Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.28 @ 13:23:23 Player: SlyFyer Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1455) 1455 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (651) 651 TOTAL SCORE: 5446 Bonus ------- Follower Combat Kills 151 Entered DSFs 500 Cogmind --------- Core Integrity 671/850 Matter 261/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (244) Ox2 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Treaded Titanium Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine High-capacity Storage Unit > --- WEAPON (4) ------- EM Lightning Construct/G Ripper > --- INVENTORY (20) --- Jamming Amplifier Authchip [Processor] Authchip [Processor] Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Treaded Titanium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Improved Utility Shielding > --- WEAPON ----------- Subdweller Shrapnel Launcher EM Lightning Construct/G Ripper > --- INVENTORY -------- Jamming Amplifier Authchip [Processor] Authchip [Processor] Improved Datajack [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Slots Evolved 8 | . . . . 8 . Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 3 | . . . . 3 . Weapon 2 | . . . . 2 . Parts Attached 37 | 6 7 12 8 . 4 Power 6 | 1 1 2 2 . . Engine 5 | 1 . 2 2 . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 7 | 2 . 3 2 . . Treads 7 | 2 . 3 2 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 4 2 1 . 2 Device 5 | . 1 2 1 . 1 Storage 4 | 1 3 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 14 | 2 2 5 3 . 2 Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 7 | 1 2 4 . . . Ballistic Cannon 1 | . . . 1 . . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 10 | . 1 3 1 . 5 Power 3 | . 1 1 . . 1 Propulsion 2 | . . 1 . . 1 Utility 1 | . . . . . 1 Weapon 4 | . . 1 1 . 2 Highest Loss Streak 3 | . 1 1 1 . 3 To Critical Strikes . | . . . . . . Average Backups 15 | . 14 19 14 4 4 Power . | . . . . . . Propulsion 2 | . 3 2 . . . Utility 6 | . 5 7 6 2 2 Weapon 6 | . 4 9 5 2 1 Tool/Special . | . . . . . . Unused Backups 30 | . 5 4 18 . 3 Power . | . . . . . . Propulsion 3 | . 1 . 2 . . Utility 17 | . 2 3 9 . 3 Weapon 10 | . 2 1 7 . . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 99 95 87 33 36 Engine 9 | . 11 3 13 6 4 Core 3 | . 3 7 . . . Treads 24 | . 28 28 20 6 6 Device 11 | . 8 13 14 6 7 Storage 13 | . 19 14 8 5 6 Ballistic Gun 25 | . 27 27 22 6 5 Peak Build Rating 41 | 6 12 14 34 35 41 Average Rating 15 | 3 9 11 22 32 35 On Entrance 16 | . 6 12 13 34 32 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 58 | 12 49 53 53 53 58 Greatest Support 46 | 40 46 46 40 35 35 Greatest Overweight (x) 3 | . 1 1 2 1 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 8 25 20 20 20 20 Average Capacity 17 | 7 17 20 14 18 20 Most Carried 20 | 2 20 20 20 5 6 Average Carried 15 | . 14 19 14 4 4 Final Capacity 20 | 8 20 20 5 20 20 Final Carried 20 | . 20 20 5 5 4 Scrap Engine Consumption 57 | . . . 43 . 14 Constructs Created 5 | . . . 4 . 1 Constructs Modified 13 | . . . 13 . . Class Distribution -------------------- 80% | Mutant 7% | Construct 6% | Commander-Mutant 3% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Commander-Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac DSF Matter Collected 1737 | 174 298 592 597 . 76 Remotely . | . . . . . . Salvage Created 1720 | . 393 525 689 . 113 Parts 104 | . 40 27 32 . 5 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . 13 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Combat Hostiles Destroyed 36 | . 