Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.04 @ 15:44:04 Player: jam Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2256) 2256 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5331 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 288/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Machine Analyzer Improved Targeting Computer Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Neutrino Core Armor Integrity Analyzer Weapon Cycler Hardlight Generator Particle Gun Field Laser Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer Armor Integrity Analyzer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Cooled Particle Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Targeting Computer Armor Integrity Analyzer Weapon Cycler Hardlight Generator Improved Shield Generator Field Laser Cooled Particle Cannon High-powered Shotgun Improved Datajack [Rating: 51] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Launcher Shock Bomb Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . 2 . . . . Utility 3 | . . . 2 1 . . Weapon . | . . . . . . . Parts Attached 78 | 6 6 16 34 5 3 8 Power 10 | 1 1 . 6 . 1 1 Engine 7 | 1 . . 5 . 1 . Core 3 | . 1 . 1 . . 1 Reactor . | . . . . . . . Propulsion 31 | 2 3 9 13 2 . 2 Treads 2 | 2 . . . . . . Leg 24 | . 3 9 10 . . 2 Wheel 5 | . . . 3 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 2 . 9 1 . 3 Device 4 | . 1 . 1 . . 2 Storage 2 | 1 1 . . . . . Processor 4 | . . . 3 . . 1 Hackware 1 | . . . 1 . . . Protection 5 | . . . 4 1 . . Artifact . | . . . . . . . Weapon 21 | 2 . 7 6 2 2 2 Energy Gun 5 | . . 3 1 1 . . Energy Cannon 6 | . . 2 1 1 2 . Ballistic Gun 8 | 2 . 2 2 . . 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 1 | . . . . . 1 . Corrupted Parts 2 | . . . 2 . . . System Corruption 3 | . . . 3 . . . Parts Lost 38 | . . 3 22 . . 13 Power 5 | . . . 2 . . 3 Propulsion 18 | . . 1 13 . . 4 Utility 8 | . . . 5 . . 3 Weapon 7 | . . 2 2 . . 3 Highest Loss Streak 8 | . . 1 8 . . 7 To Critical Strikes 1 | . . . . . . 1 Average Backups 11 | 2 6 10 13 11 14 11 Power 2 | . 1 1 2 2 2 1 Propulsion 3 | 1 3 4 3 2 3 2 Utility 2 | . 1 2 2 3 5 4 Weapon 2 | . 1 1 3 1 2 2 Tool/Special . | . . . . . . . Unused Backups 9 | . . . 2 . 2 5 Power 4 | . . . 2 . 1 1 Propulsion . | . . . . . . . Utility 3 | . . . . . . 3 Weapon . | . . . . . . . Tool/Special 2 | . . . . . 1 1 Average Slot Usage (%) 91 | . 96 98 95 92 84 70 Engine 7 | . 3 . 6 14 15 7 Core 3 | . 10 11 2 . . 1 Treads 1 | . 19 . . . . . Leg 22 | . 8 43 32 17 . 3 Wheel 4 | . . . . 6 15 9 Device 6 | . 12 11 8 . . 3 Storage 8 | . 14 11 9 6 7 7 Processor 8 | . . . 7 15 15 20 Hackware 2 | . . . . 7 7 2 Protection 6 | . . . 10 7 7 2 Energy Gun 3 | . . 4 3 7 2 . Energy Cannon 6 | . . 6 6 1 11 7 Ballistic Gun 5 | . 27 10 3 5 . 2 Special Melee Weapon 1 | . . . 3 . . . Peak Build Rating 51 | 6 9 14 28 47 51 51 Average Rating 26 | 4 8 12 22 39 49 38 On Entrance 22 | . 6 9 14 27 47 51 Avg Prop Armor Cover (%) 4 | . . . 4 . . . Naked Turns . | . . . . . . . Heaviest Build 56 | 13 30 34 47 47 56 56 Greatest Support 56 | 40 40 40 45 56 56 56 Greatest Overweight (x) 11 | . 2 . 11 1 . 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 14 15 15 Most Carried 15 | 4 10 14 15 15 15 15 Average Carried 11 | 2 6 10 13 11 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 8 12 10 14 15 7 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1505 | 243 179 290 581 . 100 112 Remotely . | . . . . . . . Salvage Created 2712 | . 211 641 1358 . 181 321 Parts 140 | . 8 48 58 . 8 18 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 29 | . . . . . 10 19 Prevented 7 | . . . . . 2 5 Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 59 | . 5 17 24 . 4 9 Guns 34 | . 5 14 12 . 1 2 Cannons 21 | . . 