Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 01:25:31 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (144) 720 Value Destroyed (3306) 3306 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 7750 Bonus ------- Follower Combat Kills 539 Friendly Fire -515 Cogmind --------- Core Integrity 65/700 Matter 146/300 Energy 100/100 System Corruption 44% Temperature Warning (359) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VSS Leg > --- UTILITY (7) ------ Large Storage Unit > --- WEAPON (2) ------- Gatling Laser > --- INVENTORY (15) --- High-capacity Matter Pod (0) Improved Signal Interpreter Advanced ECM Suite Cooled Pulse Rifle Chainsword Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Centrium Light Armor Plating Light Regenerative Plating > --- WEAPON ----------- Flak Gun Gauss Cannon > --- INVENTORY -------- Armored Wheel Armored Wheel Large Storage Unit Advanced Energy Well High-capacity Matter Pod Improved Signal Interpreter Reflective Plating Advanced Thermal Shield Lightning Gun Lightning Gun Gatling Laser Gatling Laser Cooled Pulse Rifle High-powered Field Laser Improved Heavy Machine Gun Flak Cannon Heavy Missile Launcher Chainsword [Rating: 56] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 5 | . . . 1 . . . 2 . 2 Weapon . | . . . . . . . . . . Parts Attached 119 | 8 17 1 26 2 . . 25 21 19 Power 7 | 1 . 1 1 . . . 3 1 . Engine 7 | 1 . 1 1 . . . 3 1 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 25 | 2 5 . 7 . . . 5 2 4 Treads 12 | . 1 . 5 . . . 3 2 1 Leg 7 | 2 3 . . . . . . . 2 Wheel 6 | . 1 . 2 . . . 2 . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 45 | 3 6 . 9 . . . 10 11 6 Device 13 | 2 . . . . . . 5 3 3 Storage 7 | 1 3 . 1 . . . . 2 . Processor 5 | . 1 . 2 . . . 1 . 1 Hackware 4 | . . . 2 . . . 1 . 1 Protection 16 | . 2 . 4 . . . 3 6 1 Artifact . | . . . . . . . . . . Weapon 42 | 2 6 . 9 2 . . 7 7 9 Energy Gun 12 | 2 . . . . . . 2 4 4 Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 15 | . 4 . 6 . . . 2 1 2 Ballistic Cannon 7 | . . . 2 . . . 2 2 1 Launcher 4 | . 1 . . 2 . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . 1 . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . . . 6 3 Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 1 | . . . . . . . . 1 . Parts Lost 31 | . 1 . 1 . . . 5 3 21 Power 2 | . . . . . . . . . 2 Propulsion 5 | . . . . . . . 1 . 4 Utility 14 | . . . 1 . . . 3 2 8 Weapon 10 | . 1 . . . . . 1 1 7 Highest Loss Streak 16 | . 1 . 1 . . . 2 1 16 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 14 | 4 13 14 14 15 15 15 14 17 17 Power . | . . . 1 1 1 1 1 1 . Propulsion 1 | 3 3 2 . 1 1 1 . . 1 Utility 5 | . 4 5 5 7 7 7 3 7 7 Weapon 6 | . 5 7 6 6 6 6 8 8 7 Tool/Special . | . . . . . . . . . . Unused Backups 28 | . 3 1 6 . 1 . 8 5 4 Power 3 | . . . 2 . . . 1 . . Propulsion 1 | . . . . . . . . 1 . Utility 13 | . 1 1 . . 1 . 3 4 3 Weapon 11 | . 2 . 4 . . . 4 . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 98 100 100 100 99 99 86 Engine 10 | . 14 14 11 11 11 11 9 9 5 Treads 13 | . 4 14 21 22 22 22 13 9 4 Leg 3 | . 19 . . . . . . . . Wheel 11 | . 4 14 11 11 11 11 13 17 12 Device 4 | . 4 . . . . . 9 9 7 Storage 10 | . 14 14 11 11 11 11 9 9 6 Processor 5 | . 