Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.13 @ 14:05:54 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (162) 810 Value Destroyed (5617) 5617 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1226) 1226 TOTAL SCORE: 13133 Bonus ------- High Alert Combat Kills 221 Follower Combat Kills 405 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 959/1000 Matter 300/300 Energy 11/240 System Corruption 3% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (7) ------ High-capacity Storage Unit Thermal Defense Suite EM Disruption Field Hacking Suite > --- WEAPON (3) ------- Power Sword Heavy Pick > --- INVENTORY (20) --- Improved Ion Engine Micro Nuclear Core Hybrid Fission Core Fusion Compressor Light Treads Improved Titanium Leg Enhanced Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Matter Compressor (250) Matter Compressor (250) Matter Compressor (181) Enhanced Optical Array Improved Light Armor Plating Medium Reactive Plating EM Disruption Field Improved Hardlight Generator Heavy Machine Gun Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Reaction Control System Improved Light Armor Plating Force Field System Restoration Module > --- WEAPON ----------- Magnetic Acceleration Cannon Power Sword Heavy Pick > --- INVENTORY -------- Improved Ion Engine Micro Nuclear Core Hybrid Fission Core Light Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod Matter Compressor Enhanced Optical Array Improved Light Armor Plating EM Disruption Field Improved Shield Generator Hacking Suite System Restoration Module Heavy Machine Gun [Rating: 69] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Flail Slashing Weapon Longsword +1 Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . 2 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . . . Utility 5 | . . . 1 . . . 1 . . . . 1 2 Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 150 | 7 7 4 24 1 4 7 27 11 8 . 4 43 3 Power 26 | 2 1 1 4 . . 1 4 3 1 . . 9 . Engine 19 | 2 1 1 4 . . . 4 2 1 . . 4 . Core 7 | . . . . . . 1 . 1 . . . 5 . Reactor . | . . . . . . . . . . . . . . Propulsion 51 | 2 3 . 6 . 1 3 12 4 4 . 4 12 . Treads 2 | 2 . . . . . . . . . . . . . Leg 49 | . 3 . 6 . 1 3 12 4 4 . 4 12 . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 46 | 1 2 2 6 1 1 1 6 3 3 . . 17 3 Device 19 | . . . 2 . 1 . 3 1 2 . . 9 1 Storage 4 | 1 1 . . . . . 1 . . . . 1 . Processor 3 | . 1 . 1 . . . . . . . . 1 . Hackware 2 | . . . . . . . . . . . . 1 1 Protection 18 | . . 2 3 1 . 1 2 2 1 . . 5 1 Artifact . | . . . . . . . . . . . . . . Weapon 27 | 2 1 1 8 . 2 2 5 1 . . . 5 . Energy Gun 5 | 2 . . 2 . . 1 . . . . . . . Energy Cannon 2 | . 1 . 1 . . . . . . . . . . Ballistic Gun 6 | . . . 3 . 1 . 2 . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . 3 . Launcher 1 | . . 1 . . . . . . . . . . . Special Weapon 4 | . . . 1 . . 1 2 . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . 1 1 . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 4 . 2 1 . . . . . 2 . Parts Lost 44 | . 1 . 6 . . . 5 3 . . 5 17 7 Power 8 | . 1 . 1 . . . 1 1 . . 1 2 1 Propulsion 17 | . . . 2 . . . 3 . . . 4 6 2 Utility 14 | . . . 1 . . . 1 2 . . . 6 4 Weapon 5 | . . . 2 . . . . . . . . 3 . Highest Loss Streak 7 | . 1 . 2 . . . 3 2 . . 4 2 7 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 97 | . 99 100 98 100 100 99 97 96 98 100 96 95 87 Engine 9 | . 13 14 10 11 11 4 8 14 7 7 7 5 5 Core 2 | . . . . . . 6 . . 7 7 4 5 5 Leg 32 | . 27 28 32 33 33 33 34 37 38 38 37 32 28 Device 5 | . . . 3 . 4 2 8 3 7 7 7 14 17 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 6 5 Processor 8 | . 