Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.06 @ 04:01:40 Player: Klin Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (361) 361 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1341 Bonus ------- None Cogmind --------- Core Integrity 208/400 Matter 188/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Hover Unit Hover Unit High-capacity Matter Pod (0) Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Structural Scanner Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Hover Unit High-capacity Matter Pod Light Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Terrain Scanner Device Terrain Scanner Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 13 | 8 3 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 5 . . Treads 2 | 2 . . Leg 3 | 3 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 2 1 Device 3 | . 2 1 Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 85 | . 93 65 Engine 10 | . 14 2 Leg 24 | . 28 17 Device 23 | . 21 28 Ballistic Gun 12 | . 14 8 Launcher 11 | . 13 8 Naked Turns . | . . . Heaviest Build 10 | 5 9 10 Greatest Support 40 | 40 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 4 4 Average Carried 3 | 1 3 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 3 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 391 | 191 45 155 Remotely . | . . . Salvage Created 311 | . 140 171 Parts 26 | . 20 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 7 3 Guns 4 | . 4 . AOE 6 | . 3 3 Classes Destroyed 7 | . 5 2 Worker 1 | . 1 . Builder 2 | . 2 . Recycler 1 | . . 1 Watcher 2 | . 2 . Swarmer 5 | . 5 . Grunt 3 | . 2 1 Sentry 2 | . . 2 Best Kill Streak 7 | . 7 2 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 645 | . 142 503 Core 213 | . 21 192 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 91 . Volleys Fired 30 | . 18 12 Largest 2 | . 2 2 Hottest 50 | . 50 50 Shots Fired 51 | . 30 21 Gun 30 | . 18 12 Cannon . | . . . Launcher 21 | . 12 9 Special . | . . . Kinetic 30 | . 18 12 Thermal . | . . . Explosive 21 | . 12 9 Electromagnetic . | . . . Robot Hit Streak 11 | . 10 11 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 34 | . 20 14 Core Hits 28 | . 16 12 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1094 | . 777 317 Guns 158 | . 95 63 Cannons . | . . . Explosions 922 | . 679 243 Melee . | . . . Ramming 14 | . 3 11 Kinetic 158 | . 95 63 Thermal 106 | . 106 . Explosive 816 | . 573 243 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 22 | . 22 . Projectiles . | . . . Explosions 22 | . 22 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 32 | . 21 11 Shots 4 | . 2 2 Rammed 7 | . 2 5 Targets Rammed 9 | . 2 7 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 10 | . 10 1 Average Temperature 6 | . 6 1 Received Heat Transfer 237 | . 24 213 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 344 | . 344 191 Average Influence 164 | . 205 115 Maximum Alert Level 1 | . 1 . Low Security (%) 69 | 100 53 100 Level 1 30 | . 46 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 14 7 Peak Tracking Total 4 | . 3 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 7 | . 6 1 Max in Single Turn 4 | . 4 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 5 3 Successful 6 | . 4 2 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . . 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 2 | . 2 . Emergency Access Points 1 | . 1 . Reinforcement Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . . 2 Recycle Component 1 | . . 1 Retrieve Matter 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . . 1 Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 862 | 72 560 230 Spaces Moved 650 | 42 415 193 Core 77 | 4 . 73 Treads 7 | 7 . . Legs 566 | 31 415 120 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 112 | 120 120 93 Slowest Speed 160 | 160 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 5 67 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 159 | . 113 46 Melee . | . . . Projectile . | . . . AOE 159 | . 113 46 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 736 | 63 451 222 Wait 9 | . 3 6 Move 648 | 41 414 193 Hop . | . . . Pick Up 20 | 11 7 2 Fast Attach . | . . . Attach 8 | 5 2 1 Detach . | . . . Swap 5 | 3 1 1 Drop 7 | 3 4 . Fire 30 | . 18 12 Melee . | . . . Ram 2 | . . 2 Kick 7 | . 2 5 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 15) 633 | -10/Materials | Entered another Materials area 633 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 855 | -9/Materials | Lost 6 parts (2n2u2w) 863 | -9/Materials | Self-destructed Last Messages --------------- Acquired 30 matter. G-34 Mercenary destroyed. Grenade Launcher destroyed. Aluminum Leg destroyed. Lgt. Assault Rifle destroyed. Structural Scanner destroyed. Acquired 30 matter. Slammed into G-34 Mercenary. Kicked G-34 Mercenary out of the way. Slammed into G-34 Mercenary. Kicked G-34 Mercenary out of the way. Aluminum Leg destroyed. Heat Sink destroyed. Acquired 77 matter. Atomic Centrifuge disabled. Slammed into U-05 Engineer. ALERT: Construction progress impeded, dispatching reinforcements to local area. Slammed into U-05 Engineer. Destabilizing: System corrupted (+2). 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""" #??# ########+ | | ??????????# # ########??# #???????? | | ??????????############????#?#??# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 125 Matter Stores 211 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionDamperDisintegrator Manual? 0 Play Time 00:10:05 Cumulative 2.3 hours Start 2020.01.05 @ 16:16:51 End 2020.01.06 @ 04:01:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b382a03a-2d34-4b06-a8c3-85e8cef64edb