9 13 11 . 3 Melee 1 | . . . . . 1 Guns 28 | . 9 13 6 . . Cannons 2 | . . . 2 . . AOE 5 | . . . 3 . 2 Classes Destroyed 12 | . 5 2 4 . 1 Builder 1 | . . . 1 . . Tunneler 1 | . 1 . . . . Hauler 2 | . 2 . . . . Recycler 1 | . . . 1 . . Watcher 3 | . 3 . . . . Swarmer 8 | . 6 2 . . . Grunt 3 | . 3 . . . . Sentry 8 | . . 1 7 . . Specialist 3 | . . . . . 3 Programmer 3 | . . . 3 . . Subdweller 10 | . . 10 . . . Scrapper 1 | . . . 1 . . Best Kill Streak 6 | . 3 3 6 . 3 Combat Bots Only 5 | . 3 3 5 . 3 Max Kills in Single Turn 5 | . 2 1 5 . 1 Gunslinging 1 | . 1 . . . . Exploded 3 | . . . 3 . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Fac DSF Hostile Shots Fired 209 | . 51 73 31 . 54 Missed 58 | . 16 23 11 . 8 Hits 151 | . 35 50 20 . 46 Projectile 151 | . 35 50 20 . 46 AOE 2 | . . 2 . . . Critical Strikes 5 | . . 1 1 . 3 Damage Taken 2235 | . 347 810 266 . 812 Core 329 | . 63 56 31 . 179 Absorbed by Shields . | . . . . . . Ignored by Resistances 641 | . 109 226 76 . 230 Regen/Repaired (Parts) 61 | . . . 61 . . Core Remaining (%) 70 | 100 . . 40 . . Volleys Fired 120 | . 35 50 23 . 12 Largest 2 | . 2 2 2 . 2 Hottest 80 | . 40 80 53 . 76 Shots Fired 229 | . 71 99 46 . 13 Gun 209 | . 71 97 32 . 9 Cannon 15 | . . 2 13 . . Launcher 5 | . . . 1 . 4 Special . | . . . . . . Kinetic 215 | . 71 97 34 . 13 Thermal 13 | . . 2 11 . . Explosive 1 | . . . 1 . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 17 14 20 . 9 Robot Miss Streak 2 | . 2 2 2 . 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 199 | . 56 75 55 . 13 Core Hits 78 | . 22 24 28 . 4 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks 22 | . . . 20 . 2 Impact . | . . . . . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks 20 | . . . 20 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3223 | . 701 1167 900 . 455 Guns 2516 | . 701 1167 524 . 124 Cannons 148 | . . . 148 . . Explosions 518 | . . . 228 . 290 Melee 41 | . . . . . 41 Ramming . | . . . . . . Kinetic 2826 | . 701 1167 544 . 414 Thermal 128 | . . . 128 . . Explosive 228 | . . . 228 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 41 | . . . . . 41 Piercing . | . . . . . . Highest Corruption 3 | . 1 1 3 . . Average Corruption 1 | . 1 1 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 39 | . 5 14 20 . . Message Errors 13 | . 1 6 6 . . Matter Fused 8 | . . 2 6 . . Heat Flow Errors 2 | . 1 1 . . . Energy Discharges 5 | . . 2 3 . . Data Loss (minor) 7 | . 2 1 4 . . Misfires 3 | . 1 1 1 . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 8 | . . . 8 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 126 | . 126 91 65 . . Average Temperature 25 | . 38 53 21 . . Received Heat Transfer 414 | . 126 189 36 . 63 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 350 | . . . 350 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 126 | . 80 . 126 . 76 Initial . | . . . . . . Average 9 | . 6 . 12 . 24 Influence Increases 749 | . 258 75 284 . 132 Destroy 0b10 Robot/C 540 | . 180 60 220 . 80 Destroy 0b10 Robot/NC 65 | . 30 . 35 . . Destroy Leader 50 | . 40 . . . 10 Allied During Kill 6 | . . . 4 . 2 Successful Hack 16 | . 8 . 8 . . Disable Machine 9 | . . . 9 . . Destroy Structure 33 | . . . 8 . 25 Lose Combat Pursuer 30 | . . 15 . . 15 Influence Decreases 693 | . 258 75 284 . 76 Time Decay 597 | . 248 75 274 . . Lost Part 60 | . 10 . . . 50 Lost Ally 36 | . . . 10 . 26 Squads Dispatched 2 | . . . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac DSF Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 13 14 12 . 7 Peak Tracking Total 4 | . 