Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 21:53:17 Player: Cinder Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (130) 650 Value Destroyed (5136) 5136 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (255) 255 TOTAL SCORE: 10781 Bonus ------- High Alert Combat Kills 55 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 156/315 System Corruption 41% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (6) --- Enhanced Armored Leg > --- UTILITY (5) ------ Improved Coolant Injector Improved Target Analyzer Improved Field Recycling Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Enhanced Armored Leg Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod Improved Target Analyzer Improved Transmission Jammer Medium Insulated Plating > --- WEAPON ----------- High-powered Shock Rifle Plasma Rifle Plasma Rifle Wave Gun > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Neutrino Core Micro Fission Core Micro Fission Core Improved Coolant Injector Terrain Scanner Improved Terrain Scanner Terrain Scan Processor Improved Transmission Jammer Long-range Tractor Beam Improved Field Recycling Unit Drone Bay Coil Gun [Rating: 67] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Coolant Injector Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Slots Evolved 10 | . . 2 2 2 . . 2 . . 2 . Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . 2 . . . . 1 . . 1 . Utility 3 | . . . 1 1 . . . . . 1 . Weapon 2 | . . . 1 1 . . . . . . . Parts Attached 200 | 6 9 21 8 42 15 7 21 9 11 40 11 Power 22 | 1 . 2 2 . 3 1 3 2 . 5 3 Engine 13 | 1 . 2 2 . 1 . 1 2 . 3 1 Core 9 | . . . . . 2 1 2 . . 2 2 Reactor . | . . . . . . . . . . . . Propulsion 68 | 2 3 10 3 16 6 2 9 . 7 9 1 Treads 42 | 2 3 10 3 16 1 . . . 5 2 . Leg 23 | . . . . . 4 2 9 . 2 5 1 Wheel 3 | . . . . . 1 . . . . 2 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 52 | 1 3 2 2 8 1 2 4 5 1 18 5 Device 31 | . 1 1 2 4 . 1 . 2 . 15 5 Storage 5 | 1 1 . . 2 . . . . . 1 . Processor 5 | . 1 1 . 1 . . 1 . . 1 . Hackware . | . . . . . . . . . . . . Protection 11 | . . . . 1 1 1 3 3 1 1 . Artifact . | . . . . . . . . . . . . Weapon 58 | 2 3 7 1 18 5 2 5 2 3 8 2 Energy Gun 16 | 2 1 . . 1 . 2 1 2 1 6 . Energy Cannon 6 | . . 3 . 3 . . . . . . . Ballistic Gun 21 | . . 2 1 10 3 . 2 . 1 1 1 Ballistic Cannon 4 | . . 1 . 1 . . 1 . . . 1 Launcher 11 | . 2 1 . 3 2 . 1 . 1 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . . 1 . Corrupted Parts 2 | . . . . . . . . . . 2 . System Corruption 28 | . . . . . . . . . . 28 . Parts Lost 105 | . 8 4 2 10 9 3 5 6 13 24 21 Power 15 | . 1 1 . . 2 . . 2 1 5 3 Propulsion 37 | . 3 1 1 6 4 2 . . 6 9 5 Utility 20 | . 1 1 1 . 1 . 1 1 2 5 7 Weapon 33 | . 3 1 . 4 2 1 4 3 4 5 6 Highest Loss Streak 13 | . 4 2 1 3 4 2 5 4 13 9 6 To Critical Strikes 2 | . . . . . 1 . . . . 1 . Average Slot Usage (%) 87 | . 69 96 98 99 96 98 98 88 76 61 65 Engine 4 | . 4 10 9 7 4 . 1 3 8 3 2 Core 2 | . . . . . 2 7 10 4 . 1 2 Treads 17 | . 23 43 36 29 17 . . . 21 16 . Leg 10 | . . . . . 7 28 32 33 9 3 13 Device 4 | . 5 3 7 4 . 1 . . . 7 13 Storage 6 | . 16 11 9 7 7 7 6 6 6 7 2 Processor 9 | . . 