Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 19:53:27 Player: IsAway Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2285) 2285 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (303) 303 TOTAL SCORE: 6283 Bonus ------- High Alert Combat Kills 103 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 22% Temperature Cool (12) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Energy Filter Improved Reaction Control System Medium Armor Plating Corruption Screen Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Heavy Laser Advanced Assault Cannon > --- INVENTORY -------- Advanced Heat Sink Advanced Terrain Scanner Matter Filter Energy Filter Energy Filter Improved Reaction Control System Medium Armor Plating Corruption Screen Corruption Screen Improved Datajack Mining Laser [Rating: 54] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . 1 . . Propulsion 3 | . . 1 2 . . . Utility 2 | . . 1 . . 1 . Weapon 2 | . . . . 1 1 . Parts Attached 69 | 8 8 8 27 6 10 2 Power 8 | 1 1 . 3 1 2 . Engine 4 | 1 1 . 1 . 1 . Core 4 | . . . 2 1 1 . Reactor . | . . . . . . . Propulsion 23 | 2 . 4 15 1 1 . Treads 11 | . . . 9 1 1 . Leg . | . . . . . . . Wheel 3 | 2 . 1 . . . . Hover 4 | . . 3 1 . . . Flight 5 | . . . 5 . . . Utility 15 | 3 3 1 2 3 3 . Device 6 | 2 1 . . 1 2 . Storage 3 | 1 1 . . . 1 . Processor 2 | . 1 . 1 . . . Hackware 3 | . . 1 . 2 . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 23 | 2 4 3 7 1 4 2 Energy Gun 10 | 2 2 2 . 1 3 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 1 | . 1 . . . . . Ballistic Cannon 4 | . . . 4 . . . Launcher 3 | . 1 . 2 . . . Special Weapon 1 | . . 1 . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 1 | . . . . 1 . . Corrupted Parts 2 | . . . . . 2 . System Corruption 5 | . . . . . 5 . Parts Lost 29 | . 1 . 5 4 6 13 Power 4 | . . . 1 1 . 2 Propulsion 11 | . . . 3 2 2 4 Utility 7 | . 1 . 1 1 1 3 Weapon 7 | . . . . . 3 4 Highest Loss Streak 15 | . 1 . 5 3 3 15 To Critical Strikes . | . . . . . . . Average Backups 12 | 4 12 13 14 12 10 10 Power . | . 1 1 1 . . . Propulsion 1 | 1 1 1 2 1 . . Utility 4 | . 2 3 5 5 6 8 Weapon 4 | 1 5 6 4 4 2 . Tool/Special . | . . . . . . . Unused Backups 14 | . 4 2 2 . . 6 Power . | . . . . . . . Propulsion 3 | . 3 . . . . . Utility 8 | . 1 . 1 . . 6 Weapon 2 | . . 2 . . . . Tool/Special 1 | . . . 1 . . . Average Slot Usage (%) 89 | . 92 91 84 90 93 43 Engine 5 | . 14 9 1 . . 3 Core 6 | . . . 6 12 12 3 Treads 19 | . . . 26 34 32 11 Wheel 9 | . 28 23 . . . . Flight 1 | . . . 9 . . . Device 3 | . 4 11 1 . 5 3 Storage 9 | . 14 11 9 7 6 6 Processor 1 | . 2 . 2 . . . Hackware 8 | . . 10 9 13 13 6 Energy Gun 13 | . 26 18 6 3 13 3 Ballistic Cannon 6 | . . . 5 15 7 1 Peak Build Rating 54 | 9 11 18 36 45 54 46 Average Rating 27 | 6 9 14 28 39 48 20 On Entrance 21 | . 9 11 13 33 41 46 Avg Prop Armor Cover (%) 6 | . . . 7 . 6 8 Naked Turns 2 | . . . . . . 2 Heaviest Build 57 | 13 32 32 46 50 57 47 Greatest Support 110 | 26 26 38 110 108 106 72 Greatest Overweight (x) 8 | . 1 1 8 . . 7 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 13 Most Carried 15 | 6 15 15 15 15 13 12 Average Carried 12 | 4 12 12 14 12 10 10 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 14 | 6 14 13 13 12 12 5 Class Distribution -------------------- 55% | Mutant 28% | Hacker-Gunner 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Matter Collected 1848 | 303 369 40 435 499 201 1 Remotely . | . . . . . . . Salvage Created 2177 | 139 352 189 579 466 405 47 Parts 119 | 6 27 9 38 23 16 . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Combat Hostiles Destroyed 52 | . 9 3 21 10 8 1 Melee 2 | . . . 1 . . 1 Guns 19 | . 5 3 4 4 3 . Cannons 16 | . . . 6 6 4 . AOE 14 | . 4 . 