13 9 11 11 11 11 9 7 7 7 7 3 . Protection 6 | . . 4 7 11 6 8 8 7 5 7 7 7 . Energy Gun 2 | . 18 1 3 . . 1 . . . . . . . Energy Cannon 1 | . 9 14 . . . . . . . . . . . Ballistic Gun 4 | . . . 16 11 11 . 2 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 7 . Special Weapon 1 | . . . . . . 9 2 . . . . . . Impact Weapon 1 | . . . 1 11 6 . . . . . . . . Slashing Weapon 6 | . . . . . 4 11 13 13 15 15 15 8 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 94 | 13 30 35 37 41 41 46 52 61 50 50 50 94 74 Greatest Support 93 | 40 40 26 39 36 36 41 62 63 69 69 71 93 90 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 2 1 . . 1 1 1 Average Overweight (x) . | . . 1 . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 15 | 7 13 15 15 15 15 15 15 15 15 15 15 17 20 Most Carried 20 | 5 12 15 15 15 15 15 15 15 15 14 15 20 20 Average Carried 14 | 3 8 13 14 14 14 14 14 13 14 14 13 15 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 Final Carried 20 | 2 11 15 15 15 15 14 14 15 14 14 12 20 18 Class Distribution -------------------- 90% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Matter Collected 3572 | 242 263 325 528 10 . 110 326 101 72 . 78 1144 373 Remotely . | . . . . . . . . . . . . . . Salvage Created 6627 | . 522 78 1152 . . 230 1397 868 215 . 286 1819 60 Parts 352 | . 20 2 87 . . 12 55 37 11 . 20 104 4 Haulers Intercepted 3 | . . . 1 . . . 1 . . . . 1 . Recyclers Shooed 3 | . . . . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . 10 . 29 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Combat Hostiles Destroyed 138 | . 10 4 30 . . 4 25 15 4 . 10 35 1 Melee 90 | . . . . . . 4 24 15 4 . 10 32 1 Guns 31 | . 4 . 26 . . . 1 . . . . . . Cannons 12 | . 5 1 3 . . . . . . . . 3 . AOE 2 | . . 2 . . . . . . . . . . . Classes Destroyed 16 | . 4 1 3 . . . 2 3 . . 1 2 . Worker 2 | . . . 1 . . . . . . . . 1 . Builder 2 | . . . . . . . . . . . . 2 . Tunneler 1 | . . . . . . . . . . . . 1 . Hauler 3 | . . . 1 . . . 1 . . . . 1 . Recycler 8 | . 1 . 2 . . . 2 1 . . . 2 . Watcher 10 | . 3 . 3 . . . 3 . . . . 1 . Swarmer 43 | . 2 . 12 . . . 4 1 . . 9 15 . Grunt 56 | . 8 2 9 . . 4 15 7 3 . . 8 . Brawler 4 | . . . . . . . . 2 . . . 2 . Duelist 4 | . . . . . . . . 2 1 . . 1 . Sentry 17 | . . . 9 . . . 4 . . . . 4 . Specialist 1 | . . . . . . . 1 . . . . . . Hunter 4 | . . . . . . . 1 2 . . . 1 . Programmer 6 | . . . . . . . . 1 . . . 4 1 Behemoth 1 | . . . . . . . . . . . 1 . . Assembled 2 | . . 2 . . . . . . . . . . . Best Kill Streak 7 | . 2 2 4 . . 3 7 6 3 . 3 7 1 Combat Bots Only 7 | . 2 2 4 . . 3 6 6 3 . 3 7 1 Max Kills in Single Turn 2 | . 2 1 2 . . 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . Melee 1 | . . . . . . 1 1 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Damage Taken 8289 | . 399 144 1139 27 . 113 1381 697 289 . 696 2826 578 Core 1088 | . 70 31 205 . . . 130 91 69 . 69 382 41 Absorbed by Shields 1925 | . . . . . . . 164 215 . . 254 1155 137 Regen/Repaired (Parts) 711 | . 67 . 386 . . . 258 . . . . . . Core Remaining (%) 67 | 100 . 59 . . . 48 76 . . . 67 55 . Volleys Fired 163 | . 35 7 79 . . . 17 1 . . . 24 . Largest 3 | . 2 2 2 . . . 1 1 . . . 3 . Hottest 165 | . 110 93 165 . . . 28 . . . . 149 . Shots Fired 294 | . 66 12 144 . . . 17 1 . . . 54 . Gun 193 | . 47 . 133 . . . 13 . . . . . . Cannon 85 | . 19 7 5 . . . . . . . . 54 . Launcher 5 | . . 5 . . . . . . . . . . . Special 11 | . . . 6 . . . 4 1 . . . . . Kinetic 164 | . . . 97 . . . 13 . . . . 54 . Thermal 120 | . 66 7 47 . . . . . . . . . . Explosive 5 | . . 