Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.17 @ 22:55:53 Player: Lolterzard Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (100) 500 Value Destroyed (3194) 3194 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-130) -130 TOTAL SCORE: 5884 Bonus ------- High Alert Combat Kills 89 Friendly Fire -219 Cogmind --------- Core Integrity 193/700 Matter 77/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Armored Huge Wheel > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Assault Rifle Autogun Autogun Gauss Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Weapon Shielding Weapon Shielding Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Autogun Gauss Rifle > --- INVENTORY -------- Deuterium Engine Nuclear Core Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Weapon Shielding Heavy Assault Rifle Autogun Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Missile Launcher Missile Launcher [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Weapon Shielding Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 56 | 7 6 5 15 23 Power 6 | 1 1 1 1 2 Engine 3 | 1 . . 1 1 Core 3 | . 1 1 . 1 Reactor . | . . . . . Propulsion 18 | 2 . 2 5 9 Treads 7 | . . 2 5 . Leg . | . . . . . Wheel 11 | 2 . . . 9 Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 3 . 7 3 Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 12 | . 2 . 7 3 Artifact . | . . . . . Weapon 17 | 2 2 2 2 9 Energy Gun 3 | 2 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 7 | . 2 . 1 4 Ballistic Cannon 1 | . . . 1 . Launcher 6 | . . 1 . 5 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 41 | . 1 3 6 31 Power 4 | . . 2 . 2 Propulsion 15 | . . . 2 13 Utility 11 | . 1 1 3 6 Weapon 11 | . . . 1 10 Highest Loss Streak 10 | . 1 1 2 10 To Critical Strikes 1 | . . . . 1 Average Backups 11 | 4 9 10 13 12 Power 1 | . 1 . 1 4 Propulsion 1 | 2 2 2 . . Utility 1 | . 1 1 2 . Weapon 6 | . 4 7 8 7 Tool/Special . | . . . . . Unused Backups 13 | . 4 3 2 4 Power 5 | . 1 . 1 3 Propulsion 3 | . 2 1 . . Utility 2 | . . 2 . . Weapon 3 | . 1 . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 99 92 93 69 Engine 2 | . 1 . 4 4 Core 8 | . 12 12 4 1 Treads 22 | . . 27 35 8 Wheel 5 | . 28 . . 11 Storage 11 | . 14 14 9 7 Protection 12 | . 9 7 22 19 Ballistic Gun 14 | . 26 16 10 7 Ballistic Cannon 2 | . . . 6 4 Launcher 6 | . . 11 . 2 Peak Build Rating 23 | 7 12 13 20 23 Average Rating 13 | 5 11 11 18 17 On Entrance 9 | . 7 12 11 19 Avg Prop Armor Cover (%) 8 | 10 . . . 7 Naked Turns . | . . . . . Heaviest Build 50 | 13 32 32 50 46 Greatest Support 100 | 26 26 40 80 100 Greatest Overweight (x) 11 | 3 1 1 . 11 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 Most Carried 15 | 7 15 15 15 15 Average Carried 13 | 4 9 14 14 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 15 15 8 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 3003 | 260 292 581 966 904 Remotely . | . . . . . Salvage Created 3255 | 168 456 293 1129 1209 Parts 167 | 12 29 15 48 63 Haulers Intercepted 4 | . 2 . 1 1 Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . 10 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 66 | . 5 9 23 29 Guns 20 | . 5 3 8 4 Cannons 29 | . . . 15 14 AOE 17 | . . 6 . 11 Classes Destroyed 16 | 3 5 2 3 3 Worker 10 | 2 . . 1 7 Builder 2 | . 1 . . 1 Tunneler 5 | 3 1 . . 1 Hauler 4 | . 2 . 1 1 Recycler 7 | 1 1 . 3 2 Operator 1 | . . . . 1 Watcher 4 | . 3 . . 1 Swarmer 7 | . 1 . 3 3 Grunt 33 | . 4 . 11 18 Brawler 1 | . . . . 1 Duelist 2 | . . . 1 1 Sentry 8 | . . . 5 3 Specialist 2 | . . . 2 . Hunter 3 | . . . 1 2 Programmer 1 | . . . . 1 Subdweller 9 | . . 9 . . Guerrilla 1 | . . 1 . . Best Kill Streak 13 | 6 2 3 5 13 Combat Bots Only 7 | . 2 3 5 7 Max Kills in Single Turn 13 | 1 1 2 2 13 Gunslinging . | . . . . . Exploded 7 | . . 2 . 7 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 469 | . 21 25 120 303 Missed 153 | . 4 7 33 109 Hits 316 | . 17 18 87 194 Melee 3 | . . . . 3 Projectile 313 | . 17 18 87 191 AOE 1 | . . 1 . . Critical Strikes 13 | . . 2 3 8 Actively Blocked 1 | . . 1 . . Damage Taken 4884 | . 220 628 1258 2778 Core 753 | . 64 68 114 507 Absorbed by Shields . | . . . . . Redirected to Shielding 255 | . 