10 . . . Classes Destroyed 13 | 2 4 3 1 3 . . Worker 3 | . . . . 3 . . Builder 1 | . . . . 1 . . Tunneler 8 | 4 2 . 1 1 . . Hauler 1 | . . . 1 . . . Recycler 4 | 1 . . 1 2 . . Mechanic 1 | . . 1 . . . . Operator 3 | . 2 . 1 . . . Watcher 6 | . 3 1 . 2 . . Swarmer 19 | . 3 . 8 4 4 . Grunt 28 | . 6 1 12 5 4 . Brawler 2 | . . 1 . . . 1 Sentry 2 | . . 1 1 . . . Programmer 1 | . . . . 1 . . Best Kill Streak 11 | 5 6 2 9 11 4 1 Combat Bots Only 7 | . 4 2 7 4 4 1 Max Kills in Single Turn 4 | 1 4 2 4 2 1 1 Gunslinging . | . . . . . . . Exploded 4 | . 2 . 4 . . . Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Hostile Shots Fired 588 | . 42 18 148 72 61 247 Missed 193 | . 18 5 41 16 24 89 Hits 395 | . 24 13 107 56 37 158 Melee 14 | . . 1 . . . 13 Projectile 381 | . 24 12 107 56 37 145 Critical Strikes 10 | . . 1 2 2 1 4 Damage Taken 5366 | . 273 180 1635 979 663 1636 Core 1286 | . 86 34 225 86 70 785 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 65 91 59 87 . . Volleys Fired 182 | 15 39 10 40 55 19 4 Largest 3 | 2 2 2 2 3 3 2 Hottest 195 | 100 100 112 112 155 195 109 Shots Fired 347 | 30 69 18 74 101 48 7 Gun 217 | 30 66 16 34 38 29 4 Cannon 113 | . . . 28 63 19 3 Launcher 15 | . 3 . 12 . . . Special 2 | . . 2 . . . . Kinetic 112 | . 4 . 28 63 14 3 Thermal 153 | 30 34 8 34 38 5 4 Explosive 15 | . 3 . 12 . . . Electromagnetic 67 | . 28 10 . . 29 . Robot Hit Streak 14 | 5 6 7 14 7 6 6 Robot Miss Streak 11 | 2 4 2 4 11 4 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 208 | 20 44 14 41 58 22 9 Core Hits 143 | 6 26 9 37 51 12 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | 2 4 1 2 2 1 . Burn 8 | 2 4 1 1 . . . Blast 4 | . . . 1 2 1 . Melee Attacks 6 | . . . 1 . . 5 Impact 1 | . . . 1 . . . Slashing 4 | . . . . . . 4 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5564 | 252 1040 191 1772 1451 656 202 Guns 2272 | 252 576 191 246 620 332 55 Cannons 1622 | . . . 514 778 239 91 Explosions 1597 | . 464 . 1002 46 85 . Melee 56 | . . . . . . 56 Ramming 17 | . . . 10 7 . . Kinetic 1624 | . 27 . 514 778 214 91 Thermal 1685 | 252 315 87 246 620 110 55 Explosive 1461 | . 413 . 1002 46 . . Electromagnetic 721 | . 285 104 . . 332 . Impact . | . . . . . . . Slashing 56 | . . . . . . 56 Piercing . | . . . . . . . Highest Corruption 22 | . . . 2 2 6 22 Average Corruption 2 | . . . 2 1 1 15 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . 1 2 2 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . 1 . Heat Flow Errors 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . 1 . . Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 77 | . 63 . 3 11 . . Projectiles 11 | . . . . 11 . . Explosions 66 | . 63 . 3 . . . Melee . | . . . . . . . Knockbacks 16 | . . . 5 8 2 1 Impact . | . . . . . . . Kinetic 16 | . . . 5 8 2 1 Secondary . | . . . . . . . Self-Inflicted Damage 250 | . . . 130 120 . . Shots 8 | . . . 6 2 . . Rammed 4 | . . . 3 1 . . Targets Rammed 5 | . . . 4 1 . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 613 | 351 363 126 462 504 613 36 Average Temperature 159 | 159 122 50 126 194 285 20 Received Heat Transfer 1845 | . 114 57 783 261 207 423 Effects 29 | 1 1 . 5 7 15 . Shutdowns 10 | . . . 1 3 6 . Energy Bleed 4 | . . . 1 2 1 . Interference 3 | . . . 2 . 1 . Matter Decay 2 | 1 . . 1 . . . Short Circuit 2 | . . . . . 2 . Damage (minor) 6 | . 1 . . . 5 . Damage (major) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 2 | . 1 . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 12 | 2 3 4 2 . 1 . Heat Transferred 3821 | 888 1123 296 703 500 200 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Maximum Alert Level 2 | . . . 2 2 1 . Low Security (%) 79 | 100 100 100 23 69 96 100 Level 1 14 | . . . 51 20 3 . Level 2 6 | . . . 