5 9 13 15 15 13 6 6 4 5 Protection 4 | . . . . 4 6 5 5 11 7 2 1 Energy Gun 5 | . 16 . . 1 . 7 12 15 9 7 6 Energy Cannon 2 | . . 15 . 4 . . . . . . . Ballistic Gun 10 | . . 4 18 18 21 16 12 4 . . 3 Ballistic Cannon 2 | . . 1 9 2 7 4 . . . . 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 88 | 14 17 21 30 74 73 68 76 83 88 79 79 Greatest Support 126 | 40 40 86 86 86 80 71 89 87 126 126 26 Greatest Overweight (x) 7 | 1 3 . . 1 7 1 . . 1 4 4 Average Overweight (x) . | . . . . . 3 . . . . 1 1 Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 10 10 19 20 20 20 20 20 20 10 Most Carried 20 | 6 10 10 10 20 20 20 20 20 16 15 14 Average Carried 14 | 3 6 9 9 18 19 19 18 18 9 9 6 Final Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 5 Final Carried 20 | 4 10 10 10 20 20 20 20 16 7 14 . Class Distribution -------------------- 45% | Gunner 23% | Mutant 20% | Scavenger-Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Scavenger-Gunner | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Matter Collected 3896 | 199 81 296 463 855 312 203 397 228 241 305 316 Remotely 70 | . . . . . . . . . . . 70 Salvage Created 4961 | . 192 488 416 820 527 348 267 405 269 961 268 Parts 263 | . 8 37 28 57 29 19 16 11 9 40 9 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 4 | . 1 1 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 5 4 . 6 Prevented 9 | . . . . . . . . 6 1 . 2 Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Combat Hostiles Destroyed 119 | . 4 16 15 20 14 5 5 7 9 17 7 Melee 1 | . . . . . . . . . . 1 . Guns 66 | . 3 6 8 6 8 4 5 7 2 12 5 Cannons 21 | . . 9 7 2 2 . . . . . 1 AOE 27 | . . 1 . 12 4 1 . . 7 2 . Classes Destroyed 12 | . 1 3 1 6 . 1 . . . . . Worker 1 | . . . . 1 . . . . . . . Builder 6 | . . . . 1 . 3 1 . . 1 . Recycler 2 | . . 1 . . . . . . . 1 . Mechanic 1 | . . . . . . 1 . . . . . Watcher 1 | . . . . 1 . . . . . . . Swarmer 39 | . . 10 8 5 4 . . . 3 5 4 Grunt 41 | . 4 3 4 6 3 4 1 6 4 6 . Brawler 7 | . . . . 2 5 . . . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 11 | . . 3 2 2 1 . 1 . . 1 1 Hunter 11 | . . . . 1 . 1 2 1 2 2 2 Programmer 9 | . . . . 4 1 . 1 . . 3 . Best Kill Streak 7 | . 2 6 5 4 4 4 3 4 5 7 4 Combat Bots Only 6 | . 2 6 5 3 4 3 2 4 5 6 4 Max Kills in Single Turn 3 | . 1 2 2 3 2 1 2 1 2 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 1 . 3 2 1 . . 2 2 . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Hostile Shots Fired 1307 | . 126 188 53 175 73 41 73 91 95 224 168 Missed 344 | . 38 60 17 48 22 12 21 22 20 45 39 Damage Taken 16302 | . 1125 1405 492 2262 1228 565 728 1363 1431 3482 2221 Core 2381 | . 243 197 38 213 83 45 101 345 105 653 358 Absorbed by Shields 164 | . . . . 44 . . . . . 120 . Redirected to Shielding 40 | . . . . 20 20 . . . . . . Regen/Repaired (Parts) 373 | . . . . 268 . . 47 . . 58 . Core Remaining (%) 55 | 100 2 50 93 . . 51 . . 35 . . Volleys Fired 324 | . 21 44 29 29 17 30 14 30 12 71 27 Largest 4 | . 2 2 3 4 4 4 4 4 4 2 4 Hottest 291 | . 100 124 85 185 136 125 184 233 187 134 291 Shots Fired 725 | . 38 72 87 114 64 62 48 77 28 75 60 Gun 566 | . 38 27 58 79 41 55 46 77 20 74 51 Cannon 133 | . . 44 29 27 17 7 . . . . 