Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.06 @ 17:35:40 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (706) 706 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3341 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 142/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- Light Treads Improved Treads > --- UTILITY (5) ------ Large Storage Unit Sensor Array Improved Signal Interpreter Terrain Scanner Terrain Scan Processor > --- WEAPON (4) ------- Assault Cannon Assault Cannon > --- INVENTORY (15) --- Deuterium Engine Deuterium Engine Light Treads Light Treads Advanced Targeting Computer Shock Rifle Field Laser Improved Assault Rifle Improved Assault Rifle Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Signal Interpreter Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- EM Pulse Cannon Plasma Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Treads Light Treads Advanced Targeting Computer Shock Rifle Field Laser Improved Assault Rifle Improved Assault Rifle Assault Cannon Rocket Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Weapon Grenade Launcher Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 1 1 1 Weapon 2 | . . 1 1 . Parts Attached 41 | 6 9 7 12 7 Power 8 | 1 1 1 4 1 Engine 8 | 1 1 1 4 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 3 . 1 1 Treads 4 | . 2 . 1 1 Leg 3 | 2 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 3 2 1 Device 4 | . 1 1 1 1 Storage 3 | 1 1 1 . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 3 3 5 4 Energy Gun 2 | . . . 2 . Energy Cannon 4 | . . 1 2 1 Ballistic Gun 6 | 2 1 1 1 1 Ballistic Cannon 4 | . 2 . . 2 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 98 99 99 100 Engine 10 | . 14 11 9 7 Treads 18 | . 7 22 18 23 Leg 4 | . 20 . . . Device 12 | . 12 11 14 15 Storage 10 | . 14 11 9 7 Processor 9 | . . 10 12 15 Energy Gun 1 | . . . 6 3 Energy Cannon 6 | . . 4 9 11 Ballistic Gun 7 | . 19 4 10 . Ballistic Cannon 9 | . 8 12 . 14 Launcher 5 | . . 11 9 . Naked Turns . | . . . . . Heaviest Build 56 | 10 22 38 45 56 Greatest Support 63 | 20 40 40 43 63 Greatest Overweight (x) 2 | 2 1 . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 13 | 7 8 14 15 15 Most Carried 15 | 4 9 14 15 13 Average Carried 8 | 3 5 8 10 10 Final Capacity 15 | 8 10 15 15 15 Final Carried 14 | 4 6 11 14 11 Class Distribution -------------------- 75% | Skirmisher 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 842 | 219 145 275 155 48 Remotely . | . . . . . Salvage Created 744 | . 145 277 247 75 Parts 55 | . 9 14 27 5 Haulers Intercepted 4 | . 1 3 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 24 | . 3 5 13 3 Guns 8 | . 3 . 5 . Cannons 9 | . . 4 2 3 AOE 7 | . . 1 6 . Classes Destroyed 8 | . 3 3 2 . Worker 1 | . . 1 . . Builder 1 | . . . 1 . Hauler 4 | . 1 3 . . Operator 1 | . . 1 . . Swarmer 13 | . 1 . 9 3 Grunt 8 | . 2 4 2 . Duelist 1 | . . 1 . . Sentry 2 | . . . 2 . Best Kill Streak 10 | . 2 3 10 3 Combat Bots Only 9 | . 2 3 9 3 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . 1 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 62 | . 13 8 28 13 Missed 14 | . 3 2 8 1 Damage Taken 418 | . 76 51 161 130 Core 41 | . 27 . 14 . Absorbed by Shields . | . . . . . Ignored by Resistances 129 | . 26 16 48 39 Core Remaining (%) 96 | 100 89 100 97 . Volleys Fired 57 | . 14 20 15 8 Largest 4 | . 2 3 4 4 Hottest 231 | . 40 121 172 231 Shots Fired 136 | . 28 38 48 22 Gun 61 | . 28 5 28 . Cannon 63 | . . 27 14 22 Launcher 12 | . . 6 6 . Special . | . . . . . Kinetic 84 | . 28 27 17 12 Thermal 25 | . . 5 14 6 Explosive 12 | . . 6 6 . Electromagnetic 15 | . . . 11 4 Robot Hit Streak 13 | . 