Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 18:33:11 Player: Artackni Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (309) 1545 Value Destroyed (10712) 10712 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (6490) 6490 TOTAL SCORE: 29507 Bonus ------- High Alert Combat Kills 1531 Follower Combat Kills 1273 Entered DSFs 500 Met Data Miner 300 Win 3000 Friendly Fire -114 Cogmind --------- Core Integrity 1600/1600 Matter 25/300 Energy 184/190 System Corruption 0% Temperature Cool (79) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (6) --- Impulse Thruster Impulse Thruster Field Propulsion Array Electron Diverter Electron Diverter > --- UTILITY (14) ----- Advanced Weight Redist. System Enhanced Optical Array Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Jamming Amplifier Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hacking Suite > --- WEAPON (4) ------- Advanced Datajack Powered Hammer > --- INVENTORY (5) ---- Light Quantum Reactor Layered Light Armor Plating Rocket Array Improved Plasma Cutter Makeshift Spear Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Field Propulsion Array Electron Diverter Electron Diverter > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Advanced Weapon Cycler Jamming Amplifier Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Micro Antimatter Reactor Null Cannon Rocket Array Improved Plasma Cutter Makeshift Spear [Rating: 132] Favorites ----------- Power Constructs Engine Light Deuterium Engine Power Core Constructs Reactor Light Quantum Reactor Propulsion Constructs Treads Constructs Leg Flexi-carbon Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Improved Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Tes Acc Slots Evolved 18 | . . . 2 . . 4 . . 2 . . . . . . 2 2 . . . . . . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 . . . . . . . . . 1 2 . . . . . . . . . . . Utility 12 | . . . 1 . . 3 . . 2 . . . . . . . . . . . . . . 2 . 2 . 2 Weapon 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 145 | 6 7 4 5 9 5 17 . . 8 . 4 1 7 . 6 24 1 3 3 4 3 . 2 1 2 5 4 14 Power 14 | 1 1 1 . 1 1 1 . . . . . . . . . 1 . . 1 . . . . 1 1 . 1 3 Engine 7 | 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . 1 . . 1 . Core 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Propulsion 27 | 2 . 1 . 2 1 2 . . . . . . 1 . . 6 . 3 1 1 1 . 2 . . 2 2 . Treads 8 | . . . . 2 1 1 . . . . . . . . . . . 3 1 . . . . . . . . . Leg 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Wheel 4 | 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . . . . . . . . . 6 . . . 1 1 . 2 . . 2 2 . Utility 70 | 2 . 2 2 1 2 12 . . 8 . 4 . 3 . 5 13 1 . 1 1 . . . . . 3 1 9 Device 30 | 1 . 1 . . 1 5 . . 4 . 2 . 1 . 3 6 1 . 1 1 . . . . . 1 . 2 Storage 4 | 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Processor 13 | . . . . . . 3 . . 1 . 1 . 1 . . 5 . . . . . . . . . 1 1 . Hackware 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Protection 20 | . . . 1 1 1 3 . . 3 . 1 . 1 . 2 . . . . . . . . . . 1 . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 1 6 . 3 5 1 2 . . . . . 1 3 . 1 4 . . . 2 2 . . . 1 . . 2 Energy Gun 9 | 1 5 . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Ballistic Gun 10 | . 1 . 2 4 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . Launcher 5 | . . . . 1 . 2 . . . . . 1 . . . . . . . . . . . . 1 . . . Special Weapon 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 12 | . 1 . . 1 1 1 . . . . . . . . 2 1 . 1 . . . . . . . 2 1 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . System Corruption 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Parts Lost 39 | . . 2 . 3 2 . . . 1 . . . 7 . 4 5 3 . 5 . 1 . 2 . 1 2 1 . Power 6 | . . . . . 1 . . . . . . . 1 . 1 1 . . . . . . . . . 1 1 . Propulsion 17 | . . 1 . 1 . . . . . . . . 2 . 1 4 2 . 3 . . . 2 . . 1 . . Utility 14 | . . 1 . 2 1 . . . 1 . . . 2 . 2 . 1 . 2 . 1 . . . 1 . . . Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . 1 . 1 1 . . . 1 . . . 5 . 2 3 3 . 2 . 1 . 1 . 1 1 1 . To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Average Backups 11 | 3 6 5 9 14 13 9 4 8 13 13 14 15 14 14 13 6 4 5 4 4 5 5 5 5 5 5 5 5 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 1 . . . . . . . . . . . . Propulsion 1 | 1 2 2 2 3 3 1 1 1 2 . . . . . . . . . . . . . . . . . . . Utility 5 | . . . 2 3 2 3 1 2 5 7 9 10 10 10 10 3 1 2 1 1 1 1 1 1 1 1 1 . Weapon 2 | 1 2 1 3 6 6 2 1 3 4 4 3 3 1 1 1 1 1 2 1 2 3 3 3 3 3 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 3 . . 3 6 12 . 2 9 2 4 . . . . 1 1 . . . . . . . . . 1 1 Power 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 9 | . . . . . 3 1 . . 5 . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . Weapon 26 | . 1 . . 3 3 7 . 2 4 2 3 . . . . . . . . . . . . . . . 1 . Tool/Special 4 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 68 | . 99 86 95 94 76 68 69 68 66 70 69 66 57 66 66 62 51 48 48 39 47 47 43 43 47 49 54 69 Engine 2 | . 14 14 11 1 4 5 . . 4 2 . . . . . . . . . . . . . 1 2 . 1 . Core 2 | . . . . 9 . 1 7 1 1 . 1 6 3 6 5 3 . . . . . . . . 2 4 . . Treads 5 | . . . . 5 15 7 . . 3 6 6 6 6 6 6 . . 11 12 2 . . . . . . . . Wheel 1 | . 28 20 22 16 . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 11 7 . . 2 7 10 6 9 9 9 18 20 Device 16 | . 14 17 11 6 4 18 23 23 21 26 22 20 14 20 19 11 13 10 9 11 12 10 10 9 9 11 8 8 Storage 5 | . 14 5 11 11 11 5 7 7 6 6 6 6 6 6 6 . . . . . . . . . . . . . Processor 7 | . . . . . . 3 . . 6 6 9 13 13 20 12 14 15 15 15 15 15 15 15 14 14 14 20 20 Protection 5 | . . . 8 10 6 6 7 6 10 6 5 6 2 . 5 . . . . . . . . . . . . 11 Energy Gun 2 | . 27 24 22 9 . . 7 7 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . 3 . 6 5 4 6 . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . . 3 8 23 29 5 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 3 7 . . 4 3 6 7 6 5 2 . . . . . . . . . . . . Peak Build Rating 132 | 6 13 13 19 21 39 61 62 65 82 88 91 81 76 70 87 72 49 90 97 48 52 44 52 51 56 93 92 132 Average Rating 58 | 3 9 11 16 18 22 54 59 63 71 82 83 76 63 70 69 54 42 82 78 41 43 44 40 50 53 68 84 114 On Entrance 51 | . 6 11 13 19 18 39 59 62 64 78 88 77 76 70 70 63 45 34 90 42 43 44 44 50 51 56 84 91 Avg Prop Armor Cover (%) 30 | . . . . 7 8 6 . . . . . . . . . . . 44 43 36 . . 8 10 . . 23 32 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 12 19 18 40 42 37 63 61 61 67 56 65 43 44 44 58 56 6 2 4 6 5 4 4 7 12 20 7 43 Greatest Support 111 | 20 20 26 26 26 40 66 66 66 89 94 111 70 60 57 57 28 8 3 75 7 11 11 18 14 14 36 37 45 Greatest Overweight (x) 3 | . . 1 1 2 2 3 . . 1 1 . . 1 . 1 1 . . 1 . . . . . . . 2 . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 8 6 12 15 15 12 15 15 15 15 15 15 15 15 15 6 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 8 8 15 15 15 15 4 13 15 15 15 15 15 14 15 13 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 11 | 4 6 5 10 14 13 9 4 8 13 13 14 15 14 14 13 6 4 5 4 4 4 5 5 5 4 5 4 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 8 5 15 15 11 4 4 13 15 13 15 15 14 14 13 4 5 5 4 5 5 5 5 5 5 5 5 5 Scrap Engine Consumption 206 | . . . . . 23 63 4 11 33 25 28 3 13 . 3 . . . . . . . . . . . . . Constructs Created 11 | . . . . . 3 3 . . 3 1 . . 1 . . . . . . . . . . . . . . . Constructs Modified 70 | . . . . . 3 19 2 7 14 3 16 3 3 . . . . . . . . . . . . . . . Class Distribution -------------------- 54% | Construct 13% | Mutant 8% | Tank 4% | Scout 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Storage Tank | -9/Recycling Construct | -7/Factory Construct | -7/Waste Construct | -7/Factory Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Scavenger-Scout | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Warlord Scout | -3/Proximity Caves Derelict-Scout | -3/Research Derelict-Scout | -3/DSF Derelict-Scout | -2/Research Derelict-Scout | -2/Testing Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Tes Acc Matter Collected 4145 | 168 162 119 100 258 248 465 . 55 146 15 351 88 505 . 300 788 40 . 100 80 55 . 35 10 47 . 10 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12879 | 44 234 391 693 613 704 2877 . 547 1109 . 2608 567 596 . 184 842 188 . 442 39 51 . . 36 92 12 10 . Parts 588 | 7 11 15 37 36 40 152 . 28 38 . 94 26 24 . 12 31 . . 17 . 4 . . 3 8 2 3 . Haulers Intercepted 26 | . 2 . 3 3 . 7 . 1 3 . 4 . . . . 2 . . 1 . . . . . . . . . Recyclers Shooed 7 | 1 . . 1 . 1 . . . 1 . 1 . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . . . . . . 24 24 . 33 . . . . . 3 . 2 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Tes Acc Combat Hostiles Destroyed 228 | . 4 5 13 11 6 47 . 10 16 . 39 13 17 . 11 15 . . 13 . 4 . . . 4 . . . Guns 38 | . 4 5 13 8 6 2 . . . . . . . . . . . . . . . . . . . . . . Cannons 141 | . . . . . . 37 . 10 13 . 39 13 17 . 3 9 . . . . . . . . . . . . AOE 46 | . . . . 3 . 8 . . 2 . . . . . 6 6 . . 13 . 4 . . . 4 . . . Classes Destroyed 22 | 1 4 2 2 1 1 3 . . 1 . 4 . 1 . 1 . . . . . . . . . 1 . . . Worker 19 | . . . . . . 4 . 2 4 . 1 . . . . 2 1 . 3 . . . . 1 . . 1 . Builder 12 | . . 2 . . . . . . 1 . 2 . . . . 4 1 . . . . . . 1 . 1 . . Tunneler 4 | 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Hauler 26 | . 2 . 3 3 . 7 . 1 3 . 4 . . . . 2 . . 1 . . . . . . . . . Recycler 12 | . . 3 . . 4 1 . . . . 1 . . . . 2 1 . . . . . . . . . . . Operator 7 | . 1 . 1 . . 3 . 1 . . 1 . . . . . . . . . . . . . . . . . Watcher 6 | . . . . 1 . 3 . 1 . . 1 . . . . . . . . . . . . . . . . . Swarmer 63 | . 2 3 3 . . 7 . 3 4 . 2 7 5 . 5 10 . . 8 . 4 . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Grunt 80 | . 2 2 5 8 . 21 . 4 5 . 17 3 6 . 2 4 . . 1 . . . . . . . . . Brawler 4 | . . . . . . 1 . . 1 . 1 . 1 . . . . . . . . . . . . . . . Duelist 8 | . . . 1 . . . . . 1 . 5 1 . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 28 | . . . 4 3 3 10 . 1 1 . 1 2 2 . 1 . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Hunter 9 | . . . . . . . . . . . 3 . . . 1 1 . . 4 . . . . . . . . . Programmer 18 | . . . . . . 8 . 2 3 . 3 . 2 . . . . . . . . . . . . . . . Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 3 3 7 4 3 6 . 5 11 . 10 7 6 . 7 8 2 . 11 . 4 . . 2 4 1 1 . Combat Bots Only 9 | . 2 3 6 3 3 5 . 4 6 . 6 7 6 . 7 5 . . 9 . 4 . . . 4 . . . Max Kills in Single Turn 5 | 1 1 1 1 2 1 3 . 1 4 . 2 4 2 . 2 4 1 . 5 1 4 . . 1 4 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . 3 . . 2 . . . . . 2 4 . . 4 . 4 . . . 