24 10 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 543 | 5 119 75 543 438 202 112 Initial 235 | . . . 11 235 202 112 Average 130 | . 44 24 308 168 126 47 Influence Increases 2063 | 25 300 101 769 569 264 35 Destroy 0b10 Robot/C 1040 | . 180 60 420 200 160 20 Destroy 0b10 Robot/NC 135 | 25 35 10 20 45 . . Destroy Leader 204 | . 46 22 62 44 30 . Successful Hack 102 | . 21 7 27 7 40 . Select Force Hacks 50 | . . . . 50 . . Disable Machine 225 | . . . 15 180 30 . Destroy Structure 127 | . 18 2 60 43 4 . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 165 | . . . 150 . . 15 Influence Decreases 2046 | 25 300 74 277 674 518 178 Entered New Map 560 | . . . 16 284 212 48 Time Decay 1196 | 25 290 74 211 350 246 . Lost Part 290 | . 10 . 50 40 60 130 Squads Dispatched 18 | . 4 1 4 7 2 . Investigation 5 | . 2 . . 2 1 . Extermination 2 | . . . . 2 . . Reinforcement 10 | . 2 1 4 3 . . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 15 7 30 21 12 6 Peak Tracking Total 7 | . 6 2 7 4 4 7 Tactical Retreats 5 | . . . 4 . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Traps Triggered 7 | . 2 . 1 1 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Disabled 15 | . . . 1 12 2 . Max in Single Turn 4 | . . . 1 4 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged 1 | . . . . 1 . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Accessed 26 | . 6 4 7 4 5 . Terminals 17 | . 6 3 5 1 2 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 1 1 . Recycling Units 5 | . . 1 1 2 1 . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 72 | . 16 9 18 14 15 . Successful 30 | . 5 3 11 5 6 . Failed 41 | . 11 6 6 9 9 . Catastrophic 7 | . 2 2 3 . . . Database Lockouts 1 | . . . 1 . . . Manual 26 | . 10 4 7 3 2 . Terminals 48 | . 16 8 12 4 8 . Fabricators . | . . . . . . . Repair Stations 5 | . . . . 2 3 . Recycling Units 13 | . . 1 2 8 2 . Scanalyzers 4 | . . . 4 . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 20 | . 5 2 7 2 4 . Record 5 | . . . . 1 4 . Part Schematic 3 | . 2 . 1 . . . Prototype ID Bank 2 | . 1 . 1 . . . Level Access Points 2 | . . . 1 1 . . Scanalyzer Index 1 | . . 1 . . . . Registered Components 2 | . 1 . 1 . . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 4 | . 1 1 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks 4 | . . 1 1 2 . . Process 1 | . . . . 1 . . Retrieve Matter 1 | . . . . 1 . . Retrieve Components 2 | . . 1 1 . . . Scanalyzer 3 | . . . 3 . . . Retrieve Study 3 | . . . 3 . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 1 | . . . . 1 . . Terminals 1 | . . . . 1 . . Sabotage 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 22 | . 6 3 4 4 5 . Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 2 . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . 3 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 19 | . . . . 19 . . Retrieved Matter 19 | . . . . 19 . . Retrieved Components 3 | . . 2 1 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Active Infowar (turns) 900 | 47 385 256 212 . . . Optics 280 | . 142 . 138 . . . Terrain 91 | 44 47 . . . . . Structural 526 | . 196 256 74 . . . Seismic 3 | 3 . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Turns Passed 3048 | 122 819 256 493 785 533 40 Spaces Moved 1943 | 68 633 201 354 408 271 8 Core 7 | 1 . . 1 . . 5 Treads 829 | . . . 147 408 271 3 Legs . | . . . . . . . Wheels 865 | 67 633 165 . . . . Hover 40 | . . 36 4 . . . Flight 202 | . . . 202 . . . Fastest Speed 27 | 50 90 52 27 150 151 50 Average Speed 115 | 88 102 93 84 151 154 172 Slowest Speed 450 | 90 105 116 450 157 158 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 5 94 18 38 13 7 3 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 5 | . . 2 1 2 . . Terrain Destroyed 141 | . 19 2 72 45 3 . Melee 1 | . . . 