Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.23 @ 18:15:37 Player: OBLIQUE Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (11) 55 Value Destroyed (463) 463 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1140) 1140 TOTAL SCORE: 6138 Bonus ------- Pacifist 564 Follower Combat Kills 276 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Transmission Jammer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Faulty Heavy Deuterium Engine Aerolev Unit Gravmag Array VTOL Module Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Compact Battery Weight Redist. System Visual Processing Unit Improved Sensor Array IFF Parser Transmission Jammer System Shield Corruption Screen Trap Extractor > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Heavy Deuterium Engine Aerolev Unit Gravmag Array VTOL Module [Rating: 49] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Light Nuclear Core Propulsion Aerolev Unit Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Visual Processing Unit Device Transmission Jammer Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Backup Plating I Weapon Backup Laser I Energy Gun Backup Laser I Special Weapon Field Lobotomy Kit Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . . . 2 2 . . 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 8 | . . 2 . . . 2 2 . . 2 Weapon . | . . . . . . . . . . . Parts Attached 43 | 5 . 1 . 1 . 18 10 1 . 7 Power 3 | 1 . . . . . 1 . 1 . . Engine 2 | 1 . . . . . 1 . . . . Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 12 | 2 . . . . . 4 2 . . 4 Treads . | . . . . . . . . . . . Leg 4 | . . . . . . 4 . . . . Wheel 2 | 2 . . . . . . . . . . Hover 6 | . . . . . . . 2 . . 4 Flight . | . . . . . . . . . . . Utility 20 | 1 . 1 . 1 . 7 7 . . 3 Device 6 | . . . . . . 1 3 . . 2 Storage 2 | 1 . . . . . . 1 . . . Processor 4 | . . 1 . 1 . . 2 . . . Hackware 1 | . . . . . . . . . . 1 Protection 7 | . . . . . . 6 1 . . . Artifact . | . . . . . . . . . . . Weapon 8 | 1 . . . . . 6 1 . . . Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon 2 | . . . . . . 2 . . . . Slashing Weapon 4 | . . . . . . 3 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . Parts Lost 31 | . 4 . . . . 11 . 2 2 12 Power 5 | . 1 . . . . 2 . 1 . 1 Propulsion 12 | . 2 . . . . 6 . . . 4 Utility 10 | . . . . . . 2 . . 2 6 Weapon 4 | . 1 . . . . 1 . 1 . 1 Highest Loss Streak 12 | . 4 . . . . 7 . 2 2 12 To Critical Strikes . | . . . . . . . . . . . Average Backups 3 | . 3 4 4 4 5 4 2 3 4 4 Power . | . 1 1 1 1 1 . . 1 1 1 Propulsion . | . . . . . . . . 2 3 3 Utility . | . . 1 1 1 1 . . . . . Weapon 1 | . 1 2 2 2 2 1 1 . . . Tool/Special . | . . . . . . . . . . . Unused Backups 6 | . . . . . . 2 1 . . 3 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . . . . . 1 . . 2 Utility 1 | . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . Tool/Special 1 | . . . . . . 1 . . . . Average Slot Usage (%) 67 | . 63 75 88 95 100 43 54 91 84 76 Engine 5 | . 13 9 11 11 11 3 3 4 . . Core 1 | . . . . . . . . 1 7 5 Leg 1 | . . . . . . 3 . . . . Wheel 1 | . 25 . . . . . . . . . Hover 10 | . . 19 22 22 22 2 8 15 15 11 Device 12 | . . . . . . 2 23 30 26 29 Storage 6 | . 14 11 11 11 11 5 2 7 7 5 Processor 11 | . . 7 11 18 22 10 7 15 15 12 Protection 5 | . . 9 11 11 11 6 2 7 3 . Energy Gun 6 | . 10 19 22 22 22 1 1 . . . Slashing Weapon 3 | . . . . . . 4 3 7 7 5 Peak Build Rating 49 | 5 5 9 9 11 11 31 44 44 43 49 Average Rating 21 | 3 4 7 9 9 11 14 25 43 37 43 On Entrance 15 | . 5 1 9 9 11 11 4 44 43 37 Avg Prop Armor Cover (%) 13 | . . . . . . . . . . 13 Naked Turns 1 | . . . . . . 1 . . . . Heaviest Build 29 | 12 12 9 9 9 9 29 14 17 17 16 Greatest Support 26 | 26 26 12 12 12 12 20 16 22 22 22 Greatest Overweight (x) 6 | 1 1 1 . . . 6 2 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 6 5 5 5 5 Most Carried 8 | 1 4 4 5 5 6 8 5 5 4 5 Average Carried 4 | . 