Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.08 @ 13:19:34 Player: ELF Result: Smashed by cave-in Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (108) 540 Value Destroyed (3457) 3457 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1294) 1294 TOTAL SCORE: 9931 Bonus ------- High Alert Combat Kills 274 Follower Combat Kills 320 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 0/300 Energy 100/100 System Corruption 50% Temperature Cool (56) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Enhanced Optical Array Long-range Sensor Array Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Maneuvering Thrusters Cloaking Device Improved Hacking Suite Relay Coupler [NC] > --- WEAPON ----------- Improved Remote Datajack Katana > --- INVENTORY -------- Improved Light Armor Plating Scatter Rocket Array Remote Datajack Plasma Cutter [Rating: 71] Favorites ----------- Power Light Fission Core Engine Reinforced Ion Engine Power Core Light Fission Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Launcher Scatter Rocket Array Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Slots Evolved 10 | . . 2 . . . 4 . . 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . 1 1 Utility 7 | . . 2 . . . 4 . . 1 . Weapon . | . . . . . . . . . . . Parts Attached 138 | 6 10 28 14 12 5 31 3 6 17 6 Power 14 | 1 2 4 1 2 . 2 . . 1 1 Engine 8 | 1 1 3 1 2 . . . . . . Core 6 | . 1 1 . . . 2 . . 1 1 Reactor . | . . . . . . . . . . . Propulsion 30 | 2 2 8 3 3 . 7 . 1 4 . Treads 13 | 2 . 3 3 3 . 2 . . . . Leg 7 | . 2 5 . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 10 | . . . . . . 5 . 1 4 . Utility 41 | 1 3 7 . . 1 14 . 5 9 1 Device 8 | . . . . . . 4 . 1 3 . Storage 8 | 1 2 4 . . . 1 . . . . Processor 12 | . 1 1 . . 1 2 . 4 3 . Hackware 6 | . . . . . . 5 . . 1 . Protection 7 | . . 2 . . . 2 . . 2 1 Artifact . | . . . . . . . . . . . Weapon 53 | 2 3 9 10 7 4 8 3 . 3 4 Energy Gun 7 | 1 1 3 2 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 21 | 1 2 5 5 5 . 3 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . . 1 1 1 . . . . 1 1 Special Weapon 9 | . . . . . 2 2 2 . 1 2 Impact Weapon 2 | . . . 2 . . . . . . . Slashing Weapon 7 | . . . . 1 1 2 1 . 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 . . . . Unidentified Prototypes 6 | . . 1 3 . . 1 . . 1 . Parts Lost 43 | . 1 6 1 3 . 8 . 7 . 17 Power 6 | . . 1 . 2 . . . 1 . 2 Propulsion 8 | . . 1 1 . . 2 . 1 . 3 Utility 21 | . . 2 . . . 5 . 4 . 10 Weapon 8 | . 1 2 . 1 . 1 . 1 . 2 Highest Loss Streak 7 | . 1 2 1 1 . 7 . 6 . 5 Average Slot Usage (%) 78 | . 92 96 99 100 100 82 100 93 90 50 Engine 4 | . 5 7 11 11 11 5 . . . . Core 2 | . 8 2 . . . 1 7 6 5 4 Treads 10 | . 23 15 21 22 22 11 . . . . Flight 6 | . . . . . . 3 15 15 20 14 Device 3 | . . . . . . 4 23 16 14 4 Storage 10 | . 14 23 22 22 22 11 . . . . Processor 17 | . 7 15 22 22 22 17 15 20 28 13 Hackware 5 | . . . . . . 7 23 18 8 8 Protection 1 | . . 2 . . . 4 . . 2 2 Energy Gun 1 | . 12 10 . . . . . . . . Ballistic Gun 7 | . 15 11 16 21 16 6 . . . . Slashing Weapon 1 | . . . . . 4 5 7 7 5 . Naked Turns 464 | . . . . . . . . . . 464 Heaviest Build 88 | 10 23 84 78 80 80 88 14 14 19 24 Greatest Support 46 | 40 40 46 46 46 46 46 16 16 24 24 Greatest Overweight (x) 3 | . 