Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.07 @ 23:24:16 Player: Amao Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (5711) 5711 TOTAL SCORE: 12951 Bonus ------- Pacifist 5711 Cogmind --------- Core Integrity 0/1450 Matter 80/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (6) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Light Quantum Reactor Light Quantum Reactor Advanced Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Improved Fusion Compressor Light Quantum Reactor > --- PROPULSION ------- Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Makeshift Terrain Scan Processor Reaction Control System Advanced Reaction Control System Experimental System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Datajack [Rating: 71] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Cooled Q-thruster Flight Unit Cooled Q-thruster Utility Makeshift Terrain Scan Processor Device Advanced Weight Redist. System Processor Makeshift Terrain Scan Processor Hackware Hacking Suite Weapon Improved Datajack Energy Gun EM Pulse Gun Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Res Res Slots Evolved 16 | . . 2 . 2 2 . . 2 2 . . 2 . . 2 2 Power 5 | . . 1 . . 1 . . . 1 . . . . . 1 1 Propulsion 2 | . . . . 1 . . . . . . . 1 . . . . Utility 8 | . . 1 . 1 1 . . 2 1 . . 1 . . . 1 Weapon 1 | . . . . . . . . . . . . . . . 1 . Parts Attached 41 | 2 2 . 1 3 1 4 4 1 2 . . 7 1 . 3 10 Power 11 | 1 . . . . . 1 1 . 1 . . 2 . . 2 3 Engine 1 | 1 . . . . . . . . . . . . . . . . Core 9 | . . . . . . 1 1 . 1 . . 2 . . 2 2 Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . . . 1 . . . . 1 . . . 3 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . 1 . . . . 1 . . . 3 Utility 23 | . 2 . 1 3 1 3 1 1 1 . . 4 1 . 1 4 Device 17 | . 2 . . 1 1 1 1 1 1 . . 4 1 . 1 3 Storage . | . . . . . . . . . . . . . . . . . Processor 4 | . . . 1 1 . 2 . . . . . . . . . . Hackware 2 | . . . . 1 . . . . . . . . . . . 1 Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 2 | 1 . . . . . . 1 . . . . . . . . . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . . . 2 Parts Lost 24 | . 1 2 . 1 1 1 . 2 . 3 . . . . 5 8 Power 3 | . 1 . . . . . . . . 1 . . . . . 1 Propulsion 5 | . . . . . . . . 1 . . . . . . 1 3 Utility 16 | . . 2 . 1 1 1 . 1 . 2 . . . . 4 4 Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . 1 2 . 1 1 1 . 2 . 3 . . . . 4 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 26 | . 35 16 11 19 28 30 49 56 32 12 11 28 31 36 20 16 Core 1 | . . . . . . . 3 6 5 . . 2 . . . 2 Flight 2 | . . . . . . . 3 5 . . . 4 5 5 1 5 Device 8 | . 24 16 . 3 6 11 11 18 11 . . 11 15 21 9 2 Processor 11 | . . . 11 10 15 19 26 19 11 11 11 10 10 10 9 3 Peak Build Rating 71 | 2 3 2 1 9 9 15 25 30 29 20 9 44 37 37 43 71 Average Rating 17 | . 2 1 1 4 8 10 20 28 20 9 9 30 34 37 23 29 On Entrance 13 | . 1 2 . 1 6 7 15 25 20 20 9 9 34 37 37 6 Naked Turns 61 | . . 31 . . . . . . . . . . . . . 30 Heaviest Build 26 | 3 7 4 . 1 1 1 9 11 9 8 . 13 4 4 14 26 Greatest Support 21 | 3 3 3 3 3 3 3 17 17 12 12 3 7 7 7 7 21 Greatest Overweight (x) 3 | . 2 1 . . . . . . . . . 3 . . 1 1 Average Overweight (x) . | . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 4 5 5 5 5 2 4 4 4 5 5 5 5 5 Average Carried 3 | 3 4 4 4 4 4 4 2 1 2 4 4 3 4 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 5 4 4 5 5 1 2 4 4 4 5 5 5 4 4 Class Distribution -------------------- 69% | Mutant 15% | Hacker-Mutant 9% | Derelict-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Res Res Matter Collected 346 | 191 . . . . . 64 60 . . 4 . . . . . 27 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Res Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Res Res Hostile Shots Fired 555 | . 11 44 1 8 44 35 1 42 . 63 . . . . 102 204 Missed 247 | . 3 14 1 3 22 16 . 28 . 31 . . . . 41 88 Damage Taken 4438 | . 83 341 . 57 147 236 12 205 . 437 . . . . 913 2007 Core 3295 | . 30 299 . 45 110 193 12 116 . 319 . . . . 702 1469 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 1231 | . 26 94 . 16 50 68 4 62 . 121 . . . . 247 543 Core Remaining (%) 73 | 100 88 . 25 91 . . 55 86 . . 68 . . 100 46 . Volleys Fired . | . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 2 | . . . . . . . . 2 . . . . . . . . Core Hits 3 | . . 