Cogmind - Beta 10 X1 @@@ ROGUE MODE // 2020.06.22 @ 20:00:28 Player: SirMrDrProf Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (251) 1255 Value Destroyed (13107) 13107 Prototype IDs (90) 1800 Alien Tech Used (16) 3200 Bonus (33292) 33292 TOTAL SCORE: 63754 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7137 Follower Combat Kills 6051 Network Hubs Disabled 600 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Read Decrypted Archives 300 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A5 500 Win 3000 Friendly Fire -12996 Cogmind --------- Core Integrity 375/1850 Matter 211/425 Energy 348/350 System Corruption 0% Temperature Cool (2) Movement Flying (35) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Q-thruster > --- UTILITY (13) ----- Experimental Optical Array Spectral Analyzer > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Cooling System Zionite Biocell Experimental Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Target Analyzer Nanoactuators Experimental Actuator Array Zionite Shade Armor Experimental Powered Armor Beam Splitter Improved Force Field > --- WEAPON ----------- Sigix Broadsword CR-A16's Behemoth Slayer > --- INVENTORY -------- Transdimensional Reconstructor Integrity Redistributor Supercharged Sigix Terminator [Rating: 223] Favorites ----------- Power Vortex Chain Reactor Engine Heavy Deuterium Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Field Propulsion Drive Flight Unit Field Propulsion Drive Utility Advanced Signal Interpreter Device Long-range Sensor Array Storage Zionite Biocell Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon CR-A16's Behemoth Slayer Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Machine Gun Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 . . 2 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 . . Utility 11 | . . . 1 . . . 1 1 . . . . 1 . . . 2 . . . . 1 . . . . 1 . . 2 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 184 | 2 2 3 1 2 . 6 3 11 6 4 . 7 9 9 1 3 11 7 3 . 5 12 . . 3 1 7 10 19 3 6 15 13 Power 19 | . . . . 1 . . . 3 2 1 . 3 3 . . . 1 2 . . 1 . . . . . . 1 . . . . 1 Engine 4 | . . . . 1 . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . Core 11 | . . . . . . . . 3 2 1 . 2 2 . . . . . . . 1 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 Propulsion 46 | . . . 1 . . 3 1 2 1 2 . 1 1 2 . 2 4 . . . 1 7 . . . . 3 2 1 1 1 4 6 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 46 | . . . 1 . . 3 1 2 1 2 . 1 1 2 . 2 4 . . . 1 7 . . . . 3 2 1 1 1 4 6 Utility 80 | . 1 . . . . 1 2 4 2 . . 2 3 5 . 1 6 . 3 . 1 5 . . 2 . 2 6 15 2 5 7 5 Device 48 | . . . . . . 1 1 1 2 . . 2 2 4 . 1 3 . . . 1 4 . . 1 . 1 5 10 1 3 4 1 Storage 7 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 4 . . . 1 Processor 10 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 2 1 Hackware 5 | . . . . . . . 1 1 . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . Protection 10 | . . . . . . . . . . . . . . 1 . . 2 . 2 . . . . . . . . . . 1 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 1 3 . 1 . 2 . 2 1 1 . 1 2 2 1 . . 5 . . 2 . . . 1 1 2 1 3 . . 4 1 Energy Gun 4 | 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . . . . 1 . 1 . 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . 1 . . . . . 1 1 Special Weapon 5 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . 1 . 1 . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . 1 1 . . 1 . Piercing Weapon 8 | . . . . . . . . . . . . . . . 1 . . 2 . . 1 . . . . . 1 . 2 . . 1 . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . . . . . . 1 . . . . 1 2 . . 3 1 2 . 1 . . . 2 . . 2 3 . 2 5 8 Parts Lost 47 | . . 2 1 1 . . . . 5 3 . 4 1 . . . . 1 . . 1 . . . . . . . . . . 1 27 Power 6 | . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . 2 Propulsion 12 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 9 Utility 22 | . . . . . . . . . 1 1 . 1 1 . . . . 1 . . 1 . . . . . . . . . . 1 15 Weapon 7 | . . 2 1 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 23 | . . 1 1 2 . . . . 3 2 . 3 1 . . . . 1 . . 1 . . . . . . . . . . 1 23 Average Slot Usage (%) 82 | . 17 37 37 43 44 58 86 85 88 89 84 89 97 96 100 100 88 85 87 88 82 92 100 100 96 94 94 83 80 75 77 78 71 Engine 2 | . . . . 10 11 11 9 5 . . . 2 6 6 6 6 4 . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 3 14 11 15 11 6 6 6 6 5 . . . 1 5 5 5 5 5 4 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 9 11 11 9 5 5 5 5 5 4 4 4 4 3 3 2 Flight 22 | . . . 4 11 11 19 36 30 25 29 23 27 33 32 33 33 20 17 17 17 17 29 31 31 31 31 31 23 22 20 19 19 17 Device 20 | . . . . . . 3 6 8 14 20 15 16 20 19 20 25 27 26 21 17 17 19 26 26 26 26 25 27 23 20 24 21 19 Storage 1 | . . . . . . . . . . . . . . . . . . . 4 5 . 3 5 5 5 5 4 4 4 4 3 3 2 Processor 7 | . 3 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 8 8 9 11 14 Hackware 2 | . . . . . . . 8 13 9 7 7 7 10 6 6 . . . . . . . . . . . 2 4 4 4 3 2 . Protection 5 | . . . . . . . . . . . . . . 3 6 6 8 11 12 17 17 13 10 10 6 5 4 4 4 4 3 7 4 Ballistic Gun 2 | . . . . 10 11 13 18 11 2 3 7 4 3 3 6 6 5 2 . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 2 6 . . . . 2 . . . 2 5 5 5 5 5 5 . 2 4 2 . . . . . Slashing Weapon 1 | . . . . . . . . . 4 7 7 9 8 6 2 . . . . . . . . . . . . 1 4 4 3 2 2 Piercing Weapon 3 | . . . . . . . . . . . . . . . 3 6 5 4 5 5 4 5 5 5 5 5 4 2 . 4 3 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 2 3 3 3 5 5 7 7 26 26 28 27 27 30 34 34 35 37 45 49 49 49 51 51 51 51 50 52 73 74 75 89 96 91 Greatest Support 100 | 3 3 3 5 5 5 13 13 27 27 35 29 29 30 35 35 35 58 49 49 49 49 57 52 52 52 52 71 77 79 79 91 99 100 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 2 2 2 4 4 4 4 4 4 4 3 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 1 2 1 3 2 3 3 3 3 3 2 2 2 3 3 3 3 3 4 4 4 4 3 4 4 3 4 3 3 3 4 4 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 2 2 2 4 3 4 4 4 4 3 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 . Class Distribution -------------------- 31% | Messiah-Sprinter 25% | Messiah-Scout 17% | Messiah-Mutant 11% | Mutant 7% | Scavenger-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Messiah-Sprinter | -6/Zion Messiah-Sprinter | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Extension Messiah-Mutant | -5/Cetus Messiah-Mutant | -5/Archives Messiah-Mutant | -5/Hub_04(d) Messiah-Sprinter | -4/Factory Messiah-Sprinter | -4/Upper Caves Messiah-Sprinter | -4/Upper Caves Messiah-Sprinter | -4/Warlord Messiah-Sprinter | -3/Proximity Caves Messiah-Sprinter | -3/Research Messiah-Sprinter | -3/Quarantine Messiah-Scout | -3/Section 7 Messiah-Scout | -2/Research Messiah-Scout | -1/Access Messiah-Scout | -1/Command Messiah-Scout | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Matter Collected 3302 | 220 . 