1 3 1 1 1 3 . 1 1 . Average Overweight (x) . | . . 1 1 1 1 . . . . . Largest Inventory Capacity 28 | 6 10 22 20 20 20 28 4 4 4 4 Average Capacity 11 | 5 6 19 20 20 20 16 4 4 4 4 Most Carried 20 | 4 7 15 20 20 20 20 4 4 4 4 Average Carried 9 | 2 5 9 16 18 19 13 3 3 3 2 Final Capacity 20 | 6 10 20 20 20 20 4 4 4 4 4 Final Carried 20 | 4 7 13 18 20 20 4 4 3 4 1 Class Distribution -------------------- 32% | Sprinter 28% | Hauler-Mutant 17% | Bothacker-Mutant 13% | Mutant 5% | Scavenger-Mutant 3% | Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -9/Garrison Bothacker-Mutant | -9/Recycling Bothacker-Mutant | -7/Factory Scout | -7/Waste Scout | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Matter Collected 2749 | 243 143 511 473 391 151 309 212 . 316 . Remotely . | . . . . . . . . . . . Salvage Created 4626 | . 493 1179 1090 856 82 314 279 . 333 . Parts 247 | . 25 63 73 37 12 12 10 . 15 . Haulers Intercepted 5 | . . 2 2 . . 1 . . . . Recyclers Shooed 8 | . . 2 3 . 1 . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Combat Hostiles Destroyed 78 | . 8 18 23 19 5 4 1 . . . Melee 4 | . . . . . . 3 1 . . . Guns 65 | . 8 15 19 18 4 1 . . . . Cannons 1 | . . . . . 1 . . . . . AOE 8 | . . 3 4 1 . . . . . . Classes Destroyed 15 | . 5 5 . 1 2 . 1 . 1 . Worker 3 | . . 1 1 . . . . . 1 . Builder 2 | . . 2 . . . . . . . . Tunneler 1 | . . . . . . . . . 1 . Hauler 5 | . . 2 2 . . 1 . . . . Recycler 11 | . 2 3 3 . . 1 . . 2 . Operator 2 | . 1 . 1 . . . . . . . Drone 4 | . . . . . 4 . . . . . Watcher 6 | . 2 2 2 . . . . . . . Swarmer 20 | . 3 3 7 7 . . . . . . Grunt 37 | . 5 9 12 10 . 1 . . . . Brawler 3 | . . 1 . 1 . 1 . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 9 | . . 5 4 . . . . . . . Programmer 3 | . . . . . 1 2 . . . . Compactor 1 | . . . . . . . 1 . . . Best Kill Streak 7 | . 4 5 7 5 2 2 1 . 3 . Combat Bots Only 6 | . 3 3 6 5 2 1 1 . . . Max Kills in Single Turn 3 | . 1 3 3 2 1 1 1 . 1 . Gunslinging 1 | . . . 1 1 . . . . . . Exploded 3 | . . 2 3 1 . . . . . . Melee 1 | . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Damage Taken 7168 | . 774 1115 782 718 8 1056 . 439 125 2151 Core 1784 | . 98 92 93 89 4 137 . 218 32 1021 Absorbed by Shields 85 | . . . . 85 . . . . . . Core Remaining (%) 67 | 100 60 . . . 30 . . 49 96 . Volleys Fired 313 | . 45 77 65 46 24 19 11 15 9 2 Largest 2 | . 2 2 2 2 2 2 1 1 1 1 Hottest 86 | . 60 86 79 46 46 46 30 30 30 40 Shots Fired 540 | . 85 153 113 87 35 30 11 15 9 2 Gun 473 | . 85 149 109 85 22 23 . . . . Cannon . | . . . . . . . . . . . Launcher 10 | . . 4 4 2 . . . . . . Special 57 | . . . . . 13 7 11 15 9 2 Kinetic 364 | . 51 80 103 85 22 23 . . . . Thermal 75 | . 8 43 6 . 13 . 5 . . . Explosive 10 | . . 4 4 2 . . . . . . Electromagnetic 52 | . 26 26 . . . . . . . . Robot Hit Streak 18 | . 11 13 18 17 12 5 4 4 11 . Robot Miss Streak 5 | . 5 3 2 3 4 4 2 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 10 | . 2 . 5 3 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . Shots Hit Robots 440 | . 47 103 79 73 35 41 33 11 15 3 Core Hits 173 | . 24 45 44 36 6 13 2 . 3 . Critical Hits 4 | . . . 1 1 1 . . . 1 . Critical Kills 2 | . . . . 1 1 . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . 1 . Melee Attacks 158 | . . . 