2 . 1 11 11 11 9 5 2 Hackware 5 | . . . 9 . . . 8 9 8 Protection 10 | . 6 14 10 11 11 11 8 12 21 Energy Gun 5 | . 12 . . . . . 7 6 12 Ballistic Gun 6 | . 12 22 7 . . . 7 . 1 Ballistic Cannon 7 | . . . 13 14 22 22 2 9 . Peak Build Rating 56 | 9 11 13 20 18 18 18 34 47 56 Average Rating 22 | 7 10 12 17 17 18 18 30 34 46 On Entrance 17 | . 9 10 13 18 18 18 18 31 43 Avg Prop Armor Cover (%) 11 | . 9 9 14 15 15 15 8 7 6 Naked Turns . | . . . . . . . . . . Heaviest Build 82 | 15 34 38 41 41 41 41 46 75 82 Greatest Support 45 | 20 20 16 40 16 16 16 45 24 40 Greatest Overweight (x) 10 | 2 2 2 2 2 2 2 3 5 10 Average Overweight (x) 1 | . 1 2 1 2 2 2 1 2 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 Average Capacity 15 | 7 13 15 15 15 15 15 15 17 18 Most Carried 20 | 6 15 15 15 15 15 15 15 20 20 Average Carried 14 | 4 13 14 14 15 14 15 14 17 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 15 Final Carried 20 | 6 15 15 15 15 15 15 15 20 5 Class Distribution -------------------- 87% | Mutant 11% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 4219 | 280 469 249 752 161 6 148 1002 718 434 Remotely . | . . . . . . . . . . Salvage Created 4756 | 315 691 57 824 79 . 175 1237 958 420 Parts 304 | 21 42 4 72 7 . 13 76 57 12 Haulers Intercepted 12 | . 2 . 3 . . . 3 2 2 Recyclers Shooed 3 | . . . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 95 | . 14 2 16 7 . 9 23 15 9 Melee 1 | . . . . . . . 1 . . Guns 50 | . 9 . 12 . . . 16 7 6 Cannons 20 | . . . 4 3 . 8 2 3 . AOE 22 | . 5 2 . 4 . 1 2 5 3 Classes Destroyed 13 | 3 5 . 3 1 . . . . 1 Worker 4 | 1 2 . 1 . . . . . . Builder 2 | . . . 1 . . . . 1 . Tunneler 9 | 8 . 1 . . . . . . . Hauler 12 | . 2 . 3 . . . 3 2 2 Recycler 7 | 1 1 . 1 . . . 2 2 . Operator 2 | . 1 . . . . . . 1 . Watcher 12 | . 2 . 3 . . . 5 2 . Swarmer 41 | . 6 . 6 4 . 6 10 6 3 Grunt 28 | . 8 2 4 2 . 2 4 3 3 Brawler 2 | . . . 1 . . 1 . . . Duelist 3 | . . . . 1 . . 1 . 1 Sentry 20 | . . . 5 . . . 8 6 1 Programmer 1 | . . . . . . . . . 1 Best Kill Streak 10 | 3 6 3 4 4 . 4 5 10 4 Combat Bots Only 6 | . 5 2 4 4 . 4 5 6 3 Max Kills in Single Turn 3 | 2 3 1 2 2 . 1 2 3 3 Gunslinging 1 | . 1 . 1 . . . . . . Exploded 3 | . 2 1 . 2 . 1 2 3 3 Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . 01-MTF (-8/Storage) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 569 | . 47 4 59 13 . 29 76 54 287 Missed 164 | . 14 2 20 2 . 10 14 18 84 Hits 405 | . 33 2 39 11 . 19 62 36 203 Melee 4 | . . . . 1 . . 2 . 1 Projectile 401 | . 33 2 39 10 . 19 60 36 202 AOE 1 | . . . . . . . . . 1 Critical Strikes 15 | . 2 . 1 1 . . 1 2 8 Damage Taken 7701 | . 463 39 594 124 . 177 1233 487 4584 Core 1139 | . 87 . 63 18 . 37 239 60 635 Absorbed by Shields 199 | . . . . . . . . 34 165 Ignored by Resistances 29 | . . . . . . . . . 29 Regen/Repaired (Parts) 840 | . 93 . 28 . . . 361 206 152 Core Remaining (%) 70 | 100 . 65 . . . 70 . 45 . Volleys Fired 304 | 19 40 7 55 10 . 16 68 34 55 Largest 2 | 2 2 2 2 2 . 2 2 2 2 Hottest 160 | 80 80 46 66 66 . 66 110 160 160 Shots Fired 585 | 38 78 9 110 19 . 32 141 60 98 Gun 449 | 38 74 4 88 . . . 120 47 78 Cannon 115 | . . . 22 15 . 30 19 11 18 Launcher 21 | . 4 5 . 4 . 2 2 2 2 Special . | . . . . . . . . . . Kinetic 270 | . 