5 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 21 | . 16 19 21 . . . 4 5 . . . 8 . Robot Miss Streak 6 | . 2 2 4 . . . 3 . . . . 6 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 484 | . 51 7 113 . . 12 98 36 10 . 23 127 7 Core Hits 229 | . 20 7 74 . . 4 29 20 5 . 12 57 1 Critical Kills 1 | . . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Critical Strikes 37 | . 3 1 1 . . . 10 2 3 . 6 11 . Burn 3 | . 3 . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . Blast 1 | . . . . . . . . . . . . 1 . Sever 31 | . . . . . . . 10 2 3 . 6 10 . Melee Attacks 354 | . . . 4 . . 12 96 41 12 . 27 147 15 Impact 4 | . . . 4 . . . . . . . . . . Slashing 345 | . . . . . . 12 96 41 12 . 27 145 12 Piercing 5 | . . . . . . . . . . . . 2 3 Sneak Attacks 13 | . . . . . . 1 5 1 . . . 6 . Combat Hostiles 3 | . . . . . . 1 2 . . . . . . Follow-up Attacks 25 | . . . . . . . 3 5 1 . 4 9 3 Damage Inflicted 16188 | . 731 226 1930 . . 592 4285 1436 342 . 1029 5354 263 Guns 2151 | . 449 . 1573 . . . 129 . . . . . . Cannons 1140 | . 282 88 70 . . . . . . . . 700 . Explosions 191 | . . 138 . . . . . . . . . 53 . Melee 12583 | . . . 164 . . 592 4156 1436 342 . 1029 4601 263 Ramming 3 | . . . 3 . . . . . . . . . . Kinetic 1941 | . . . 1112 . . . 129 . . . . 700 . Thermal 1470 | . 731 88 651 . . . . . . . . . . Explosive 138 | . . 138 . . . . . . . . . . . Electromagnetic 53 | . . . . . . . . . . . . 53 . Impact 164 | . . . 164 . . . . . . . . . . Slashing 12292 | . . . . . . 592 4156 1436 342 . 1029 4532 205 Piercing 127 | . . . . . . . . . . . . 69 58 Highest Corruption 8 | . . . . . . . 4 5 5 . . 8 3 Average Corruption 3 | . . . . . . . 3 4 3 . . 4 1 Corruption Purged 13 | . . . . . . . . . 5 . . 8 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 83 | . . . . . . . 24 6 5 . . 48 . Message Errors 25 | . . . . . . . 6 3 1 . . 15 . Matter Fused 16 | . . . . . . . 6 . 3 . . 7 . Heat Flow Errors 12 | . . . . . . . 2 1 . . . 9 . Energy Discharges 10 | . . . . . . . 3 1 . . . 6 . Parts Rejected 1 | . . . . . . . 1 . . . . . . Parts Fused 3 | . . . . . . . 2 . . . . 1 . Data Loss (minor) 8 | . . . . . . . 2 . 1 . . 5 . Data Loss (major) 5 | . . . . . . . 2 . . . . 3 . Misfires 2 | . . . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 747 | . . . 39 . . . 348 9 . . . 330 21 Projectiles 21 | . . . . . . . . . . . . 21 . Explosions . | . . . . . . . . . . . . . . Melee 726 | . . . 39 . . . 348 9 . . . 309 21 Knockbacks 3 | . . . . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 83 | . . 48 . . . . . . . . . 35 . Shots 2 | . . 1 . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 377 | . 288 109 339 . . . 257 115 7 . . 377 . Average Temperature 113 | . 115 43 146 . . . 123 20 7 . . 128 . Received Heat Transfer 1854 | . 159 45 402 6 . 36 359 55 81 . 90 621 . Effects 6 | . . . 1 . . . . . . . . 5 . Shutdowns 2 | . . . 1 . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . Robots Melted 2 | . 1 1 . . . . . . . . . . . Combat Hostiles 2 | . 1 1 . . . . . . . . . . . Parts Melted 11 | . 9 2 . . . . . . . . . . . Heat Transferred 3413 | . 2087 185 1141 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Peak Influence 529 | . 215 118 352 164 . 89 499 529 . . . 482 274 Initial 219 | . . . . 136 . . . 205 . . . 4 219 Average 198 | . 59 34 196 86 . 63 346 347 . . . 293 229 Maximum Alert Level 2 | . 1 . 1 . . . 2 2 . . . 2 1 Low Security (%) 48 | 100 98 100 34 100 . 100 13 . . . . 16 . Level 1 39 | . 1 . 65 . . . 37 73 . . . 67 100 Level 2 11 | . . . . . . . 48 26 . . . 15 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . 2 . 2 . . . 6 3 . . . 10 2 Investigation 5 | . . . . . . . 1 2 . . . 1 1 Extermination 6 | . . . . . . . . 1 . . . 4 1 Reinforcement 9 | . 2 . 2 . . . 4 . . . . 1 . Assault 2 | . . . . . . . 1 . . . . 1 . Garrison 3 | . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 2 . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Distress Signals 12 | . 1 2 4 . . . 5 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 228 | . 17 4 47 5 . 7 45 23 4 . 14 56 6 Peak Tracking Total 7 | . 4 2 6 4 . 3 7 5 4 . 4 6 5 Tactical Retreats 24 | . . . 4 1 . 1 6 1 . . 1 10 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Traps Triggered 12 | . 1 . . . . . 4 3 . . . 2 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Machines Disabled 7 | . . 1 . 1 . . 1 2 . . . 2 . Max in Single Turn 1 | . . 1 . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Machines Accessed 54 | . 6 1 10 1 3 . 13 2 . 4 . 13 1 Terminals 26 | . 4 . 5 . . . 8 1 . . . 7 1 Fabricators 2 | . . . . . . . . 1 . . . 1 . Repair Stations 5 | . 1 . 2 . . . 1 . . . . 1 . Recycling Units 5 | . 1 . 1 . . . 1 . . . . 2 . Scanalyzers 5 | . . . 2 . . . 2 . . . . 1 . Garrison Access 2 | . . . . . . . 1 . . . . 1 . Total Hacks 167 | . 19 1 29 1 25 . 31 4 . 31 . 24 2 Successful 112 | . 9 1 22 1 25 . 13 3 . 31 . 6 1 Failed 55 | . 10 . 7 . . . 18 1 . . . 18 1 Catastrophic 18 | . 2 . 2 . . . 9 . . . . 5 . Database Lockouts . | . . . . . . . . . . . . . . Manual 45 | . 11 . 10 . 3 . 12 . . . . 9 . Terminals 58 | . 15 . 13 . . . 13 2 . . . 13 2 Fabricators 3 | . . . . . . . . 2 . . . 1 . Repair Stations 24 | . 3 . 11 . . . 7 . . . . 3 . Recycling Units 6 | . 1 . 1 . . . 1 . . . . 3 . Scanalyzers 13 | . . . 4 . . . 7 . . . . 2 . Garrison Access 5 | . . . . . . . 3 . . . . 2 . Terminal Hacks 77 | . 6 1 8 1 25 . 1 1 . 31 . 2 1 Record 38 | . . . 1 . 25 . . . . 11 . 1 . Part Schematic 10 | . . . . . . . . . . 10 . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . Robot Analysis 7 | . 4 . 3 . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . 3 . . . Open Door 2 | . . 1 . 1 . . . . . . . . . Branch Access Points 6 | . 1 . 1 . . . 1 1 . . . 1 1 Unreport Threat 1 | . 1 . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . . . 1 . Network Status 1 | . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 19 | . 2 . 10 . . . 6 . . . . 1 . Scan Component 10 | . 1 . 5 . . . 3 . . . . 1 . Repair 9 | . 1 . 5 . . . 3 . . . . . . Recycling Unit Hacks 5 | . 1 . 1 . . . 1 . . . . 2 . Report Inventory 5 | . 1 . 1 . . . 1 . . . . 2 . Scanalyzer 8 | . . . 3 . . . 5 . . . . . . Insert Component 5 | . . . 2 . . . 3 . . . . . . Analyze 3 | . . . 1 . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 39 | . 5 . 8 . . . 12 2 . . . 11 1 Full Trace Events 3 | . . . . . . . 1 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . . . 2 . . 10 . . . Parts Built 2 | . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 42 | . . . . . . . . 42 . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . Parts Repaired 9 | . 1 . 5 . . . 3 . . . . . . Time 337 | . 32 . 185 . . . 120 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 3 . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Total Allies 11 | . . 1 . 5 . . 3 1 . . 1 . . Largest Group 4 | . . 1 . 4 4 2 1 1 . . 1 . . Highest-Rated Group 96 | . . 31 . 63 63 24 90 21 . . 96 . . Highest-Rated Ally 96 | . . 31 . 31 31 16 90 21 . . 96 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 83 | . . . . 25 . 21 19 8 . . 10 . . Total Damage 1697 | . . . . 192 . 220 559 388 . . 338 . . Kills 19 | . . . . 5 . 3 6 2 . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . 3 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Robot Analysis Total 4 | . 3 . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 3 . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Turns Passed 15268 | 56 1338 976 2562 1486 731 993 1966 615 375 89 855 2872 354 Spaces Moved 8180 | 36 624 359 1105 720 452 551 989 490 232 83 699 1620 220 Core 14 | 14 . . . . . . . . . . . . . Treads 29 | 22 7 . . . . . . . . . . . . Legs 8137 | . 617 359 1105 720 452 551 989 490 232 83 699 1620 220 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 190 120 120 90 90 96 108 100 104 120 Average Speed 144 | 117 176 190 157 190 157 172 128 99 106 108 107 130 120 Slowest Speed 270 | 160 190 190 190 190 190 190 270 180 108 108 186 192 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 57 | 5 91 72 81 99 59 99 79 12 34 69 74 30 5 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 5 | . . 1 . 3 . . . . . 1 . . . Known Exits Taken 4 | . 1 . 1 . . . 1 1 . . . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 . . 1 1 1 1 . Scrap Searched 5 | . . 1 . 1 . 1 . . 1 . 1 . . Spaces Dug 25 | . . . . . . . 2 . . . 1 16 6 Terrain Destroyed 99 | . . 61 1 . . . 2 . . . 1 28 6 Melee 24 | . . . . . . . 2 . . . 1 15 6 Projectile 14 | . . . 1 . . . . . . . . 13 . AOE 61 | . . 61 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Total 10967 | 50 794 643 1768 840 471 587 1574 581 350 82 778 2160 289 Wait 1927 | . 111 260 515 115 6 2 409 22 95 . 51 289 52 Move 8167 | 35 623 358 1104 719 451 550 988 489 231 82 698 1619 220 Hop . | . . . . . . . . . . . . . . Pick Up 139 | 7 15 7 23 2 3 6 23 13 1 . 2 36 1 Fast Attach 24 | 1 . 2 6 . 1 2 6 1 . . . 4 1 Attach 68 | 5 3 . 16 . . . 8 6 2 . 4 22 2 Detach 2 | . . . 2 . . . . . . . . . . Swap 58 | 1 4 2 2 1 3 5 13 4 6 . . 17 . Drop 96 | 1 3 7 16 3 7 10 19 9 5 . . 15 1 Fire 163 | . 35 7 79 . . . 17 1 . . . 24 . Melee 322 | . . . 4 . . 12 91 36 10 . 23 134 12 Ram . | . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 57 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 13) 660 | -10/Materials | Discovered new exit (range 12) 841 | -10/Materials | Discovered new exit (range 8) 901 | -10/Materials | Discovered new exit (range 7) 920 | -10/Materials | Identified exit to Mines 1250 | -10/Materials | Discovered new exit (range 6) 1303 | -10/Materials | Repaired Imp. Aluminum Leg 1395 | -10/Materials | Entered Mines 1398 | -10/Mines | Received a Mining Laser from a helpful Derelict 1442 | -10/Mines | Learned location of Zion (-6) 1445 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1466 | -10/Mines | Assembled infested the area 1471 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2298 | -10/Mines | Discovered new exit (range 6) 2320 | -10/Mines | Found the Drone Emporium 2337 | -10/Mines | Found Prototype Device 2371 | -10/Mines | Entered Materials 2371 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2373 | -9/Materials | Identified Decoy Drone Bay 2377 | -9/Materials | Discovered new exit (range 8) 2731 | -9/Materials | Discovered new exit (range 11) 2823 | -9/Materials | Discovered new exit (range 16) 3398 | -9/Materials | Repaired Imp. Aluminum Leg 3494 | -9/Materials | Identified exit to Mines 3494 | -9/Materials | Identified exit to Storage 3978 | -9/Materials | Discovered new exit (range 15) 4701 | -9/Materials | Repaired Imp. Aluminum Leg 4741 | -9/Materials | Repaired Imp. Light Armor Plating 4775 | -9/Materials | Repaired Imp. Aluminum Leg 4828 | -9/Materials | Repaired Imp. Assault Rifle 4933 | -9/Materials | Core integrity fell below 50% 4933 | -9/Materials | Entered Mines 4934 | -9/Mines | Learned location of Storage (-9) 5195 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5628 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5655 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5655 | -9/Mines | Discovered new exit (range 5) 5716 | -9/Mines | Discovered new exit (range 13) 5936 | -9/Mines | Discovered new exit (range 7) 6419 | -9/Mines | Entered Exiles 6419 | -9/Exiles | Accompanied by 4 allies 6449 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6463 | -9/Exiles | Met 8R-AWN 6495 | -9/Exiles | Met EX-HEX 6552 | -9/Exiles | Met EX-BIN 6809 | -9/Exiles | Aligned with FarCom system 6811 | -9/Exiles | Given EX-Vault access code 6855 | -9/Exiles | Opened EX-Vault 6868 | -9/Exiles | Found Prototype Device 6880 | -9/Exiles | Identified Trap Reconfigurator 6886 | -9/Exiles | Found Prototype Slashing Weapon 6886 | -9/Exiles | Identified Longsword +1 6895 | -9/Exiles | Found Prototype Special Weapon 6927 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6969 | -9/Exiles | Met EX-DEC 7130 | -9/Exiles | Discovered new exit (range 14) 7150 | -9/Exiles | Stole three prototypes: Longsword +1, Trap Reconfigurator, Field Lobotomy Kit 7150 | -9/Exiles | Entered Mines 7150 | -8/Mines | Accompanied by 2 allies 7339 | -8/Mines | Identified Field Lobotomy Kit 7431 | -8/Mines | Discovered new exit (range 4) 7848 | -8/Mines | Discovered new exit (range 7) 8143 | -8/Mines | Entered Materials 8143 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8144 | -8/Materials | Identified exit to Factory 8233 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 8568 | -8/Materials | Build established: Scavenger-Mutant 8579 | -8/Materials | Assimilated H-55 Commando with FLK Orb 9051 | -8/Materials | Repaired Imp. Medium Armor Plating 9073 | -8/Materials | Build established: Mutant 9090 | -8/Materials | Repaired Carbon-fiber Leg 9130 | -8/Materials | Repaired Carbon-fiber Leg 9394 | -8/Materials | Discovered exit to Factory (range 10) 9637 | -8/Materials | Discovered exit to Factory (range 9) 9665 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 9694 | -8/Materials | Lost 3 parts (2n1u) 9743 | -8/Materials | First assault squad dispatched 10109 | -8/Materials | Entered Factory 10109 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 10111 | -7/Factory | FarCom data flow suspended 10184 | -7/Factory | Assimilated H-55 Commando with FLK Orb 10408 | -7/Factory | Identified exit to Lower Caves 10598 | -7/Factory | Fabricated Imp. Shield Generator? 10724 | -7/Factory | Entered Lower Caves 10865 | -7/Lower Caves | Learned Factory stockpile data 11095 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11099 | -7/Lower Caves | Entered Data Miner 11099 | -7/Data Miner | Discovered new exit (range 6) 11120 | -7/Data Miner | Met Data Miner 11138 | -7/Data Miner | Learned location of Section 7 (-2) 11138 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11158 | -7/Data Miner | Received God Mode back door access code from Data Miner 11188 | -7/Data Miner | Entered Proximity Caves 11347 | -6/Proximity Caves | Escorted by Enhanced Grunt 11396 | -6/Proximity Caves | Spotted B-75 Beast 11763 | -6/Proximity Caves | Destroyed B-75 Beast 11788 | -6/Proximity Caves | Lost 4 parts (1p3n) 12009 | -6/Proximity Caves | Discovered new exit (range 7) 12043 | -6/Proximity Caves | Entered Factory 12043 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12060 | -6/Factory | Identified exit to Lower