Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.25 @ 19:00:10 Player: Kennedy Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (956) 956 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (741) 741 TOTAL SCORE: 3362 Bonus ------- Follower Combat Kills 193 Met Imprinter 300 Was Imprinted 300 Friendly Fire -52 Cogmind --------- Core Integrity 0/400 Matter 237/300 Energy 44/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Small Laser Small Laser > --- INVENTORY (5) ---- Light Ion Engine Improved Heat Sink Minigun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Heat Sink Heat Sink Improved Core Shielding > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Small Laser Small Laser Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Improved Aluminum Leg Utility Heat Sink Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 44 | 6 2 28 . 4 4 Power 3 | 1 . 2 . . . Engine 3 | 1 . 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 6 . . . Treads 5 | 2 . 3 . . . Leg 3 | . . 3 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 6 . 1 1 Device 8 | . 2 5 . 1 . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 22 | 2 . 14 . 3 3 Energy Gun 2 | . . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 14 | 2 . 10 . 2 . Ballistic Cannon . | . . . . . . Launcher 6 | . . 4 . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . 4 . . 9 Power 2 | . . 1 . . 1 Propulsion 3 | . . . . . 3 Utility 6 | . . 3 . . 3 Weapon 2 | . . . . . 2 Highest Loss Streak 9 | . . 2 . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 95 96 100 100 98 Engine 11 | . 14 10 11 11 10 Treads 28 | . 28 15 33 33 32 Leg 3 | . . 16 . . . Device 28 | . 17 27 33 33 26 Storage 1 | . 7 . . . . Protection 1 | . . 4 . . 6 Ballistic Gun 22 | . 28 20 22 21 21 Naked Turns . | . . . . . . Heaviest Build 15 | 14 15 14 12 12 13 Greatest Support 66 | 40 40 66 66 66 66 Greatest Overweight (x) 4 | . . 4 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 Most Carried 8 | 1 8 5 4 5 5 Average Carried 4 | . 4 4 3 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 1 5 3 4 4 3 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Mat Min Zio Pro Matter Collected 1139 | 209 202 558 40 40 90 Remotely 253 | . . 253 . . . Salvage Created 1201 | . 240 820 45 . 96 Parts 84 | . 12 52 10 . 10 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . . 2 10 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 5 13 3 . 3 Melee 1 | . 1 . . . . Guns 20 | . 4 10 3 . 3 AOE 3 | . . 3 . . . Classes Destroyed 10 | . 2 4 2 . 2 Builder 1 | . . . 1 . . Hauler 1 | . . 1 . . . Recycler 2 | . . 2 . . . Operator 1 | . . 1 . . . Drone 1 | . . . . . 1 Watcher 4 | . 2 2 . . . Swarmer 3 | . . . 3 . . Grunt 13 | . 5 8 . . . Sentry 5 | . . 5 . . . Programmer 2 | . . . . . 2 Best Kill Streak 4 | . 4 3 3 . 2 Combat Bots Only 3 | . 3 3 3 . 2 Max Kills in Single Turn 2 | . 1 2 2 . 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . . 2 . . . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Damage Taken 2933 | . 467 1008 65 . 1393 Core 510 | . 97 94 . . 319 Absorbed by Shields . | . . . . . . Redirected to Shielding 70 | . . . . . 70 Regen/Repaired (Parts) 300 | . . . . 300 . Core Remaining (%) 80 | 100 61 . . . . Volleys Fired 98 | . 23 49 5 . 21 Largest 2 | . 2 2 2 . 2 Hottest 80 | . 40 50 50 . 80 Shots Fired 187 | . 46 89 10 . 42 Gun 182 | . 46 85 10 . 41 Cannon . | . . . . . . Launcher 5 | . . 4 . . 1 Special . | . . . . . . Kinetic 178 | . 46 85 10 . 37 Thermal 4 | . . . . . 4 Explosive 5 | . . 4 . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 8 8 3 . 12 Robot Miss Streak 5 | . 2 5 3 . 5 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 111 | . 33 47 4 . 27 Core Hits 62 | . 15 30 4 . 13 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2344 | . 464 1104 87 . 689 Guns 1824 | . 462 752 68 . 542 Cannons . | . . . . . . Explosions 483 | . . 336 . . 147 Melee . | . . . . . . Ramming 37 | . 2 16 19 . . Kinetic 1781 | . 462 752 68 . 499 Thermal 43 | . . . . . 43 Explosive 483 | . . 336 . . 147 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 37 | . . . . . 37 Shots 1 | . . . . . 1 Rammed 11 | . 2 4 5 . . Targets Rammed 18 | . 3 9 6 . . Kicked 5 | . . 5 . . . Crushed 2 | . 1 . 1 . . Highest Temperature 12 | . 4 12 . . . Average Temperature 6 | . 4 8 . . . Received Heat Transfer 762 | . 252 492 . . 18 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 51 | . . . . . 51 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Peak Influence 228 | . 112 228 102 . . Initial 27 | . . 24 27 . . Average 72 | . 