22 4 110 15 . 30 43 11 35 Thermal 80 | . . . . . . . 7 25 48 Explosive 16 | . 4 5 . 3 . . 2 . 2 Electromagnetic 219 | 38 52 . . 1 . 2 89 24 13 Robot Hit Streak 24 | 8 9 2 24 7 . 11 12 10 10 Robot Miss Streak 10 | 3 5 2 4 1 . 2 10 4 8 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 1 . 3 . . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . Shots Hit Robots 362 | 22 37 2 73 12 . 19 84 41 72 Core Hits 216 | 10 28 6 34 9 . 11 42 38 38 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 6 | . . . 3 . . . 2 1 . Destroy 1 | . . . 1 . . . . . . Blast 2 | . . . 2 . . . . . . Corrupt 2 | . . . . . . . 2 . . Smash 1 | . . . . . . . . 1 . Melee Attacks 44 | . 3 . 5 . . . 20 16 . Impact 44 | . 3 . 5 . . . 20 16 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9205 | 369 888 222 1276 585 . 496 2135 1323 1911 Guns 5174 | 326 532 29 1002 . . . 1498 615 1172 Cannons 1742 | . . . 274 246 . 402 251 174 395 Explosions 1926 | 43 356 193 . 339 . 94 296 261 344 Melee 363 | . . . . . . . 90 273 . Ramming . | . . . . . . . . . . Kinetic 3500 | . 165 29 1276 246 . 402 528 174 680 Thermal 1632 | 43 99 . . . . . 165 517 808 Explosive 1306 | . 257 193 . 299 . . 213 . 344 Electromagnetic 2404 | 326 367 . . 40 . 94 1139 359 79 Impact 363 | . . . . . . . 90 273 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 44 | . . . . . . . 6 7 44 Average Corruption 6 | . . . . . . . 5 6 33 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 143 | . . . . . . . 74 55 14 Message Errors 31 | . . . . . . . 17 12 2 Matter Fused 38 | . . . . . . . 20 15 3 Heat Flow Errors 17 | . . . . . . . 6 10 1 Energy Discharges 15 | . . . . . . . 8 7 . Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 15 | . . . . . . . 9 6 . Data Loss (major) 6 | . . . . . . . 4 2 . Misfires 8 | . . . . . . . 6 2 . Alerts 2 | . . . . . . . 2 . . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 8 | . . . . . . . 1 1 6 Overload Shots . | . . . . . . . . . . Overflow Damage 182 | . . . . 30 . 8 36 94 14 Projectiles 8 | . . . . . . 8 . . . Explosions 76 | . . . . 30 . . 16 16 14 Melee 98 | . . . . . . . 20 78 . Knockbacks 18 | . . . 2 4 . 4 3 5 . Impact 3 | . . . . . . . 1 2 . Kinetic 14 | . . . 2 4 . 3 2 3 . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 131 | . 93 . . . . . 38 . . Shots 4 | . 3 . . . . . 1 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 486 | 72 189 8 27 46 . 52 340 486 384 Average Temperature 90 | 31 52 7 9 16 . 14 89 172 84 Received Heat Transfer 1097 | . 195 9 198 30 . 36 216 197 216 Effects 15 | . . . . . . . . 14 1 Shutdowns 2 | . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . 2 . Interference 2 | . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . 1 . Short Circuit 3 | . . . . . . . . 2 1 Damage (minor) 1 | . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Fried 16 | 5 1 . . . . . 8 2 . Impact Corruptions 3 | . . . . . . . 1 2 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 Heat Transferred 2941 | . 100 . . . . . 248 950 1643 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | 1 1 . . . . . 2 3 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Maximum Alert Level 1 | . . . 1 . . . 1 1 . Low Security (%) 90 | 100 100 100 89 100 . 