7 16 19 40 27 3 25 21 Impact 7 | . . . 7 . . . . . . . Slashing 133 | . . . . 16 4 37 27 3 25 21 Piercing . | . . . . . . . . . . . Sneak Attacks 50 | . . . . . 14 4 27 . 4 1 Combat Hostiles 27 | . . . . . . . 27 . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9235 | . 548 1752 1624 1982 269 876 1377 . 599 208 Guns 4205 | . 521 1328 1226 811 98 221 . . . . Cannons . | . . . . . . . . . . . Explosions 948 | . 27 424 397 100 . . . . . . Melee 3866 | . . . . 1071 . 655 1333 . 599 208 Ramming 1 | . . . 1 . . . . . . . Kinetic 3229 | . 233 658 1208 811 98 221 . . . . Thermal 1023 | . 70 720 18 . 171 . 44 . . . Explosive 634 | . . 137 397 100 . . . . . . Electromagnetic 482 | . 245 237 . . . . . . . . Impact . | . . . . . . . . . . . Slashing 3866 | . . . . 1071 . 655 1333 . 599 208 Piercing . | . . . . . . . . . . . Highest Corruption 50 | . . . . 3 3 11 29 29 . 50 Average Corruption 14 | . . . . 3 3 7 21 29 . 19 Corruption Purged 1 | . . . . . . 1 . . . . Effects 281 | . . . . 3 25 27 15 37 . 174 Message Errors 56 | . . . . 1 8 1 2 2 . 42 Matter Fused 56 | . . . . . 5 8 1 2 . 40 Heat Flow Errors 34 | . . . . 1 3 3 . 3 . 24 Energy Discharges 32 | . . . . 1 3 2 1 1 . 24 Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 39 | . . . . . 3 3 3 3 . 27 Data Loss (major) 15 | . . . . . . . . . . 15 Alerts 2 | . . . . . . . . 1 . 1 Misdirections 25 | . . . . . . 8 1 16 . . Targeting Errors 21 | . . . . . 3 2 6 9 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 527 | . . 21 . 145 24 79 . . 205 53 Projectiles 24 | . . . . . 24 . . . . . Explosions 40 | . . 21 . 19 . . . . . . Melee 463 | . . . . 126 . 79 . . 205 53 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 274 | . 36 213 . 25 . . . . . . Shots 7 | . 1 5 . 1 . . . . . . Rammed 1 | . . . 1 . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 300 | . 144 300 15 92 226 190 11 133 21 265 Average Temperature 74 | . 34 82 6 17 92 68 8 56 11 108 Received Heat Transfer 1515 | . 315 396 252 192 . 360 . . . . Effects 3 | . . 2 . . . . . . . 1 Energy Bleed 3 | . . 2 . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . 1 . . 1 . . . . . Heat Transferred 2127 | . 150 1311 37 . 481 . 148 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 1 3 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Peak Influence 1113 | . 324 343 425 986 609 1113 235 256 174 52 Initial 950 | . . 27 79 276 443 950 205 164 100 33 Average 243 | . 164 214 144 682 244 934 208 202 80 1 Maximum Alert Level 4 | . 1 1 2 3 2 4 1 1 . . Low Security (%) 64 | 100 70 36 76 . 67 . . 40 100 100 Level 1 14 | . 29 63 20 16 4 . 100 59 . . Level 2 5 | . . . 2 18 28 5 . . . . Level 3 15 | . . . . 65 . 84 . . . . Level 4 1 | . . . . . . 10 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 32 | . 5 2 3 . . 8 . 2 1 11 Investigation 10 | . 2 2 . . . 3 . 2 1 . Extermination 12 | . . . . . . 2 . . . 10 Reinforcement 6 | . 3 . 1 . . 1 . . . 1 Assault 2 | . . . . . . 2 . . . . Garrison 2 | . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Distress Signals 10 | . 1 3 1 . . 1 . 2 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 198 | . 28 22 30 22 31 28 5 19 11 2 Peak Tracking Total 10 | . 5 5 6 5 3 5 2 6 5 10 Tactical Retreats 18 | . 3 2 1 . . 4 . 