Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.08 @ 11:47:07 Player: ktur Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (699) 699 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 1830 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 297/400 Matter 395/450 Energy 160/160 System Corruption 0% Temperature Cool (33) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit Large Matter Pod Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Light Nuclear Core Light Treads Faulty Improved Flight Unit ECM Suite Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Large Matter Pod Visual Processing Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Hacking Suite Light Assault Rifle Light Assault Rifle Datajack [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 19 | 6 1 12 Power 4 | 1 1 2 Engine 3 | 1 1 1 Core 1 | . . 1 Reactor . | . . . Propulsion 5 | 2 . 3 Treads 5 | 2 . 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 . 2 Device . | . . . Storage 2 | 1 . 1 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 . 5 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 2 . 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 89 | . 84 94 Engine 9 | . 13 5 Core 2 | . . 4 Treads 30 | . 28 33 Storage 17 | . 14 21 Processor 3 | . . 6 Ballistic Gun 24 | . 28 21 Naked Turns . | . . . Heaviest Build 16 | 11 13 16 Greatest Support 60 | 40 40 60 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 6 6 6 Average Carried 5 | 4 5 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 6 6 6 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 852 | 299 341 212 Remotely . | . . . Salvage Created 1026 | 85 346 595 Parts 73 | . 20 53 Haulers Intercepted 3 | . 2 1 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 23 | . 5 18 Guns 23 | . 5 18 Classes Destroyed 7 | 1 3 3 Builder 1 | . . 1 Hauler 3 | . 2 1 Recycler 1 | 1 . . Operator 2 | . 1 1 Swarmer 8 | . . 8 Grunt 14 | . 5 9 Sentry 1 | . . 1 Best Kill Streak 7 | 1 3 7 Combat Bots Only 7 | . 2 7 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1133 | . 325 808 Core 151 | . 48 103 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 80 . Volleys Fired 97 | 7 31 59 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 193 | 14 62 117 Gun 193 | 14 62 117 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 193 | 14 62 117 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 26 | 7 10 26 Robot Miss Streak 3 | 2 2 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 151 | 10 47 94 Core Hits 58 | 2 16 40 Critical Hits 1 | 1 . . Critical Kills . | . . . Critical Parts Destroyed 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1635 | 117 631 887 Guns 1631 | 117 631 883 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | . . 4 Kinetic 1631 | 117 631 883 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | 1 . . Targets Rammed 2 | 1 . 1 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 33 | . 2 33 Average Temperature 6 | . 2 7 Received Heat Transfer 438 | . 177 261 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 534 | 5 252 534 Initial 18 | . 3 18 Average 186 | 1 83 297 Maximum Alert Level 2 | . 1 2 Low Security (%) 57 | 100 88 26 Level 1 35 | . 11 60 Level 2 6 | . . 12 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 50 | . 18 32 Peak Tracking Total 8 | . 5 8 Tactical Retreats 9 | . 7 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts 33 | . . 33 Triggered 1 | . . 1 Disarmed 6 | . 6 . Reprogrammed 1 | . . 1 Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 4 2 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 14 6 Successful 8 | . 5 3 Failed 12 | . 9 3 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 19 | . 14 5 Terminals 20 | . 14 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 4 2 Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . . 1 Unreport Threat 1 | . 1 . Disarm Traps 1 | . 1 . Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 1 1 Terminals 2 | . 1 1 Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 4 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1353 | 90 575 688 Spaces Moved 602 | 37 283 282 Core 6 | 6 . . Treads 596 | 31 283 282 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 144 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 3 45 26 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 821 | 56 346 419 Wait 39 | . 20 19 Move 600 | 36 282 282 Hop . | . . . Pick Up 19 | 6 6 7 Fast Attach 10 | 6 1 3 Attach 5 | . . 5 Detach . | . . . Swap 4 | . . 4 Drop 12 | . 6 6 Fire 97 | 7 31 59 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | 1 . 1 Escape Stasis . | . . . Rewire . | . . . Trap 33 | . . 33 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 11) 666 | -10/Materials | Entered another Materials area 666 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1060 | -9/Materials | Destroyed 7 combat bots 1123 | -9/Materials | Discovered new exit (range 17) 1354 | -9/Materials | Self-destructed Last Messages --------------- 01143_ Dropped Lgt. Assault Rifle. 01146_ Dropped Lgt. Treads. 01146_ Acquired Lgt. Treads. 01152_ Acquired 13 matter. 01203_ Dropped Lgt. Assault Rifle. 01203_ Acquired ECM Suite. 01220_ U-05 Engineer lays Concrete. 01238_ U-05 Engineer builds a Wall. 01240_ Crushed U-05 Engineer. 01240_ U-05 Engineer destroyed. 01258_ R-06 Scavenger collects Lgt. Ion Engine. 01259_ Acquired 12 matter. 01261_ R-06 Scavenger collects Flight Unit. 01265_ R-06 Scavenger collects Ion Engine. 01311_ K-01 Serf cleans the Matter Pump. 01339_ W-16 Scout sends out distress signal. 01347_ G-34 Mercenary destroyed. 01347_ Switching to secondary target: G-47 Trooper. 01353_ Lgt. Treads destroyed. 01353_ Lgt. Assault Rifle destroyed. 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