9 Launcher 26 | . . 1 . 8 6 . 2 . 8 1 . Special . | . . . . . . . . . . . . Kinetic 375 | . . 27 87 88 58 25 20 20 9 11 30 Thermal 224 | . 38 36 . 11 . 14 24 33 5 37 26 Explosive 26 | . . 1 . 8 6 . 2 . 8 1 . Electromagnetic 100 | . . 8 . 7 . 23 2 24 6 26 4 Robot Hit Streak 27 | . 6 9 16 14 27 12 14 16 3 13 8 Robot Miss Streak 4 | . 2 4 1 2 4 2 3 4 4 3 4 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 4 | . 1 . . . . . . 3 . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . Shots Hit Robots 438 | . 26 45 56 67 30 42 29 47 12 57 27 Core Hits 244 | . 11 20 23 42 28 15 14 22 21 36 12 Critical Kills 2 | . . 1 1 . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . . . 1 Critical Strikes 18 | . 3 1 2 1 . 2 2 . 1 4 2 Burn 12 | . 3 . . . . 2 2 . 1 3 1 Destroy 4 | . . 1 1 1 . . . . . . 1 Blast 1 | . . . 1 . . . . . . . . Corrupt 1 | . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11358 | . 352 1006 976 1932 1302 962 687 875 999 1634 633 Guns 6363 | . 350 235 604 758 425 672 515 875 198 1216 515 Cannons 1501 | . . 583 372 280 96 52 . . . . 118 Explosions 3366 | . . 185 . 877 781 200 161 . 801 361 . Melee . | . . . . . . . . . . . . Ramming 128 | . 2 3 . 17 . 38 11 . . 57 . Kinetic 3945 | . . 235 976 868 521 199 279 284 65 215 303 Thermal 3366 | . 350 536 . 346 . 330 236 380 148 779 261 Explosive 2659 | . . 98 . 670 781 76 161 . 702 171 . Electromagnetic 1260 | . . 134 . 31 . 319 . 211 84 412 69 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 41 | . . . 1 2 12 12 . . . 41 41 Average Corruption 18 | . . . 1 1 8 9 . . . 22 41 Corruption Purged 7 | . . . . 2 . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 151 | . . . . 13 15 22 . . . 27 74 Message Errors 34 | . . . . 3 2 3 . . . 11 15 Matter Fused 40 | . . . . 5 4 5 . . . 4 22 Heat Flow Errors 12 | . . . . 2 1 1 . . . 2 6 Energy Discharges 19 | . . . . . 4 6 . . . 2 7 Parts Rejected 2 | . . . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . 3 1 3 . . . 3 4 Data Loss (major) 6 | . . . . . 1 1 . . . 1 3 Misfires 4 | . . . . . 1 1 . . . 1 1 Alerts 1 | . . . . . . 1 . . . . . Misdirections 5 | . . . . . . . . . . 1 4 Weapon Failures 13 | . . . . . 1 1 . . . . 11 Overload Shots . | . . . . . . . . . . . . Overflow Damage 361 | . . 15 . 82 56 66 . . 54 86 2 Projectiles 17 | . . 15 . . . . . . . . 2 Explosions 340 | . . . . 82 56 66 . . 54 82 . Melee 4 | . . . . . . . . . . 4 . Knockbacks 12 | . . . 6 1 . 2 . . . . 3 Impact 1 | . . . . . . 1 . . . . . Kinetic 9 | . . . 5 1 . 1 . . . . 2 Secondary 2 | . . . 1 . . . . . . . 1 Self-Inflicted Damage 1110 | . . 66 . 400 246 143 . . 105 150 . Shots 22 | . . 2 . 8 5 3 . . 2 2 . Rammed 13 | . 2 2 . 2 . . . . . 7 . Targets Rammed 28 | . 2 2 . 3 . 5 2 . . 14 . Kicked 13 | . . . . . . 5 2 . . 6 . Crushed 2 | . . . . 1 . . . . . 1 . Highest Temperature 695 | . 365 320 153 335 266 246 309 683 443 142 695 Average Temperature 119 | . 221 110 45 79 93 94 128 186 170 38 167 Received Heat Transfer 2900 | . 693 315 207 549 99 72 57 348 117 383 60 Effects 32 | . 1 1 . . . . 2 9 2 . 17 Shutdowns 5 | . . . . . . . . 2 1 . 2 Energy Bleed 5 | . 1 . . . . . . 1 . . 3 Interference 5 | . . 