13 10 12 12 Robot Miss Streak 2 | . 1 1 2 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 79 | . 24 23 26 6 Core Hits 44 | . 6 12 23 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 2 1 . Burn 1 | . . . 1 . Blast 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1969 | . 251 549 1039 130 Guns 577 | . 251 64 262 . Cannons 637 | . . 322 185 130 Explosions 755 | . . 163 592 . Melee . | . . . . . Ramming . | . . . . . Kinetic 722 | . 251 304 125 42 Thermal 332 | . . 150 157 25 Explosive 687 | . . 95 592 . Electromagnetic 228 | . . . 165 63 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 47 | . . 14 33 . Projectiles 31 | . . 11 20 . Explosions 16 | . . 3 13 . Melee . | . . . . . Knockbacks 3 | . . 3 . . Impact . | . . . . . Kinetic 3 | . . 3 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 525 | . 12 78 394 525 Average Temperature 109 | . 8 18 129 198 Received Heat Transfer 114 | . 42 36 36 . Effects 4 | . . . 2 2 Shutdowns 2 | . . . 1 1 Energy Bleed 1 | . . . 1 . Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 705 | . . 248 407 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 382 | . 100 158 382 148 Initial 148 | . . . . 148 Average 81 | . 31 26 238 114 Maximum Alert Level 1 | . . . 1 . Low Security (%) 90 | 100 100 100 44 100 Level 1 9 | . . . 55 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 4 5 18 3 Peak Tracking Total 9 | . 3 2 9 3 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 2 | . 2 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . 3 1 2 Max in Single Turn 2 | . . 2 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 3 5 1 2 Terminals 9 | . 3 5 1 . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 38 | . 12 20 2 4 Successful 23 | . 7 13 1 2 Failed 15 | . 5 7 1 2 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 34 | . 12 20 2 . Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 21 | . 7 13 1 . Robot Analysis 1 | . . 1 . . Prototype ID Bank 3 | . . 3 . . Branch Access Points 1 | . 1 . . . Scanalyzer Index 1 | . . 1 . . Alert Level 1 | . . 1 . . Unreport Threat 3 | . . 3 . . Locate Traps 2 | . 2 . . . Reprogram Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Surveillance Status 1 | . . 1 . . Hauler Manifests 2 | . 1 1 . . Zone Layout 4 | . 1 2 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 10 | . 3 5 1 1 Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2283 | 114 448 804 376 541 Spaces Moved 1070 | 75 292 291 150 262 Core 9 | 9 . . . . Treads 771 | . 68 291 150 262 Legs 290 | 66 224 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 160 Average Speed 152 | 114 130 160 189 160 Slowest Speed 240 | 150 190 160 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 41 26 16 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 23 | . . 23 . . Terrain Destroyed 64 | . . 32 32 . Melee . | . . . . . Projectile . | . . . . . AOE 64 | . . 32 32 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1609 | 104 335 594 209 367 Wait 369 | 10 4 259 14 82 Move 1066 | 74 291 290 149 262 Hop . | . . . . . Pick Up 45 | 12 9 10 11 3 Fast Attach 5 | . . 4 . 1 Attach 15 | 6 3 1 3 2 Detach . | . . . . . Swap 21 | . 6 2 9 4 Drop 31 | 2 8 8 8 5 Fire 57 | . 