45 10 26 . 87 . 60 129 43 . 65 78 70 105 52 90 219 30 . 118 391 . 40 30 203 97 268 280 235 40 170 101 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10475 | . . 94 224 . . 52 . . . 213 . 170 204 287 . 152 583 466 319 . 824 461 19 . . 344 339 459 860 359 1177 2714 155 Parts 443 | . . 1 5 . . 4 . . . 4 . 9 9 6 . 10 24 16 15 . 35 21 1 . . 26 16 12 25 10 65 114 15 Haulers Intercepted 23 | . . . 2 . . . . . . . . . 1 1 . . 3 2 . . 4 2 . . . . 2 1 2 1 2 . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . . . 1 4 . 9 . 5 . 14 . . . . . . . 6 24 16 . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 177 | . . 3 2 . . 2 . . . 1 . 5 . 5 . 3 1 3 4 . 12 4 2 . . 13 2 8 4 2 15 84 2 Melee 68 | . . . 1 . . . . . . 1 . 5 . . . 2 1 3 4 . 2 2 . . . 3 1 . 4 1 15 21 2 Guns 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 98 | . . . . . . . . . . . . . . 5 . . . . . . 9 2 2 . . 10 . 8 . . . 62 . Classes Destroyed 24 | . . 2 3 . . 1 . . . 1 . 1 3 . . 3 1 . . . 1 . . . . 1 . . 1 . . 6 . Worker 19 | . . . . . . . . . . . . . 1 . . . 2 . . . 5 3 . . . . . . . . 1 7 . Tunneler 3 | . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 23 | . . . 2 . . . . . . . . . 1 1 . . 3 2 . . 4 2 . . . . 2 1 2 1 2 . . Recycler 7 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 3 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . 1 . Watcher 7 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . 1 . 2 1 . Swarmer 48 | . . 3 1 . . 1 . . . 1 . 4 . . . . . . . . 8 . 2 . . 9 . . . . 9 10 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 49 | . . . 1 . . . . . . . . . . 5 . . . 1 2 . . 4 . . . . . 8 1 . . 27 . Brawler 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Duelist 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 5 . Protector 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 3 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Sentry 9 | . . . . . . . . . . . . . . . . . 1 2 . . 2 . . . . . . . 1 1 . 2 . Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Hunter 11 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 9 . Programmer 24 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . 6 14 . Behemoth 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . 1 . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-EX 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Packrat 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 70 | . . 3 3 . . 1 . . . 1 . 4 3 5 . 1 4 2 2 . 5 8 2 . . 6 1 6 2 2 6 70 1 Combat Bots Only 62 | . . 3 1 . . 1 . . . 1 . 4 . 5 . 1 1 2 2 . 4 4 2 . . 6 1 6 2 2 5 62 1 Max Kills in Single Turn 73 | . . 1 1 . . 1 . . . 1 . 1 1 2 . 1 1 1 1 . 4 3 2 . . 3 1 3 1 1 1 73 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 62 | . . . . . . . . . . . . . . 2 . . . . . . 2 2 2 . . 3 . 3 . . . 62 . Melee 1 | . . . 1 . . . . . . 1 . 1 . . . 1 1 1 1 . 1 1 . . . 1 1 . 1 1 1 1 1 Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A5 (-1/Access_0) A8 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Damage Taken 11140 | . . 182 188 49 . 71 . 79 557 196 . 275 88 . . 161 181 115 243 . 336 128 29 . . 61 188 160 267 . 391 1129 6066 Core 2032 | . . 68 142 10 . 19 . 7 160 28 . 111 19 . . . 50 . . . 61 . . . . 1 81 14 11 . . 24 1226 Absorbed by Shields 4245 | . . . . . . . . . . . . . . . . . . . 19 . . . 30 . . 64 119 167 279 . 413 1177 1977 Core Remaining (%) 79 | 100 . 72 . . . 57 100 . . . . 56 . . . 97 . . . . 88 . . . . 99 . . 88 100 . . 20 Volleys Fired 108 | . . 10 . 2 . 9 . 3 2 . . . . 3 . 8 . 17 . . 12 4 2 . 13 9 1 8 . . . 1 4 Largest 2 | . . 2 . 1 . 1 . 2 1 . . . . 1 . 1 . 1 . . 1 1 1 . 1 1 1 1 . . . 1 1 Hottest 100 | . . 100 . 20 . 20 . 40 36 . . . . 80 . 30 . 40 . . 80 80 80 . 40 80 40 80 . . . . 20 Shots Fired 116 | . . 15 . 2 . 9 . 6 2 . . . . 3 . 8 . 17 . . 12 4 2 . 13 9 1 8 . . . 1 4 Gun 30 | . . 5 . 2 . 9 . 6 . . . . . . . 8 . . . . . . . . . . . . . . . . . Cannon 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 45 | . . . . . . . . . 2 . . . . 3 . . . . . . 12 4 2 . . 9 . 8 . . . 1 4 Special 31 | . . . . . . . . . . . . . . . . . . 17 . . . . . . 13 . 1 . . . . . . Kinetic 25 | . . . . 2 . 9 . 6 . . . . . . . 8 . . . . . . . . . . . . . . . . . Thermal 11 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Explosive 42 | . . . . . . . . . . . . . . 3 . . . . . . 12 4 2 . . 9 . 8 . . . . 4 Electromagnetic 7 | . . 5 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . . 5 . . . 4 . 2 . . . . . . . . . 8 . . . 6 . . 8 10 11 12 . . . . 14 Robot Miss Streak 3 | . . 3 . 2 . 3 . 2 . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 437 | . . 11 22 . . 5 . 3 . 7 . 14 10 8 . 5 17 24 11 . 16 14 . . 11 9 9 4 28 5 44 93 67 Core Hits 327 | . . 3 1 . . 4 . . . 4 . 6 4 10 . 2 9 6 9 . 35 14 2 . . 19 3 23 12 2 21 107 31 Critical Hits 65 | . . . . . . . . . . . . . . . . 2 3 2 1 . 3 3 . . . 1 2 2 7 1 12 17 9 Critical Kills 18 | . . . . . . . . . . . . . . . . 1 1 . 1 . 2 2 . . . . . 1 1 . 4 5 . Critical Parts Destroyed 33 | . . . . . . . . . . . . . . . . . 2 2 . . . 1 . . . 1 1 1 5 1 8 6 5 Melee Attacks 618 | . . 2 25 . . . . . . 8 . 19 17 8 . 9 25 13 22 . 29 14 . . 5 6 11 15 65 8 72 136 109 Impact 27 | . . 2 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 288 | . . . . . . . . . . 8 . 19 17 8 . . . . . . . . . . . . . 6 60 1 22 85 62 Piercing 303 | . . . . . . . . . . . . . . . . 9 25 13 22 . 29 14 . . 5 6 11 9 5 7 50 51 47 Sneak Attacks 68 | . . 2 4 . . . . . . 4 . . 4 . . . 6 3 4 . 7 5 . . . 2 2 2 7 3 6 7 . Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . 2 . . 2 2 . . . Follow-up Attacks 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 33 22 Damage Inflicted 147674 | . . 253 573 . . 74 . 43 65 535 . 434 753 1098 . 190 1750 960 883 . 3923 2490 473 . . 1860 832 2158 3739 565 4042 115860 4121 Guns 127 | . . 10 . . . 74 . 43 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 122 | . . 122 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 116398 | . . . . . . . . . 65 . . . . 796 . . . . . . 2115 1029 473 . . 1326 . 1741 . . . 108230 623 Melee 31027 | . . 121 573 . . . . . . 535 . 434 753 302 . 190 1750 960 883 . 1808 1461 . . . 534 832 417 3739 565 4042 7630 3498 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 117 | . . . . . . 74 . 43 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 108754 | . . 122 . . . . . . . . . . . . . . . . . . . 490 . . . . . . . . . 108142 . Explosive 6915 | . . . . . . . . . . . . . . 796 . . . . . . 1329 539 473 . . 1326 . 1741 . . . 88 623 Electromagnetic 861 | . . 10 . . . . . . 65 . . . . . . . . . . . 786 . . . . . . . . . . . . Impact 694 | . . 121 573 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15143 | . . . . . . . . . . 535 . 434 753 302 . . . . . . . . . . . . . 