1 . . . . 2 1 . . 1 Matter Decay 3 | . . . . . . . . 2 1 . . Damage (minor) 1 | . . . . . . . . 1 . . . Damage (major) 11 | . . . . . . . . . . . 11 Damage (core) 2 | . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried 6 | . . 2 . . . 2 . 1 . 1 . Impact Corruptions 2 | . . . . . . . . . . 1 1 Robots Melted 1 | . 1 . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . Parts Melted 21 | . 3 3 . . . 1 1 1 . 4 8 Heat Transferred 7015 | . 1258 914 . 385 . 692 666 851 265 1284 700 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . 1 . 3 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Peak Influence 519 | . 90 435 408 328 519 417 252 . . 213 . Initial 272 | . . 33 138 168 225 272 172 . . . . Average 168 | . 56 203 328 143 362 322 110 . . 51 . Maximum Alert Level 2 | . . 2 2 1 2 2 1 . . 1 . Low Security (%) 64 | 100 100 52 5 76 . . 95 . . 97 . Level 1 29 | . . 39 84 23 72 69 4 . . 2 . Level 2 5 | . . 7 9 . 27 30 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . . 3 . 7 . 3 2 . . 3 . Investigation 6 | . . 1 . 1 . 2 1 . . 1 . Extermination 5 | . . . . 3 . . 1 . . 1 . Reinforcement 5 | . . 2 . 1 . 1 . . . 1 . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Distress Signals 5 | . 2 . 2 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 190 | . 13 23 24 36 13 11 6 11 9 26 18 Peak Tracking Total 9 | . 5 8 6 4 4 3 2 5 6 5 9 Tactical Retreats 10 | . 2 1 1 . . . 1 2 . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Traps Triggered 15 | . . 1 1 10 3 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Machines Disabled 17 | . . 1 . 2 . 4 5 . 4 1 . Max in Single Turn 3 | . . 1 . 2 . 2 2 . 3 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Machines Accessed 40 | . 1 2 2 15 2 5 7 1 . 5 . Terminals 24 | . 1 2 1 9 2 3 4 . . 2 . Fabricators 7 | . . . . 3 . 2 1 . . 1 . Repair Stations 4 | . . . . 1 . . 2 . . 1 . Recycling Units 2 | . . . 1 . . . . . . 1 . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 89 | . 2 4 4 35 4 11 15 1 . 13 . Successful 37 | . . 2 1 15 . 6 6 1 . 6 . Failed 52 | . 2 2 3 20 4 5 9 . . 7 . Catastrophic 13 | . 2 . . 4 2 . 3 . . 2 . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 49 | . 2 4 2 21 4 6 6 . . 4 . Fabricators 18 | . . . . 6 . 5 5 . . 2 . Repair Stations 12 | . . . . 5 . . 4 . . 3 . Recycling Units 6 | . . . 2 . . . . . . 4 . Scanalyzers 2 | . . . . 2 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 13 | . . 2 . 6 . 2 1 1 . 1 . Record 5 | . . . . 4 . 1 . . . . . Open Door 1 | . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . 1 . Level Access Points 1 | . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . Locate Traps 2 | . . . . 1 . 1 . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . Fabricator Hacks 10 | . . . . 2 . 4 2 . . 2 . Network Status 1 | . . . . 1 . . . . . . . Load Schematic 4 | . . . . . . 2 1 . . 1 . Build 5 | . . . . 1 . 2 1 . . 1 . Repair Station Hacks 9 | . . . . 4 . . 3 . . 2 . Scan Component 5 | . . . . 2 . . 2 . . 1 . Repair 4 | . . . . 2 . . 1 . . 1 . Recycling Unit Hacks 2 | . . . 1 . . . . . . 1 . Retrieve Matter 1 | . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . Scanalyzer 2 | . . . . 