4 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Tes Acc Hostile Shots Fired 1127 | . 18 37 30 24 23 223 1 20 89 . 120 27 92 . 104 54 14 . 128 24 3 . 40 . 1 24 16 15 Missed 396 | . 4 11 6 6 3 97 . 9 27 . 39 6 22 . 27 18 8 . 49 13 1 . 20 . . 11 7 12 Hits 731 | . 14 26 24 18 20 126 1 11 62 . 81 21 70 . 77 36 6 . 79 11 2 . 20 . 1 13 9 3 Melee 11 | . . . 1 . . . 1 . . . 5 . 3 . . . . . . . . . . . 1 . . . Projectile 720 | . 14 26 23 18 20 126 . 11 62 . 76 21 67 . 77 36 6 . 79 11 2 . 20 . . 13 9 3 AOE 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 22 | . . 1 1 . 3 2 1 . 2 . 2 . . . 2 1 . . 4 . . . . . 1 1 1 . Actively Blocked 7 | . . . . . . . . . . . . . . . . 1 . . 4 . . . . . 1 1 . . Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage Taken 13217 | . 114 325 290 315 393 1428 28 206 974 . 1882 286 1303 . 1334 718 204 . 1879 183 92 . 504 . 161 383 146 69 Core 2347 | . 6 56 65 37 31 144 . 3 120 . 301 6 164 . 245 90 130 . 357 10 57 . 374 . 58 70 23 . Absorbed by Shields 21 | . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 55 | . . . . . . 10 13 9 15 . . . . . 8 . . . . . . . . . . . . . Regen/Repaired (Parts) 3032 | . . . . . 5 626 39 94 490 379 1030 157 212 . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 75 . . 66 . . 79 . . . . . . 1 91 . . . . . . 19 . 95 . 93 100 Volleys Fired 631 | 9 19 34 30 26 31 118 1 26 59 . 127 17 44 . 34 52 . . . 1 1 . . . 1 1 . . Largest 3 | 1 2 2 3 3 3 3 1 1 1 . 2 1 2 . 1 2 . . . 1 1 . . . 1 1 . . Hottest 189 | 40 112 112 168 135 77 140 56 56 100 . 189 75 88 . 45 142 . . . 28 45 . . . 45 . . . Shots Fired 864 | 9 39 57 87 72 74 143 1 25 59 . 122 16 64 . 35 57 . . . 1 1 . . . 1 1 . . Gun 359 | 9 39 57 87 69 73 24 . . . . . . . . . . . . . 1 . . . . . . . . Cannon 482 | . . . . . 1 114 1 25 58 . 122 16 64 . 25 56 . . . . . . . . . . . . Launcher 18 | . . . . 3 . 5 . . 1 . . . . . 5 1 . . . . 1 . . . 1 1 . . Special 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Kinetic 483 | . . 18 25 46 63 108 1 2 11 . 67 16 64 . 25 36 . . . 1 . . . . . . . . Thermal 330 | 9 20 39 62 23 10 22 . 23 47 . 55 . . . . 20 . . . . . . . . . . . . Explosive 18 | . . . . 3 . 5 . . 1 . . . . . 5 1 . . . . 1 . . . 1 1 . . Electromagnetic 28 | . 19 . . . 1 8 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 40 | 9 5 7 10 13 18 40 4 14 8 . 21 12 18 . 10 6 . . . 1 . . . . 3 . . . Robot Miss Streak 12 | . 5 4 3 4 2 12 1 6 5 . 9 5 8 . 9 6 . . . 1 . . . . 1 1 . . Penetration Max 1 | . . . . . . 1 . . 1 . 1 1 1 . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 659 | 9 19 34 45 46 53 120 1 25 43 . 108 16 55 . 29 42 4 . 3 2 . . . 2 1 1 1 . Core Hits 613 | 3 7 12 22 25 21 121 . 26 33 . 124 28 61 . 54 38 . . 15 1 5 . . 1 12 3 1 . Critical Kills 15 | . . . . . . . . . . . 12 1 1 . . 1 . . . . . . . . . . . . Critical Parts Destroyed 14 | . . 1 . 1 . . . . . . 6 1 2 . . 1 1 . 1 . . . . . . . . . Critical Strikes 51 | . 2 5 3 2 . 2 . . 1 . 18 3 3 . . 9 1 . 1 . . . . 1 . . . . Burn 11 | . 2 4 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Destroy 27 | . . 1 . 1 . 1 . . . . 18 3 3 . . . . . . . . . . . . . . . Blast 8 | . . . . . . 1 . . . . . . . . . 7 . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . . . . . 2 1 . 1 . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 60 | . . . . . . . . . . . . . . . . 10 11 . 11 1 . 3 . 2 2 1 4 15 Impact 48 | . . . . . . . . . . . . . . . . 10 11 . 11 1 . . . . . . 1 14 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . . . . . . . . . . . . 3 . 2 2 1 3 1 Sneak Attacks 15 | . . . . . . . . . . . . . . . . 5 3 . 3 1 . . . 2 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30010 | 103 316 568 750 987 805 5989 78 1345 3863 . 5280 952 1693 . 1209 2458 418 . 2049 143 264 . . 161 338 188 53 . Guns 3397 | 103 316 568 750 659 757 238 . . . . . . . . . . . . . 6 . . . . . . . . Cannons 19523 | . . . . . 22 4928 78 1345 3478 . 5267 952 1693 . 587 1173 . . . . . . . . . . . . Explosions 5495 | . . . . 328 26 786 . . 385 . . . . . 622 794 . . 1821 . 264 . . . 338 131 . . Melee 1527 | . . . . . . . . . . . . . . . . 491 418 . 212 137 . . . 161 . 55 53 . Ramming 68 | . . . . . . 37 . . . . 13 . . . . . . . 16 . . . . . . 2 . . Kinetic 13566 | . . 144 127 458 663 4596 78 146 618 . 2766 952 1693 . 587 732 . . . 6 . . . . . . . . Thermal 11673 | 103 185 424 623 201 120 694 . 1199 2860 . 2501 . . . . 942 . . 1821 . . . . . . . . . Explosive 2930 | . . . . 328 . 569 . . 385 . . . . . 622 293 . . . . 264 . . . 338 131 . . Electromagnetic 246 | . 131 . . . 22 93 . . . . . . . . . . . . . . . . . . . . . . Impact 1258 | . . . . . . . . . . . . . . . . 491 418 . 212 137 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 269 | . . . . . . . . . . . . . . . . . . . . . . . . 161 . 55 53 . Highest Corruption 24 | . 1 1 . 1 1 8 15 17 11 11 13 13 15 15 24 4 . . . . . . . . . 2 2 . Average Corruption 9 | . 1 1 . 1 1 5 13 15 4 11 11 13 14 15 17 4 . . . . . . . . . 1 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 376 | . 1 1 . 5 7 76 5 28 8 17 81 41 68 4 30 4 . . . . . . . . . . . . Message Errors 97 | . . . . 2 2 23 . 7 1 6 23 12 15 1 5 . . . . . . . . . . . . . Matter Fused 80 | . . . . 1 . 18 1 4 2 2 16 9 15 2 7 3 . . . . . . . . . . . . Heat Flow Errors 47 | . . . . 