Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.02 @ 00:01:06 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (299) 299 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1334 Bonus ------- None Cogmind --------- Core Integrity 33/400 Matter 195/300 Energy 260/275 System Corruption 0% Temperature Cool (69) Movement Core (450) Ox8 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Small Laser > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Shield Generator > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Advanced Beam Cannon [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 25 | 7 4 14 Power 4 | 2 . 2 Engine 4 | 2 . 2 Core . | . . . Reactor . | . . . Propulsion 9 | 2 . 7 Treads . | . . . Leg 9 | 2 . 7 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 2 | . 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 4 | 2 . 2 Energy Cannon 3 | . 2 1 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 91 96 Engine 18 | . 14 22 Leg 30 | . 28 32 Device 6 | . 7 6 Storage 12 | . 14 11 Protection 1 | . . 3 Energy Gun 11 | . 24 . Energy Cannon 12 | . 3 20 Naked Turns . | . . . Heaviest Build 34 | 14 25 34 Greatest Support 39 | 20 20 39 Greatest Overweight (x) 10 | 2 1 10 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 6 8 10 Most Carried 10 | 4 9 10 Average Carried 6 | 1 5 8 Final Capacity 10 | 8 10 10 Final Carried 9 | 2 9 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 534 | 177 62 295 Remotely . | . . . Salvage Created 474 | . 62 412 Parts 41 | . 10 31 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 12 | . 3 9 Guns 3 | . 3 . Cannons 9 | . . 9 Classes Destroyed 6 | . 2 4 Recycler 1 | . . 1 Operator 1 | . 1 . Watcher 1 | . . 1 Swarmer 7 | . 3 4 Grunt 4 | . . 4 Sentry 1 | . . 1 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 852 | . 74 778 Core 393 | . 26 367 Absorbed by Shields 62 | . . 62 Core Remaining (%) 94 | 100 89 . Volleys Fired 37 | . 8 29 Largest 2 | . 2 2 Hottest 136 | . 90 136 Shots Fired 71 | . 16 55 Gun 16 | . 16 . Cannon 55 | . . 55 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 63 | . 8 55 Explosive . | . . . Electromagnetic 8 | . 8 . Robot Hit Streak 4 | . 2 4 Robot Miss Streak 7 | . 2 7 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 25 | . 7 18 Core Hits 15 | . 4 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 459 | . 88 371 Guns 88 | . 88 . Cannons 371 | . . 371 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 422 | . 51 371 Explosive . | . . . Electromagnetic 37 | . 37 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 1 | . . 1 Projectiles 1 | . . 1 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 871 | . 210 871 Average Temperature 329 | . 96 372 Received Heat Transfer 84 | . . 84 Effects 67 | . . 67 Shutdowns 20 | . . 20 Energy Bleed 7 | . . 7 Interference 4 | . . 4 Matter Decay 5 | . . 5 Short Circuit 8 | . . 8 Damage (minor) 3 | . . 3 Damage (major) 15 | . . 15 Damage (core) 5 | . . 5 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 814 | . 148 666 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 299 | . 81 299 Initial 33 | . . 33 Average 101 | . 49 162 Maximum Alert Level 1 | . . 1 Low Security (%) 82 | 100 100 64 Level 1 17 | . . 35 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 4 12 Peak Tracking Total 5 | . 3 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 5 | . 2 3 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 6 9 Successful 7 | . 3 4 Failed 8 | . 3 5 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 15 | . 6 9 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 3 4 Record 2 | . 1 1 Robot Analysis 1 | . . 1 Prototype ID Bank 2 | . 1 1 Locate Traps 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 5 | . 2 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 695 | 66 281 348 Spaces Moved 352 | 50 191 111 Core 34 | 28 . 6 Treads . | . . . Legs 318 | 22 191 105 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 130 | 102 122 158 Slowest Speed 550 | 150 190 550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 36 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 517 | 64 223 230 Wait 66 | . 7 59 Move 350 | 49 190 111 Hop . | . . . Pick Up 26 | 8 9 9 Fast Attach 4 | . 3 1 Attach 14 | 6 . 8 Detach . | . . . Swap 7 | 1 1 5 Drop 13 | . 5 8 Fire 37 | . 8 29 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 15) 67 | -11/Junkyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 7) 298 | -10/Materials | Discovered new exit (range 13) 348 | -10/Materials | Entered another Materials area 348 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 373 | -9/Materials | Build established: Mutant 480 | -9/Materials | Core integrity fell below 50% 665 | -9/Materials | Core integrity fell below 20% 696 | -9/Materials | Self-destructed Last Messages --------------- 00661_ Overheating: Short circuit. 00665_ Overheating: Core damaged (-60). 00668_ Adv. Beam Cannon broken. 00668_ Overheating: Short circuit. 00668_ Dropped Broken Adv. Beam Cannon. 00669_ Power failure, Ion Engine shutdown. 00669_ Hvy. EM Pulse Gun broken. 00669_ Overheating: Short circuit. 00671_ Power failure, Lgt. Ion Engine shutdown. 00671_ Overheating: Energy bleed (-19). 00671_ R-06 Scavenger collects Flight Unit. 00674_ Overheating: Hrd. Medium Armor Plating damaged (-97). 00676_ K-01 Serf collects debris. 00677_ Power failure, Ion Engine shutdown. 00679_ K-01 Serf collects debris. 00679_ Acquired 17 matter. 00684_ Acquired 35 matter. 00686_ R-06 Scavenger collects Flight Unit. 00694_ Acquired Sml. Laser. 00696_ Dropped Broken Hvy. EM Pulse Gun. 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