100 79 79 100 Level 1 9 | . . . 10 . . . 20 20 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 337 | 15 112 165 310 110 . 150 337 232 151 Initial 60 | . . . . 30 . . . . 60 Average 73 | 2 27 38 115 31 . 27 90 123 47 Influence Increases 4068 | 50 510 195 863 243 . 256 802 720 429 Destroy 0b10 Robot/C 2320 | . 280 100 500 160 . 180 460 380 260 Destroy 0b10 Robot/NC 240 | 50 40 5 45 . . . 50 40 10 Destroy Leader 608 | . 58 20 172 30 . 30 126 128 44 Allied During Kill 235 | . . 36 52 8 . . . 71 68 Successful Hack 198 | . 42 . 44 . . . 61 42 9 Select Force Hacks 60 | . 30 . 30 . . . . . . Disable Machine 120 | . . 15 15 30 . . 30 30 . Destroy Structure 167 | . 45 19 5 15 . 1 30 29 23 Lose Combat Pursuer 120 | . 15 . . . . 45 45 . 15 Influence Decreases 4011 | 50 510 195 784 274 48 256 802 586 506 Entered New Map 171 | . . . . 49 48 . . . 74 Time Decay 3148 | 50 490 175 694 225 . 246 470 476 322 Lost Part 142 | . 10 . 10 . . . 22 30 70 Lost Ally 250 | . 10 20 80 . . 10 10 80 40 Purge Threat 300 | . . . . . . . 300 . . Squads Dispatched 18 | . 5 1 4 . . . 3 1 4 Investigation 10 | . 5 1 3 . . . . . 1 Extermination 2 | . . . . . . . . . 2 Reinforcement 5 | . . . 1 . . . 3 . 1 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 12 | . . . 5 . . 1 3 1 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 174 | . 25 4 40 7 . 11 34 29 24 Peak Tracking Total 6 | . 4 3 6 4 . 4 4 6 6 Tactical Retreats 6 | . 1 . . . . 2 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 2 | . . . 1 . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . . . . . . . 4 . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 8 | . . 1 1 2 . . 2 2 . Max in Single Turn 2 | . . 1 . 2 . . 1 1 . Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 69 | . 11 1 13 . 1 . 17 17 9 Terminals 43 | . 8 . 9 . . . 11 12 3 Fabricators 2 | . . . . . . . . . 2 Repair Stations 8 | . 1 . 1 . . . 2 2 2 Recycling Units 8 | . 2 . 2 . . . 2 2 . Scanalyzers 4 | . . . 1 . . . 2 . 1 Garrison Access 2 | . . . . . . . . 1 1 Total Hacks 305 | . 39 1 66 . 4 . 101 67 27 Successful 192 | . 18 1 38 . 4 . 72 44 15 Failed 110 | . 20 . 27 . . . 28 23 12 Catastrophic 7 | . 4 . 1 . . . . . 2 Database Lockouts 3 | . 1 . 1 . . . 1 . . Manual 160 | . 25 . 38 . . . 61 25 11 Terminals 178 | . 23 . 42 . . . 58 45 10 Fabricators 8 | . . . . . . . . . 8 Repair Stations 49 | . 7 . 4 . . . 20 13 5 Recycling Units 39 | . 9 . 13 . . . 9 8 . Scanalyzers 24 | . . . 7 . . . 14 . 3 Garrison Access 2 | . . . . . . . . 1 1 Terminal Hacks 44 | . 5 1 10 . 4 . 9 14 1 Record 4 | . . . . . 4 . . . . Part Schematic 1 | . . . . . . . . 1 . Robot Schematic 1 | . . . . . . . . 1 . Robot Analysis 12 | . 2 . 6 . . . 1 3 . Prototype ID Bank 5 | . 1 . 1 . . . 1 2 . Open Door 4 | . . 1 . . . . . 3 . Branch Access Points 1 | . . . 1 . . . . . . Terminal Index 5 | . 1 . 1 . . . 1 1 1 Scanalyzer Index 1 | . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . 2 . . Locate Traps 5 | . 1 . 1 . . . 1 2 . Disarm Traps 1 | . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . . 3 Network Status 1 | . . . . . . . . . 1 Build 2 | . . . . . . . . . 2 Repair Station Hacks 42 | . 6 . 4 . . . 18 10 4 Scan Component 21 | . 3 . 