3 2 4 . 3 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac DSF Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac DSF Machines Accessed 15 | . 8 1 5 1 . Terminals 12 | . 8 . 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 55 | . 16 5 33 1 . Successful 43 | . 7 5 30 1 . Failed 12 | . 9 . 3 . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 12 | . 5 1 6 . . Terminals 24 | . 16 . 7 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 39 | . 6 5 27 1 . Record 30 | . 1 5 24 . . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Release Object 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 1 . 3 . . Terminals 4 | . 1 . 3 . . Botnet 3 | . . . 3 . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 7 . 2 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 11 | . . . 11 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Fac DSF Total Allies 11 | . . . 11 . . Largest Group 8 | . . . 8 8 7 Highest-Rated Group 125 | . . . 125 125 115 Highest-Rated Ally 34 | . . . 34 34 34 Total Orders . | . . . . . . Ally Attacks 23 | . . . 21 . 2 Total Damage 502 | . . . 295 . 207 Kills 6 | . . . 5 . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Active Infowar (turns) 1962 | . . 671 1249 . 42 Optics 104 | . . 104 . . . Sensors 1858 | . . 567 1249 . 42 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac DSF Turns Passed 6020 | 57 1951 1813 1992 59 148 Spaces Moved 2699 | 33 895 672 997 36 66 Core 65 | 6 . . 59 . . Treads 2500 | 27 895 672 804 36 66 Legs 124 | . . . 124 . . Wheels 10 | . . . 10 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 50 90 167 Average Speed 196 | 140 200 239 169 158 169 Slowest Speed 321 | 160 240 240 320 167 321 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 3 93 50 97 2 39 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 38 | . . . 5 . 33 Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 37 | . . . 4 . 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac DSF Total 3207 | 44 982 786 1269 39 87 Wait 192 | . . 26 164 2 . Move 2694 | 32 894 671 996 35 66 Hop . | . . . . . . Pick Up 78 | 6 31 13 25 . 3 Fast Attach 3 | . 1 1 1 . . Attach 25 | 6 4 6 4 1 4 Detach 4 | . 2 1 . 1 . Swap 18 | . 5 6 7 . . Drop 51 | . 10 12 29 . . Fire 120 | . 35 50 23 . 12 Melee 22 | . . . 20 . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Recycling -6/Factory (discovered 7 exits: Fac x4 / Low x2 / DSF) -6/DSF History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 16) 710 | -10/Materials | Discovered new exit (range 14) 1163 | -10/Materials | Discovered new exit (range 13) 1590 | -10/Materials | Discovered new exit (range 8) 1971 | -10/Materials | Discovered new exit (range 10) 2009 | -10/Materials | Entered Subcaves 2102 | -10/Subcaves | Learned location of Zion (-6) 2102 | -10/Subcaves | Met a Zionite searching for "candidates" 2505 | -10/Subcaves | Visited Clippyterm 2512 | -10/Subcaves | Learned 40 Factory zone layouts 2512 | -10/Subcaves | Learned Factory emergency access door positions 2741 | -10/Subcaves | Identified exit to Recycling 3822 | -10/Subcaves | Entered Recycling 3823 | -8/Recycling | Met a Zionite searching for Scraptown 4711 | -8/Recycling | Core integrity fell below 50% 4975 | -8/Recycling | Scanned before Scraplab entrance 5011 | -8/Recycling | Entered Scraplab 5042 | -8/Recycling | Discovered new exit (range 3) 5061 | -8/Recycling | Angered Scraplab inhabitants 5062 | -8/Recycling | Found Prototype Device 5072 | -8/Recycling | Identified Scrap Engine 5380 | -8/Recycling | Discovered new exit (range 