1 50 64 140 Regen/Repaired (Parts) 54 | . . . 54 . Core Remaining (%) 75 | 100 . 47 79 . Volleys Fired 258 | 12 33 34 92 87 Largest 2 | 2 2 2 2 2 Hottest 80 | 80 46 53 60 72 Shots Fired 497 | 24 67 61 175 170 Gun 325 | 24 67 33 112 89 Cannon 119 | . . . 63 56 Launcher 53 | . . 28 . 25 Special . | . . . . . Kinetic 420 | . 67 33 175 145 Thermal 24 | 24 . . . . Explosive 53 | . . 28 . 25 Electromagnetic . | . . . . . Robot Hit Streak 11 | 10 7 7 11 8 Robot Miss Streak 10 | 1 3 2 10 5 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 309 | 16 35 24 118 116 Core Hits 269 | 7 16 21 95 130 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 3 | . . . 2 1 Critical Strikes 4 | . 1 . 2 1 Destroy 4 | . 1 . 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7717 | 176 536 1190 2156 3659 Guns 2818 | 176 536 234 992 880 Cannons 2265 | . . . 1164 1101 Explosions 2633 | . . 956 . 1677 Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 4907 | . 536 234 2156 1981 Thermal 826 | 176 . . . 650 Explosive 1983 | . . 956 . 1027 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 . 3 Average Corruption 2 | . 2 3 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 66 | . 5 58 . 3 Message Errors 24 | . 3 20 . 1 Matter Fused 12 | . . 12 . . Heat Flow Errors 8 | . . 8 . . Energy Discharges 5 | . 1 3 . 1 Parts Fused 1 | . . 1 . . Data Loss (minor) 7 | . . 7 . . Data Loss (major) 4 | . . 3 . 1 Misfires 4 | . 1 3 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 59 | . . . . 59 Projectiles 2 | . . . . 2 Explosions 57 | . . . . 57 Melee . | . . . . . Knockbacks 43 | . . . 30 13 Impact . | . . . . . Kinetic 34 | . . . 22 12 Secondary 9 | . . . 8 1 Self-Inflicted Damage 245 | . . 84 . 161 Shots 12 | . . 6 . 6 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 250 | 90 43 250 207 73 Average Temperature 42 | 32 13 102 59 17 Received Heat Transfer 1299 | . 78 87 441 693 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 800 | 400 . . . 400 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 2 | . . . 1 2 Low Security (%) 66 | 100 100 . 49 57 Level 1 20 | . . . 50 5 Level 2 12 | . . . . 36 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 532 | 15 60 . 298 532 Initial 110 | . 3 . . 110 Average 147 | 2 20 . 161 241 Influence Increases 1969 | 30 243 . 676 1020 Destroy 0b10 Robot/C 1140 | . 100 . 460 580 Destroy 0b10 Robot/NC 165 | 30 40 . 25 70 Destroy Leader 296 | . 40 . 122 134 Successful Hack 22 | . . . 22 . Disable Machine 165 | . 15 . 15 135 Destroy Structure 91 | . 3 . 2 86 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 75 | . 30 . 30 15 Influence Decreases 1553 | 25 248 . 432 848 Entered New Map 136 | . 2 . . 134 Time Decay 1037 | 25 236 . 372 404 Lost Part 380 | . 10 . 60 310 Squads Dispatched 18 | . . . 5 13 Investigation 3 | . . . 2 1 Extermination 2 | . . . . 2 Reinforcement 8 | . . . 3 5 Assault 1 | . . . . 1 Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 2 | . . . . 2 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 6 | . . . 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | . 10 15 28 44 Peak Tracking Total 11 | . 3 2 5 11 Tactical Retreats 4 | . 1 . 2 1 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 11 | . 1 . 1 9 Max in Single Turn 7 | . 1 . 1 7 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 8 | . 4 1 2 1 Terminals 4 | . 4 . . . Fabricators 1 | . . . . 1 Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 18 | . 6 4 6 2 Successful 12 | . 2 4 4 2 Failed 6 | . 4 . 2 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 6 . . . Fabricators 2 | . . . . 2 Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 4 . . Record 4 | . . 4 . . Transport Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 4 | . 1 . 2 1 Full Trace Events 3 | . . . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 51 | . . . . 51 Total Part Build Rating 2 | . . . . 2 Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 215 | 7 208 . . . Seismic 215 | 7 208 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 5444 | 135 660 2661 1023 965 Spaces Moved 3046 | 78 519 1580 422 447 Core 53 | 29 . . . 24 Treads 2088 | . . 1560 422 106 Legs . | . . . . . Wheels 905 | 49 519 20 . 