2 . . . 9 5 2 Repair 21 | . 3 . 2 . . . 9 5 2 Recycling Unit Hacks 6 | . 2 . 1 . . . 1 2 . Retrieve Components 6 | . 2 . 1 . . . 1 2 . Scanalyzer 20 | . . . 7 . . . 13 . . Insert Component 9 | . . . 3 . . . 6 . . Analyze 11 | . . . 4 . . . 7 . . Garrison Access Hacks 2 | . . . . . . . . 1 1 Unlock Access 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 75 | . 5 . 16 . . . 31 17 6 Terminals 58 | . 4 . 11 . . . 27 13 3 Track 10 | . . . 1 . . . 6 3 . Assimilate 16 | . 3 . 3 . . . 8 2 . Botnet 24 | . . . 6 . . . 10 6 2 Disrupt 3 | . . . . . . . 2 1 . Operators 5 | . 1 . 1 . . . 1 1 1 Fabricators 3 | . . . . . . . . . 3 Report 1 | . . . . . . . . . 1 Liberate 1 | . . . . . . . . . 1 Haulers 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 14 | . 1 . 5 . . . 4 4 . Monitor 2 | . . . 1 . . . . 1 . Reject 4 | . . . 1 . . . 2 1 . Recyclers 2 | . . . 1 . . . . 1 . Mask 4 | . . . 1 . . . 2 1 . Tunnel 2 | . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 59 | . 11 . 12 . . . 17 12 7 Full Trace Events 8 | . 5 . 1 . . . . 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . 3 . . . 5 1 . Parts Built 4 | . . . . . . . . . 4 Authchips . | . . . . . . . . . . Time 126 | . . . . . . . . . 126 Total Part Build Rating 16 | . . . . . . . . . 16 Part Studies Acquired . | . . . . . . . . . . Parts Repaired 21 | . 3 . 2 . . . 9 5 2 Time 816 | . 90 . 58 . . . 320 196 152 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 43 | . 12 . 10 . . . 9 12 . Parts Scanalyzed 8 | . . . 3 . . . 5 . . Part Schematics Acquired 8 | . . . 3 . . . 5 . . Parts Damaged 2 | . . . 1 . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 22 | . 1 5 1 1 . . 3 11 . Largest Group 10 | . 1 5 4 2 1 1 2 10 7 Highest-Rated Group 173 | . 10 89 81 38 7 7 20 173 125 Highest-Rated Ally 31 | . 10 31 31 31 7 7 10 29 29 Total Orders 39 | . 3 . 6 2 . . 12 13 3 STAY 19 | . 2 . 3 1 . . 6 6 1 FOLLOW 18 | . 1 . 3 1 . . 6 7 . EXPLORE 2 | . . . . . . . . . 2 Ally Attacks 149 | . . 10 33 5 . . . 31 70 Total Damage 1758 | . . 120 409 61 . . . 373 795 Kills 21 | . . 3 9 1 . . . 4 4 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Active Infowar (turns) 4230 | 167 982 . . . . . 2303 778 . Sensors 3081 | . . . . . . . 2303 778 . Terrain 1149 | 167 982 . . . . . . . . Robot Analysis Total 11 | . 2 . 5 . . . 1 3 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 16113 | 245 2843 879 3266 779 240 1331 3317 2179 1034 Spaces Moved 9250 | 139 1394 620 2126 559 181 802 1701 1191 537 Core 28 | 18 . . . . . . . . 10 Treads 377 | . . . 55 . . . 322 . . Legs 964 | 121 830 . . . . . . . 13 Wheels 7881 | . 564 620 2071 559 181 802 1379 1191 514 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 115 130 115 130 130 130 105 105 105 Average Speed 132 | 122 153 130 130 130 130 130 128 124 128 Slowest Speed 550 | 190 190 130 240 130 130 130 232 165 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . 7 . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 75 | 5 99 98 100 98 49 98 91 93 21 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 4 | . 1 1 1 . 1 . . . . Known Exits Taken 3 | . . . 1 . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 34 | . 2 . 4 . . . 18 10 . Terrain Destroyed 185 | 4 41 25 5 15 . 