3 8 . 3 7 AOE 4 | . . . 4 . . . Classes Destroyed 12 | . 1 3 6 . 1 1 Worker 3 | . . . 3 . . . Builder 2 | . . . 2 . . . Recycler 3 | . . . 3 . . . Mechanic 1 | . . . 1 . . . Operator 2 | . . 1 1 . . . Watcher 1 | . . . 1 . . . Swarmer 15 | . . 4 5 . 2 4 Grunt 33 | . 5 10 14 . . 4 Brawler 1 | . . . 1 . . . Sentry 8 | . . 3 4 . 1 . Hunter 1 | . . . . . 1 . Thief 1 | . . . . . . 1 Best Kill Streak 11 | . 3 5 11 . 3 6 Combat Bots Only 6 | . 3 5 6 . 3 6 Max Kills in Single Turn 2 | . 1 1 2 . 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 617 | . 28 106 249 . 45 189 Missed 185 | . 9 26 74 . 19 57 Hits 432 | . 19 80 175 . 26 132 Melee 19 | . . . . . . 19 Projectile 413 | . 19 80 175 . 26 113 Critical Strikes 14 | . . 1 4 . . 9 Damage Taken 6337 | . 221 930 2553 . 247 2386 Core 1263 | . 39 92 408 . 35 689 Absorbed by Shields 157 | . . . . . . 157 Redirected to Shielding 107 | . . . 107 . . . Regen/Repaired (Parts) 129 | . . . . 129 . . Core Remaining (%) 71 | 100 84 77 25 . . . Volleys Fired 256 | . 23 70 119 . 11 33 Largest 2 | . 2 2 2 . 2 2 Hottest 132 | . 40 112 116 . 132 99 Shots Fired 421 | . 46 126 178 . 13 58 Gun 260 | . 46 104 93 . 1 16 Cannon 159 | . . 22 83 . 12 42 Launcher 2 | . . . 2 . . . Special . | . . . . . . . Kinetic 216 | . 46 91 63 . . 16 Thermal 139 | . . 13 99 . 2 25 Explosive . | . . . . . . . Electromagnetic 66 | . . 22 16 . 11 17 Robot Hit Streak 14 | . 7 10 14 . 4 6 Robot Miss Streak 6 | . 5 4 6 . 2 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 264 | . 27 79 113 . 7 38 Core Hits 130 | . 11 38 59 . 5 17 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . 1 4 . . 1 Burn 4 | . . 1 3 . . . Corrupt 2 | . . . 1 . . 1 Melee Attacks 3 | . . . 3 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . 3 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5199 | . 289 963 2813 . 169 965 Guns 2407 | . 289 677 1178 . 17 246 Cannons 2397 | . . 286 1240 . 152 719 Explosions 376 | . . . 376 . . . Melee . | . . . . . . . Ramming 19 | . . . 19 . . . Kinetic 2027 | . 289 576 916 . . 246 Thermal 2085 | . . 101 1519 . 17 448 Explosive . | . . . . . . . Electromagnetic 1068 | . . 286 359 . 152 271 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 3 . . . Average Corruption 2 | . . . 2 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . 8 . . . Message Errors 3 | . . . 3 . . . Matter Fused 1 | . . . 1 . . . Energy Discharges 2 | . . . 2 . . . Weapon Failures 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 45 | . . . 33 . . 12 Projectiles 17 | . . . 5 . . 12 Explosions 28 | . . . 28 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 62 | . . . 62 . . . Shots 2 | . . . 2 . . . Rammed 1 | . . . 1 . . . Targets Rammed 3 | . . . 3 . . . Kicked 2 | . . . 2 . . . Crushed . | . . . . . . . Highest Temperature 443 | . 24 223 376 . 324 443 Average Temperature 102 | . 8 69 112 . 149 147 Received Heat Transfer 2173 | . 120 408 1179 . . 466 Effects 7 | . . 1 2 . . 4 Shutdowns 3 | . . . 1 . . 2 Energy Bleed 2 | . . 1 1 . . . Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . 1 1 . 1 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . 6 . . . Heat Transferred 3928 | . . 333 2929 . 37 629 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 4 . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 99 | 100 100 96 100 100 . . Level 1 . | . . 3 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 208 | . 70 208 184 74 . . Initial 72 | . . 8 25 72 . . Average 53 | . 22 86 57 21 . . Influence Increases 1662 | . 120 458 737 17 90 240 Destroy 0b10 Robot/C 1160 | . 100 340 480 . 80 160 Destroy 0b10 Robot/NC 60 | . . 5 55 . . . Destroy Leader 232 | . 20 70 112 . 10 20 Successful Hack 29 | . . 13 14 2 . . Disable Machine 60 | . . 