4 3 1 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Traps Triggered 17 | . 1 2 . 8 . 2 . 1 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Machines Disabled 12 | . 3 4 1 4 . . . . . . Max in Single Turn 2 | . 1 2 1 1 . . . . . . Garrison Relay 4 | . . . . 4 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Machines Accessed 54 | . 4 . 11 . 14 15 . 6 4 . Terminals 32 | . 2 . 9 . 6 8 . 5 2 . Fabricators 2 | . . . . . . 1 . 1 . . Repair Stations 4 | . . . 1 . . 2 . . 1 . Recycling Units 12 | . 2 . . . 8 2 . . . . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 3 | . . . 1 . . 2 . . . . Total Hacks 142 | . 8 . 35 . 29 44 . 17 9 . Successful 86 | . 4 . 24 . 19 27 . 6 6 . Failed 56 | . 4 . 11 . 10 17 . 11 3 . Catastrophic 7 | . . . 1 . 2 4 . . . . Database Lockouts . | . . . . . . . . . . . Manual 83 | . 8 . 21 . 21 20 . 10 3 . Terminals 102 | . 5 . 32 . 18 29 . 14 4 . Fabricators 5 | . . . . . . 2 . 3 . . Repair Stations 13 | . . . 2 . . 8 . . 3 . Recycling Units 16 | . 3 . . . 11 2 . . . . Scanalyzers 2 | . . . . . . . . . 2 . Garrison Access 4 | . . . 1 . . 3 . . . . Terminal Hacks 28 | . 1 . 13 . 6 6 . 1 1 . Part Schematic 1 | . . . 1 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 2 | . . . . . 1 1 . . . . Open Door 1 | . . . 1 . . . . . . . Branch Access Points 2 | . . . . . 1 . . 1 . . Terminal Index 4 | . 1 . 1 . 1 1 . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . Alert Level 2 | . . . 2 . . . . . . . Unreport Threat 7 | . . . 2 . 2 3 . . . . Locate Traps 4 | . . . 2 . . 1 . . 1 . Zone Layout 3 | . . . 3 . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . 1 . . Load Schematic 2 | . . . . . . 1 . 1 . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 10 | . . . 2 . . 6 . . 2 . Scan Component 6 | . . . 1 . . 4 . . 1 . Repair 4 | . . . 1 . . 2 . . 1 . Recycling Unit Hacks 5 | . . . . . 4 1 . . . . Report Inventory 5 | . . . . . 4 1 . . . . Scanalyzer 2 | . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . Unlock Access 2 | . . . 1 . . 1 . . . . Unauthorized Hacks 36 | . 3 . 8 . 9 11 . 4 1 . Terminals 28 | . 2 . 8 . 2 11 . 4 1 . Track 10 | . 2 . 3 . . 4 . 1 . . Assimilate 7 | . . . 1 . . 5 . 1 . . Botnet 9 | . . . 3 . 2 1 . 2 1 . Operators 2 | . . . 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . 1 . . . 7 . . . . . Tunnel 8 | . 1 . . . 7 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 43 | . 3 . 10 . 7 13 . 6 4 . Full Trace Events 7 | . . . . . 1 3 . 2 1 . Feedback Events 1 | . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . 1 . Parts Built . | . . . . . . . . . . . Matter 146 | . . . . . . 146 . . . . Time 73 | . . . . . . 73 . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . 1 . . 2 . . 1 . Time 147 | . . . 51 . . 58 . . 38 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Used RIF Installer 1 | . . . . 1 . . . . . . Robots Hacked 17 | . . . . . . 5 4 3 5 . Non-combat 11 | . . . . . . 3 . 3 5 . Combat 6 | . . . . . . 2 4 . . . Robot Hacks Applied 26 | . . . . . . 6 5 9 6 . parse_system 3 | . . . . . . 3 . . . . no_distress 2 | . . . . . . . . 1 1 . generate_echo 2 | . . . . . . 1 . 1 . . find_chute 1 | . . . . . . 1 . . . . map_walls 1 | . . . . . . 1 . . . . map_earth 2 | . . . . . . . . . 2 . drop_inventory 1 | . . . . . . . . 