84 3467 . 1600 5461 2507 Piercing 15190 | . . . . . . . . . . . . . . . . 190 1750 960 883 . 1808 1461 . . . 534 832 333 272 565 2442 2169 991 Highest Corruption 4 | . . . . . . . . . 2 3 3 3 . . . 2 . . . . 4 . . . . . . . . . . . . Average Corruption 1 | . . . . . . . . . 1 2 3 3 . . . 1 . . . . 2 . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 16 | . . . . . . . . . . 2 . 4 . . . 5 . . . . 5 . . . . . . . . . . . . Message Errors 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Matter Fused 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Discharges 5 | . . . . . . . . . . 1 . 1 . . . 2 . . . . 1 . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Targeting Errors 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 17068 | . . 41 107 . . . . . . 118 . 6 94 27 . . 76 . 71 . 177 550 137 . . 73 197 18 460 . 143 14642 131 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 14686 | . . . . . . . . . . . . . . 27 . . . . . . 16 168 137 . . 73 . 4 . . . 14261 . Melee 2382 | . . 41 107 . . . . . . 118 . 6 94 . . . 76 . 71 . 161 382 . . . . 197 14 460 . 143 381 131 Knockbacks 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 824 | . . . . . . . . . 22 . . . . . . . . . . . 204 . . . . 38 . 119 . . . 441 . Shots 10 | . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . 2 . 2 . . . 2 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 172 | . . 145 . . . . . . 12 7 . 2 . 41 . 172 . 40 . . 78 35 54 . 41 59 15 3 . . . . . Average Temperature 23 | . . 88 . . . . . . 3 2 . 2 . 23 . 67 . 19 . . 26 12 24 . 19 27 8 3 . . . . . Received Heat Transfer 830 | . . 9 54 27 . . . 18 54 30 . . 24 . . 32 45 21 65 . . 18 . . . . 15 23 36 . 4 52 303 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fried 12 | . . 3 4 . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . Impact Corruptions 8 | . . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 2 . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Heat Transferred 729 | . . 259 . . . . . . . . . . . . . . . . . . . 250 . . . . . . . . . 220 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Peak Influence 2822 | . 29 85 144 52 . 171 121 172 . . . . 631 . . . 191 515 645 527 1905 1791 . . . . 1203 1337 1179 695 1052 2822 . Average Influence 618 | . 9 71 47 42 . 83 98 110 . . . . 332 . . . 35 285 449 374 856 1425 . . . . 648 1008 968 623 812 1446 . Maximum Alert Level 5 | . . . . . . . . . . . . . 2 . . . . 2 2 2 5 5 . . . . 4 4 4 2 3 5 . Low Security (%) 35 | 100 100 100 100 100 . 100 100 100 . . . . 55 . . . 100 14 13 . 9 . . . . . 4 . . . . . . Level 1 7 | . . . . . . . . . . . . . 3 . . . . 74 14 57 8 . . . . . 31 . . . . . . Level 2 13 | . . . . . . . . . . . . . 41 . . . . 10 72 42 36 . . . . . 22 2 . 100 21 7 . Level 3 21 | . . . . . . . . . . . . . . . . . . . . . 10 1 . . . . 22 51 89 . 78 21 . Level 4 14 | . . . . . . . . . . . . . . . . . . . . . 33 71 . . . . 20 46 10 . . 29 . Level 5 5 | . . . . . . . . . . . . . . . . . . . . . 1 26 . . . . . . . . . 27 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . . . 1 . . . 1 2 . . . . 4 . . . 4 . . . 12 2 . . . . 2 3 3 . 4 9 . Investigation 9 | . . . . . . . 1 . . . . . 2 . . . 1 . . . 3 . . . . . 1 . . . . 1 . Extermination 7 | . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . 2 2 . Reinforcement 11 | . . . 1 . . . . 1 . . . . . . . . 2 . . . 3 . . . . . 1 . 3 . . . . Assault 15 | . . . . . . . . . . . . . 1 . . . . . . . 2 1 . . . . . 3 . . 2 6 . Garrison 5 | . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . 1 . . . . . . . . 2 . . . 2 . . . . . 1 . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Distress Signals 41 | . . . 3 . . . 1 1 . . . . . . . . 1 . 2 2 4 . . . . . 3 . 2 . 3 19 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 508 | . . 6 21 3 . 8 4 15 37 6 . 16 14 2 . 6 15 12 15 . 21 29 7 . . 17 23 27 31 . 41 71 61 Peak Tracking Total 29 | . . 3 15 2 . 4 3 9 19 3 . 8 8 3 . 2 5 5 5 . 11 6 8 . . 8 9 11 8 . 8 13 29 Tactical Retreats 79 | . . 2 2 1 . 1 . 4 9 1 . 2 2 . . . 4 . . . 5 6 2 . . 1 2 5 6 . 7 3 14 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Traps Triggered 9 | . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . 2 . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 3 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Machines Disabled 80 | . . 1 . . . . . . . . . . 1 . . . . . 2 1 23 11 . . . . 4 11 9 . . 8 9 Max in Single Turn 8 | . . 1 . . . . . . . . . . 1 . . . . . . . 8 5 . . . . 1 2 1 . . 3 2 Garrison Access 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Machines Accessed 43 | . 1 . . 1 1 . 4 4 . . 4 . 7 . 1 1 1 . . 1 1 4 2 . 4 . . 2 1 2 . . 1 Terminals 13 | . 1 . . . . . 4 3 . . . . 4 . . 1 . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . 1 . . . . 1 . . . . . . . . 3 . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 8 | . . . . . . . . . . . . . 2 . . . 1 . . . 1 1 . . . . . 1 1 1 . . . Total Hacks 164 | . 3 . . 1 1 . 14 12 . . 25 . 21 . 9 1 1 . . 25 2 21 4 . 10 . . 3 3 5 . . 3 Successful 116 | . 1 . . 1 1 . 6 8 . . 25 . 9 . 9 1 1 . . 25 . 7 4 . 10 . . 2 1 2 . . 3 Failed 48 | . 2 . . . . . 8 4 . . . . 12 . . . . . . . 2 14 . . . . . 1 2 3 . . . Catastrophic 10 | . . . . . . . 2 . . . . . 1 . . . . . . . 1 5 . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 203 | . . . . . 1 . 12 6 . . . . 1 . . . 16 29 13 . 20 13 . . 1 . 10 16 12 3 21 29 . Terminals 41 | . 3 . . . . . 14 10 . . . . 13 . . 1 . . . . . . . . . . . . . . . . . Fabricators 28 | . . . . . . . . 2 . . . . 5 . . . . . . . . 19 . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access 15 | . . . . . . . . . . . . . 3 . . . 1 . . . 2 2 . . . . . 1 3 3 . . . Terminal Hacks 93 | . 1 . . 1 1 . 3 5 . . 25 . 5 . 9 1 . . . 25 . . 4 . 10 . . . . . . . 3 Record 48 | . . . . . . . . . . . 11 . . . . 1 . . . 25 . . 3 . 8 . . . . . . . . Part Schematic 16 | . . . . . . . . 1 . . 6 . . . 9 . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . Branch Access Points 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 13 | . . . . . . . . 2 . . . . 4 . . . . . . . . 6 . . . . . . . 1 . . . Load Schematic 7 | . . . . . . . . 1 . . . . 2 . . . . . . . . 3 . . . . . . . 1 . . . Build 6 | . . . . . . . . 1 . . . . 2 . . . . . . . . 3 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 1 . . . Seal Access 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 1 . . . Unauthorized Hacks 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 . . . . . 4 3 . . . . 7 . . 1 . . . . 1 3 . . . . . . . 2 . . . Full Trace Events 4 | . . . . . . . 1 . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 17 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 4 3 . . 5 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 77 | . . . . . . . . 