3 4 4 4 5 5 3 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 Final Carried 6 | 1 4 4 5 5 6 4 5 4 4 5 Class Distribution -------------------- 59% | Mutant 26% | Ninja 12% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Ninja | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Ninja | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 623 | 250 . . 10 . 10 144 176 15 . 18 Remotely . | . . . . . . . . . . . Salvage Created 462 | . . . . . . 372 45 45 . . Parts 23 | . . . . . . 16 3 4 . . Haulers Intercepted 2 | . . . . . . 1 1 . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 8 | . . . . . . 6 . 2 . . Melee 6 | . . . . . . 4 . 2 . . Classes Destroyed 6 | . . . . . . 5 . 1 . . Builder 1 | . . . . . . 1 . . . . Hauler 2 | . . . . . . 1 1 . . . Swarmer 2 | . . . . . . . . 2 . . Grunt 4 | . . . . . . 4 . . . . Duelist 1 | . . . . . . 1 . . . . Sentry 1 | . . . . . . 1 . . . . Best Kill Streak 2 | . . . . . . 2 1 2 . . Combat Bots Only 2 | . . . . . . 2 . 2 . . Max Kills in Single Turn 1 | . . . . . . 1 1 1 . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 490 | . 66 8 . . . 166 39 32 13 166 Missed 192 | . 22 8 . . . 49 23 11 4 75 Hits 298 | . 44 . . . . 117 16 21 9 91 Melee 1 | . . . . . . 1 . . . . Projectile 297 | . 44 . . . . 116 16 21 9 91 AOE 1 | . . . . . . . . . . 1 Critical Strikes 9 | . 1 . . . . 4 . . 1 3 Damage Taken 4357 | . 395 24 . . . 1856 132 304 138 1508 Core 1655 | . 122 . . . . 530 11 59 79 854 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 103 | . . . . . . . 48 47 8 . Core Remaining (%) 66 | 100 51 . . . 100 3 . . 78 . Volleys Fired 5 | . . . . . . 5 . . . . Largest 1 | . . . . . . 1 . . . . Hottest . | . . . . . . . . . . . Shots Fired 5 | . . . . . . 5 . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special 5 | . . . . . . 5 . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 5 | . . . . . . 5 . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 37 | . . . . . . 28 3 3 1 2 Core Hits 10 | . . . . . . 6 1 2 . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 4 . . . . Critical Strikes 8 | . . . . . . 8 . . . . Smash 4 | . . . . . . 4 . . . . Sever 4 | . . . . . . 4 . . . . Melee Attacks 92 | . . . . . . 53 18 8 2 11 Impact 14 | . . . . . . 14 . . . . Slashing 78 | . . . . . . 39 18 8 2 11 Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 4 2 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1783 | . 5 . . . . 1200 238 156 45 139 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 1744 | . . . . . . 1200 238 156 45 105 Ramming 39 | . 5 . . . . . . . . 34 Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 162 | . . . . . . 162 . . . . Slashing 1582 | . . . . . . 1038 238 156 45 105 Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 376 | . . . . . . 265 74 . 20 17 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 376 | . . . . . . 265 74 . 20 17 Knockbacks 1 | . . . . . . 1 . . . . Impact 1 | . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 17 | . 2 . . . . . . . . 15 Shots . | . . . . . . . . . . . Rammed 8 | . 1 . . . . . . . . 7 Targets Rammed 8 | . 1 . . . . . . . . 7 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 7 | . 7 . . . . 6 . . . . Average Temperature 4 | . 7 . . . . 3 . . . . Received Heat Transfer 1287 | . 93 . . . . 1017 30 27 . 120 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . 2 . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions 5 | . . . . . . 5 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Maximum Alert Level 1 | . . . . . . 1 . . . . Low Security (%) 99 | 100 100 100 100 . 100 99 100 . . 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 209 | . 30 65 25 . . 209 94 . . 162 Initial 94 | . . 12 25 . . . 94 . . 39 Average 31 | . 4 7 8 . . 