1 . . . Projectile 27 | . . 2 6 18 1 . AOE 113 | . 19 . 65 27 2 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Total 2411 | 96 737 251 475 488 344 20 Wait 74 | . 31 18 3 . 22 . Move 1938 | 67 632 200 353 407 271 8 Hop . | . . . . . . . Pick Up 58 | 5 14 4 17 8 10 . Fast Attach 33 | 8 5 2 11 1 5 1 Attach 39 | . . 4 14 11 9 1 Detach 12 | 1 1 3 4 3 . . Swap 13 | . 3 2 7 . 1 . Drop 51 | . 12 8 21 2 7 1 Fire 182 | 15 39 10 40 55 19 4 Melee 6 | . . . 1 . . 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . . . 4 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Garrison History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 3) 641 | -10/Materials | Discovered new exit (range 10) 733 | -10/Materials | Discovered new exit (range 7) 761 | -10/Materials | Discovered new exit (range 9) 942 | -10/Materials | Entered another Materials area 942 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1189 | -9/Materials | Discovered new exit (range 3) 1198 | -9/Materials | Entered another Materials area 1198 | -8/Materials | Evolved 2 slots: Propulsion x2 1312 | -8/Materials | Central database locked down 1488 | -8/Materials | Identified exit to Factory 1636 | -8/Materials | Lost 5 parts (1p3n1u) 1641 | -8/Materials | Destroyed 7 combat bots 1691 | -8/Materials | Entered Factory 1691 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2218 | -7/Factory | Lost 3 parts (1p1n1u) 2354 | -7/Factory | Identified exit to Factory 2476 | -7/Factory | Entered another Factory area 2476 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2687 | -6/Factory | Build established: Hacker-Gunner 2933 | -6/Factory | Garrison activated, responded to threat 2995 | -6/Factory | Lost 3 parts (1n1u1w) 3009 | -6/Factory | Identified exit to Garrison 3009 | -6/Factory | Entered Garrison 3021 | -6/Garrison | System corruption reached 10% 3033 | -6/Garrison | Core integrity fell below 50% 3045 | -6/Garrison | Core integrity fell below 20% 3049 | -6/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Acquired 1 matter. Imp. Medium Treads destroyed. Hacking Suite destroyed. System corrupted by crushing effect (+5). System corrupted by crushing effect (+4). L-41 Fighter destroyed. Jacked B-48 Gladiator... Command string: force(sabotage) No effect. Broken Arm. Treads destroyed. Hacking Suite destroyed. System corrupted by crushing effect (+2). Acquired Axe. Imp. Datajack destroyed. B-48 Gladiator destroyed. Dropped Lrg. Storage Unit. GTW=R6/ ZDMQQCTDU:PEIWJVHP1<& Y-54 Guardian destroyed. Axe destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# |#????????????????????? | | ??????????????????????# *%#????????????????????? | | ??????????????????????# !!!#????????????????????? | | ??????????????????????###@!%#????????????????????? | | ??????????????????????# +g%!+ #??????????????????? | | ??????????????????????###!%[###??????????????????? | | ????????????????????????+ =%+????????????????????? | | ???????????????????????## ##???????????????????? | | ????????????????????????# YY#????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????+ ????????????????????? | | ????????????????????????+ ????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 300 Matter Stores 306 Matter Capacity 500 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Adv. Weight Redist. System | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Core | -8/Materials | Hacked Surge Thruster | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingZeronetScanner Manual? 0 Play Time 01:05:37 Cumulative 40.1 hours Start 2026.07.14 @ 17:28:27 End 2026.07.14 @ 19:53:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 51x41 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fb9592b2-ec39-492c-bb3c-1c094d1571aa