Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 15:49:49 Player: JackZewap Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (121) 605 Value Destroyed (3844) 3844 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (139) 139 TOTAL SCORE: 8228 Bonus ------- High Alert Combat Kills 139 Cogmind --------- Core Integrity 584/850 Matter 300/300 Energy 20/100 System Corruption 3% Temperature Cool (9) Movement Core (1500) Ox29 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Cooling System Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Hacking Suite Improved System Shield > --- WEAPON (3) ------- Gatling Laser Plasma Rifle > --- INVENTORY (25) --- Fusion Compressor Improved Heat Sink Improved Cooling System Matter Compressor (250) Improved Signal Interpreter Improved Signal Interpreter Transport Network Coupler Salvage Targeting Computer Matter Filter Kinecellerator Weapon Cycler Transmission Jammer Improved Utility Shielding Heavy Armor Plating Hardened Light Armor Plating Improved Heavy Armor Plating Layered Medium Armor Plating Force Field Hacking Suite Hacking Suite Long-range Tractor Beam Recalibrator Power Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Weapon Cycler Improved Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Plasma Rifle Plasma Rifle Plasma Rifle > --- INVENTORY -------- Fusion Compressor Improved Heat Sink Improved Heat Sink Improved Cooling System Improved Cooling System Matter Compressor Transport Network Coupler Salvage Targeting Computer Kinecellerator Transmission Jammer Improved Utility Shielding Heavy Armor Plating Hardened Light Armor Plating Layered Medium Armor Plating Force Field Hacking Suite Hacking Suite Long-range Tractor Beam Recalibrator Flak Gun Heavy Hammer Power Sword [Rating: 65] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fusion Compressor Propulsion Compact Wheel Treads Armored Treads Leg Armored Leg Wheel Compact Wheel Utility Huge Storage Unit Device Disposable Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Impact Weapon Heavy Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 2 | . . 1 . . . . 1 Utility 5 | . . . 2 2 . . 1 Weapon 1 | . . 1 . . . . . Parts Attached 132 | 6 5 25 45 2 2 9 38 Power 9 | 1 1 1 3 . . . 3 Engine 8 | 1 1 1 3 . . . 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 40 | 2 2 12 17 . 2 . 5 Treads 23 | 1 1 3 14 . 2 . 2 Leg 1 | . . . . . . . 1 Wheel 16 | 1 1 9 3 . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 39 | 1 2 1 9 2 . 7 17 Device 21 | . . . 4 2 . 5 10 Storage 3 | 1 1 1 . . . . . Processor 5 | . 1 . 1 . . 1 2 Hackware 3 | . . . . . . . 3 Protection 7 | . . . 4 . . 1 2 Artifact . | . . . . . . . . Weapon 44 | 2 . 11 16 . . 2 13 Energy Gun 14 | . . 1 2 . . . 11 Energy Cannon 2 | . . . . . . 2 . Ballistic Gun 25 | 2 . 9 14 . . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . 1 1 . . . . . Parts Lost 29 | . 1 1 13 . 4 . 10 Power 3 | . . . 1 . . . 2 Propulsion 11 | . 1 1 3 . 2 . 4 Utility 7 | . . . 2 . 2 . 3 Weapon 8 | . . . 7 . . . 1 Highest Loss Streak 9 | . 1 1 9 . 4 . 4 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 95 | . 96 99 95 100 83 88 93 Engine 8 | . 14 11 8 7 7 7 5 Treads 12 | . 7 6 19 . 6 15 8 Wheel 12 | . 20 26 7 23 15 7 9 Device 6 | . . . 5 15 11 15 10 Storage 8 | . 14 11 9 7 7 7 6 Processor 15 | . 11 11 18 15 15 15 16 Hackware 1 | . . . . . . . 5 Protection 3 | . . . 3 7 3 6 6 Energy Gun 5 | . . 2 . . . . 18 Energy Cannon 1 | . . . . . . 9 . Ballistic Gun 16 | . 28 30 23 23 15 2 . Naked Turns . | . . . . . . . . Heaviest Build 128 | 12 32 99 109 107 107 119 128 Greatest Support 60 | 20 32 42 60 48 48 16 60 Greatest Overweight (x) 7 | . 