1 43 23 28 Melee 34 | . 2 . 4 . . . 18 10 . Projectile 7 | . . . 1 . . 1 1 . 4 AOE 144 | 4 39 25 . 15 . . 24 13 24 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total 12407 | 172 2020 684 2508 589 186 1057 2644 1783 764 Wait 2343 | . 527 47 240 14 4 238 738 447 88 Move 9241 | 138 1393 619 2125 558 180 801 1700 1190 537 Hop . | . . . . . . . . . . Pick Up 116 | 6 20 3 18 . 1 . 27 22 19 Fast Attach 55 | 7 2 . 8 1 . . 11 11 15 Attach 34 | . 6 . 4 . . . 10 3 11 Detach 2 | . . . 2 . . . . . . Swap 152 | 1 14 4 23 6 . 2 46 37 19 Drop 116 | 1 15 4 28 . 1 . 24 23 20 Fire 304 | 19 40 7 55 10 . 16 68 34 55 Melee 44 | . 3 . 5 . . . 20 16 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 246 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 16) 617 | -10/Materials | Discovered new exit (range 14) 997 | -10/Materials | Discovered new exit (range 16) 1073 | -10/Materials | Discovered new exit (range 12) 1170 | -10/Materials | Discovered new exit (range 10) 1226 | -10/Materials | Repaired EM Pulse Gun 1611 | -10/Materials | Discovered new exit (range 6) 2552 | -10/Materials | Repaired Lgt. Armor Plating 2591 | -10/Materials | Repaired Imp. Heat Sink 2860 | -10/Materials | Central database locked down 3089 | -10/Materials | Entered Mines 3240 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3330 | -10/Mines | Met a Derelict shopkeep closing up shop 3386 | -10/Mines | Discovered new exit (range 8) 3403 | -10/Mines | Discovered new exit (range 10) 3448 | -10/Mines | Learned location of Zion (-6) 3453 | -10/Mines | Found DCF Scrap (10 items) 3471 | -10/Mines | Discovered new exit (range 10) 3968 | -10/Mines | Entered Materials 3968 | -9/Materials | Accompanied by 4 allies 3968 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3973 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4245 | -9/Materials | Discovered new exit (range 9) 4433 | -9/Materials | Discovered new exit (range 16) 4461 | -9/Materials | Identified exit to Mines 5261 | -9/Materials | Discovered new exit (range 13) 5758 | -9/Materials | Central database locked down 5810 | -9/Materials | Discovered new exit (range 16) 6334 | -9/Materials | Repaired Com. Wheel 6368 | -9/Materials | Repaired Imp. Light Cannon 7234 | -9/Materials | Entered Mines 7234 | -9/Mines | Accompanied by 1 ally 7237 | -9/Mines | Received a Mining Laser from a helpful Derelict 7254 | -9/Mines | Met a Derelict bent on vengeance 7263 | -9/Mines | Discovered new exit (range 10) 7623 | -9/Mines | Discovered new exit (range 11) 7875 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7875 | -9/Mines | Discovered new exit (range 5) 8013 | -9/Mines | Entered Exiles 8013 | -9/Exiles | Accompanied by 1 ally 8045 | -9/Exiles | Met 8R-AWN 8067 | -9/Exiles | Met EX-HEX 8116 | -9/Exiles | Met EX-DEC 8198 | -9/Exiles | Discovered new exit (range 15) 8253 | -9/Exiles | Entered Mines 8253 | -8/Mines | Accompanied by 1 ally 8884 | -8/Mines | Discovered new exit (range 5) 9463 | -8/Mines | Discovered new exit (range 13) 9584 | -8/Mines | Entered Materials 9584 | -8/Materials | Evolved 2 slots: Utility x2 9585 | -8/Materials | Identified exit to Storage 9642 | -8/Materials | Crushed by falling debris 