1 . . find_recycling 2 | . . . . . . . . 1 1 . find_station 1 | . . . . . . . . . 1 . check_alert 1 | . . . . . . . . 1 . . find_terminals 1 | . . . . . . . . 1 . . locate_traps 1 | . . . . . . . . 1 . . block_reporting 1 | . . . . . . . . . 1 . recall_investigation 2 | . . . . . . . . 2 . . ignore_targets 5 | . . . . . . . 5 . . . Relay Couplers Released 19 | . . . . 19 . . . . . . Machine Destruction 19 | . . . . 19 . . . . . . Attached 4 | . . . . . . 4 . . . . Robots Rewired 4 | . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Total Allies 7 | . . . . . 4 3 . . . . Largest Group 4 | . . . . . 4 4 1 1 . . Highest-Rated Group 91 | . . . . . 91 91 9 9 . . Highest-Rated Ally 34 | . . . . . 34 34 9 9 . . Total Orders 2 | . . . . . . 2 . . . . STAY 2 | . . . . . . 2 . . . . Ally Attacks 26 | . . . . . 8 18 . . . . Total Damage 1874 | . . . . . 510 1364 . . . . Kills 26 | . . . . . 8 18 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Turns Passed 13618 | 125 900 1340 1247 1165 1393 1521 147 259 706 4815 Spaces Moved 5864 | 76 467 575 423 506 668 1222 111 561 1134 121 Core 29 | 12 . . . . . . . 17 . . Treads 2979 | 64 368 447 423 506 668 503 . . . . Legs 227 | . 99 128 . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2629 | . . . . . . 719 111 544 1134 121 Fastest Speed 30 | 50 120 150 180 180 180 32 32 32 30 30 Average Speed 110 | 142 155 177 180 180 180 94 32 34 31 30 Slowest Speed 220 | 160 160 210 180 180 180 220 32 100 97 30 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . . . 4 . . 2 . Cave-ins Triggered 25 | . . . . . . . . . . 25 Exploration Rate (%) 45 | 4 70 41 63 74 93 27 81 21 29 2 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 8 | . 1 . . . 7 . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . . . . . Unknown Exits Taken 3 | 1 . . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 51 | . . . 4 . 4 7 . 3 18 15 Terrain Destroyed 107 | . 2 35 16 7 4 7 . 3 18 15 Melee 51 | . . . 4 . 4 7 . 3 18 15 Projectile . | . . . . . . . . . . . AOE 56 | . 2 35 12 7 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Total 12226 | 93 571 746 780 648 791 1506 167 616 1438 4870 Wait 5443 | . 19 18 250 39 61 136 13 5 188 4714 Move 5842 | 75 466 574 422 504 667 1214 110 560 1129 121 Hop 6 | . . . . . . 4 . . 2 . Pick Up 146 | 11 18 31 14 8 8 30 2 6 17 1 Fast Attach . | . . . . . . . . . . . Attach 67 | 6 5 12 2 4 . 18 1 2 12 5 Detach 8 | . . 1 . 1 . 1 . . 2 3 Swap 71 | . 5 16 12 8 5 13 2 4 5 1 Drop 90 | 1 13 17 7 3 7 31 1 3 5 2 Fire 313 | . 45 77 65 46 24 19 11 15 9 2 Melee 158 | . . . 7 16 19 40 27 3 25 21 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . Escape Stasis 75 | . . . . 13 . . . 18 44 . Rewire 6 | . . . . 6 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage (discovered 3 exits: *Mat / *Rec / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory (discovered 2 exits: *Low / Gar) -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 11) 564 | -10/Materials | Identified exit to Materials 756 | -10/Materials | Discovered exit to Materials (range 7) 847 | -10/Materials | Discovered new exit (range 5) 850 | -10/Materials | Build established: Scavenger-Mutant 853 | -10/Materials | Identified exit to Mines 1026 | -10/Materials | Entered another Materials area 