67 22 . . 13 Influence Increases 1517 | . 72 114 . . . 673 87 185 . 386 Destroy 0b10 Robot/C 320 | . . . . . . 280 . 40 . . Destroy 0b10 Robot/NC 20 | . . . . . . 15 5 . . . Destroy Leader 94 | . . . . . . 82 2 10 . . Allied During Kill 15 | . . . . . . 15 . . . . Successful Hack 143 | . 12 24 . . . 26 68 . . 13 Select Force Hacks 160 | . . . . . . 80 . . . 80 Destroy Structure 45 | . . . . . . 25 12 . . 8 Partial Spotted 15 | . . . . . . 15 . . . . Lose Combat Pursuer 705 | . 60 90 . . . 135 . 135 . 285 Influence Decreases 1340 | . 42 79 65 . . 464 295 81 41 273 Entered New Map 220 | . . 18 40 . . . 115 1 21 25 Time Decay 782 | . 27 61 25 . . 321 180 60 . 108 Lost Part 238 | . 15 . . . . 103 . 20 20 80 Lost Ally 100 | . . . . . . 40 . . . 60 Squads Dispatched 13 | . 2 1 . . . 2 1 . . 7 Investigation 9 | . 2 1 . . . 2 . . . 4 Extermination 2 | . . . . . . . 1 . . 1 Reinforcement 2 | . . . . . . . . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 5 | . 1 2 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 111 | . 12 12 . . . 32 4 12 3 36 Peak Tracking Total 15 | . 10 13 . . . 10 2 7 3 15 Tactical Retreats 19 | . 3 2 . . . 6 . 3 . 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 5 | . 2 1 . . . . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . 1 . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 39 | . 2 6 . 5 . 5 14 1 . 6 Terminals 24 | . 2 5 . . . 4 8 1 . 4 Fabricators 2 | . . . . . . . 2 . . . Repair Stations 2 | . . 1 . . . . 1 . . . Recycling Units 3 | . . . . . . . 2 . . 1 Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 2 | . . . . . . 1 . . . 1 Total Hacks 126 | . 4 22 . 36 . 15 36 1 . 12 Successful 91 | . 3 13 . 36 . 8 21 1 . 9 Failed 35 | . 1 9 . . . 7 15 . . 3 Catastrophic 9 | . 1 1 . . . 2 3 . . 2 Database Lockouts . | . . . . . . . . . . . Manual 68 | . 3 12 . 2 . 14 26 . . 11 Terminals 70 | . 4 21 . . . 13 23 1 . 8 Fabricators 3 | . . . . . . . 3 . . . Repair Stations 2 | . . 1 . . . . 1 . . . Recycling Units 6 | . . . . . . . 5 . . 1 Scanalyzers 4 | . . . . . . . 4 . . . Garrison Access 5 | . . . . . . 2 . . . 3 Terminal Hacks 53 | . . 7 . 36 . 2 5 1 . 2 Record 36 | . . . . 35 . . . 1 . . Part Schematic 1 | . . . . . . . 1 . . . Open DSF 2 | . . . . . . . 1 . . 1 Level Access Points 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . Emergency Access Points 2 | . . 1 . . . 1 . . . . Terminal Index 4 | . . 1 . . . 1 1 . . 1 Scanalyzer Index 1 | . . 1 . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . Zone Layout 3 | . . 2 . . . . 1 . . . Proto ID Catalog 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . Repair Station Hacks 2 | . . 1 . . . . 1 . . . Refit 2 | . . 1 . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . 1 . . . Scanalyzer 4 | . . . . . . . 4 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 2 | . . . . . . . 2 . . . Retrieve Study 1 | . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 30 | . 3 5 . . . 6 9 . . 7 Terminals 22 | . 3 5 . . . 4 7 . . 3 Track 1 | . 1 . . . . . . . . . Assimilate 3 | . . . . . . . 2 . . 1 Botnet 16 | . 2 5 . . . 3 5 . . 1 Sabotage 2 | . . . . . . 1 . . . 1 Fabricators 1 | . . . . . . . 1 . . . Fabnet 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . 1 Recyclers 2 | . . . . . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . 3 Broadcast 1 | . . . . . . . . . . 1 Reprogram 2 | . . . . . . 1 . . . 1 Eject 2 | . . . . . . 1 . . . 1 Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 27 | . 2 5 . . . 4 12 . . 4 Full Trace Events 2 | . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 3 . . . 3 Ejected 6 | . . . . . . 3 . . . 3 Fabnet Peak Effective % 3 | . . . . . . . . . . 3 Autooverrided 1 | . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Total Allies 10 | . . . . . . 5 1 . . 4 Largest Group 2 | . . . . . . 