1 2 7 . 3 3 2 13 3 10 . 3 . . . . . . . . . . . . . Energy Discharges 40 | . . 1 . 1 2 13 2 4 . 1 5 1 7 . 3 . . . . . . . . . . . . . Parts Rejected 5 | . . . . . . . . 1 . . 2 . 1 . 1 . . . . . . . . . . . . . Parts Fused 4 | . . . . . . 2 . . . . . 1 . . 1 . . . . . . . . . . . . . Data Loss (minor) 54 | . . . . . . 7 . 7 2 4 6 10 11 1 6 . . . . . . . . . . . . . Data Loss (major) 23 | . . . . . 1 3 . . . 2 7 2 6 . 1 1 . . . . . . . . . . . . Misfires 3 | . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Alerts 9 | . . . . . . 3 . . . . 1 2 1 . 2 . . . . . . . . . . . . . Misdirections 5 | . . . . . . . 2 1 . . 2 . . . . . . . . . . . . . . . . . Weapon Failures 9 | . . . . . . . . 1 . . 6 1 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1447 | . . . . . . 132 . 9 334 . 39 . 5 . 6 185 216 . 240 121 32 . . 124 . 4 . . Projectiles 480 | . . . . . . 45 . 9 334 . 39 . 5 . 6 42 . . . . . . . . . . . . Explosions 255 | . . . . . . 87 . . . . . . . . . 44 . . 88 . 32 . . . . 4 . . Melee 712 | . . . . . . . . . . . . . . . . 99 216 . 152 121 . . . 124 . . . . Knockbacks 98 | . . . . . . 37 . 3 4 . 20 5 16 . 7 3 2 . 1 . . . . . . . . . Impact 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . Kinetic 91 | . . . . . . 36 . 3 4 . 18 5 15 . 7 3 . . . . . . . . . . . . Secondary 4 | . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 600 | . . . . . 26 . . . 27 . . . . . . 139 . . 203 . 64 . . . 140 1 . . Shots 18 | . . . . . 1 . . . 1 . . . . . . 5 . . 3 . 3 . . . 5 . . . Rammed 6 | . . . . . . 3 . . . . 1 . . . . . . . 1 . . . . . . 1 . . Targets Rammed 7 | . . . . . . 4 . . . . 1 . . . . . . . 1 . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 404 | . 174 231 188 187 245 207 24 192 340 139 404 222 205 . 247 36 . . . . . . . . . . . 330 Average Temperature 74 | . 61 69 52 38 67 55 24 46 93 67 86 34 79 . 100 15 . . . . . . . . . . . 124 Received Heat Transfer 2331 | . . 159 78 90 218 312 . 21 201 . 391 54 297 . 231 9 18 . 123 27 . . 66 . . 27 . 9 Effects 8 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 6 Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . 2 1 . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . 1 . . . . . . . . . . . . . . 4 1 . 3 . . . . . . . . . Impact Corruptions 18 | . . . . . . . . . . . . . . . . 2 6 . 5 5 . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 52 | 1 . 2 5 1 1 1 . 11 . . 24 . . . . 3 . . 3 . . . . . . . . . Heat Transferred 16754 | 225 555 1221 1591 518 309 359 . 3000 1756 . 5070 . . . . 1000 . . 1150 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Tes Acc Maximum Alert Level 4 | . . . 1 1 . 3 1 1 1 . 4 . . . . 2 1 . 3 . . . . 3 3 2 1 . Low Security (%) 58 | 100 100 100 73 33 100 47 . 61 80 100 21 . . . . 62 67 100 59 . . . . . . . . 100 Level 1 18 | . . . 26 66 . 28 100 38 19 . . . . . . 15 32 . . . . . . . . . 100 . Level 2 7 | . . . . . . 13 . . . . 5 . . . . 22 . . 34 . . . . . . 100 . . Level 3 7 | . . . . . . 10 . . . . 18 . . . . . . . 5 . . . . 100 100 . . . Level 4 8 | . . . . . . . . . . . 53 . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1565 | 5 86 82 398 362 108 846 295 312 269 89 1565 . . . . 451 222 50 827 . . . . 1085 915 526 318 179 Initial 1085 | . 3 17 18 163 108 50 295 164 128 89 . . . . . 88 217 50 7 . . . . 1085 806 514 290 178 Average 310 | 1 27 53 164 267 12 296 263 179 117 21 906 . . . . 221 187 32 224 . . . . 1080 866 499 293 131 Influence Increases 10843 | 10 168 160 548 458 87 1596 . 418 567 . 2230 270 330 . 526 683 68 . 969 50 90 . 375 910 119 62 68 81 Destroy 0b10 Robot/C 5160 | . 80 100 320 280 60 940 . 200 320 . 1140 260 320 . 420 300 . . 260 . 80 . . . 80 . . . Destroy 0b10 Robot/NC 515 | 10 15 25 25 20 20 90 . 25 40 . 130 . . . . 55 15 . 20 5 . . . 10 . 5 5 . Destroy Leader 978 | . 14 20 88 68 . 266 . 54 76 . 236 10 10 . 40 34 . . 42 . 10 . . . 10 . . . Allied During Kill 651 | . . . 68 11 . . . . . . 506 . . . 66 . . . . . . . . . . . . . Successful Hack 159 | . 14 . . 30 . 65 . 12 . . 4 . . . . . . . 10 . . . . . . . . 24 Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . Disable Machine 465 | . . 15 . . . 90 . . . . 60 . . . . 75 . . 195 . . . . . . . 15 15 Destroy Structure 760 | . . . 2 19 7 65 . 7 41 . 124 . . . . 174 8 . 242 . . . . . 14 27 3 27 Advance Influence 950 | . . . . . . 50 . . . . . . . . . . . . . . . . . 900 . . . . Partial Spotted 75 | . . . . . . . . 15 . . . . . . . 15 . . . . . . . . . 30 . 15 Lose Combat Pursuer 1080 | . 45 . 45 30 . 30 . 105 90 . 30 . . . . 30 45 . 150 45 . . 375 . 15 . 45 . Influence Decreases 10734 | 5 127 159 207 569 364 751 610 389 574 257 669 1049 785 327 386 380 366 135 152 367 187 413 100 110 279 461 286 270 Entered New Map 4734 | . 2 29 29 225 169 . 550 71 136 168 . 579 150 327 . 52 226 95 3 307 97 413 . 90 269 401 226 120 Time Decay 5375 | 5 125 110 178 254 185 751 40 318 428 89 509 470 565 . 326 278 110 40 104 60 80 . 90 20 . 40 50 150 Lost Part 365 | . . 20 . 30 10 . . . 10 . . . 70 . 40 50 30 . 45 . 10 . 10 . 10 20 10 . Lost Ally 260 | . . . . 60 . . 20 . . . 160 . . . 20 . . . . . . . . . . . . . Squads Dispatched 74 | . 3 . 2 2 . 22 . 5 2 . 19 . 1 . . 5 . . 8 . . . 1 . 1 1 . 