2 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 28 | . 1 1 1 8 2 4 6 . . 5 . Full Trace Events 6 | . . . . 1 1 2 1 . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Built 5 | . . . . 1 . . 2 . . 2 . Authchips . | . . . . . . . . . . . . Time 303 | . . . . 117 . 93 62 . . 31 . Total Part Build Rating 15 | . . . . 7 . . 4 . . 4 . Parts Repaired 4 | . . . . 2 . . 1 . . 1 . Time 124 | . . . . 58 . . 44 . . 22 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . 8 . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . Drone Launches 20 | . . . . . . . . . . 18 2 Drone Recoveries 5 | . . . . . . . . . . 2 3 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Turns Passed 9792 | 81 306 529 612 2722 464 734 1010 657 419 1205 1053 Spaces Moved 4685 | 59 136 219 304 1453 196 298 484 414 250 350 522 Core 28 | 27 1 . . . . . . . . . . Treads 2515 | 32 135 219 304 1453 37 . . . 166 169 . Legs 1448 | . . . . . 50 298 484 414 84 41 77 Wheels 694 | . . . . . 109 . . . . 140 445 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 120 120 120 120 120 100 Average Speed 149 | 111 160 160 160 161 184 168 120 120 148 159 126 Slowest Speed 240 | 160 200 160 160 240 240 190 122 120 190 240 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 4 32 27 23 37 37 8 16 74 29 7 82 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . 1 . 1 . . 1 . . . . Unknown Exits Taken 7 | 1 1 . 1 . . 1 . 1 1 1 . Scrap Searched 1 | . . . . . . . . . . . 1 Spaces Dug 2 | . . . . . . . . . . . 2 Terrain Destroyed 297 | . . 11 . 72 25 44 . . 90 51 4 Melee . | . . . . . . . . . . . . Projectile 11 | . . . . 4 3 . . . . . 4 AOE 286 | . . 11 . 68 22 44 . . 90 51 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Total 6912 | 74 184 329 390 1778 256 475 878 511 274 904 859 Wait 1427 | . 1 11 38 188 5 130 329 57 1 373 294 Move 4675 | 58 135 218 303 1453 195 297 483 413 249 349 522 Hop . | . . . . . . . . . . . . Pick Up 165 | 10 13 15 5 40 11 3 16 2 1 45 4 Fast Attach 28 | . 4 4 2 12 2 3 1 . . . . Attach 110 | 6 5 5 2 17 8 2 7 5 10 32 11 Detach 1 | . . . . 1 . . . . . . . Swap 62 | . . 12 4 13 5 2 13 4 1 8 . Drop 77 | . 3 18 7 22 3 3 13 . . 7 1 Fire 324 | . 21 44 29 29 17 30 14 30 12 71 27 Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . . . . 2 . Kick 13 | . . . . . . 5 2 . . 6 . Crush 13 | . 2 2 . 3 . . . . . 6 . Escape Stasis 10 | . . . . . 10 . . . . . . Rewire 5 | . . . . . . . . . . 5 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison -7/Factory -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Dat) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Lost 4 parts (1p1n2w) 299 | -10/Materials | Core integrity fell below 50% 312 | -10/Materials | Build established: Mutant 335 | -10/Materials | Lost 3 parts (1n1u1w) 347 | -10/Materials | Discovered new exit (range 3) 366 | -10/Materials | Core integrity fell below 20% 388 | -10/Materials | Entered another Materials area 388 | -9/Materials | Evolved 2 slots: Propulsion x2 448 | -9/Materials | Identified exit to Materials 917 | -9/Materials | Entered another Materials area 917 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1452 | -8/Materials | Build established: Gunner 1505 | -8/Materials | Discovered new exit (range 16) 1529 | -8/Materials | Entered Factory 1529 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1767 | -7/Factory | Build established: Scavenger-Gunner 2263 | -7/Factory | Repaired Lgt. Treads 2284 | -7/Factory | Build established: Gunner 2297 | -7/Factory | Repaired Imp. Treads 2451 | -7/Factory | Fabricated Imp. Cloaking Device? 