1 . . 6 . . . 9 . 8 15 10 . . . . . . . . 28 . . . . . Parts Built 5 | . . . . . . . . 1 . . . . 2 . . . . . . . . 2 . . . . . . . . . . . Matter 1224 | . . . . . . . . 168 . . . . 486 . . . . . . . . 570 . . . . . . . . . . . Time 447 | . . . . . . . . 42 . . . . 253 . . . . . . . . 152 . . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . 4 . . . . 10 . . . . . . . . 10 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . . . . . parse_system 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 5 . . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Total Allies 156 | . . . . 5 . . 1 . . . . 1 . . 6 . 3 23 13 3 9 9 . . 5 . 6 . . . 19 46 7 Largest Group 30 | . . . . 5 5 3 2 1 . . . 1 . . 6 6 3 20 21 20 11 3 . . 5 5 6 1 . . 16 30 7 Highest-Rated Group 3285 | . . . . 85 85 40 26 10 . . . 94 . . 207 207 204 872 1218 1346 662 233 . . 271 271 389 132 . . 1321 3285 96 Highest-Rated Ally 268 | . . . . 31 31 16 16 10 . . . 94 . . 40 40 70 156 142 122 94 103 . . 60 60 135 132 . . 122 268 15 Zionite Dispatches 27 | . . . . . . . . . . . . . . . . . 2 3 3 . 4 5 . . . . 3 . . . 7 . . Heavy 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . 1 . . Light 6 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . 3 . . Recon 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Fire 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . Hacker 5 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . 1 . . . 1 . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . TUNNEL 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Ally Attacks 815 | . . . . . . 20 3 . . . . 13 . . . 49 32 91 133 25 62 39 . . . 10 25 2 . . 40 229 42 Total Damage 37126 | . . . . . . 201 29 . . . . 367 . . . 1272 670 2107 2945 1025 2103 3041 . . . 338 4073 193 . . 2148 15850 764 Kills 177 | . . . . . . 6 . . . . . 4 . . . 7 4 11 16 7 11 16 . . . 1 27 2 . . 8 57 . Allies Corrupted 7 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . 1 3 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . 2 1 . 1 . 1 . . . . . . . . 1 2 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 28 | . . . . . . . . . . . . . . . . . 2 5 1 . 3 1 . . . . 1 4 3 . 1 7 . Branch Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Component Schematics 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Trap Installations 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Turns Passed 12182 | 27 38 442 151 175 194 291 143 211 308 204 27 172 449 172 427 1004 996 543 279 68 472 651 88 158 352 261 254 382 604 120 908 851 760 Spaces Moved 22374 | 45 68 586 181 277 311 351 284 462 768 554 79 367 983 436 973 902 1160 725 386 49 916 1346 329 489 770 597 557 994 1251 322 1169 1842 1845 Core 798 | 45 68 586 99 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21576 | . . . 82 277 311 351 284 462 768 554 79 367 983 436 973 902 1160 725 386 49 916 1346 329 489 770 597 557 994 1251 322 1169 1842 1845 Fastest Speed 13 | 50 50 50 40 40 40 34 34 31 31 31 34 31 28 28 28 28 28 34 34 34 34 20 23 23 23 23 13 26 28 28 28 28 25 Average Speed 29 | 50 50 50 45 40 40 37 34 35 33 32 34 32 28 28 28 28 31 34 34 34 34 24 23 23 23 23 22 27 28 28 28 28 27 Slowest Speed 106 | 50 50 50 50 40 40 40 34 37 34 34 34 34 28 28 28 28 37 34 34 34 34 31 23 23 23 23 106 28 28 28 28 28 35 Overloaded Moves 15 | . . . . . . . . . . . . . . . . . . . . . . 14 . . . . 1 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 92 | . . . 3 3 . 4 2 5 14 2 . . 4 . . . 2 3 1 . 14 5 . 1 1 2 3 2 2 . 5 4 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 55 | 4 17 90 24 55 69 38 26 12 79 79 68 66 25 63 87 65 36 87 82 70 68 33 56 83 92 72 18 77 72 15 30 55 90 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 11 | . . . . 1 . . . . 1 . 1 . . . 2 . . . . . . 5 . 1 . . . . . . . . . Known Exits Taken 32 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . 1 . . . . 1 3 . 1 . 1 5 . . . . . . . 1 3 . 2 . . . . . . . Spaces Dug 78 | . . . . . . . . . . . . . 2 . . 5 3 . 2 . 17 1 . . 1 1 . 6 18 1 4 7 10 Terrain Destroyed 4166 | . . . . . . . . . . . . . 2 41 . 6 3 . 2 . 708 109 35 . 1 94 . 104 18 1 4 2870 168 Melee 63 | . . . . . . . . . . . . . 2 . . 3 3 . 2 . 4 1 . . 1 1 . 6 18 1 4 7 10 Projectile 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . AOE 4100 | . . . . . . . . . . . . . . 41 . . . . . . 704 108 35 . . 93 . 98 . . . 2863 158 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Total 27081 | 48 70 715 208 335 380 495 327 498 803 564 78 402 1131 468 1127 1638 1777 1001 515 99 1024 1633 338 532 933 697 667 1084 1429 345 1686 2067 1967 Wait 3764 | . . 114 1 57 65 131 42 16 38 . . 8 114 6 151 714 550 222 104 51 74 255 8 45 138 87 71 36 67 11 451 104 33 Move 22175 | 44 67 585 174 272 310 342 279 451 743 550 78 366 974 435 972 901 1155 719 383 48 892 1335 328 486 767 592 550 989 1246 321 1159 1834 1828 Hop 73 | . . . 3 1 . 4 2 5 10 1 . . 4 . . . 2 2 1 . 9 5 . 1 1 2 3 2 2 . 4 3 6 Pick Up 48 | 1 . 1 3 1 3 1 . 3 1 1 . 2 4 1 1 . 3 1 . . . 1 . . 1 . 2 8 2 . . 5 2 Fast Attach 139 | 2 2 2 1 . . 4 2 8 5 1 . 5 8 6 1 1 10 2 3 . 3 9 . . 2 . 4 5 26 3 6 10 8 Attach 27 | . . 1 . 2 . 1 1 1 . 2 . 1 1 . . . 1 . . . . 1 . . . . 1 4 2 . . 3 5 Detach 6 | 1 . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . 1 . . 1 . Swap 33 | . . . . . . 1 . 2 1 1 . 1 . 3 . 2 . 5 . . 2 2 . . 1 1 2 3 1 . . 4 1 Drop 125 | . 1 . 1 . 2 2 . 9 3 . . . 9 6 2 3 13 3 2 . 3 6 . . 5 . 5 14 18 3 3 11 1 Fire 108 | . . 10 . 2 . 9 . 3 2 . . . . 3 . 8 . 17 . . 12 4 2 . 13 9 1 8 . . . 1 4 Melee 532 | . . 2 25 . . . . . . 8 . 19 17 8 . 9 25 13 22 . 29 14 . . 5 6 11 15 64 7 63 91 79 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . . . . . . . . . . . 16 16 . . . . . . . . 17 . . . . . . Rewire 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -1/Access -1/Command -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 28 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 12) 65 | -10/Materials | Identified exit to Mines 66 | -10/Materials | Entered Mines 180 | -10/Mines | Learned location of 1 exit from Materials 308 | -10/Mines | Build established: Mutant 502 | -10/Mines | Discovered new exit (range 5) 504 | -10/Mines | Identified exit to Materials 508 | -10/Mines | Entered Materials 508 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 509 | -9/Materials | Identified exit to Mines 654 | -9/Materials | Discovered new exit (range 13) 659 | -9/Materials | Entered Mines 680 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 689 | -9/Mines | Learned location of Zion (-6) 699 | -9/Mines | Found the Drone Emporium 699 | -9/Mines | Discovered new exit (range 10) 715 | -9/Mines | Discovered new exit (range 10) 718 | -9/Mines | Identified exit to Materials 776 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 