1026 | -9/Materials | Evolved 2 slots: Utility x2 1541 | -9/Materials | Discovered new exit (range 15) 1565 | -9/Materials | Identified exit to Materials 1777 | -9/Materials | Discovered new exit (range 5) 1791 | -9/Materials | Build established: Hauler-Mutant 1804 | -9/Materials | Identified exit to Storage 2366 | -9/Materials | Entered Storage 2766 | -9/Storage | Used back door to open Recycling access 2766 | -9/Storage | Discovered new exit (range 5) 3341 | -9/Storage | Discovered exit to Materials (range 17) 3417 | -9/Storage | Repaired Imp. Assault Rifle 3419 | -9/Storage | Garrison activated, responded to threat 3568 | -9/Storage | Garrison activated, responded to threat 3612 | -9/Storage | Identified exit to Garrison 3613 | -9/Storage | Entered Garrison 3678 | -9/Garrison | Triggered checkpoint 3714 | -9/Garrison | Garrison Relay disabled 3799 | -9/Garrison | Core integrity fell below 50% 3803 | -9/Garrison | Triggered checkpoint 3972 | -9/Garrison | Triggered checkpoint 4019 | -9/Garrison | Garrison Relay disabled 4062 | -9/Garrison | Discovered new exit (range 10) 4076 | -9/Garrison | Identified exit to Recycling 4089 | -9/Garrison | Installed Relay Interface Framework 4194 | -9/Garrison | Triggered checkpoint 4236 | -9/Garrison | Triggered checkpoint 4268 | -9/Garrison | Garrison Relay disabled 4318 | -9/Garrison | Discovered exit to Recycling (range 10) 4436 | -9/Garrison | Triggered checkpoint 4438 | -9/Garrison | Triggered checkpoint 4538 | -9/Garrison | Discovered exit to Recycling (range 11) 4588 | -9/Garrison | Triggered checkpoint 4713 | -9/Garrison | Garrison Relay disabled 4778 | -9/Garrison | Entered Recycling 4779 | -9/Recycling | Joined Derelict attack on 0b10 via Recycling 4793 | -9/Recycling | Spotter reported a threat 4793 | -9/Recycling | Spotter reported a threat 4794 | -9/Recycling | Spotter reported a threat 4799 | -9/Recycling | Spotter reported a threat 4801 | -9/Recycling | Spotter reported a threat 4818 | -9/Recycling | Spotter reported a threat 4842 | -9/Recycling | Spotter reported a threat 4849 | -9/Recycling | Spotter reported a threat 4849 | -9/Recycling | Spotter reported a threat 4849 | -9/Recycling | Spotter reported a threat 4898 | -9/Recycling | Spotter reported a threat 4900 | -9/Recycling | Spotter reported a threat 4900 | -9/Recycling | Spotter reported a threat 4905 | -9/Recycling | Spotter reported a threat 4957 | -9/Recycling | Spotter reported a threat 4987 | -9/Recycling | Spotter reported a threat 4999 | -9/Recycling | Spotter reported a threat 4999 | -9/Recycling | Spotter reported a threat 4999 | -9/Recycling | Spotter reported a threat 5090 | -9/Recycling | Spotter reported a threat 5153 | -9/Recycling | Spotter reported a threat 5183 | -9/Recycling | Spotter reported a threat 5220 | -9/Recycling | Spotter reported a threat 5236 | -9/Recycling | Spotter reported a threat 5283 | -9/Recycling | Spotter reported a threat 5332 | -9/Recycling | Discovered new exit (range 5) 5341 | -9/Recycling | Identified exit to Factory 5367 | -9/Recycling | Spotter reported a threat 5384 | -9/Recycling | Spotter reported a threat 5395 | -9/Recycling | Spotter reported a threat 5411 | -9/Recycling | Build established: Bothacker-Mutant 5471 | -9/Recycling | Spotter reported a threat 5484 | -9/Recycling | Spotter reported a threat 5501 | -9/Recycling | Spotter reported a threat 5598 | -9/Recycling | Spotter reported a threat 5651 | -9/Recycling | Spotter reported a threat 5659 | -9/Recycling | Spotter reported a threat 5735 | -9/Recycling | Spotter reported a threat 5737 | -9/Recycling | Spotter reported a threat 5784 | -9/Recycling | Spotter reported a threat 5907 | -9/Recycling | Spotter reported a threat 5974 | -9/Recycling | Spotter reported a threat 6046 | -9/Recycling | Spotter reported a threat 6123 | -9/Recycling | Spotter reported a threat 6124 | -9/Recycling | Spotter reported a threat 6124 | -9/Recycling | Spotter reported a threat 6136 | -9/Recycling | Spotter reported a threat 6171 | -9/Recycling | Entered Factory 6171 | -7/Factory | Accompanied by 4 allies 6171 | -7/Factory | Evolved 4 slots: Utility x4 6345 | -7/Factory | Identified exit to Garrison 6345 | -7/Factory | Hacking Suite fried by hacking feedback 6505 | -7/Factory | Repaired Datajack 6538 | -7/Factory | Repaired Med. Armor Plating 6571 | -7/Factory | First assault squad dispatched 7149 | -7/Factory | System corruption reached 10% 7231 | -7/Factory | Lost 7 parts (2n4u1w) 7488 | -7/Factory | Discovered new exit (range 6) 7692 | -7/Factory | Sucked down chute 7692 | -7/Factory | Entered Waste 7695 | -7/Waste | Spotted C-40 Crusher 7707 | -7/Waste | EMP discharged 7715 | -7/Waste | 1 allies followed down the chute 7771 | -7/Waste | Spotted C-40 Crusher 7793 | -7/Waste | Spotted C-40 Crusher 7807 | -7/Waste | EMP discharged 7816 | -7/Waste | Spotted C-40 Crusher 7820 | -7/Waste | Spotted C-40 Crusher 7820 | -7/Waste | Destroyed C-40 Crusher 7825 | -7/Waste | Discovered new exit (range 20) 7839 | -7/Waste | Entered Factory 7839 | -7/Factory | Accompanied by 1 ally 7899 | -7/Factory | Build established: Scout 8063 | -7/Factory | Identified exit to Lower Caves 8079 | -7/Factory | Discovered new exit (range 20) 8098 | -7/Factory | Entered another Factory area 8098 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8123 | -6/Factory | Lost 6 parts (1p1n3u1w) 8228 | -6/Factory | Discovered new exit (range 13) 8231 | -6/Factory | Found Prototype Launcher 8232 | -6/Factory | Identified Scatter Rocket Array 8429 | -6/Factory | Discovered new exit (range 22) 8508 | -6/Factory | Build established: Sprinter 8513 | -6/Factory | Discovered new exit (range 5) 8564 | -6/Factory | Spotted B-75 Beast 8769 | -6/Factory | Repaired Katana 8804 | -6/Factory | Entered another Factory area 8804 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8900 | -5/Factory | Crushed by falling debris 8900 | -5/Factory | System corruption reached 10% 8931 | -5/Factory | Lost 5 parts (1p3u1w) 12631 | -5/Factory | Crushed by falling debris 12662 | -5/Factory | Lost 4 parts (1p1n2u) 12724 | -5/Factory | Crushed by falling debris 12760 | -5/Factory | Crushed by falling debris 12760 | -5/Factory | System corruption reached 30% 12788 | -5/Factory | Crushed by falling debris 12792 | -5/Factory | Crushed by falling debris 12800 | -5/Factory | Crushed by falling debris 12912 | -5/Factory | Build established: Mutant 12920 | -5/Factory | Crushed by falling debris 12928 | -5/Factory | Crushed by