2789 | -7/Factory | Lost 3 parts (1n2w) 3526 | -7/Factory | Lost 3 parts (1n2w) 4102 | -7/Factory | Garrison activated, responded to threat 4251 | -7/Factory | Identified exit to Garrison 4251 | -7/Factory | Entered Garrison 4329 | -7/Garrison | Lost 4 parts (1n1u2w) 4533 | -7/Garrison | Triggered checkpoint 4588 | -7/Garrison | Triggered checkpoint 4591 | -7/Garrison | System corruption reached 10% 4694 | -7/Garrison | Discovered new exit (range 12) 4715 | -7/Garrison | Entered Factory 5436 | -7/Factory | Discovered new exit (range 10) 5449 | -7/Factory | Entered another Factory area 5449 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5546 | -6/Factory | Fabricated Imp. Treads? 5850 | -6/Factory | Lost 5 parts (1u4w) 5994 | -6/Factory | Repaired Mic. Nuclear Core 6086 | -6/Factory | Identified exit to Lower Caves 6086 | -6/Factory | Identified exit to Extension 6150 | -6/Factory | Build established: Scavenger-Gunner 6459 | -6/Factory | Entered Lower Caves 6722 | -6/Lower Caves | Learned 4 Factory zone layouts 6838 | -6/Lower Caves | Build established: Tank 6850 | -6/Lower Caves | Encountered a Warlord checkpoint 6952 | -6/Lower Caves | Lost 4 parts (1p1u2w) 7018 | -6/Lower Caves | Core integrity fell below 50% 7104 | -6/Lower Caves | Discovered new exit (range 11) 7116 | -6/Lower Caves | Entered another Lower Caves area 7117 | -6/Lower Caves | Encountered a Warlord checkpoint 7285 | -6/Lower Caves | Lost 13 parts (1p6n2u4w) 7316 | -6/Lower Caves | Identified exit to Data Miner 7391 | -6/Lower Caves | Discovered new exit (range 12) 7535 | -6/Lower Caves | Entered Factory 7535 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7538 | -5/Factory | Build established: Mutant 7658 | -5/Factory | Repaired Hvy. Rocket Launcher 7777 | -5/Factory | Fabricated Imp. Treads? 8144 | -5/Factory | System corruption reached 10% 8158 | -5/Factory | Lost 7 parts (2p1n2u2w) 8243 | -5/Factory | Lost 5 parts (1p3n1w) 8328 | -5/Factory | Core integrity fell below 50% 8391 | -5/Factory | Lost 9 parts (1p4n3u1w) 8511 | -5/Factory | Lost 3 parts (1p1n1w) 8518 | -5/Factory | Lost 10 allies 8603 | -5/Factory | System corruption reached 30% 8725 | -5/Factory | Discovered new exit (range 11) 8740 | -5/Factory | Entered Upper Caves 8740 | -5/Upper Caves | Accompanied by 6 allies 8788 | -5/Upper Caves | Lost 4 allies 8835 | -5/Upper Caves | Lost 6 parts (2n2u2w) 9010 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9123 | -5/Upper Caves | Spotted B-75 Beast 9154 | -5/Upper Caves | Lost 3 parts (1p1u1w) 9338 | -5/Upper Caves | Build established: Scavenger-Gunner 9500 | -5/Upper Caves | Core integrity fell below 20% 9640 | -5/Upper Caves | Lost 3 parts (1n1u1w) 9752 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 9777 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9793 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09732_ Acquired 5 matter. 