776 | -9/Mines | Discovered new exit (range 5) 777 | -9/Mines | Identified exit to Exiles 834 | -9/Mines | Entered Exiles 834 | -9/Exiles | Accompanied by 5 allies 857 | -9/Exiles | Met 8R-AWN 864 | -9/Exiles | Led the pair of lost Derelicts to a safe place 866 | -9/Exiles | Met EX-HEX 877 | -9/Exiles | Met EX-BIN 885 | -9/Exiles | Aligned with FarCom system 886 | -9/Exiles | Given EX-Vault access code 895 | -9/Exiles | Opened EX-Vault 899 | -9/Exiles | Found Trap Reconfigurator 903 | -9/Exiles | Found Field Lobotomy Kit 912 | -9/Exiles | Warned to stay clear of 0b10 Research branches 953 | -9/Exiles | Met EX-DEC 972 | -9/Exiles | Discovered new exit (range 10) 975 | -9/Exiles | Identified exit to Mines 1028 | -9/Exiles | Stole two prototypes: Trap Reconfigurator, Field Lobotomy Kit 1028 | -9/Exiles | Entered Mines 1028 | -8/Mines | Accompanied by 3 allies 1268 | -8/Mines | Discovered exit to Materials (range 10) 1319 | -8/Mines | Entered Materials 1319 | -8/Materials | Accompanied by 1 ally 1319 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1452 | -8/Materials | Discovered new exit (range 10) 1455 | -8/Materials | Identified exit to Factory 1462 | -8/Materials | Entered Factory 1462 | -7/Factory | Accompanied by 1 ally 1462 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1464 | -7/Factory | FarCom data flow suspended 1510 | -7/Factory | Identified exit to Lower Caves 1510 | -7/Factory | Garrison activated, responded to threat 1631 | -7/Factory | Fabricated Lrn. Sensor Array? 1673 | -7/Factory | Entered Lower Caves 1738 | -7/Lower Caves | Learned location of Extension (-5) 1748 | -7/Lower Caves | Learned Factory emergency access door positions 1867 | -7/Lower Caves | Spotted 9W-4CU(f) 1867 | -7/Lower Caves | Spotted Z7-XYT(f) 1868 | -7/Lower Caves | Encountered a Master Thief 1868 | -7/Lower Caves | Encountered a Master Thief 1914 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1926 | -7/Lower Caves | Discovered new exit (range 15) 1931 | -7/Lower Caves | Identified exit to Lower Caves 1955 | -7/Lower Caves | Lrn. Sensor Array stolen by Master Thief 1981 | -7/Lower Caves | Entered another Lower Caves area 2010 | -7/Lower Caves | Lost 3 parts (2p1w) 2015 | -7/Lower Caves | Learned Factory terminal intel 2068 | -7/Lower Caves | Discovered new exit (range 3) 2126 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2135 | -7/Lower Caves | Spotted B-75 Beast 2170 | -7/Lower Caves | Discovered new exit (range 8) 2172 | -7/Lower Caves | Identified exit to Data Miner 2185 | -7/Lower Caves | Entered Data Miner 2185 | -7/Data Miner | Discovered new exit (range 6) 2188 | -7/Data Miner | Identified exit to Proximity Caves 2192 | -7/Data Miner | Met Data Miner 2198 | -7/Data Miner | Learned location of Section 7 (-3) 2198 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2204 | -7/Data Miner | Received God Mode back door access code from Data Miner 2212 | -7/Data Miner | Entered Proximity Caves 2229 | -6/Proximity Caves | Learned 4 Factory zone layouts 2298 | -6/Proximity Caves | Escorted by Enhanced Grunt 2313 | -6/Proximity Caves | Lost 3 parts (2p1u) 2380 | -6/Proximity Caves | Discovered new exit (range 14) 2383 | -6/Proximity Caves | Identified exit to Factory 2384 | -6/Proximity Caves | Entered Factory 2384 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2387 | -6/Factory | Loaded intel: 20 terminal locations 2401 | -6/Factory | Discovered new exit (range 12) 2404 | -6/Factory | Identified exit to Factory 2490 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 2582 | -6/Factory | Local fabrication network quarantined 2592 | -6/Factory | Build established: Scavenger-Sprinter 2674 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 2734 | -6/Factory | First assault squad dispatched 2752 | -6/Factory | Identified exit to Lower Caves 2785 | -6/Factory | Incoming investigation squad redirected 2811 | -6/Factory | Incoming investigation squad redirected 2833 | -6/Factory | Entered Lower Caves 2948 | -6/Lower Caves | Identified exit to Lower Caves 2976 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2979 | -6/Lower Caves | Identified exit to Zion 2991 | -6/Lower Caves | Spotted AE-9AN(f) 2992 | -6/Lower Caves | Encountered a Master Thief 2995 | -6/Lower Caves | Spotted WZ-05R(f) 2996 | -6/Lower Caves | Encountered a Master Thief 3005 | -6/Lower Caves | Entered Zion 3039 | -6/Zion | Gained Derelict followers 3097 | -6/Zion | Learned Factory emergency access door positions 3107 | -6/Zion | Imprinted 3109 | -6/Zion | Declared Zion's savior 3127 | -6/Zion | Received a visual enhancement algorithm 3145 | -6/Zion | Found Prototype Device 3162 | -6/Zion | Learned location of Warlord (-4) 3168 | -6/Zion | Found CR-A16's Pointy Stick 3280 | -6/Zion | Discovered new exit (range 15) 3284 | -6/Zion | Identified exit to Proximity Caves 3417 | -6/Zion | Build established: Messiah-Sprinter 3432 | -6/Zion | Entered Proximity Caves 3432 | -5/Proximity Caves | Accompanied by 6 allies 3440 | -5/Proximity Caves | Spotted B-75 Beast 3469 | -5/Proximity Caves | Spotted EK-55Z(f) 3470 | -5/Proximity Caves | Encountered a Master Thief 3514 | -5/Proximity Caves | Allies destroyed EK-55Z(f) 3523 | -5/Proximity Caves | Revealed the true nature of CR-A1G's Pointy Stick 3525 | -5/Proximity Caves | Destroyed B-75 Beast 3723 | -5/Proximity Caves | Discovered exit to Factory (range 10) 3922 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4235 | -5/Proximity Caves | Spotted 5E-X6F(f) 4236 | -5/Proximity Caves | Encountered a Master Thief 4260 | -5/Proximity Caves | Destroyed 5E-X6F(f) 4434 | -5/Proximity Caves | Spotted 05-JP2(f) 4435 | -5/Proximity Caves | Encountered a Master Thief 4435 | -5/Proximity Caves | Spotted PX-XAP(f) 4436 | -5/Proximity Caves | Entered Factory 4436 | -5/Factory | Accompanied by 2 allies 4436 | -5/Factory | Evolved 2 slots: Utility x2 4597 | -5/Factory | Zion Light squad teleported in 4721 | -5/Factory | Discovered new exit (range 15) 4726 | -5/Factory | Identified exit to Factory 4731 | -5/Factory | Found Exp. Terrain Scan Processor 4763 | -5/Factory | Discovered new exit (range 16) 4767 | -5/Factory | Retrieved Zion intel report: Branch Access 4767 | -5/Factory | Identified exit to Upper Caves 4767 | -5/Factory | Identified exit to Extension 4805 | -5/Factory | Found Prototype Protection 4805 | -5/Factory | Identified Zio. Weapon Casing 4894 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 4928 | -5/Factory | Build established: Messiah-Mutant 5425 | -5/Factory | Zion Recon squad teleported in 5432 | -5/Factory | Entered Extension 5432 | -5/Extension | Accompanied by 1 ally 5444 | -5/Extension | Zion Light squad teleported in 5448 | -5/Extension | Zion