10060 | -8/Materials | Central database locked down 10072 | -8/Materials | Discovered new exit (range 4) 10075 | -8/Materials | Identified exit to Factory 10590 | -8/Materials | Repaired Lightning Gun? 11970 | -8/Materials | Repaired Lightning Gun 11983 | -8/Materials | Discovered exit to Factory (range 8) 12231 | -8/Materials | Repaired Arm. Wheel 12264 | -8/Materials | Repaired Imp. Treads 12309 | -8/Materials | Repaired Lightning Gun 12342 | -8/Materials | Repaired Rocket Launcher 12381 | -8/Materials | Repaired Adv. Treads 12421 | -8/Materials | Repaired Hvy. Mace 12460 | -8/Materials | Repaired Hpw. Shotgun 12901 | -8/Materials | Entered Storage 12901 | -8/Storage | Accompanied by 1 ally 12908 | -8/Storage | Found Prototype Protection 12908 | -8/Storage | Identified Lgt. Regenerative Plating 13557 | -8/Storage | Discovered exit to Factory (range 13) 13627 | -8/Storage | Garrison activated, responded to threat 13700 | -8/Storage | Core integrity fell below 50% 13801 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 14054 | -8/Storage | Repaired Broken Arm. Wheel? 14091 | -8/Storage | Build established: Commander-Mutant 14104 | -8/Storage | Lost 3 allies 14149 | -8/Storage | Repaired Lightning Gun 14182 | -8/Storage | Repaired Med. Armor Plating 14320 | -8/Storage | Repaired Arm. Wheel 14366 | -8/Storage | Repaired Gatling Laser 14571 | -8/Storage | Identified exit to Garrison 14652 | -8/Storage | Met 01-MTF 14873 | -8/Storage | Murdered 01-MTF 15080 | -8/Storage | Entered Factory 15080 | -7/Factory | Accompanied by 7 allies 15080 | -7/Factory | Evolved 2 slots: Utility x2 15396 | -7/Factory | Repaired Imp. Shield Generator 15558 | -7/Factory | Fabricated Corruption Screen (x2) 15588 | -7/Factory | Unchained authorized (DW-4LL) 15593 | -7/Factory | Fabricated Arc Projector (x2) 15676 | -7/Factory | P-60 Hacker assimilated allied Trooper 3b 15709 | -7/Factory | Lost 4 allies 15861 | -7/Factory | Repaired Centrium Light Armor Plating 15913 | -7/Factory | DW-4LL burst out of a wall 15962 | -7/Factory | System corruption reached 10% 15972 | -7/Factory | System corruption reached 30% 15986 | -7/Factory | Core integrity fell below 50% 16016 | -7/Factory | Build established: Mutant 16026 | -7/Factory | Lost 16 parts (2p4n7u3w) 16084 | -7/Factory | Core integrity fell below 20% 16114 | -7/Factory | Self-destructed Last Messages --------------- 16104_ Extracted 80 energy. 16105_ Extracted 43 energy. 16105_ K-01 Serf collects debris. 16106_ System corrupted: Heat flow error (+297). 16106_ Lightning Gun destroyed. 16108_ VSS Leg broken. 16108_ Overheating: Short circuit. 16108_ Extracted 15 energy. 16109_ The unstable cave ceiling collapses. 16109_ K-01 Serf collects debris. 16110_ Extracted 15 energy. 16110_ G-47 Trooper heat damages Particle Gun. 16110_ G-47 Trooper overheating. 16111_ >> FABRICATOR: Completed Smartbomb Launcher at (34,92). 16111_ G-47 Trooper overheating. 16112_ Extracted 15 energy. 16112_ G-47 Trooper overheating. 16112_ K-01 Serf collects debris. 16113_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#########??????????#????????????????? | | ?????????????# #???????? #????????????????? | | ?????????????# #??????