09732_ Acquired 4 matter. 09733_ Acquired 1 matter. 09735_ Acquired 2 matter. 09735_ Acquired 1 matter. 09744_ %D5X0B%ADN%Y0BJ,KVJ||NJWL 09760_ System corrupted: Component data lost. 09777_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 09778_ #&X:Q%PTWV/5BEQ1&KWQSTMUASIX OM/DQHEPPRN 09781_ Y-72 Warden: "REQUESTING BACKUP." 09783_ Penetrated by Slug. 09786_ Mic. Fission Core destroyed. 09787_ Acquired 10 matter. 09789_ Slug penetrates Wall. 09789_ Lrn. Tractor Beam destroyed. 09789_ Penetrated by Slug. 09789_ Slug penetrates Wall. 09793_ Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????#? | | ????????????????????????????????????????? ? | | ????????????????????????????????????????? ? | | ???????????????????????????????????????? ? | | ????????????????????????# ????????????? ? | | ???????????????????????# # ??????????? ? | | ?????????????????????## # ???##?????? ## | | ????????????????##??## ???#% ?????? %# | | ????????????????? ### # ##?? ?????# # | | ????????????????? # #?? #?????# % | | ????????????????? # ####% ?????# %# | | ??????????????????# % ??##### # | | ???????????????????# # ## ##### # | | ???????????????????# # % ### % | | ?????????????????### % %## ## ## | | ????????????????## % % # ### ### | | ????????????????# % # #?## % | | ????????????????# @ # % # # # ##??# % | | ????????????????# s ## % ###???# | | ???????????????# ## %h # ## #????# | | ??????????????# #?#gg###% # % # #???# # | | ??????????????####?## #?# %## %#??# | | ??????????????????## #?# ## # %#??# | | ??????????????????# #?#% ### #??# | | ??????????????????# % #?#% #??###% ##??## | | ??????????????????# %%##?# #?????###???# | | ??????????????????##% #??# #???????????##%# | | ???????????????????## ? #????????????## | | ????????????????????# ?????????????# | | ????????????????????# #####?????????? | | ???????????????????? #????????????? # | | ???????????????????? ???????????? #### | | ???????????????????? ## ???????????????# # | | ????????????????????#?? ??????????????### | | ??????????????????????? ????????????????? | | ??????????????????????? # #???????????????? | | ????????????????????????####???????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 80 Energy Generation 29 Energy Capacity 340 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Resistance: EM 20 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Core Analysis 9 Recoil Reduction 5 Salvage Targeting 1 Item Schematics ----------------- Imp. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Cloaking Device | x1 | -7/Factory | Preloaded Imp. Treads | x2 | -6/Factory Imp. Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Just Browsing Release The Drones! Challenges ------------ None Game ------ Seed SignalAssaultShifter Manual? 0 Play Time 01:37:30 Cumulative 21.4 hours Start 2024.07.05 @ 20:15:28 End 2024.07.05 @ 21:53:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: feb1cc0d-60a9-44e8-adac-99d6254bc119