Cogmind - Beta 13 X3 @@@ ROGUE MODE // 2024.02.13 @ 09:34:57 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (35) 175 Value Destroyed (1122) 1122 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (447) 447 TOTAL SCORE: 4664 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -53 Cogmind --------- Core Integrity 0/550 Matter 145/300 Energy 100/100 System Corruption 15% Temperature Cool (18) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Lightpack 2.0 > --- WEAPON (4) ------- (None) > --- INVENTORY (40) --- Heavy Ion Engine Heat Sink Compact Battery (200) Terrain Scanner Targeting Computer Melee Analysis Suite Particle Charger Particle Charger Particle Charger Medium Armor Plating Medium Armor Plating Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Lightpack 2.0 > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon Grenade Launcher > --- INVENTORY -------- Heavy Ion Engine Heat Sink Compact Battery Terrain Scanner Targeting Computer Melee Analysis Suite Particle Charger Particle Charger Particle Charger Medium Armor Plating Medium Armor Plating [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Lightpack 2.0 Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . . . 2 . Weapon 2 | . . 2 . . . . . Parts Attached 35 | . 8 8 2 2 4 10 1 Power 4 | . 1 1 . . . 2 . Engine 2 | . 1 1 . . . . . Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 13 | . 4 . 2 . 2 4 1 Treads 4 | . . . . . . 3 1 Leg 7 | . 2 . 2 . 2 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . 2 . . . . . . Utility 9 | . 1 2 . 1 2 3 . Device 5 | . 1 1 . . 2 1 . Storage 1 | . . . . . . 1 . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 3 | . . 1 . 1 . 1 . Artifact . | . . . . . . . . Weapon 9 | . 2 5 . 1 . 1 . Energy Gun 2 | . 2 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | . . 2 . . . 1 . Ballistic Cannon 2 | . . 2 . . . . . Launcher 2 | . . 1 . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 18 | . 3 . . . . 13 2 Power 4 | . 1 . . . . 3 . Propulsion 7 | . 2 . . . . 3 2 Utility 2 | . . . . . . 2 . Weapon 5 | . . . . . . 5 . Highest Loss Streak 9 | . 3 . . . . 9 2 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 85 | . 74 97 100 100 100 62 24 Engine 9 | . 13 11 11 11 11 4 . Treads 1 | . . . . . . 3 15 Leg 18 | . 17 22 22 22 22 11 . Device 8 | . 5 11 11 11 11 6 . Storage 2 | . 6 . . . . 9 9 Protection 7 | . . 10 11 11 11 1 . Energy Gun 5 | . 28 8 . . . . . Ballistic Gun 8 | . . 11 11 11 11 6 . Ballistic Cannon 14 | . . 13 22 22 22 12 . Launcher 7 | . . 9 11 11 11 5 . Naked Turns . | . . . . . . . . Heaviest Build 30 | 13 13 30 30 30 30 28 5 Greatest Support 40 | 20 20 20 20 20 30 40 20 Greatest Overweight (x) 4 | . 1 1 1 1 1 4 1 Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 40 | 8 8 5 5 5 5 40 40 Average Capacity 12 | 8 6 5 5 5 5 39 40 Most Carried 11 | 6 7 5 5 5 5 11 11 Average Carried 6 | 6 5 4 5 4 5 9 11 Final Capacity 40 | 8 5 5 5 5 5 40 40 Final Carried 11 | 6 5 5 5 5 5 11 11 Class Distribution -------------------- 47% | Scavenger-Tank 13% | Hauler-Mutant 13% | Mutant 11% | Scavenger-Skirmisher 7% | Hauler-Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Matter Collected 943 | 200 50 168 67 . 110 348 . Remotely . | . . . . . . . . Salvage Created 927 | . 235 183 65 . 159 285 . Parts 55 | . 13 14 4 . 12 12 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 29 | . 7 5 3 . 6 8 . Guns 11 | . 7 1 . . 2 1 . Cannons 10 | . . 3 2 . 1 4 . AOE 8 | . . 1 1 . 3 3 . Classes Destroyed 9 | . 4 3 . . 2 . . Worker 1 | . . 1 . . . . . Builder 2 | . . . . . 1 1 . Recycler 1 | . . 1 . . . . . Operator 1 | . 1 . . . . . . Watcher 1 | . 1 . . . . . . Swarmer 6 | . 3 3 . . . . . Grunt 19 | . 4 1 3 . 5 6 . Duelist 1 | . . . . . 1 . . Sentry 3 | . . 1 . . . 2 . Best Kill Streak 5 | . 2 2 3 . 3 5 . Combat Bots Only 5 | . 2 2 3 . 3 5 . Max Kills in Single Turn 2 | . 2 1 1 . 2 1 . Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . 1 1 . 2 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Hostile Shots Fired 300 | . 59 25 7 . 17 162 30 Missed 84 | . 10 6 2 . 6 52 8 Damage Taken 3345 | . 518 165 56 . 182 2139 285 Core 748 | . 165 22 11 . . 447 103 Absorbed by Shields 44 | . . . . . . . 44 Core Remaining (%) 75 | 100 34 . . . 91 . . Volleys Fired 92 | . 35 14 4 . 11 28 . Largest 4 | . 2 3 4 . 4 4 . Hottest 131 | . 90 101 131 . 131 131 . Shots Fired 222 | . 70 38 14 . 38 62 . Gun 121 | . 70 17 4 . 11 19 . Cannon 88 | . . 20 8 . 22 38 . Launcher 13 | . . 1 2 . 5 5 . Special . | . . . . . . . . Kinetic 135 | . . 