Caves 12060 | -6/Factory | Identified exit to Extension 12296 | -6/Factory | Garrison activated, responded to threat 12358 | -6/Factory | Destroyed 7 combat bots 12564 | -6/Factory | Incoming investigation squad redirected 13865 | -6/Factory | Build established: Scavenger-Mutant 14213 | -6/Factory | Build established: Mutant 14733 | -6/Factory | Discovered new exit (range 8) 14843 | -6/Factory | First assault squad dispatched 14865 | -6/Factory | Incoming assault squad redirected 14915 | -6/Factory | Entered another Factory area 14915 | -5/Factory | Evolved 2 slots: Utility x2 15159 | -5/Factory | Identified exit to Upper Caves 15269 | -5/Factory | Self-destructed Last Messages --------------- 15238_ U-05 Engineer lays Concrete. 15241_ U-05 Engineer builds a Wall. 15242_ C-30 ARC bursts open, deploying its payload. 15242_ H-66 Slayer unfolds itself. 15242_ Slug penetrates Wall. 15245_ U-05 Engineer lays Concrete. 15249_ Slug penetrates Wall. 15250_ Acquired 113 matter. 15251_ Destroyed Phase Shifter. 15252_ Slug penetrates Wall. 15252_ Imp. Reaction Control System destroyed. 15254_ Hvy. Pick follow-up attack on H-66 Slayer. 15255_ Flexi-carbon Leg destroyed. 15260_ Penetrated by Slug. 15260_ U-05 Engineer destroyed. 15260_ Penetrated by Slug. 15264_ Lgt. Angular Momentum Engine destroyed. 15265_ Imp. Light Armor Plating destroyed. 15265_ Imp. Shield Generator destroyed. 15267_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###################??????????????????????????????? | | """" # ##?????????????????????????????? | | "T"" # ##?????????????????????????????? | | # ##?????????????????????????????? | | # #??????????????????????????????? | | # #?????????????#????????????????? | | # #???????????? ###??????????????? | | """ # #?????##+#### ???????????????? | | """ # #?????# ???????????????? | | """ # #?????# ^ ???????????????? | | # #?????# """"""""??????????????? | | # #?????# pp ??????????????? | | # * #?????# """"""""" ???????????? | | ########## ##########@ ????????? | | = !%= """""""""?????????????? | | =| w h ????????????? | | """"""""" ???????????? | | ??????????????? | | ??????????????? | | ##################+######+#########??????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | "" """ #?????????????????????????????????????????? | | "" """ #?????????????????????????????????????????? | | "" """ #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | "" """ #?????????????????????????????????????????? | | "" """ #?????????????????????????????????????????? | | "" """ ####??????????????????????????????????????? | | " #??????????????????????????????????????? | | ##+########??????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ##+###???????????????????????????????????????????? | | = "#???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | """ #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 31 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 20 Resistance: EM 25 Evasion (%) 60 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hcp. Matter Pod | -9/Materials | Scanalyzed Imp. Shield Generator | -8/Materials | Scanalyzed VSS Leg | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Imp. Shield Generator | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Challenges ------------ None Game ------ Seed HybridAssaultPlating Manual? 0 Play Time 01:36:44 Cumulative 51.8 hours Start 2023.10.12 @ 19:37:33 End 2023.10.13 @ 14:05:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 88 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35e90e06-1682-457c-a1e6-87fba073d803