14 20 15 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 316 | -10/Materials | Identified exit to Mines 544 | -10/Materials | Discovered new exit (range 14) 563 | -10/Materials | Entered another Materials area 563 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 851 | -9/Materials | Build established: Skirmisher 1320 | -9/Materials | Discovered new exit (range 10) 1367 | -9/Materials | Entered another Materials area 1367 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1571 | -8/Materials | Destroyed 9 combat bots 1611 | -8/Materials | Discovered new exit (range 13) 1739 | -8/Materials | Identified exit to Factory 1743 | -8/Materials | Entered Factory 1743 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2284 | -7/Factory | Self-destructed Last Messages --------------- 02174_ Connecting with Recycling Unit... 02247_ ALERT: All DSF locations entering lockdown mode. 02247_ Assembly Bed disabled. 02251_ S-27 Virus destroyed. 02258_ Power failure, Hvy. Deuterium Engine shutdown. 02258_ S-27 Virus destroyed. 02266_ Overheating: Sensor Array damaged (-5). 02274_ Acquired 1 matter. 02277_ ALERT: Cargo convoy en route, clear transfer corridor. 02277_ Acquired 20 matter. 02282_ Acquired 27 matter. 02282_ Triggered Blade Trap. 02282_ Massive razor-sharp blades shoot up from within the floor. 02282_ EM Pulse Cannon severed. 02282_ Lgt. Treads severed. 02282_ Plasma Cannon severed. Map ----- +----------------------------------------------------+ | ?????????????? ???? ??????#??? ??????#???######?#? | | ??????????#?? ??????? ?? ??????Y?? ????#####?#### | | ??????????? ? ????????? ??? ??????? ???#?######??# | | ??????#??#?????#?#???????#?##??#?#?##?????######## | | ??????##????#??#??##???#??#?##??#?????#??### = | | ??????????#?###????#????###??#??##?###??##?# | | ???????????#??#?#?#??#######???#??????##?### """ " | | ????????#???????#??????#???##?##???#???#?### """ " | | ????#??###?#???????#?###????#?#???#?#?#???## """ " | | ???????#?#?#?##???##?##?#?#??#??#?#???#?#### | | ???????????####################################### | | ???#???????# | | ????????#?## | | ???????#??## | | ???#??#??#?# """" """ """" """ """" """ | | ???????????# """" """ """" """ """" """ | | ???????#?#?##### """" """ """" """ """" """ | | ???????#?#?#?### """" """ """" """" """ | | ?????#??##?????# """ """" """" | | ??????????????## """ """" """" | | ???????????##### | | ????? ?? | | ????????########### == u | | ?????????##??#?#??##### % ##+#########+###### | | ????????????????#?????#%*=^ #??? ?# #### | | ?????????#????????????#"=@= # ????# """ #### | | ??????????##???#??????#" ] + ????# """ ## | | ?????????????? ?????#" #???"?# """ ## | | ????????????????????#?#T " #?" " # !## | | ??????????????????????#" "" " #???? # """ ## | | ???????????????? ????#" """" # "???# """ ## | | ??????????????????#???#"u"""" # ? " # """ ## | | ???????????????? ????? """" # ??"?# ## | | ?????????????????????? "??" # "?" ###+###+### | | ?????????????????????? "?"?? #?????### ### #?# | | ????????????????????? ?? ??# ?? #?# #?# #?# | | ?????????????????????? ?? ???#?###### #?# ### ! | | ?????????????????????? ###??????## # ### ### | | ?????????????????????? ?? ????? # # ### ##### | | ?????????????????????? ????""????# # | | ??????????????????????? ?? ????"? # = + | | ??????????????????????? ??? ???"??#== # ^^/// | | ?????????????????????????? ???????#= # ^ /^// | | ????????????????????????? ?? ???? # + ^/// | | ????????????????????????#?????????#! #### | | ????????????????????????????? ? ??# #?### | | ?????????????????????????#?????#?########?## ! | | ???????????????????????????#???#??##??#?##?# | | ???????????????????????????#?????????##??#?# | | ??????????????????????????#???##############+## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticRecyclingSpoofer Manual? 0 Play Time 00:22:30 Cumulative 70.7 hours Start 2024.05.06 @ 17:15:01 End 2024.05.06 @ 17:35:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 116 Rogue 92 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71792b54-e590-458a-b7ae-b963b6bcda01