## ###??????????????? | | ?????????????# ####### #??????????????? | | ?????????????# # # [ #??????????????? | | ?????????????# sp =% #????? ???###### | | ?????????????# # % #????? ???# ? | | ?????????????# # # #????? ???# | | ?????????????# ###???# ???# """" | | ?????????????# % # #???# ???# | | ?????????????#######; %= = ##### #??# """" | | ?????????????# """"" ! g]%= #??# | | ?????????????# """"" [; ! ##### #??# """" | | ?????????????# """ "#!@ #???# #??# | | ?????????????# ; !%! #??### #### | | ?????????????# ! * #??# ## | | ?????????????# [ ! !k ##??# ## | | ?????????????# % =! ! #???# " / | | ??? ####%;;;;#; %;;;##???# ####### | | ??? % % ; ; ##????# #?????? | | ??????????###"##;; ;###;] ; #######+#######?? | | +########?????# #%##?#; ; ### = ### | | #?????#### #??###;;;;;###?# =]% # | | "" #????????# #?????######???# =] # | | "" !!! ########## #??????????????# =] + | | S !!! + #??????????????# %[ # | | "" !! # #??????????????###########+## | | "" # ##########???? #????# ## | | + #???? """" #????# ## | | ! # ######+######## #?????"""" #????# ## | | # ########+##### #???# #?????"""" #????# #### | | ?????# / # #???# #??????""" #????# #?# | | ?????# / # " " #???# #?????? ?????# #?# | | ?????# # "R" ##### ########+############ | | ?????# /// /# """ + = # ##! | | ?????#] /// # ############## # """" ## | | ?????# // ########???# # # ""S"" ## | | ?????# ! #??????????# """ # # "" "" !## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: TH 30 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Defensive Hacking 20 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Lightning Gun | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Imp. Shield Generator | -8/Materials | Scanalyzed Hvy. Mace | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Adv. Treads | -8/Storage | Hacked Robot Schematics ------------------ L-31 Rogue | -8/Storage | Hacked Fabricated ------------ Corruption Screen | x2 | -7/Factory | Preloaded Arc Projector | x2 | -7/Factory | Preloaded Repaired ---------- EM Pulse Gun | 6% | -10/Materials Lgt. Armor Plating | 62% | -10/Materials Imp. Heat Sink | 57% | -10/Materials Com. Wheel | 53% | -9/Materials Imp. Light Cannon | 89% | -9/Materials Lightning Gun | 28% | -8/Materials Lightning Gun | 6% | -8/Materials Arm. Wheel | 53% | -8/Materials Imp. Treads | 39% | -8/Materials Lightning Gun | 73% | -8/Materials Rocket Launcher | 64% | -8/Materials Adv. Treads | 86% | -8/Materials Hvy. Mace | 66% | -8/Materials Hpw. Shotgun | 88% | -8/Materials Arm. Wheel | 73% | -8/Storage | Broken Lightning Gun | 41% | -8/Storage Med. Armor Plating | 17% | -8/Storage Arm. Wheel | 72% | -8/Storage Gatling Laser | 92% | -8/Storage Imp. Shield Generator | 37% | -7/Factory Centrium Light Armor Plating | 84% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Recruitment Drive Challenges ------------ None Game ------ Seed AblativeEncryptedSuite Manual? 0 Play Time 02:38:36 Cumulative 689.9 hours Start 2025.11.14 @ 05:39:16 End 2025.11.15 @ 01:25:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 485 Rogue 485 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 67 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13b12b70-1d88-45ca-88a2-df045fe465a2