30 30 . . . Destroy Structure 16 | . . . 16 . . . Lose Combat Pursuer 105 | . . . 30 15 . 60 Influence Decreases 1662 | . 100 418 637 177 90 240 Entered New Map 135 | . . 12 35 88 . . Time Decay 1048 | . 100 226 418 89 90 125 Lost Part 329 | . . 30 184 . . 115 Purge Threat 150 | . . 150 . . . . Squads Dispatched 10 | . 2 2 3 2 . 1 Investigation 3 | . 1 . 1 1 . . Extermination 1 | . . . . 1 . . Reinforcement 5 | . 1 2 2 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 6 | . 1 2 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 8 32 37 1 4 16 Peak Tracking Total 7 | . 3 5 7 1 3 5 Tactical Retreats 13 | . . 4 5 1 . 3 ECM-based Alert Blocks 11 | . . 5 6 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 5 | . 4 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 4 | . . 2 2 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 10 | . . 3 6 1 . . Terminals 7 | . . 3 4 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 24 | . . 5 14 5 . . Successful 13 | . . 3 7 3 . . Failed 10 | . . 2 6 2 . . Catastrophic 3 | . . 1 2 . . . Database Lockouts 1 | . . . 1 . . . Manual 10 | . . 4 6 . . . Terminals 15 | . . 5 10 . . . Fabricators . | . . . . . . . Repair Stations 5 | . . . . 5 . . Recycling Units 1 | . . . 1 . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . 3 4 . . . Record 2 | . . . 2 . . . Branch Access Points 1 | . . 1 . . . . Unreport Threat 2 | . . 1 1 . . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . 3 . . Scan Component 2 | . . . . 2 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 1 | . . . 1 . . . Recycle Component 1 | . . . 1 . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 7 | . . 1 5 1 . . Full Trace Events 2 | . . . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 26 | . . . . 26 . . Parts Recycled 1 | . . . 1 . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . 3 . . . Non-combat 3 | . . . 3 . . . Combat . | . . . . . . . Robot Hacks Applied 3 | . . . 3 . . . parse_system 2 | . . . 2 . . . no_distress 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 3428 | . 256 517 1469 290 481 415 Machine Analysis 1772 | . . . 586 290 481 415 ECM 1656 | . 256 517 883 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 3534 | 68 278 517 1485 290 481 415 Spaces Moved 1986 | 37 114 248 667 215 446 259 Core 17 | 3 . . 6 . . 8 Treads 104 | 34 70 . . . . . Legs 1122 | . 44 248 655 99 . 76 Wheels 743 | . . . 6 116 446 175 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 86 100 100 100 Average Speed 131 | 151 174 120 161 110 100 115 Slowest Speed 600 | 160 260 120 600 190 100 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 20 25 53 8 69 28 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 16 | . . . 15 . . 1 Melee . | . . . . . . . Projectile 7 | . . . 6 . . 1 AOE 9 | . . . 9 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 2491 | 46 152 354 883 270 469 317 Wait 60 | . . 7 15 29 . 9 Move 1980 | 36 113 247 666 214 445 259 Hop . | . . . . . . . Pick Up 50 | 4 8 4 17 10 5 2 Fast Attach 27 | 6 2 3 12 4 . . Attach 41 | . 4 7 18 2 . 10 Detach 7 | . . 2 1 4 . . Swap 29 | . 1 8 15 1 3 1 Drop 35 | . 1 6 14 6 5 3 Fire 256 | . 23 70 119 . 11 33 Melee 3 | . . . 3 . . . Ram 1 | . . . 1 . . . Kick 2 | . . . 