33 12 . 33 57 . Thermal 74 | . 70 4 . . . . . Explosive 13 | . . 1 2 . 5 5 . Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | . 9 3 3 . 5 7 . Robot Miss Streak 13 | . 13 5 4 . 3 3 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 114 | . 36 12 6 . 20 40 . Core Hits 69 | . 15 8 5 . 15 26 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . 2 1 . . . 1 . Burn 2 | . 2 . . . . . . Blast 2 | . . 1 . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2963 | . 440 298 296 . 754 1171 4 Guns 822 | . 440 78 48 . 76 180 . Cannons 1167 | . . 150 106 . 315 596 . Explosions 939 | . . 68 141 . 363 367 . Melee . | . . . . . . . . Ramming 35 | . . 2 1 . . 28 4 Kinetic 1528 | . . 207 154 . 391 776 . Thermal 461 | . 440 21 . . . . . Explosive 939 | . . 68 141 . 363 367 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . . . . . . 12 15 Average Corruption 10 | . . . . . . 10 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . . . . 8 3 Message Errors 4 | . . . . . . 3 1 Matter Fused 2 | . . . . . . 2 . Parts Rejected 2 | . . . . . . 1 1 Data Loss (minor) 2 | . . . . . . 2 . Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 16 | . . 5 . . 3 8 . Projectiles 3 | . . . . . 3 . . Explosions 13 | . . 5 . . . 8 . Melee . | . . . . . . . . Knockbacks 14 | . . . 2 . 7 5 . Impact 1 | . . . . . . 1 . Kinetic 13 | . . . 2 . 7 4 . Secondary . | . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . 4 Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 4 | . . 1 1 . . 2 . Kicked 4 | . . 1 1 . . 2 . Crushed . | . . . . . . . . Highest Temperature 330 | . 330 42 106 . 121 58 . Average Temperature 86 | . 127 15 65 . 62 21 . Received Heat Transfer 1380 | . 210 39 33 . 117 855 126 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 3 . . . . . . Heat Transferred 1339 | . 1289 50 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Peak Influence 298 | . 240 298 198 . 190 223 123 Initial 118 | . . 101 115 . . 74 118 Average 129 | . 111 152 126 . 106 151 116 Maximum Alert Level 1 | . 1 1 . . . 1 . Low Security (%) 84 | 100 90 76 100 . 100 58 100 Level 1 15 | . 10 23 . . . 41 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 1 . . . 5 . Investigation 3 | . 1 . . . . 2 . Extermination . | . . . . . . . . Reinforcement 4 | . . 1 . . . 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Distress Signals 3 | . 1 . . . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 60 | . 11 8 3 . 7 20 11 Peak Tracking Total 10 | . 4 4 3 . 3 10 9 Tactical Retreats 2 | . . 1 . . 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Traps Triggered 3 | . . . . . . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Machines Disabled 1 | . . 1 . . . . . Max in Single Turn 1 | . . 1 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Machines Accessed 6 | . 2 . . 2 . 2 . Terminals 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 17 | . 6 . . 5 . 6 . Successful 10 | . 4 . . 5 . 1 . Failed 7 | . 2 . . . . 5 . Catastrophic 2 | . . . . . . 2 . Database Lockouts . | . . . . . . . . Manual 4 | . 3 . . 1 . . . Terminals 6 | . 6 . . . . . . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . . 4 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 7 | . 2 . . 5 . . . Record 4 | . . . . 4 . . . Prototype ID Bank 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 2 | . 2 . . . . . . Terminals 2 | . 2 . . . . . . Botnet 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 4 | . 2 . . . . 2 . Full Trace Events 3 | . 2 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Turns Passed 2059 | 17 280 342 319 419 239 342 101 Spaces Moved 1089 | 15 167 155 159 218 121 168 86 Core 103 | . 3 . . . . 15 85 Treads 32 | . . . . . . 31 1 Legs 903 | 15 113 155 159 218 121 122 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 51 | . 51 . . . . . . Fastest Speed 37 | 120 37 120 190 190 120 100 100 Average Speed 154 | 120 94 180 190 190 160 137 100 Slowest Speed 260 | 120 120 190 190 190 190 260 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 27 | 2 31 22 41 61 21 19 23 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 110 | . . 8 14 . 44 44 . Melee . | . . . . . . . . Projectile 8 | . . 3 1 . 3 1 . AOE 102 | . . 5 13 . 41 43 . Terrain Rammed 1 | . . . . . . . 1 Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Total 1277 | 14 221 189 167 226 141 219 100 Wait 16 | . 3 1 . . 2 2 8 Move 1083 | 14 166 154 158 217 120 168 86 Hop . | . . . . . . . . Pick Up 16 | . 2 4 . 2 . 8 . Fast Attach 20 | . 5 5 . . 1 8 1 Attach 4 | . 1 2 . . . 