1 3 4 2 6 7 7 Average Overweight (x) 2 | . . 1 1 2 3 6 4 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 Average Capacity 23 | 6 13 22 25 25 25 25 25 Most Carried 25 | 2 14 25 25 24 24 25 25 Average Carried 22 | 1 7 19 24 23 23 22 24 Final Capacity 25 | 8 15 25 25 25 25 25 25 Final Carried 25 | 2 14 25 25 24 22 25 25 Class Distribution -------------------- 40% | Gunner 23% | Mutant 14% | Scavenger-Gunner 13% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Matter Collected 3749 | 232 243 787 1653 . . 175 659 Remotely . | . . . . . . . . Salvage Created 5095 | . 296 1085 2443 . . 210 1061 Parts 306 | . 23 83 145 . . 12 43 Haulers Intercepted 8 | . 2 2 4 . . . . Recyclers Shooed 2 | . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 85 | . 7 19 41 . . 3 15 Guns 78 | . 7 19 41 . . . 11 Cannons 3 | . . . . . . 3 . Classes Destroyed 17 | . 5 6 5 . . . 1 Worker 3 | . 1 . 1 . . . 1 Builder 2 | . . 1 1 . . . . Tunneler 1 | . . 1 . . . . . Hauler 8 | . 2 2 4 . . . . Recycler 3 | . . . 2 . . . 1 Mechanic 1 | . . 1 . . . . . Operator 5 | . . 2 2 . . 1 . Watcher 16 | . 2 3 4 . . 1 6 Swarmer 15 | . 6 3 5 . . . 1 Grunt 42 | . 1 11 25 . . 2 3 Brawler 1 | . . . 1 . . . . Duelist 1 | . . 1 . . . . . Protector 1 | . . . 1 . . . . Sentry 15 | . . 4 7 . . . 4 Hunter 5 | . . . 1 . . 1 3 Programmer 4 | . . . . . . . 4 Heavy 1 | . . . 1 . . . . Best Kill Streak 8 | . 4 8 7 . . 2 3 Combat Bots Only 7 | . 3 7 7 . . 2 3 Max Kills in Single Turn 3 | . 2 2 3 . . 1 1 Gunslinging 1 | . 1 . 1 . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Hostile Shots Fired 628 | . 34 38 314 . 3 7 232 Missed 178 | . 8 16 81 . 1 3 69 Damage Taken 6551 | . 210 275 3874 . 81 61 2050 Core 795 | . 79 41 409 . . . 266 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 89 | . . . 89 . . . . Core Remaining (%) 76 | 100 68 89 25 . . 100 . Volleys Fired 323 | . 42 52 155 . . 13 61 Largest 3 | . 2 3 3 . . 2 3 Hottest 230 | . 40 83 150 . . 145 230 Shots Fired 809 | . 84 156 377 . . 27 165 Gun 785 | . 84 156 377 . . 3 165 Cannon 24 | . . . . . . 24 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 606 | . 84 154 365 . . 3 . Thermal 201 | . . . 12 . . 24 165 Explosive . | . . . . . . . . Electromagnetic 2 | . . 2 . . . . . Robot Hit Streak 37 | . 7 12 37 . . 4 26 Robot Miss Streak 8 | . 8 5 4 . . 2 4 Penetration Max . | . . . . . . . . Secondary Targets 23 | . 2 4 15 . . . 2 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 Shots Hit Robots 546 | . 43 86 284 . . 16 117 Core Hits 230 | . 15 47 112 . . 9 47 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 3 | . . . 3 . . . . Critical Strikes 12 | . . . 4 . . . 8 Burn 8 | . . . . . . . 8 Destroy 4 | . . . 4 . . . . Melee Attacks 2 | . . 1 . . . . 1 Impact 1 | . . 1 . . . . . Slashing 1 | . . . . . . . 1 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8963 | . 506 1226 4022 . . 391 2818 Guns 8590 | . 506 1226 4022 . . 18 2818 Cannons 373 | . . . . . . 373 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 5585 | . 506 1202 3859 . . 18 . Thermal 3354 | . . . 163 . . 373 2818 Explosive . | . . . . . . . . Electromagnetic 24 | . . 24 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . 10 10 3 Average Corruption 4 | . . . . . 10 9 1 Corruption Purged 4 | . . . . . . 4 . Corruption Blocked . | . . . . . . . . Effects 40 | . . . . . 4 22 14 Message Errors 7 | . . . . . 1 4 2 Matter Fused 15 | . . . . . 1 8 6 Heat Flow Errors 2 | . . . . . 1 1 . Energy Discharges 3 | . . . . . . 