20 106 96 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 99 | 100 100 98 100 . . Level 1 . | . . 1 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 10 22 4 . 16 Peak Tracking Total 8 | . 4 4 4 . 8 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Machines Accessed 5 | . 4 1 . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 7 | . 5 2 . . . Successful 4 | . 2 2 . . . Failed 3 | . 3 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 157 | . . . . 157 157 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 31 | . . . . . 31 Total Damage 959 | . . . . . 959 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Mat Min Zio Pro Turns Passed 4136 | 98 616 962 242 1916 302 Spaces Moved 2370 | 60 293 544 137 1187 149 Core 8 | 7 . 1 . . . Treads 2045 | 53 293 226 137 1187 149 Legs 317 | . . 317 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 160 160 160 Average Speed 154 | 147 160 136 160 160 160 Slowest Speed 250 | 160 160 250 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 41 35 44 88 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 2 1 Spaces Dug . | . . . . . . Terrain Destroyed 17 | . . 17 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 17 | . . 17 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Total 2657 | 67 394 669 148 1202 177 Wait 93 | 1 61 18 . 11 2 Move 2365 | 59 292 543 136 1186 149 Hop . | . . . . . . Pick Up 14 | 1 9 2 1 . 1 Fast Attach 24 | 6 1 17 . . . Attach 4 | . . 2 . . 2 Detach 3 | . . 3 . . . Swap 16 | . 1 9 . 4 2 Drop 22 | . 4 17 . 1 . Fire 98 | . 23 49 5 . 21 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . 5 . . . Crush 13 | . 3 4 6 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 8 | -11/Junkyard | Discovered new exit (range 14) 99 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 10) 688 | -10/Materials | Discovered new exit (range 15) 715 | -10/Materials | Entered another Materials area 715 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 886 | -9/Materials | Discovered new exit (range 16) 1677 | -9/Materials | Entered Mines 1677 | -9/Mines | Discovered new exit (range 12) 1698 | -9/Mines | Build established: Scavenger-Mutant 1899 | -9/Mines | Discovered new exit (range 11) 1900 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1919 | -9/Mines | Entered Zion 2043 | -7/Zion | Given A8's code to call for help 2389 | -7/Zion | Learned Factory emergency access door positions 2828 | -7/Zion | Build established: Mutant 2992 | -7/Zion | Imprinted 2994 | -7/Zion | Declared Zion's savior 3381 | -7/Zion | Visited the Megawrench Repair Shop 3381 | -7/Zion | Megawrench repaired 9 parts 3411 | -7/Zion | Discovered new exit (range 15) 3835 | -7/Zion | Entered Proximity Caves 3835 | -6/Proximity Caves | Accompanied by 4 allies 3906 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 3945 | -6/Proximity Caves | Spotter reported a threat 4041 | -6/Proximity Caves | Spotter reported a threat 4056 | -6/Proximity Caves | Spotter reported a threat 4077 | -6/Proximity Caves | P-60 Hacker assimilated allied UV-773(M) 4109 | -6/Proximity Caves | Spotter reported a threat 4126 | -6/Proximity Caves | Core integrity fell below 50% 4135 | -6/Proximity Caves | Core integrity fell below 20% 4137 | -6/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- JE-N70(M) destroyed. Lgt. Ion Engine destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Lgt. Treads destroyed. P-60 Hacker resets H-66 Slayer, system corruption cleaned. Penetrated by Slug. Minigun destroyed. Penetrated by Slug. Grenade Launcher destroyed. Penetrated by Slug. Heat Sink destroyed. Imp. Treads destroyed. Heat Sink destroyed. Imp. Treads destroyed. Imp. Core Shielding destroyed. Penetrated by Slug. P-60 Hacker destroyed. Penetrated by Slug. 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"""" " "" ??#?????????????? | | ????????????? ?? ??? ????????????????? | | ???????????? ?? ? ???? ???????????????? | | ???????????? ???????? ???? ??????????????? | | ????????????????????????####????? ?????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #???????????????????????????????????????????? | | ???##????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 30 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Robot Respite Shopping List The One Tourist Use The Force Challenges ------------ None Game ------ Seed PlasmaDamperThruster Manual? 0 Play Time 00:55:13 Cumulative 3.2 hours Start 2023.04.24 @ 18:50:01 End 2023.04.25 @ 19:00:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6b4a975d-f6cf-46dc-8eba-2a1930fae1a7