2 Investigation 7 | . . . . . . 3 . . 1 . 2 . . . . . . . 1 . . . . . . . . . Extermination 21 | . . . . . . 9 . 3 1 . 4 . . . . 1 . . 1 . . . . . . . . 2 Reinforcement 34 | . 3 . 2 2 . 3 . 2 . . 11 . . . . 4 . . 5 . . . . . 1 1 . . Assault 6 | . . . . . . 1 . . . . 2 . 1 . . . . . 1 . . . 1 . . . . . Garrison 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . 3 . . . . 2 . . 1 . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . . . . 4 . . . . 1 . . 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Tes Acc Distress Signals 24 | . . . 2 4 . 3 . 1 2 . 3 . . . . 1 . . 4 . . . 2 . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 473 | . 13 5 24 21 6 74 6 26 23 . 92 13 16 . 17 22 6 5 31 3 4 . 34 . 5 9 9 9 Peak Tracking Total 21 | . 3 3 5 6 4 4 6 5 5 . 14 7 7 . 4 7 4 5 21 3 4 . 13 . 4 10 9 6 Tactical Retreats 41 | . 2 . 2 1 . 1 . 3 2 . 5 . . . . 2 3 . 6 2 . . 10 . 1 . 1 . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Tes Acc Traps Triggered 32 | . . . . 4 . 9 . 2 5 . 7 . . . . . 1 . 1 . . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Tes Acc Machines Disabled 34 | . . 1 . . . 6 . . . . 4 . 2 . 1 5 . . 13 . . . . . . . 1 1 Max in Single Turn 4 | . . 1 . . . 1 . . . . 1 . 1 . 1 3 . . 4 . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Tes Acc Machines Accessed 50 | . 3 . 4 5 6 9 . 2 3 . 4 1 1 3 . 2 . . 5 . . . . 1 . . . 1 Terminals 24 | . 3 . 3 3 1 5 . 1 2 . 3 . . . . . . . 1 . . . . 1 . . . 1 Fabricators 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . Repair Stations 5 | . . . . 1 . 1 . . 1 . 1 . . . . . . . 1 . . . . . . . . . Recycling Units 6 | . . . . 1 4 . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 5 | . . . 1 . . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Total Hacks 107 | . 8 . 11 9 12 12 . 4 5 . 8 1 1 18 . 4 . . 11 . . . . 2 . . . 1 Successful 64 | . 4 . 5 5 7 6 . 1 4 . 3 1 1 18 . 1 . . 6 . . . . 1 . . . 1 Failed 43 | . 4 . 6 4 5 6 . 3 1 . 5 . . . . 3 . . 5 . . . . 1 . . . . Catastrophic 11 | . 1 . 1 1 2 3 . 2 1 . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 31 | . 3 . 7 2 . 4 . 2 1 . 6 . . . 1 2 . . 3 . . . . . . . . . Terminals 43 | . 8 . 7 5 1 6 . 2 3 . 6 . . . . . . . 2 . . . . 2 . . . 1 Fabricators 5 | . . . . . . . . . . . . . . . . 4 . . 1 . . . . . . . . . Repair Stations 10 | . . . . 3 . 1 . . 2 . 2 . . . . . . . 2 . . . . . . . . . Recycling Units 12 | . . . . 1 9 . . . . . . . . . . . . . 2 . . . . . . . . . Scanalyzers 13 | . . . 4 . . 3 . 2 . . . . . . . . . . 4 . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 38 | . 3 . 1 2 3 4 . . 2 . 1 1 1 18 . . . . . . . . . 1 . . . 1 Record 3 | . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . Part Schematic 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . Open Door 5 | . . . . 2 . . . . . . . 1 1 . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 5 | . . . . 1 . . . . 2 . 2 . . . . . . . . . . . . . . . . . Scan Component 3 | . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . 1 4 . . . . . . . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . . . . 1 3 . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 8 | . . . 3 . . 1 . 1 . . . . . . . . . . 3 . . . . . . . . . Insert Component 3 | . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . 1 1 . 1 . . . . . . . . . . . . 2 . . . . . . . . . Terminals 4 | . 1 . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . . 3 . . . . 1 . . . . . . . . . . . . . . . . . Used 4 | . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 3 . 3 3 2 8 . 2 3 . 2 . . . . 2 . . 2 . . . . . . . . 1 Full Trace Events 5 | . 1 . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . . 9 . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Time 88 | . . . . . . . . . 44 . 44 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . 10 1 . . . . . . . . . . . . . 1 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Tes Acc Total Allies 25 | . . 3 . . . . 1 . . 20 . . . . 1 . . . . . . . . . . . . . Largest Group 20 | . . 3 3 3 . . 1 . . 20 11 . . . 1 . . . . . . . . . . . . . Highest-Rated Group 714 | . . 40 40 40 . . 31 . . 714 350 . . . 96 . . . . . . . . . . . . . Highest-Rated Ally 96 | . . 16 16 16 . . 31 . . 50 50 . . . 96 . . . . . . . . . . . . . Total Orders 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 211 | . . . 31 18 . . 5 . . . 129 . . . 28 . . . . . . . . . . . . . Total Damage 5870 | . . . 333 195 . . 63 . . . 4307 . . . 972 . . . . . . . . . . . . . Kills 53 | . . . 4 3 . . . . . . 36 . . . 10 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Tes Acc Active Infowar (turns) 4207 | 6 388 104 . . . . . . 266 403 659 . . . . 485 228 86 378 139 171 52 209 57 57 93 118 308 Optics 2381 | . . . . . . . . . . . . . . . . 485 228 86 378 139 171 52 209 57 57 93 118 308 Sensors 2005 | . . . . . . . . . 266 403 659 . . . . 7 62 . . 8 . . . 24 57 93 118 308 Seismic 1775 | 6 388 104 . . . . . . . . . . . . . 355 228 86 378 139 91 . . . . . . . T.N.C. 107 | . . . . . . . . . . . . . . . . 107 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . . . 2 2 . 1 . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Tes Acc Turns Passed 17444 | 79 388 233 369 547 1301 4000 90 711 1051 403 2070 1189 1680 112 721 604 228 86 378 139 171 52 209 57 57 93 118 308 Spaces Moved 16642 | 63 386 145 252 389 802 3718 158 1088 1115 420 1243 701 893 77 359 1074 408 163 583 252 385 125 534 131 82 225 191 680 Core 1200 | 11 . . . . . . . . . . . . . . . 14 112 163 582 137 . . . . . . 133 48 Treads 6083 | . . . . 1 514 1168 . . 677 420 1243 701 893 77 359 29 . . 1 . . . . . . . . . Legs 896 | . . . . . 267 629 . . . . . . . . . . . . . . . . . . . . . . Wheels 1323 | 52 386 145 252 388 21 79 . . . . . . . . . . . . . . . . . . . . . . Hover 3526 | . . . . . . 1842 158 1088 438 . . . . . . . . . . . . . . . . . . . Flight 3614 | . . . . . . . . . . . . . . . . 1031 296 . . 115 385 125 534 131 82 225 58 632 Fastest Speed 26 | 50 80 80 90 95 105 55 55 55 47 65 124 163 147 147 147 29 32 50 50 45 37 37 32 37 37 31 29 26 Average Speed 88 | 74 80 90 96 108 145 95 55 55 60 94 138 163 174 147 170 36 37 50 55 48 41 37 35 38 37 35 49 27 Slowest Speed 240 | 80 80 95 105 240 216 240 55 55 125 135 163 163 233 147 217 217 50 50 160 85 45 37 40 40 37 37 150 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 63 39 30 68 97 79 86 36 23 97 41 81 88 68 61 20 19 77 25 58 62 15 88 8 57 9 60 23 Regions Visited 28 Branch Regions 12 Pre-discovered Areas 4 | . . 1 . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . Known Exits Taken 15 | . . . 1 . . . . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . . . . . . . . 3 4 . 2 . . . . 2 . . 5 . . . . . Spaces Dug 36 | . . . . . . . . . . . 6 . . . . 4 6 . 6 . . 3 . . 1 . 1 9 Terrain Destroyed 536 | . . . . 18 6 56 . 1 51 . 26 1 7 . 71 86 6 . 153 . 24 3 . . 8 9 1 9 Melee 30 | . . . . . . . . . . . . . . . . 4 6 . 6 . . 3 . . 1 . 1 9 Projectile 77 | . . . . . . 5 . 1 26 . 24 . 7 . . 14 . . . . . . . . . . . . AOE 426 | . . . . 18 6 51 . . 25 . . . . . 71 68 . . 147 . 24 . . . 7 9 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Tes Acc Total 18609 | 83 426 189 311 460 888 4075 160 1187 1465 428 1506 734 958 76 419 1203 466 165 623 263 394 127 554 133 103 232 209 772 Wait 789 | . 3 . 13 27 32 153 2 47 252 4 108 15 5 . 1 25 42 . 6 . . . 19 . . . 3 32 Move 16607 | 62 385 144 251 388 801 3718 157 1087 1115 419 1242 700 892 76 358 1065 408 162 582 251 384 124 533 130 81 223 190 679 Hop 5 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . Pick Up 90 | 6 6 2 9 3 2 17 . 11 13 1 8 . . . . 4 . . 2 . 1 . . . . . 1 4 Fast Attach 116 | 5 1 3 3 2 4 11 . 1 2 . 7 1 6 . 7 21 1 3 3 5 3 . 2 1 1 6 4 13 Attach 40 | 1 1 2 . . 1 7 . . 5 . 1 . 3 . 3 6 . . 7 . 1 . . . 1 . . 1 Detach 55 | . 1 . 1 . 5 13 . . 6 . 1 . 4 . 5 5 2 . 7 1 1 . . . 1 . 1 1 Swap 44 | . 6 1 3 7 . 5 . . 3 . 3 . 1 . 3 3 1 . . 2 . . . . 1 . 2 3 Drop 111 | . 4 3 1 7 12 20 . 2 10 3 8 1 3 . 3 8 1 . 4 2 3 . . . . . 4 12 Fire 631 | 9 19 34 30 26 31 118 1 26 59 . 127 17 44 . 34 52 . . . 1 1 . . . 1 1 . . Melee 60 | . . . . . . . . . . . . . . . . 10 11 . 11 1 . 3 . 2 2 1 4 15 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . 9 . 13 . . . . . . . . . . . . . . . . 15 . . 12 Rewire 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -9/Recycling -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Qua / DSF) -3/DSF -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 14) 286 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 8) 468 | -10/Materials | Entered Mines 533 | -10/Mines | Met a Derelict bent on vengeance 589 | -10/Mines | Learned location of Zion (-7) 689 | -10/Mines | Discovered new exit (range 6) 698 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 701 | -10/Mines | Entered Materials 701 | -9/Materials | Accompanied by 3 allies 701 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 811 | -9/Materials | Discovered new exit (range 16) 999 | -9/Materials | Discovered new exit (range 6) 1045 | -9/Materials | Identified exit to Mines 1045 | -9/Materials | Identified exit to Storage 1070 | -9/Materials | Entered Storage 1070 | -9/Storage | Accompanied by 3 allies 1199 | -9/Storage | Build established: Tank 1514 | -9/Storage | Build established: Scavenger-Tank 1572 | -9/Storage | Used back door to open Recycling access 1572 | -9/Storage | Discovered new exit (range 5) 1617 | -9/Storage | Entered Recycling 1618 | -9/Recycling | Met a Zionite searching for Scraptown 1938 | -9/Recycling | Build established: Tank 2363 | -9/Recycling | Scanned before Scraplab entrance 2393 | -9/Recycling | Angered Scraplab inhabitants 2431 | -9/Recycling | Found Prototype Device 2431 | -9/Recycling | Identified Scrap Engine 2600 | -9/Recycling | Discovered new exit (range 14) 2841 | -9/Recycling | Build established: Construct 2918 | -9/Recycling | Entered Factory 2918 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3497 | -7/Factory | Garrison activated, responded to threat 3692 | -7/Factory | Found Prototype Launcher 3692 | -7/Factory | Identified Rocket Array 3733 | -7/Factory | Discovered new exit (range 5) 4315 | -7/Factory | Build established: Scavenger-Gunner 4319 | -7/Factory | Discovered new exit (range 4) 4720 | -7/Factory | Build established: Scavenger-Construct 4924 | -7/Factory | Discovered new exit (range 4) 5122 | -7/Factory | Build established: Construct 5168 | -7/Factory | Identified exit to Lower Caves 