (Burn: +37). 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" ########;## #???# # | | ?????????????????#"""" "" # % ##???# # # # | | ?????????????????#""T" g%%! #????# | | ?????????????????# g@ *g ##???## # | | ?????????????????+ g # ## ####### # # | | ?????????????????#" # #### | | ?????????????????#" + #??# | | ?????????????????#" """# #??# ############# | | ?????????????????#" ???# #??###????????????## | | ?????????????????#" ???# #??????????????????? | | ?????????????????######????# #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????#####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Kinecelleration 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupScrapNullifier Manual? 0 Play Time 00:49:01 Cumulative 28.0 hours Start 2024.08.16 @ 09:01:06 End 2024.08.16 @ 17:25:34 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 2 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b6db43ef-7705-48a6-be4e-dc5365f2ad30