317 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 160 85 Average Speed 145 | 105 98 159 160 141 Slowest Speed 600 | 200 105 160 160 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 86 52 31 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 28 | . . 28 . . Terrain Destroyed 237 | . . 129 . 108 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 232 | . . 129 . 103 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 3623 | 103 615 1676 626 603 Wait 166 | . 38 41 59 28 Move 3042 | 77 518 1579 421 447 Hop . | . . . . . Pick Up 57 | 7 13 7 22 8 Fast Attach 24 | 6 2 2 4 10 Attach 28 | 1 1 4 8 14 Detach 1 | . . . 1 . Swap 12 | . 3 1 3 5 Drop 33 | . 7 8 16 2 Fire 258 | 12 33 34 92 87 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 9) 421 | -10/Materials | Discovered new exit (range 16) 455 | -10/Materials | Discovered new exit (range 16) 682 | -10/Materials | Discovered new exit (range 10) 779 | -10/Materials | Discovered new exit (range 7) 796 | -10/Materials | Entered Subcaves 797 | -10/Subcaves | Approached by a straggling Scientist 815 | -10/Subcaves | Learned location of Zion (-6) 815 | -10/Subcaves | Met a Zionite searching for "candidates" 817 | -10/Subcaves | Discovered new exit (range 8) 967 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1436 | -10/Subcaves | Ambushed by Subdweller buried in earth 1810 | -10/Subcaves | Visited Clippyterm 1835 | -10/Subcaves | Core integrity fell below 50% 2412 | -10/Subcaves | Learned location of Section 7 (-3) 3457 | -10/Subcaves | Entered Materials 3457 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4050 | -8/Materials | Repaired Grenade Launcher 4119 | -8/Materials | Discovered new exit (range 10) 4137 | -8/Materials | Build established: Scavenger-Mutant 4480 | -8/Materials | Entered Factory 4480 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4727 | -7/Factory | Lost 5 parts (4n1u) 4827 | -7/Factory | Lost 3 parts (2n1w) 4945 | -7/Factory | Garrison activated, responded to threat 5086 | -7/Factory | Fabricated Weapon Shielding? 5107 | -7/Factory | Destroyed 7 combat bots 5142 | -7/Factory | Lost 8 parts (1p5n1u1w) 5193 | -7/Factory | Core integrity fell below 50% 5219 | -7/Factory | Lost 10 parts (1n4u5w) 5280 | -7/Factory | First assault squad dispatched 5370 | -7/Factory | Build established: Mutant 5408 | -7/Factory | Lost 3 parts (1n2w) 5440 | -7/Factory | Garrison activated, responded to threat 5441 | -7/Factory | Cargo convoy interrupted 5445 | -7/Factory | Self-destructed Last Messages --------------- 05438_ U-05 Engineer lays Concrete. 05439_ Acquired Assault Rifle. 05440_ A-27 Freighter calls for garrison support. 05440_ ALERT: Activating Garrison Access F004. 05440_ Slug penetrates A-27 Freighter. 05440_ X-57 Shotgunner unfolds itself. 05440_ Penetrated by Slug. 05440_ U-05 Engineer lays Concrete. 05441_ Y-54 Guardian emerges from the garrison. 05441_ ALERT: Cargo convoy interrupted, initiating access lockdown. 05441_ U-05 Engineer lays Concrete. 05443_ C-45 Heavy ARC bursts open, deploying its payload. 05443_ H-55 Commando unfolds itself. 05443_ P-60 Hacker unfolds itself. 05443_ H-55 Commando unfolds itself. 05443_ M-28 Smith unfolds itself. 05443_ Penetrated by Slug. 05443_ Gauss Rifle destroyed. 05444_ Penetrated by Slug. 05444_ Nuclear Core destroyed. 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""" #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# # """ #?????????????????????? | | ?????????????## # """ +?????????????????????? | | ??????????????# # """ #?????????????????????? | | ??????????????# #? ??????????????????????? | | ??????????????# #?#######??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 43 Recoil Reduction 5 Item Schematics ----------------- Weapon Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Weapon Shielding | x2 | -7/Factory Repaired ---------- Grenade Launcher | 10% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostCooledDetonator Manual? 0 Play Time 00:29:15 Cumulative 33.2 hours Start 2026.06.17 @ 03:45:49 End 2026.06.17 @ 22:55:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdcfdc54-5f5e-4312-981b-0777cf1cfa8c