6486 | -7/Factory | Garrison activated, responded to threat 6918 | -7/Factory | First assault squad dispatched 6918 | -7/Factory | Manually triggered Chute Trap 6918 | -7/Factory | Sucked down chute 6918 | -7/Factory | Entered Waste 6919 | -7/Waste | Met a frightened Derelict 6930 | -7/Waste | Spotted C-40 Crusher 6933 | -7/Waste | EMP discharged 6933 | -7/Waste | System corruption reached 10% 6940 | -7/Waste | Spotted C-40 Crusher 6942 | -7/Waste | Spotted C-40 Crusher 6961 | -7/Waste | Spotted C-40 Crusher 6961 | -7/Waste | Spotted C-40 Crusher 6966 | -7/Waste | Spotted C-40 Crusher 6996 | -7/Waste | Discovered new exit (range 13) 7008 | -7/Waste | Entered Factory 7692 | -7/Factory | Discovered new exit (range 9) 7716 | -7/Factory | Assembled infested Garrison Access 7719 | -7/Factory | Entered another Factory area 7719 | -6/Factory | Evolved 2 slots: Utility x2 7766 | -6/Factory | Spotted B-75 Beast 7783 | -6/Factory | Destroyed B-75 Beast 7921 | -6/Factory | Repaired Med. Reactive Plating 8174 | -6/Factory | Discovered new exit (range 16) 8636 | -6/Factory | System corruption reached 10% 8701 | -6/Factory | Discovered new exit (range 16) 8770 | -6/Factory | Sucked down chute 8770 | -6/Factory | Entered Waste 8771 | -6/Waste | Joined by Warlord forces that had cleared the area 8872 | -6/Waste | Discovered new exit (range 13) 9173 | -6/Waste | Entered Factory 9173 | -6/Factory | Accompanied by 11 allies 9679 | -6/Factory | Lost 5 allies 9691 | -6/Factory | P-60 Hacker assimilated allied I9-U3D(d) 9873 | -6/Factory | First assault squad dispatched 10211 | -6/Factory | Discovered new exit (range 15) 10252 | -6/Factory | Identified exit to Factory 11137 | -6/Factory | Repaired Imp. Medium Armor Plating 11184 | -6/Factory | Assembled infested ambush trap array 11218 | -6/Factory | Discovered new exit (range 16) 11241 | -6/Factory | Identified exit to Lower Caves 11243 | -6/Factory | Entered Lower Caves 11379 | -6/Lower Caves | Encountered a Warlord checkpoint 11383 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11425 | -6/Lower Caves | Destroyed 7 combat bots 11433 | -6/Lower Caves | Learned Factory emergency access door positions 11737 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11740 | -6/Lower Caves | Core integrity fell below 50% 11774 | -6/Lower Caves | Learned Factory stockpile data 12109 | -6/Lower Caves | Discovered new exit (range 11) 12125 | -6/Lower Caves | Identified exit to Lower Caves 12432 | -6/Lower Caves | Entered another Lower Caves area 12729 | -6/Lower Caves | Discovered exit to Factory (range 10) 12967 | -6/Lower Caves | Learned 4 Factory zone layouts 13073 | -6/Lower Caves | Discovered new exit (range 8) 13083 | -6/Lower Caves | Identified exit to Data Miner 13195 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13264 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 13500 | -6/Lower Caves | Build established: Mutant 13730 | -6/Lower Caves | Found DCF Scrap (15 items) 14112 | -6/Lower Caves | Entered Data Miner 14112 | -6/Data Miner | Discovered new exit (range 6) 14140 | -6/Data Miner | Met Data Miner 14167 | -6/Data Miner | Learned location of Section 7 (-3) 14189 | -6/Data Miner | Received God Mode back door access code from Data Miner 14221 | -6/Data Miner | Identified exit to Proximity Caves 14224 | -6/Data Miner | Entered Proximity Caves 14239 | -5/Proximity Caves | Escorted by Enhanced Grunt 14276 | -5/Proximity Caves | Learned location of Warlord (-4) 14514 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 14572 | -5/Proximity Caves | Found Prototype Special Weapon 14572 | -5/Proximity Caves | Identified Molecular Deconstructor 14653 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 14654 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 14655 | -5/Proximity Caves | Core integrity fell below 20% 14719 | -5/Proximity Caves | Found Corrupted Prototype Device 14719 | -5/Proximity Caves | Identified Exp. Thermal Shield 14853 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14897 | -5/Proximity Caves | Destroyed 7 combat bots 14932 | -5/Proximity Caves | Discovered exit to Factory (range 6) 14945 | -5/Proximity Caves | Entered Factory 14945 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14946 | -5/Factory | Identified exit to Factory 15057 | -5/Factory | Build established: Tank 15059 | -5/Factory | Released all parts (10) 15369 | -5/Factory | Build established: Scavenger-Sprinter 15518 | -5/Factory | Lost 3 parts (1p2n) 15542 | -5/Factory | Discovered exit to Factory (range 7) 15549 | -5/Factory | Entered another Factory area 15549 | -4/Factory | Evolved 2 slots: Propulsion x2 15615 | -4/Factory | Spotted B-86 Titan 15755 | -4/Factory | Lost 3 parts (2n1u) 15777 | -4/Factory | Sucked down chute 15777 | -4/Factory | Entered Waste 15800 | -4/Waste | Spotted C-40 Crusher 15827 | -4/Waste | Spotted C-40 Crusher 15841 | -4/Waste | Spotted C-40 Crusher 15844 | -4/Waste | Spotted C-40 Crusher 15849 | -4/Waste | Spotted C-40 Crusher 15850 | -4/Waste | Discovered new exit (range 21) 15858 | -4/Waste | Spotted C-40 Crusher 15863 | -4/Waste | Identified exit to Factory 15863 | -4/Waste | Entered Factory 16029 | -4/Factory | Build