falling debris 12948 | -5/Factory | Crushed by falling debris 12988 | -5/Factory | Crushed by falling debris 13051 | -5/Factory | Crushed by falling debris 13058 | -5/Factory | Crushed by falling debris 13072 | -5/Factory | Crushed by falling debris 13129 | -5/Factory | Crushed by falling debris 13140 | -5/Factory | Crushed by falling debris 13187 | -5/Factory | Crushed by falling debris 13187 | -5/Factory | Core integrity fell below 50% 13199 | -5/Factory | Crushed by falling debris 13227 | -5/Factory | Crushed by falling debris 13240 | -5/Factory | Crushed by falling debris 13246 | -5/Factory | Crushed by falling debris 13259 | -5/Factory | Crushed by falling debris 13259 | -5/Factory | Core integrity fell below 20% 13435 | -5/Factory | Crushed by falling debris 13529 | -5/Factory | Crushed by falling debris 13620 | -5/Factory | Crushed by falling debris 13620 | -5/Factory | Smashed by cave-in Last Messages --------------- 13339_ System corrupted: Energy discharge (-23). 13357_ VTKN|5VQEFOR2,YC ZL DB JSEU4FRLW0EXNIB 13390_ System corrupted: Energy discharge (-38). 13435_ The unstable cave ceiling collapses. 13435_ Crushed by falling debris. 13441_ System corrupted: Component data lost. 13457_ System corrupted: Energy discharge (-27). 13475_ ZIIQQPZ1TWRGFONOL#KYE46W 13490_ System corrupted: Component data lost. 13505_ System corrupted: Substantial component data lost. 13520_ ,MACNWS&&KIHWDV QFA|O4/E,XY0N,QU| 13529_ The unstable cave ceiling collapses. 13529_ Crushed by falling debris. 13551_ System corrupted: Energy discharge (-27). 13554_ ALERT: Rogue bot located, Programmers report to Factory Zone 5F. 13568_ U7YO7KB1MB PXMBBN&K>/25JBG 13602_ System corrupted: Energy discharge (-39). 13617_ System corrupted: Heat flow error (+176). 13620_ The unstable cave ceiling collapses. 13620_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????###?????????############## | | ????????????????????????#@##????????# # | | ????????????????????????#####???????# ! # | | ?????????????????????????## ##??????# # | | ??????????????????????????## ##?????# # | | ???????????????????????????## #?????# + | | ???????????????????????????# ##?????# # | | ???????????????????????????## ##????# """"""""" # | | ????????????????????????????## ##???# """"""""" # | | ?????????????????????????????## ##??# """"""""" + | | ??????????????????????????????## #### """"""""" # | | ???????????????????????????????## ##" """"""""" # | | ????????????????????????????????## " """"""""" # | | ?????????????????????????????????################# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 2 Armor Coverage 225 Evasion (%) 74 Melee Accuracy 19 Core Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 2 Offensive Hacking 12 Relay Coupler Types 117 Relay Coupler Value 3 Item Schematics ----------------- Adv. Signal Interpreter | -9/Storage | Hacked Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assassin Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed HeartPortableCutter Manual? 0 Play Time 01:54:11 Cumulative 39.4 hours Start 2020.10.08 @ 11:17:04 End 2020.10.08 @ 13:19:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 42 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c719f620-5cdb-4945-a7ba-e862e58f116d