Light squad teleported in 5448 | -5/Extension | Rescued a captive Derelict 5450 | -5/Extension | Rescued a captive Derelict 5480 | -5/Extension | Rescued a captive Derelict 5486 | -5/Extension | Zion Explosive Resupply teleported in 5486 | -5/Extension | Rescued a captive Derelict 5487 | -5/Extension | Rescued A7 5488 | -5/Extension | Retrieved Zion intel report: Emergency Access 5496 | -5/Extension | P-70 Sage assimilated allied 6F-ADJ(z) 5516 | -5/Extension | Rescued a captive Derelict 5517 | -5/Extension | Rescued a captive Derelict 5758 | -5/Extension | Spotted B-75 Beast 5760 | -5/Extension | Spotted B-75 Beast 5766 | -5/Extension | Allies destroyed B-75 Beast 5773 | -5/Extension | Allies destroyed B-75 Beast 5791 | -5/Extension | Retrieved Zion intel report: Component Schematics 5817 | -5/Extension | Rescued a captive Derelict 5821 | -5/Extension | Retrieved Zion intel report: Active Terminals 5821 | -5/Extension | Rescued a captive Derelict 5822 | -5/Extension | Rescued a captive Derelict 5833 | -5/Extension | Rescued a captive Derelict 5834 | -5/Extension | Rescued a captive Derelict 5834 | -5/Extension | Retrieved Zion intel report: Prototype Stockpiles 5841 | -5/Extension | Retrieved Zion intel report: Trap Installations 5842 | -5/Extension | Rescued a captive Derelict 5867 | -5/Extension | Discovered exit to Factory (range 10) 5868 | -5/Extension | Discovered new exit (range 6) 5874 | -5/Extension | Identified exit to Cetus 5975 | -5/Extension | Entered Cetus 5975 | -5/Cetus | Accompanied by 18 allies 5980 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 5993 | -5/Cetus | Spotted Cetus Guard 5993 | -5/Cetus | Spotted Cetus Guard 5995 | -5/Cetus | Spotted Cetus Guard 5995 | -5/Cetus | Spotted Cetus Guard 6004 | -5/Cetus | Destroyed Cetus Guard 6012 | -5/Cetus | Destroyed Cetus Guard 6012 | -5/Cetus | Allies destroyed Cetus Guard 6014 | -5/Cetus | Allies destroyed Cetus Guard 6028 | -5/Cetus | Started Cetus Manufacturing Module 6032 | -5/Cetus | Discovered new exit (range 15) 6053 | -5/Cetus | Manufactured an Enhanced Grunt 6053 | -5/Cetus | Zion Hacker squad teleported in 6054 | -5/Cetus | Zion Heavy squad teleported in 6060 | -5/Cetus | Zion Fire squad teleported in 6077 | -5/Cetus | Retrieved Zion intel report: Prototype Schematics 6078 | -5/Cetus | Manufactured an Enhanced Grunt 6103 | -5/Cetus | Manufactured an Enhanced Grunt 6120 | -5/Cetus | Escorted A7 to Cetus Mainframe 6128 | -5/Cetus | Manufactured an Enhanced Grunt 6153 | -5/Cetus | Manufactured an Enhanced Grunt 6170 | -5/Cetus | Spotted Cetus Guard 6171 | -5/Cetus | Spotted Cetus Guard 6173 | -5/Cetus | Spotted Cetus Guard 6176 | -5/Cetus | Spotted Cetus Guard 6181 | -5/Cetus | Discovered exit to Factory (range 16) 6182 | -5/Cetus | Allies destroyed Cetus Guard 6183 | -5/Cetus | Allies destroyed Cetus Guard 6187 | -5/Cetus | Allies destroyed Cetus Guard 6187 | -5/Cetus | Allies destroyed Cetus Guard 6190 | -5/Cetus | Scared off Revision 17 6227 | -5/Cetus | Destroyed A7 6232 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 6236 | -5/Cetus | Identified exit to Archives 6254 | -5/Cetus | Entered Archives 6254 | -5/Archives | Accompanied by 17 allies 6260 | -5/Archives | Met Zhirov 6264 | -5/Archives | Read partially decrypted archive contents 6265 | -5/Archives | Discovered new exit (range 16) 6266 | -5/Archives | Reinforcements dispatched to Archives 6269 | -5/Archives | Identified exit to Hub_04(d) 6311 | -5/Archives | Reinforcements dispatched to Archives 6322 | -5/Archives | Entered Hub_04(d) 6322 | -5/Hub_04(d) | Accompanied by 10 allies 6352 | -5/Hub_04(d) | Disrupted transfer network 6388 | -5/Hub_04(d) | Zion Heavy squad teleported in 6396 | -5/Hub_04(d) | Discovered exit to Factory (range 16) 6407 | -5/Hub_04(d) | Zion Hacking Resupply teleported in 6443 | -5/Hub_04(d) | Found Prototype Device 6443 | -5/Hub_04(d) | Identified Exp. Thermal Shield 6509 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 6518 | -5/Hub_04(d) | Zion Recon squad teleported in 6534 | -5/Hub_04(d) | Retrieved Zion intel report: Trap Installations 6578 | -5/Hub_04(d) | Network Hub disabled 6620 | -5/Hub_04(d) | Garrison activated, responded to threat 6622 | -5/Hub_04(d) | First assault squad dispatched 6628 | -5/Hub_04(d) | Network Hub disabled 6639 | -5/Hub_04(d) | Incoming assault squad redirected 6648 | -5/Hub_04(d) | Incoming assault squad redirected 6657 | -5/Hub_04(d) | Discovered exit to Factory (range 5) 6743 | -5/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 6744 | -5/Hub_04(d) | Zion Hacker squad teleported in 6751 | -5/Hub_04(d) | Incoming investigation squad redirected 6781 | -5/Hub_04(d) | Spotted Lightning 6787 | -5/Hub_04(d) | Network Hub disabled 6787 | -5/Hub_04(d) | Spotted Lightning 6787 | -5/Hub_04(d) | Spotted Lightning 6794 | -5/Hub_04(d) | Entered Factory 6794 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6833 | -4/Factory | Zion Heavy squad teleported in 6836 | -4/Factory | Zion Melee Resupply teleported in 6891 | -4/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 7044 | -4/Factory | First assault squad dispatched 7071 | -4/Factory | Zion Demo squad teleported in 7105 | -4/Factory | Build established: Messiah-Sprinter 7153 | -4/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 7241 | -4/Factory | Zion Hacker squad teleported in 7242 | -4/Factory | Incoming assault squad redirected 7330 | -4/Factory | Discovered new exit (range 8) 7347 | -4/Factory | Identified exit to Upper Caves 7400 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 7422 | -4/Factory | Zion Melee Resupply teleported in 7445 | -4/Factory | Entered Upper Caves 7461 | -4/Upper Caves | Learned Research garrison access intel 7511 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7529 | -4/Upper Caves | Identified exit to Upper Caves 7533 | -4/Upper Caves | Entered another Upper Caves area 7549 | -4/Upper Caves | Discovered new exit (range 15) 7607 | -4/Upper Caves | Identified exit to Research 7636 | -4/Upper Caves | Encountered a Warlord checkpoint 7685 | -4/Upper Caves | Identified exit to Warlord 7691 | -4/Upper Caves | Entered Warlord 7804 | -4/Warlord | Rebuked by Warlord 7808 | -4/Warlord | Opened Warlord's prototype stash 7809 | -4/Warlord | Found Prototype Processor 7809 | -4/Warlord | Identified Exp. Core Analyzer 7812 | -4/Warlord | Found Prototype Device 7812 | -4/Warlord | Identified Exp. Cloaking Device 7816 | -4/Warlord | Found Prototype Reactor 7829 | -4/Warlord | Warlord's base attacked by MAIN.C 7928 | -4/Warlord | Opened side exit 7957 | -4/Warlord | Discovered new exit (range 8) 7959 | -4/Warlord | Identified exit to Proximity Caves 8043 | -4/Warlord | Entered Proximity Caves 8043 | -3/Proximity Caves | Accompanied by 5 allies 8063 | -3/Proximity Caves | P-80 Master assimilated allied Disruptor 7a 8082 | -3/Proximity Caves | P-80 Master assimilated allied Archangel 7a 8296 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 8299 | -3/Proximity Caves | Discovered exit to Research (range 14) 8304 | -3/Proximity Caves | Entered Research 8304 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8305 | -3/Research | Identified exit to Armory 8306 | -3/Research | Loaded intel: 4 garrison access locations 8311 | -3/Research | Zion hero teleported in (99-TNT) 8432 | -3/Research | Spotted B-86 Titan 8434 | -3/Research | Destroyed B-86 Titan 8441 | -3/Research | Retrieved Zion intel report: Branch Access 8441 | -3/Research | Identified exit to Quarantine 8442 | -3/Research | Zion Hacker squad teleported in 8464 | -3/Research | Zion Fire squad teleported in 8558 | -3/Research | Entered Quarantine 8558 | -3/Quarantine | Accompanied by 1 ally 8571 | -3/Quarantine | Identified Vortex Chain Reactor 8572 | -3/Quarantine | Found Alien Artifact 8590 | -3/Quarantine | Cryocooling Duct disabled 8599 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 8605 | -3/Quarantine | Ambient heat levels rising (+20) 8605 | -3/Quarantine | Non-combat units ordered to evacuate 8605 | -3/Quarantine | Identified Subatomic Replicator 8632 | -3/Quarantine | Found Alien Artifact 8633 | -3/Quarantine | Identified Core Reset Matrix 8633 | -3/Quarantine | Used Core Reset Matrix 8637 | -3/Quarantine | Detected hypermatrix surge 8637 | -3/Quarantine | Sensed 5 artifacts in vicinity 8642 | -3/Quarantine | Discovered new exit (range 14) 8707 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 8738 | -3/Quarantine | Spotted Alpha 7 8807 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 8808 | -3/Quarantine | First assault squad dispatched 8809 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 8819 | -3/Quarantine | Found Sigix Broadsword 8825 | -3/Quarantine | Incoming assault squad redirected 8832 | -3/Quarantine | Incoming assault squad redirected 8875 | -3/Quarantine | Used Subatomic Replicator to create Supercharged Sigix Terminator 8906 | -3/Quarantine | Incoming assault squad redirected 8920 | -3/Quarantine | Spotted Fortress 8939 | -3/Quarantine | Discovered new exit (range 5) 8940 | -3/Quarantine | Identified exit to Section 7 8940 | -3/Quarantine | Entered Section 7 8941 | -3/Section 7 | Sensed 25 artifacts in vicinity 8941 | -3/Section 7 | Spotted S7 Guard 8955 | -3/Section 7 | Found Integrity Redistributor 8955 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-65) 8984 | -3/Section 7 | Spotted S7 Guard 8988 | -3/Section 7 | Found Core Membrane 8988 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 9014 | -3/Section 7 | Found Integrated Singularity Reactor 9014 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 9030 | -3/Section 7 | Destroyed S7 Guard 9070 | -3/Section 7 | Retrieved Zion intel report: Trap Installations 9102 | -3/Section 7 | Retrieved Zion intel report: Active Garrisons 9117 | -3/Section 7 | Retrieved Zion intel report: Unaware Schematics 9126 | -3/Section 7 | Spotted S7 Guard 9132 | -3/Section 7 | Found Integrated Heat Negator 9132 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 9149 | -3/Section 7 | Destroyed S7 Guard 9251 | -3/Section 7 | Spotted B-86 Titan 9256 | -3/Section 7 | Found Integrated Dissipator 9256 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 9287 | -3/Section 7 | Spotted Alpha 7 9293 | -3/Section 7 | Build established: Messiah-Scout 9309 | -3/Section 7 | Found Integrated Reactor 9309 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 9341 | -3/Section 7 | Spotted Executioner 9341 | -3/Section 7 | Spotted Executioner 9373 | -3/Section 7 | Found Transdimensional Reconstructor 9387 | -3/Section 7 | Spotted B-99 Colossus 9405 | -3/Section 7 | Found Core Expander 9405 | -3/Section 7 | Installed Core Expander, added new Weapon slot 9422 | -3/Section 7 | Found LRC Energy Well 9422 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 9424 | -3/Section 7 | Found LRC Matter Compressor 9424 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 9427 | -3/Section 7 | Found LRC Armor 9427 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 9443 | -3/Section 7 | Found Integrity Redistributor 9540 | -3/Section 7 | Discovered new exit (range 12) 9544 | -3/Section 7 | Identified exit to Research 9544 | -3/Section 7 | Entered Research 9544 | -2/Research | Evolved 2 slots: Utility x2 9639 | -2/Research | Spotted B-90 Cyclops 9640 | -2/Research | Destroyed B-90 Cyclops 9653 | -2/Research | Discovered new exit (range 7) 9664 | -2/Research | Identified exit to Access 9664 | -2/Research | Entered Access 9664 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9955 | -1/Access | First assault squad dispatched 9962 | -1/Access | Retrieved Zion intel report: Branch Access 9962 | -1/Access | Identified exit to Command 9963 | -1/Access | Zion Light squad teleported in 9977 | -1/Access | Incoming assault squad redirected 10060 | -1/Access | Spotted B-99 Colossus 10060 | -1/Access | Spotted B-99 Colossus 10068 | -1/Access | Zion Light squad teleported in 10079 | -1/Access | Zion Heavy squad teleported in 10100 | -1/Access | Found Prototype Device 10100 | -1/Access | Identified Exp. Actuator Array 10118 | -1/Access | Zion Fire squad teleported in 10336 | -1/Access | Zion Light squad teleported in 10476 | -1/Access | Zion Zionite Resupply teleported in 10482 | -1/Access | Found Prototype Protection 10482 | -1/Access | Identified Zio. Shade Armor 10516 | -1/Access | Zion Hacker squad teleported in 10572 | -1/Access | Entered Command 10572 | -1/Command | Accompanied by 12 allies 10712 | -1/Command | Retrieved Zion intel report: Trap Installations 10816 | -1/Command | Phase Generator disabled 10909 | -1/Command | Retrieved Zion intel report: Unaware Schematics 10956 | -1/Command | Retrieved Zion intel report: Guard Positions 10959 | -1/Command | Retrieved Zion intel report: Component Stockpiles 11005 | -1/Command | Disengaged cave seal 11016 | -1/Command | Retrieved Zion intel report: Active Terminals 11022 | -1/Command | Retrieved Zion intel report: Emergency Access 11074 | -1/Command | Disengaged cave seal 11074 | -1/Command | Zionites emerged from the dark tunnel 11074 | -1/Command | Retrieved Zion intel report: Active Garrisons 11102 | -1/Command | First assault squad dispatched 11129 | -1/Command | Incoming assault squad redirected 11130 | -1/Command | Incoming assault squad redirected 11134 | -1/Command | P-80 Master assimilated allied ZK-2UP(z) 11138 | -1/Command | High security lockdown imminent 11150 | -1/Command | Spotted M Guard 11150 | -1/Command | Spotted M Guard 11150 | -1/Command | Spotted Combat Programmer 11150 | -1/Command | Spotted Combat Programmer 11177 | -1/Command | Allies destroyed Combat Programmer 11177 | -1/Command | Allies destroyed Combat Programmer 11203 | -1/Command | Allies destroyed M Guard 11205 | -1/Command | Destroyed M Guard 11205 | -1/Command | Destroyed all MAIN.C guards 11218 | -1/Command | High security lockdown engaged 11252 | -1/Command | Met MAIN.C 11256 | -1/Command | 0b10 Conduit disabled 11264 | -1/Command | Destroyed MAIN.C Shell 11266 | -1/Command | MAIN.C activated Command garrisons 11284 | -1/Command | Allies destroyed MAIN.C 11288 | -1/Command | Found Prototype Processor 11288 | -1/Command | Identified Exp. Targeting Computer 11292 | -1/Command | Found Prototype Device 11292 | -1/Command | Identified Beam Splitter 11295 | -1/Command | Found Prototype Protection 11295 | -1/Command | Identified Exp. Powered Armor 11297 | -1/Command | Found Prototype Processor 11297 | -1/Command | Identified Exp. Target Analyzer 11311 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-74) 11317 | -1/Command | Fired Supercharged Sigix Terminator 11338 | -1/Command | Destroyed 62 combat bots 11363 | -1/Command | Spotted B-99 Colossus 11367 | -1/Command | Destroyed B-99 Colossus 11420 | -1/Command | Warped through subspace to slip node 11420 | -1/Command | Discovered new exit (range 4) 11423 | -1/Command | Identified exit to Access_0 11423 | -1/Command | Entered Access_0 11424 | -1/Access_0 | Sensed 2 artifacts in vicinity 11424 | -1/Access_0 | Met Architect 11466 | -1/Access_0 | Architect warped through subspace 11481 | -1/Access_0 | A6 warped into view 11490 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 11558 | -1/Access_0 | A5 warped into view 11571 | -1/Access_0 | Destroyed A5 11582 | -1/Access_0 | Subspace Access Node disabled 11612 | -1/Access_0 | Subspace Access Node disabled 11655 | -1/Access_0 | Destroyed A8 11658 | -1/Access_0 | Architect warped through subspace 11738 | -1/Access_0 | A4 warped into view 11801 | -1/Access_0 | Subspace Access Node disabled 11949 | -1/Access_0 | Architect warped through subspace 11996 | -1/Access_0 | A3 warped into view 12034 | -1/Access_0 | Subspace Access Node disabled 12055 | -1/Access_0 | Found Prototype Protection 12055 | -1/Access_0 | Identified Lgt. Regenerative Plating 12059 | -1/Access_0 | Found Prototype Processor 12059 | -1/Access_0 | Identified Spectral Analyzer 12115 | -1/Access_0 | Started Test 138-B, establishing a local singularity 12121 | -1/Access_0 | Found Prototype Launcher 12121 | -1/Access_0 | Identified Tactical Quantum Warhead 12121 | -1/Access_0 | Singularity Gate disabled 12126 | -1/Access_0 | Singularity Gate disabled 12132 | -1/Access_0 | Core integrity fell below 50% 12145 | -1/Access_0 | Emitted hypermatrix ping 12150 | -1/Access_0 | Assembled emerged from beneath the floor 12180 | -1/Access_0 | Warped through subspace to slip node 12180 | -1/Access_0 | Discovered new exit (range 8) 12183 | *** | Heading to fleet! Last Messages --------------- 12156_ as-37387 destroyed. 12156_ as-48256 destroyed. 12156_ Slug penetrates A2. 12159_ as-73515 destroyed. 12160_ as-50638 destroyed. 12160_ as-26072 suffers critical hit. 12160_ as-26072 destroyed. 12163_ HV Slug penetrates Wall. 12167_ as-73720 destroyed. 12170_ Penetrated by HV Slug. 12170_ HV Slug penetrates Architect Shell. 12176_ Slug penetrates Wall. 12176_ Quantum Shear penetrates Earth. 12176_ Quantum Shear penetrates Architect Shell. 12177_ Penetrated by HV Slug. 12178_ as-76775 destroyed. 12178_ Quantum Shear penetrates Architect Shell. 12180_ Warped through subspace, drawn to slip node. 12180_ EXIT=FOUND [Achievement: True Flier] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Energy Generation 105 Energy Capacity 1950 Matter Stores 466 Matter Capacity 825 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 9 Armor Coverage 625 Resistance: KI 30 Resistance: TH 75 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Weapon Shielding 100 Melee Speed Boost 30 Evasion (%) 78 Melee Accuracy 8 Target Analysis 12 Offensive Hacking 22 Item Schematics ----------------- Imp. Focal Shield | -3/Quarantine | Z-intel Adv. Terrain Scan Processor | -3/Quarantine | Z-intel Micro-nuke Launcher | -3/Quarantine | Z-intel Imp. Maneuvering Thrusters | -3/Quarantine | Z-intel Hvy. Phase Cannon | -3/Quarantine | Z-intel Launcher Guidance Computer | -3/Quarantine | Z-intel Com. Battery | -3/Quarantine | Z-intel Thermal Shield | -3/Quarantine | Z-intel Adv. Remote Datajack | -3/Quarantine | Z-intel Transport Network Coupler | -3/Quarantine | Z-intel Triangulator | -3/Quarantine | Z-intel Arm. Heavy Treads | -3/Quarantine | Z-intel Com. Wheel | -3/Quarantine | Z-intel Imp. Remote Datajack | -3/Quarantine | Z-intel Adv. Signal Interpreter | -3/Quarantine | Z-intel Adv. Salvage Targeting Computer | -3/Quarantine | Z-intel Matter Neutralizer | -3/Quarantine | Z-intel Neutrino Core | -3/Quarantine | Z-intel KE Penetrator | -3/Quarantine | Z-intel Antigrav Array | -3/Quarantine | Z-intel Med. Storage Unit | -3/Quarantine | Z-intel Gyrokinetic Inverter | -3/Quarantine | Z-intel Corruption Screen | -3/Quarantine | Z-intel Wave Gun | -3/Quarantine | Z-intel Imp. Overload Regulator | -3/Quarantine | Z-intel Railgun | -3/Quarantine | Z-intel Imp. Hacking Suite | -3/Quarantine | Z-intel Lrn. Tractor Beam | -3/Quarantine | Z-intel Robot Schematics ------------------ B-74 Champion | -3/Quarantine | Z-intel W-44 Eye | -3/Quarantine | Z-intel H-77 Assassin | -3/Quarantine | Z-intel R-06 Scavenger | -3/Quarantine | Z-intel Y-72 Warden | -3/Section 7 | Z-intel C-55 Analyst | -3/Section 7 | Z-intel G-67 Veteran | -3/Section 7 | Z-intel R-10 Processor | -1/Command | Z-intel H-88 Terminator | -1/Command | Z-intel T-07 Excavator | -1/Command | Z-intel A-15 Conveyor | -1/Command | Z-intel E-15 Imp | -1/Command | Z-intel Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Lrn. Sensor Array | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Subatomic Replicator Integrity Redistributor Core Membrane Integrated Singularity Reactor Integrated Heat Negator Integrated Dissipator Integrated Reactor Core Expander LRC Energy Well LRC Matter Compressor LRC Armor Supercharged Sigix Terminator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- True Flier Challenges ------------ None Game ------ Seed StasisSniperProtomatter Manual? 0 Play Time 03:58:56 Cumulative 303.2 hours Start 2020.06.21 @ 20:26:31 End 2020.06.22 @ 20:00:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type 2 Total 20 Types 9/5/4/1/0/0/1 Lore% 93 Gallery% 92 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 219b17f7-bf31-410f-a513-965d4d21e18f