16) 5469 | -8/Recycling | Build established: Construct 5814 | -8/Recycling | Entered Factory 5814 | -6/Factory | Accompanied by 8 allies 5814 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 5815 | -6/Factory | Identified exit to Factory 5815 | -6/Factory | Identified exit to Lower Caves 5868 | -6/Factory | Identified exit to DSF 5873 | -6/Factory | Entered DSF 5873 | -6/DSF | Accompanied by 7 allies 5929 | -6/DSF | Additional patrols routed to DSF 5984 | -6/DSF | Lost 5 allies 6004 | -6/DSF | Lost 3 parts (1p1u1w) 6021 | -6/DSF | Self-destructed Last Messages --------------- Construct/G. 05994_ Arm. Scrap Engine consumes Imp. Utility Shielding. 05996_ Acquired Imp. Utility Shielding. 06001_ Arm. Scrap Engine consumes Imp. Utility Shielding. 06011_ Acquired 2 matter. 06015_ Penetrated by Slug. 06016_ Arm. Scrap Engine consumes Gauss Rifle. 06017_ Arm. Scrap Engine consumes Imp. Carbon-fiber Leg. 06017_ Penetrated by Slug. 06017_ Treaded Titanium Exoskeleton destroyed. 06017_ Treaded Titanium Exoskeleton core remains intact and functional. 06017_ Imp. Utility Shielding blasted off. 06018_ Arm. Scrap Engine consumes Imp. Utility Shielding. 06018_ Penetrated by Slug. 06018_ Sub. Shrapnel Launcher destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????#""?????????? | | ????????????????????????#"#?????????? | | ???????????????????????##"####??????? | | ???????????????##??###?#"""""#??????? | | ???????? !!! # #!!##"""""#??????? | | ???????? ""##"#???? | | ???????? ! """""#???? | | ??????????????##!!!#!!##%!%""###????? | | ???????????????????#???##! ###??????? | | ??????????????????????### ##???????? | | ??????????????????????#!! #???????? | | ??????????????????????#!! #???????? | | ??????????????????????### ##???????? | | ??????????????????????#!! #???????? | | ??????????????????????#!! !#???????? | | ??????????????????????#!! !#???????? | | ???????????????########## ###??????? | | ???????????????#]]]#!!!?# !##?????? | | ??????????? A##]]];!!!##! !!!#?????? | | ??????????h % % !%=%!%##?????? | | ?????????? H #?????? | | ?????????? % @ ##????? | | ???????????? ##!!!; #????? | | ???????????????#!!!# % # #????? | | ???????????????#???### ###????? | | ???????????????????# % #????? | | ???????????????????# ##????? | | ???????????????????## #?????? | | ????????????????????# #?????? | | ????????????????????### ###?????? | | ??????????????????????# #???????? | | ??????????????????????### ##???????? | | ???????????????????????## ###??????? | | ???????????????????????# ""#??????? | | ?????????????????????? """""????? | | ???????????????????? %"##"????? | | ???????????????????# ##"""""#??????? | | ???????????????????###?#"""""#??????? | | ???????????????????????##"####??????? | | ????????????????????????#"#?????????? | | ?????????????????????????""?????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 258 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 57 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Heavy Suspicion Not So Scrappy Organ Harvest Resistances Are Futile Scrappetite Spot Them First Sprinter There's More Where That Came From You May Approach The Wall Challenges ------------ None Game ------ Seed AuthchipHypercooledNullifier Manual? 0 Play Time 01:04:41 Cumulative 75.0 hours Start 2025.10.27 @ 15:26:18 End 2025.10.28 @ 13:23:23 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 33 Rogue 0 Adventurer 33 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 53 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16cbeee3-a370-41a4-951d-3a8a0fbfda22