2 1 . . 2 Highest-Rated Group 117 | . . . . . . 117 10 . . 55 Highest-Rated Ally 90 | . . . . . . 90 10 . . 29 Total Orders . | . . . . . . . . . . . Ally Attacks 36 | . . . . . . 29 . . . 7 Total Damage 727 | . . . . . . 637 . . . 90 Kills 9 | . . . . . . 9 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Field Lobotomies 5 | . . . . . . 5 . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Active Infowar (turns) 3013 | . . 147 100 482 58 826 554 146 11 689 Optics 2702 | . . 147 100 482 58 548 521 146 11 689 Sensors 64 | . . . . . . . . . . 64 IFF 522 | . . . . . . . . . . 522 Terrain 311 | . . . . . . 278 33 . . . Jamming 1210 | . . . . . . . 401 146 11 652 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 3600 | 57 149 217 100 482 58 962 697 146 11 721 Spaces Moved 3594 | 53 159 253 127 630 70 521 946 256 10 569 Core 806 | 13 7 13 . . . 258 437 . . 78 Treads . | . . . . . . . . . . . Legs 154 | . . . . . . 154 . . . . Wheels 192 | 40 152 . . . . . . . . . Hover 2442 | . . 240 127 630 70 109 509 256 10 491 Flight . | . . . . . . . . . . . Fastest Speed 46 | 50 90 76 76 76 76 50 46 46 46 46 Average Speed 71 | 82 91 77 76 76 76 116 59 46 46 47 Slowest Speed 350 | 100 100 100 76 76 76 350 150 46 46 60 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 3 33 27 40 94 27 42 24 56 2 17 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 . . . 1 . . Known Exits Taken 4 | . . . . 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . 1 1 . Scrap Searched 3 | . . . 1 . 1 . . 1 . . Spaces Dug 48 | . . . . . . 22 14 3 . 9 Terrain Destroyed 48 | . . . . . . 22 14 3 . 9 Melee 48 | . . . . . . 22 14 3 . 9 Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Total 4421 | 63 162 273 130 632 74 765 1046 267 11 998 Wait 620 | 5 . 20 3 1 4 143 55 1 . 388 Move 3585 | 52 159 252 126 629 69 520 945 255 9 569 Hop . | . . . . . . . . . . . Pick Up 17 | 1 3 . 1 1 1 3 5 1 . 1 Fast Attach 35 | 5 . 1 . . . 15 8 1 . 5 Attach 15 | . . . . 1 . 7 6 1 . . Detach 13 | . . . . . . 9 4 . . . Swap 2 | . . . . . . . . . . 2 Drop 17 | . . . . . . 10 5 . . 2 Fire 5 | . . . . . . 5 . . . . Melee 92 | . . . . . . 53 18 8 2 11 Ram 7 | . . . . . . . . . . 7 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . 13 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: Mat x3 / [*Min x2]) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 16) 207 | -10/Materials | Entered another Materials area 207 | -9/Materials | Evolved 2 slots: Utility x2 230 | -9/Materials | Lost 4 parts (1p2n1w) 259 | -9/Materials | Identified exit to Materials 317 | -9/Materials | Build established: Mutant 408 | -9/Materials | Discovered new exit (range 9) 414 | -9/Materials | Discovered new exit (range 14) 424 | -9/Materials | Entered Mines 438 | -9/Mines | Learned location of 1 exit from Materials 461 | -9/Mines | Met a Derelict bent on vengeance 521 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 521 | -9/Mines | Discovered new exit (range 5) 524 | -9/Mines | Entered Exiles 534 | -9/Exiles | Discovered new exit (range 16) 543 | -9/Exiles | Met 8R-AWN 556 | -9/Exiles | Met EX-HEX 588 | -9/Exiles | Met EX-DEC 607 | -9/Exiles | Learned location of Zion (-7) 628 | -9/Exiles | Met EX-BIN 666 | -9/Exiles | Discovered new exit (range 14) 684 | -9/Exiles | Identified exit to Mines 737 | -9/Exiles | Visited The Gauntlet 886 | -9/Exiles | Aligned with FarCom system 887 | -9/Exiles | Given EX-Vault access code 904 | -9/Exiles | Opened EX-Vault 909 | -9/Exiles | Found Field Lobotomy Kit 926 | -9/Exiles | Warned to stay clear of 0b10 Research branches 936 | -9/Exiles | Exiles lab attacked by MAIN.C 1006 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1006 | -9/Exiles | Entered Mines 1060 | -8/Mines | Discovered exit to Materials (range 5) 1064 | -8/Mines | Entered Materials 1064 | -8/Materials | Evolved 2 slots: Utility x2 1065 | -8/Materials | Identified exit to Factory 1241 | -8/Materials | Core integrity fell below 50% 1250 | -8/Materials | Lost 7 parts (1p4n1u1w) 1577 | -8/Materials | Core integrity fell below 20% 1612 | -8/Materials | Released all parts (5) 1617 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 1625 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 1643 | -8/Materials | Lost 3 parts (1p1n1u) 1792 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 1968 | -8/Materials | Assimilated C-30 ARC with FLK Orb 2014 | -8/Materials | Assimilated H-55 Commando with FLK Orb 2026 | -8/Materials | Entered Factory 2026 | -7/Factory | Evolved 2 slots: Utility x2 2132 | -7/Factory | Identified exit to DSF 2198 | -7/Factory | Identified exit to Lower Caves 2250 | -7/Factory | Discovered new exit (range 17) 2722 | -7/Factory | Build established: Ninja 2723 | -7/Factory | Entered Lower Caves 2787 | -7/Lower Caves | Spotted B-75 Beast 2797 | -7/Lower Caves | Encountered a Warlord checkpoint 2858 | -7/Lower Caves | Discovered new exit (range 12) 2869 | -7/Lower Caves | Entered another Lower Caves area 2878 | -7/Lower Caves | Discovered new exit (range 5) 2880 | -7/Lower Caves | Entered Factory 2880 | -6/Factory | Evolved 2 slots: Utility x2 2925 | -6/Factory | Identified exit to DSF 3557 | -6/Factory | Spotted B-75 Beast 3561 | -6/Factory | Core integrity fell below 50% 3570 | -6/Factory | Core integrity fell below 20% 3601 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Soldier. 03580_ ALERT: Suspicious activity at Garrison Access F001. Dispatching Investigation squad. 03580_ A-15 Conveyor calls for reinforcements. 03580_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03581_ Slammed into A-15 Conveyor. 03582_ Slammed into U-05 Engineer. 03583_ Slammed into A-15 Conveyor. 03583_ >> BROADCAST: Garrison Access F001 dispatching Reinforcement squad: 2x G-50 Soldier. 03583_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03585_ Slammed into A-15 Conveyor. 03593_ Slammed into S-27 Virus. 03600_ K-01 Serf cleans the Fusion Modulator. 03601_ Slammed into G-50 Soldier. 03601_ Transmission Jammer broken. 03601_ Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#+####+# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????+ | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ????????????????????????#######???????????# | | ????????????????????????# ############# | | ????????????????????????# * %+ % %% h | | ????????????????????????# g s####+######### ]] | | ????????????????????????# """ #? ??????# ]] | | ?????????????????????w??#s""" # ????# | | ????????????????????????#s""" # #??# | | ????????????????????????# g g # #??# | | ????????????????????????#@""" ###########??# | | ??????????????????????? g """A#????????????# | | ????????????????????? # """ #????????????# | | ???????????????????""" # k #????????????# | | ????????????????? R# #????????????# | | ????????????????""""""g?###+###????????????# | | ???????????????? ?????g????????????????? | | ?????????????????""""??????????????????????? | | ????????????????? ???????????????????????? ^ | | ??????????????????????????????????????????????##+# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Corruption Block 8 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 55 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Terrain Scan Processor | -7/Factory | Hacked Aerolev Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Greatsword | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeLegTelecube Manual? 0 Play Time 01:14:24 Cumulative 56.9 hours Start 2026.05.23 @ 15:36:59 End 2026.05.23 @ 18:15:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 39 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d665f0fe-40d0-4a09-b0c6-adc67d058d1e