established: Hacker-Mutant 16113 | -4/Factory | First assault squad dispatched 16122 | -4/Factory | Destroyed 9 combat bots 16134 | -4/Factory | Incoming assault squad redirected 16239 | -4/Factory | Discovered new exit (range 6) 16241 | -4/Factory | Identified exit to Upper Caves 16241 | -4/Factory | Entered Upper Caves 16256 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16267 | -4/Upper Caves | Learned Research emergency access door positions 16316 | -4/Upper Caves | Discovered new exit (range 9) 16320 | -4/Upper Caves | Identified exit to Upper Caves 16380 | -4/Upper Caves | Entered another Upper Caves area 16384 | -4/Upper Caves | Discovered new exit (range 5) 16386 | -4/Upper Caves | Identified exit to Research 16431 | -4/Upper Caves | Encountered a Warlord checkpoint 16549 | -4/Upper Caves | Discovered new exit (range 5) 16550 | -4/Upper Caves | Identified exit to Warlord 16551 | -4/Upper Caves | Entered Warlord 16574 | -4/Warlord | Discovered new exit (range 16) 16585 | -4/Warlord | Opened side exit 16589 | -4/Warlord | Attacked by Warlord forces 16603 | -4/Warlord | Identified exit to Proximity Caves 16603 | -4/Warlord | Entered Proximity Caves 16614 | -3/Proximity Caves | Spotter reported a threat 16615 | -3/Proximity Caves | Spotter reported a threat 16620 | -3/Proximity Caves | Build established: Scout 16622 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 16622 | -3/Proximity Caves | Core integrity fell below 50% 16667 | -3/Proximity Caves | Spotter reported a threat 16720 | -3/Proximity Caves | Spotter reported a threat 16750 | -3/Proximity Caves | Spotter reported a threat 16757 | -3/Proximity Caves | Spotted B-86 Titan 16773 | -3/Proximity Caves | Spotter reported a threat 16810 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16811 | -3/Proximity Caves | Discovered exit to Research (range 5) 16812 | -3/Proximity Caves | Entered Research 16812 | -3/Research | Evolved 2 slots: Utility x2 16813 | -3/Research | Identified exit to Quarantine 16858 | -3/Research | Spotted B-86 Titan 16869 | -3/Research | Identified exit to DSF 16869 | -3/Research | Entered DSF 16890 | -3/DSF | Additional patrols routed to DSF 16903 | -3/DSF | Discovered new exit (range 21) 16926 | -3/DSF | Identified exit to Research 16926 | -3/DSF | Entered Research 16926 | -2/Research | Evolved 2 slots: Utility x2 16971 | -2/Research | Found Prototype Processor 16971 | -2/Research | Identified Exp. Core Analyzer 16981 | -2/Research | Spotted B-90 Cyclops 17009 | -2/Research | Discovered new exit (range 21) 17016 | -2/Research | Identified exit to Testing 17019 | -2/Research | Entered Testing 17111 | -2/Testing | Found Prototype Energy Cannon 17131 | -2/Testing | Discovered new exit (range 13) 17136 | -2/Testing | Identified exit to Access 17137 | -2/Testing | Entered Access 17137 | -1/Access | Evolved 2 slots: Utility x2 17167 | -1/Access | Identified Null Cannon 17444 | -1/Access | Discovered new exit (range 6) 17445 | -1/Access | Identified exit to Surface 17445 | *** | Escaped! Last Messages --------------- 17387_ Field strength at 9. 17388_ Stasis field depleted. 17388_ Triggered Stasis Trap. 17388_ A bubble of rippling energy engulfs the area. 17388_ Field strength at 87. 17388_ Field strength at 74. 17389_ U-05 Engineer builds a Wall. 17389_ Field strength at 61. 17390_ Field strength at 48. 17391_ Field strength at 35. 17392_ Field strength at 22. 17393_ Field strength at 9. 17394_ Stasis field depleted. 17431_ Penetrated by Slug. 17443_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 17444_ The Access Shell folds into the floor. 17444_ EXIT=FOUND 17445_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ???????? ############################## # | | ???????# t | | ????????? " A g | | ?????????????????#### ""############## ### | | ????????????????????# ""#????????????# #?? | | ????????????????????# ""#????????????# #?? | | ????????????????????# T#????????????# #?? | | ????????????????????# ""#????????????? #?? | | ????????????????????# ""#????????????? #?? | | ???????????????????## ""##???????????? +?? | | ???????????????????# #???????????? #?? | | ???????????????????## ##???????????? #?? | | ????????????????????# #????????????? #?? | | ????????????????????# #?????????????? #?? | | ????????????????????# #???????????????#?? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 25 Energy Capacity 318 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 3 Armor Coverage 900 Resistance: KI 30 Resistance: TH 30 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 8 Launcher Accuracy 20 Core Analysis 8 Recoil Reduction 3 Particle Charging 20 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Hds. Centrium Heavy Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Med. Reactive Plating | 32% | -6/Factory Imp. Medium Armor Plating | 16% | -6/Factory Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed StrikeStealthLog Manual? 0 Play Time 03:24:53 Cumulative 103.8 hours Start 2026.01.25 @ 14:37:02 End 2026.01.25 @ 18:33:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 52 Gallery% 55 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73203580-7b78-49cf-82cb-a1c78f487406