2 1 Data Loss (minor) 6 | . . . . . 1 2 3 Data Loss (major) 2 | . . . . . . 2 . Misfires 3 | . . . . . . 3 . Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 16 | . . . . . . 16 . Projectiles 16 | . . . . . . 16 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 355 | . . 126 252 . 192 199 355 Average Temperature 76 | . . 27 63 . 106 78 107 Received Heat Transfer 1896 | . 24 87 1503 . . 9 273 Effects 5 | . . . 1 . . . 4 Energy Bleed 2 | . . . . . . . 2 Interference 3 | . . . 1 . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . . . . . 4 Combat Hostiles 4 | . . . . . . . 4 Parts Melted 29 | . . . 2 . . 1 26 Heat Transferred 7837 | . . . 370 . . 622 6845 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Peak Influence 625 | . 270 446 625 321 127 116 245 Initial 284 | . . 29 146 284 112 60 49 Average 203 | . 96 249 349 292 101 77 61 Maximum Alert Level 2 | . 1 2 2 1 . . 1 Low Security (%) 52 | 100 84 24 14 . 100 100 95 Level 1 35 | . 15 74 54 100 . . 4 Level 2 11 | . . 1 31 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . . 4 6 . . 3 9 Investigation 6 | . . 2 2 . . . 2 Extermination 3 | . . . . . . . 3 Reinforcement 8 | . . 2 3 . . 3 . Assault 1 | . . . 1 . . . . Garrison 4 | . . . . . . . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Distress Signals 9 | . 2 . 4 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 136 | . 12 24 60 . 3 7 30 Peak Tracking Total 11 | . 4 3 11 . 3 2 5 Tactical Retreats 4 | . 1 . 1 . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Traps Triggered 4 | . . 1 . 1 . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Disabled 3 | . . . 1 . . 1 1 Max in Single Turn 1 | . . . 1 . . 1 1 Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Accessed 29 | . 3 6 8 3 . 4 5 Terminals 19 | . 2 3 6 2 . 4 2 Fabricators 2 | . . . . 1 . . 1 Repair Stations 3 | . . 1 1 . . . 1 Recycling Units 2 | . 1 1 . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . 1 . . . 1 Total Hacks 88 | . 14 16 32 5 . 6 15 Successful 43 | . 7 9 15 3 . 3 6 Failed 45 | . 7 7 17 2 . 3 9 Catastrophic 2 | . . . 1 1 . . . Database Lockouts . | . . . . . . . . Manual 39 | . 5 9 20 . . 2 3 Terminals 65 | . 11 9 28 3 . 6 8 Fabricators 4 | . . . . 2 . . 2 Repair Stations 6 | . . 1 2 . . . 3 Recycling Units 7 | . 3 4 . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 4 | . . . 2 . . . 2 Terminal Hacks 18 | . 3 2 6 2 . 2 3 Robot Schematic 1 | . . . . 1 . . . Robot Analysis 4 | . 1 . 3 . . . . Prototype ID Bank 5 | . 1 . 1 . . 1 2 Open DSF 1 | . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . Locate Traps 2 | . . . . . . 1 1 Security Status 1 | . . . 1 . . . . Recall Reinforcements 1 | . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . Registered Components 1 | . . 1 . . . . . Fabricator Hacks 2 | . . . . 1 . . 1 Build 2 | . . . . 1 . . 1 Repair Station Hacks 3 | . . . 2 . . . 1 Scan Component 2 | . . . 1 . . . 1 Repair 1 | . . . 1 . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . Retrieve Components 2 | . 1 1 . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks 15 | . 3 4 6 . . 1 1 Terminals 13 | . 2 3 6 . . 1 1 Botnet 13 | . 2 3 6 . . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 1 . . . . . Reject 2 | . 1 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 26 | . 3 5 6 3 . 4 5 Full Trace Events 5 | . . 1 2 . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . Robots Built 3 | . . . . 2 . . 1 Authchips . | . . . . . . . . Time 175 | . . . . 99 . . 76 Total Robot Build Rating 9 | . . . . 4 . . 5 Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 11 | . 2 9 . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total Allies 3 | . . . . 2 . . 1 Largest Group 2 | . . . . 2 . . 1 Highest-Rated Group 30 | . . . . 30 . . 20 Highest-Rated Ally 20 | . . . . 15 . . 20 Total Orders 1 | . . . . . . . 1 COLLECT 1 | . . . . . . . 1 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Robot Analysis Total 4 | . 1 . 3 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Turns Passed 7017 | 59 508 1029 2604 123 94 624 1976 Spaces Moved 3160 | 44 267 594 894 93 60 292 916 Core 5 | 5 . . . . . . . Treads 683 | 9 55 59 560 . . . . Legs . | . . . . . . . . Wheels 2472 | 30 212 535 334 93 60 292 916 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 105 116 130 130 190 115 Average Speed 165 | 106 129 128 203 130 154 195 160 Slowest Speed 480 | 160 240 240 480 130 190 205 205 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 48 56 63 3 71 11 26 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . 1 . . . . 1 Terrain Destroyed 3 | . . 1 . . . 1 1 Melee 2 | . . 1 . . . . 1 Projectile 1 | . . . . . . 1 . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total 4332 | 53 344 754 1408 96 62 321 1294 Wait 514 | 2 19 44 222 . 1 . 226 Move 3154 | 43 266 593 893 93 59 291 916 Hop . | . . . . . . . . Pick Up 89 | 2 11 17 39 1 . 5 14 Fast Attach 43 | 6 2 6 13 . . 3 13 Attach 32 | . 1 6 9 2 2 2 10 Detach 15 | . 1 5 3 . . 1 5 Swap 57 | . 2 13 23 . . 4 15 Drop 95 | . . 17 51 . . 2 25 Fire 323 | . 42 52 155 . . 13 61 Melee 2 | . . 1 . . . . 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . . 8 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 6) 318 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 7) 440 | -10/Materials | Discovered new exit (range 10) 568 | -10/Materials | Entered another Materials area 568 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 868 | -9/Materials | Destroyed 7 combat bots 886 | -9/Materials | Build established: Skirmisher 1005 | -9/Materials | Discovered new exit (range 13) 1571 | -9/Materials | Discovered new exit (range 10) 1597 | -9/Materials | Entered another Materials area 1597 | -8/Materials | Evolved 2 slots: Utility x2 1882 | -8/Materials | Build established: Gunner 2409 | -8/Materials | Discovered new exit (range 11) 2603 | -8/Materials | Destroyed 7 combat bots 2613 | -8/Materials | Core integrity fell below 50% 2663 | -8/Materials | Lost 9 parts (1p1n2u5w) 3122 | -8/Materials | Build established: Mutant 3263 | -8/Materials | Discovered new exit (range 17) 3681 | -8/Materials | Repaired Hrd. Light Armor Plating 3903 | -8/Materials | Build established: Scavenger-Gunner 3997 | -8/Materials | First assault squad dispatched 4090 | -8/Materials | Destroyed 7 combat bots 4201 | -8/Materials | Entered Factory 4201 | -7/Factory | Evolved 2 slots: Utility x2 4258 | -7/Factory | Identified exit to DSF 4312 | -7/Factory | Fabricated Y-45 Defender? 4324 | -7/Factory | Sucked down chute 4324 | -7/Factory | Entered Waste 4335 | -7/Waste | Spotted C-40 Crusher 4339 | -7/Waste | EMP discharged 4339 | -7/Waste | System corruption reached 10% 4351 | -7/Waste | Spotted C-40 Crusher 4353 | -7/Waste | Spotted C-40 Crusher 4365 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4369 | -7/Waste | Spotted C-40 Crusher 4369 | -7/Waste | Spotted C-40 Crusher 4374 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4386 | -7/Waste | Discovered new exit (range 18) 4405 | -7/Waste | Lost 4 parts (2n2u) 4418 | -7/Waste | Entered Factory 4889 | -7/Factory | Discovered new exit (range 20) 4941 | -7/Factory | Build established: Mutant 5042 | -7/Factory | Entered another Factory area 5042 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5242 | -6/Factory | Discovered new exit (range 7) 5260 | -6/Factory | Identified exit to Factory 5367 | -6/Factory | Build established: Gunner 5912 | -6/Factory | Fabricated R-10 Processor (x1) 6146 | -6/Factory | Lost 3 parts (1p1n1u) 6560 | -6/Factory | Garrison activated, responded to threat 6787 | -6/Factory | Spotted B-75 Beast 7014 | -6/Factory | Garrison activated, responded to threat 7018 | -6/Factory | Self-destructed Last Messages --------------- 07005_ K-01 Serf collects debris. 07006_ K-01 Serf cleans the Subcomponent Replicator. 07008_ Arm. Huge Wheel destroyed. 07008_ K-01 Serf destroyed. 07010_ K-01 Serf collects debris. 07011_ K-01 Serf cleans the Subcomponent Replicator. 07012_ R-10 Processor collects Lgt. Ion Engine. 07012_ K-01 Serf collects debris. 07013_ R-10 Processor collects Wheel. 07014_ S-27 Virus calls for garrison reinforcements. 07014_ ALERT: Activating Garrison Access F003. 07014_ Imp. Medium Armor Plating destroyed. 07014_ Plasma Rifle destroyed. 07014_ K-01 Serf collects debris. 07015_ G-50 Soldier emerges from the garrison. 07015_ K-01 Serf cleans the Nuclear Reactor. 07015_ K-01 Serf collects debris. 07016_ Critical hit (Destroy). 07016_ Imp. Medium Treads destroyed. 07016_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ##############! 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""" """ #????# ######## | | ??????????????????# """ """ ###### ## | | ??????????????????# """ """%+ %% T# """" | | ??????????????????# ###### # """" | | ??????????????????# ^ ] #????# ## """" | | ??????????????????# #????# ## """" | | ???????????????##########k########### ## """" | | ???????????????# """T""" ## """" | | ???????????????# """ """mR ## """" | | ????????######## "" "" "" ## | | ????? u %"" "" "" ## | | ?????????####### %""" """ """ ## | | ?????????????#"" Rsk""" """ """ ## | | ?????????????#"" t @k""" """ """ ######## | | ?????????????#""g ss % | | ?????????????#G g"" ""k "" "" "" | | ?????????????#"" "" "" "" "" "" | | ?????????????#"" """ """ """u""" """ | | ?????????????#"" """ """ """ """ """ | | ?????????????### """ """ """ """ """ ######## | | ???????????????# #??????# | | ???????????????# #??????# | | ???????????????# ?? #??????# | | ??????????????????? ? #??????# | | ???????????????????? ? #??????# | | ??????????????????? ?? #??????# | | ???????????????????????? ##########+#######???# | | ?????????????????????????? #???# #???# | | ??????????????????????????? #???# #???# | | ??????????????????????????? #???# #???# | | ??????????????????????????? #???# #???# | | ??????????????????????????? ????# #???# | | ????????????????????????????????# #???# | | ????????????????????????????????# =#??## | | ????????????????????????????????# !%##### | | ????????????????????????????????# =+ | | ????????????????????????????????# # % | | ????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 115 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 13 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Com. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Hacked Fabricated ------------ Y-45 Defender | x2 | -7/Factory | Preloaded R-10 Processor | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed ImpulseFissionSuperbattery Manual? 0 Play Time 00:55:41 Cumulative 82.7 hours Start 2024.06.13 @ 14:49:04 End 2024.06.13 @ 15:49:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 87 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 473790b1-56e1-4e9b-ac23-7615b68a4e27