1 . Detach . | . . . . . . . . Swap 11 | . 2 1 2 2 3 1 . Drop 26 | . 7 7 2 5 4 1 . Fire 92 | . 35 14 4 . 11 28 . Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick 4 | . . 1 1 . . 2 . Crush . | . . . . . . . . Escape Stasis 4 | . . . . . . . 4 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 18 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Lost 3 parts (1p2n) 261 | -10/Materials | Core integrity fell below 50% 295 | -10/Materials | Discovered new exit (range 4) 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Weapon x2 608 | -9/Materials | Discovered new exit (range 12) 640 | -9/Materials | Entered Mines 656 | -9/Mines | Learned Materials terminal intel 663 | -9/Mines | Met a Derelict bent on vengeance 671 | -9/Mines | Learned location of 1 exit from Lower Caves 734 | -9/Mines | Discovered new exit (range 15) 844 | -9/Mines | Build established: Scavenger-Tank 915 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 950 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 951 | -9/Mines | Discovered new exit (range 5) 959 | -9/Mines | Entered Exiles 1007 | -9/Exiles | Met 8R-AWN 1037 | -9/Exiles | Met EX-HEX 1089 | -9/Exiles | Met EX-BIN 1111 | -9/Exiles | Aligned with FarCom system 1113 | -9/Exiles | Given EX-Vault access code 1157 | -9/Exiles | Opened EX-Vault 1172 | -9/Exiles | Found Lightpack 2.0 1224 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1283 | -9/Exiles | Met EX-DEC 1297 | -9/Exiles | Learned location of Zion (-6) 1359 | -9/Exiles | Discovered new exit (range 10) 1378 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1378 | -9/Exiles | Entered Mines 1394 | -8/Mines | Discovered new exit (range 9) 1617 | -8/Mines | Entered Materials 1617 | -8/Materials | Evolved 2 slots: Utility x2 1618 | -8/Materials | Loaded intel: 12 terminal locations 1781 | -8/Materials | Crushed by falling debris 1781 | -8/Materials | System corruption reached 10% 1886 | -8/Materials | Core integrity fell below 50% 1914 | -8/Materials | Lost 9 parts (2p3n1u3w) 1959 | -8/Materials | Identified exit to Garrison 1959 | -8/Materials | Entered Garrison 1960 | -8/Garrison | Core integrity fell below 20% 1988 | -8/Garrison | Lost 3 parts (1p1u1w) 2046 | -8/Garrison | Triggered checkpoint 2056 | -8/Garrison | Triggered checkpoint 2060 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02041_ Penetrated by Slug. 02041_ Critical hit (Destroy). 02041_ Arm. Treads destroyed. 02044_ Slammed into Wall. 02044_ Destabilizing: System corrupted (+2). 02044_ Destabilizing: System corrupted (+1). 02051_ Slug penetrates Wall. 02052_ Critical hit (Burn: +37). 02056_ Beams of light sweep through the air. An alarm sounds. 02056_ Triggered Stasis Trap. 02056_ A bubble of rippling energy engulfs the area. 02056_ Field strength at 94. 02057_ Field strength at 70. 02058_ Field strength at 64. 02058_ Arm. Treads destroyed. 02058_ Critical hit (Burn: +25). 02059_ Field strength at 45. 02060_ Field strength at 39. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????ssss?????????????????? | | ??????????????????????######""""######???????????? | | ???????????????????#### ####????????? | | ???????????????????? ?????????? | | ????????????????????? ? ??????????? | | ??????????????????????# ## #? #???????????? | | ????????????????????### ## ## #???????????? | | ????????????????????#g ^@ "???????????? | | ????????????????????#g l "g??????????? | | ????????????????????# b "g??????????? | | ????????????????????#g g "g??????????? | | ????????????????????### ##gg ## #???????????? | | ??????????????????????# h## ## #######?????? | | ??????????????????????# ????? | | ??????????????????????# ????? | | ??????????????????????# #######?????? | | ??????????????????????# ## ## ##???????????? | | ??????????????????????# ## #?? #????????????? | | ??????????????????????# ##+####???#????????????? | | ??????????????????????# ## #???????????????????? | | ??????????????????????# " #???????????????????? | | ??????????????????????# ####???????????????????? | | ??????????????????????# #??????????????????????? | | ?###################### #??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ?# ######################??????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingActuatorStorage Manual? 0 Play Time 00:13:35 Cumulative 652.9 hours Start 2024.02.13 @ 09:20:12 End 2024.02.13 @ 09:34:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 650 Rogue 377 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffddc083-ea71-44b4-98ea-7418f771d828