2 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Propulsion x2 446 | -9/Materials | Identified exit to Mines 854 | -9/Materials | Discovered new exit (range 8) 864 | -9/Materials | Entered another Materials area 864 | -8/Materials | Evolved 2 slots: Utility x2 895 | -8/Materials | Build established: Scavenger-Mutant 920 | -8/Materials | Central database locked down 1778 | -8/Materials | Lost 8 parts (1p4n3u) 2127 | -8/Materials | Core integrity fell below 50% 2154 | -8/Materials | Lost 6 parts (5n1w) 2262 | -8/Materials | Lost 4 parts (1p1n1u1w) 2331 | -8/Materials | Discovered new exit (range 15) 2349 | -8/Materials | Entered Factory 2349 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2385 | -7/Factory | Repaired Lrg. Storage Unit 2599 | -7/Factory | Discovered new exit (range 16) 2639 | -7/Factory | Discovered new exit (range 15) 2639 | -7/Factory | Entered Lower Caves 2749 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2800 | -7/Lower Caves | Build established: Mutant 2833 | -7/Lower Caves | Found DCF Scrap (12 items) 2995 | -7/Lower Caves | Encountered a Warlord checkpoint 3054 | -7/Lower Caves | Learned 8 Factory zone layouts 3112 | -7/Lower Caves | Discovered new exit (range 9) 3120 | -7/Lower Caves | Entered another Lower Caves area 3292 | -7/Lower Caves | Lost 3 parts (2u1w) 3378 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3437 | -7/Lower Caves | Lost 7 parts (2p2n1u2w) 3497 | -7/Lower Caves | Core integrity fell below 50% 3520 | -7/Lower Caves | Core integrity fell below 20% 3535 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03393_ Penetrated by Slug. 03395_ Hpw. Shotgun destroyed. 03397_ Carbon-fiber Leg destroyed. 03398_ Lgt. Nuclear Core destroyed. 03400_ Cld. Particle Cannon destroyed. 03400_ Slug penetrates S-27 Virus. 03400_ S-27 Virus destroyed. 03406_ Autogun fries itself beyond repair. 03406_ Lgt. Deuterium Engine destroyed. 03406_ Penetrated by Slug. 03467_ Acquired 17 matter. 03474_ Dropped Imp. Shield Generator. 03490_ Carbon-fiber Leg destroyed. 03502_ Slug penetrates Wall. 03503_ Imp. Carbon-fiber Leg destroyed. 03504_ Slug penetrates S-27 Virus. 03507_ Gauss Rifle severed. 03524_ G-47 Trooper destroyed. 03527_ Acquired Particle Gun. 03534_ Lgt. Nuclear Core fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ???????? ?#??????????????????????????????????? | | ####????? # #??####????????????????????????????? | | ##????? #?## ##???????????????????????????? | | ##????# # ### ##??????????????????????????? | | #?????# ## ???????????????????????????? | | ##?????# # #?????###????????????????????? | | #?????# ##?### ?????#?????????????? | | ????????# ### ????## #?????????????? | | #?????????## # # #??### #?????????????? | | #?????????## # # #?## #?????????????? | | #####?????# # # @### #?????????????? | | #?????# # ## ls[ # #?????????????? | | #?????## # ### %! ##????????????????? | | ## #??????# # ### # #?????????????????? | | ## #??????# ## #?## # #?####????????????? | | ## #???#### # ###### ##???###### #????????????? | | ##### ##! ##???? #???????## #????????????? | | # # % ##??? #???????# #?????????????? | | ##??###???????# #?????????????? | | ###### *% ############## #?????????????? | | ########[%=# #?????????????? | | % % # #### ##?????????????? | | [ #?# # ############ #??????????????? | | #### # #?# ##??????????# #??????????????? | | #??# ##?# # #??????###### #??????????????? | | #?## # #?#= ## ######?# # # ##?????????????? | | ??# ###%# # #??# # #?????????????? | | ??## [ # # ##?# #?????????????? | | ???#### # # # # # ### # #?????????????? | | ??????### ## # ##?????????????? | | ????????## # ## ### #??????????????? | | ?????????## #### #?### ## ##??????????????? | | ??????????###??## #???### ######???????????????? | | ????????????????####?????####????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lrg. Storage Unit | 63% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Junior Dev Challenges ------------ None Game ------ Seed HelicalControlStatue Manual? 0 Play Time 00:46:12 Cumulative 9.2 hours Start 2026.01.04 @ 14:50:49 End 2026.01.04 @ 15:44:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 14 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 65x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8b7e139-f1f0-401d-bf56-e7bc2f52c072