1 . . 1 . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . 3 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 58 | . . 11 . . 5 . . . . . . . . . 10 32 Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 58 | . . 11 . . 5 . . . . . . . . . 10 32 Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . . 7 7 . . Average Corruption 7 | . . . . . . . . . . . . . 7 7 . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . 2 1 . . Message Errors 2 | . . . . . . . . . . . . . 1 1 . . Energy Discharges 1 | . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 27 | . . 4 . . 2 . . . . . . . . . 5 16 Shots . | . . . . . . . . . . . . . . . . . Rammed 17 | . . 6 . . 1 . . . . . . . . . 2 8 Targets Rammed 17 | . . 6 . . 1 . . . . . . . . . 2 8 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . . . . Received Heat Transfer 684 | . 60 171 . 27 60 90 9 24 . 81 . . . . 9 153 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Res Res Peak Influence 388 | . 30 137 60 54 40 . . 132 51 . . 50 44 41 162 388 Initial 118 | . . 7 45 19 20 . . 118 51 . . 35 14 26 18 7 Average 67 | . 14 34 46 37 22 . . 120 51 . . 35 38 27 49 122 Maximum Alert Level 1 | . . . . . . . . . . . . . . . . 1 Low Security (%) 93 | 100 100 100 100 100 100 . . 100 100 . . 100 100 100 100 78 Level 1 6 | . . . . . . . . . . . . . . . . 21 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . 1 . 1 1 . . 2 . . . . . . . 6 Investigation 5 | . . . . . . . . 1 . . . . . . . 4 Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 6 | . . 1 . 1 1 . . 1 . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Res Res Distress Signals 5 | . . 2 . . . . . 1 . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 136 | . 5 13 3 3 6 19 2 7 . 7 . 1 6 1 22 41 Peak Tracking Total 17 | . 4 11 3 2 7 11 3 6 . 4 . 1 6 . 14 17 Tactical Retreats 26 | . 1 3 . . . 4 2 1 . 4 . . . . 3 8 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Res Res Traps Triggered 6 | . . 1 . . . . . . . . . 1 . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 16 | . 10 . . . . . . . . . . . . . . 6 Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Res Res Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Res Res Machines Accessed 20 | . 1 . . 3 1 1 1 3 . . . 1 . 1 2 6 Terminals 15 | . 1 . . 1 1 . 1 1 . . . 1 . 1 2 6 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . Recycling Units 3 | . . . . 2 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 38 | . 2 . . 3 2 1 1 8 . . . 1 . 1 3 16 Successful 20 | . 2 . . 3 2 1 1 3 . . . 1 . . 3 4 Failed 18 | . . . . . . . . 5 . . . . . 1 . 12 Catastrophic 3 | . . . . . . . . 1 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 29 | . 2 . . 1 2 . 1 2 . . . 1 . 1 3 16 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . Recycling Units 6 | . . . . 2 . . . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 17 | . 2 . . 1 2 1 1 2 . . . 1 . . 3 4 Record 2 | . . . . . . . 1 . . . . . . . . 1 Open Door 1 | . . . . . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . 1 1 Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . Locate Traps 3 | . . . . 1 . . . . . . . 1 . . . 1 Disarm Traps 3 | . 2 . . . . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . Recall Assault 1 | . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 2 . . . 1 . . . . . . . . Retrieve Components 3 | . . . . 2 . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . . 1 . . 1 3 . . . 1 . 1 1 5 Full Trace Events 5 | . . . . . . . . 1 . . . . . . . 4 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . 5 . . . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Res Res Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Res Res Turns Passed 2247 | 29 93 126 32 65 184 295 198 109 59 232 9 113 83 28 111 481 Spaces Moved 4165 | 44 77 150 62 117 354 565 366 190 108 464 17 159 201 69 205 1017 Core 2747 | 44 77 150 62 117 354 565 183 21 108 464 17 31 . . 131 423 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1418 | . . . . . . . 183 169 . . . 128 201 69 74 594 Fastest Speed 24 | 50 50 50 50 50 50 50 50 50 50 50 50 40 40 40 40 24 Average Speed 51 | 50 116 79 50 50 50 50 52 54 50 50 50 60 40 40 51 44 Slowest Speed 200 | 50 150 100 50 50 50 50 55 55 50 50 50 200 40 40 120 79 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . 1 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 30 27 25 19 12 70 57 7 2 60 6 3 80 3 12 36 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 . . . . . 1 1 1 1 . . 1 1 . Scrap Searched 9 | . . . . . . 5 2 . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Res Res Total 4273 | 51 80 156 62 122 361 578 372 195 113 463 16 179 202 68 210 1045 Wait . | . . . . . . . . . . . . . . . . . Move 4145 | 43 76 149 61 116 353 564 365 189 107 463 16 159 200 68 203 1013 Hop 3 | . . . . . . . . . . . . . . . 1 2 Pick Up 43 | 5 2 1 . 3 4 6 1 2 1 . . 8 1 . 1 8 Fast Attach . | . . . . . . . . . . . . . . . . . Attach 41 | 2 2 . 1 3 1 4 4 1 2 . . 7 1 . 3 10 Detach 12 | 1 . . . . . 1 1 . 3 . . 2 . . 1 3 Swap . | . . . . . . . . . . . . . . . . . Drop 10 | . . . . . 2 3 1 . . . . 3 . . . 1 Fire . | . . . . . . . . . . . . . . . . . Melee 3 | . . . . . . . . 3 . . . . . . . . Ram 16 | . . 6 . . 1 . . . . . . . . . 1 8 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -3/Research -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 30 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 16) 123 | -10/Materials | Entered another Materials area 123 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 214 | -9/Materials | Core integrity fell below 50% 246 | -9/Materials | Discovered new exit (range 8) 249 | -9/Materials | Entered Mines 276 | -9/Mines | Discovered new exit (range 12) 281 | -9/Mines | Identified exit to Materials 281 | -9/Mines | Entered Materials 281 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 339 | -8/Materials | Discovered new exit (range 14) 345 | -8/Materials | Identified exit to Factory 346 | -8/Materials | Entered Factory 346 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 517 | -7/Factory | Discovered new exit (range 7) 530 | -7/Factory | Identified exit to Lower Caves 530 | -7/Factory | Entered Lower Caves 540 | -7/Lower Caves | Learned Factory security intel 683 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 818 | -7/Lower Caves | Discovered new exit (range 12) 824 | -7/Lower Caves | Identified exit to Lower Caves 825 | -7/Lower Caves | Entered another Lower Caves area 827 | -7/Lower Caves | Build established: Mutant 988 | -7/Lower Caves | Encountered a Warlord checkpoint 1015 | -7/Lower Caves | Discovered new exit (range 15) 1023 | -7/Lower Caves | Identified exit to Factory 1023 | -7/Lower Caves | Entered Factory 1023 | -6/Factory | Evolved 2 slots: Utility x2 1024 | -6/Factory | Identified exit to Extension 1106 | -6/Factory | Discovered new exit (range 14) 1132 | -6/Factory | Entered another Factory area 1132 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1173 | -5/Factory | Discovered new exit (range 4) 1191 | -5/Factory | Entered Upper Caves 1193 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1250 | -5/Upper Caves | Lost 3 parts (1p2u) 1417 | -5/Upper Caves | Discovered new exit (range 14) 1423 | -5/Upper Caves | Entered another Upper Caves area 1428 | -5/Upper Caves | Discovered new exit (range 9) 1432 | -5/Upper Caves | Entered Factory 1432 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1545 | -4/Factory | Sucked down chute 1545 | -4/Factory | Entered Waste 1548 | -4/Waste | Spotted C-40 Crusher 1560 | -4/Waste | EMP discharged 1562 | -4/Waste | Spotted C-40 Crusher 1567 | -4/Waste | Spotted C-40 Crusher 1574 | -4/Waste | Spotted C-40 Crusher 1580 | -4/Waste | Spotted C-40 Crusher 1580 | -4/Waste | Spotted C-40 Crusher 1619 | -4/Waste | Discovered new exit (range 10) 1625 | -4/Waste | Found Prototype Hackware 1628 | -4/Waste | Entered Factory 1652 | -4/Factory | Discovered new exit (range 10) 1656 | -4/Factory | Entered Research 1656 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 1742 | -3/Research | Lost 4 parts (1n3u) 1759 | -3/Research | Core integrity fell below 50% 1765 | -3/Research | Discovered new exit (range 4) 1767 | -3/Research | Entered another Research area 1767 | -2/Research | Evolved 2 slots: Power x1, Utility x1 1802 | -2/Research | Identified Exp. System Shield 2045 | -2/Research | Lost 6 parts (1p2n3u) 2078 | -2/Research | Core integrity fell below 50% 2217 | -2/Research | Discovered new exit (range 8) 2217 | -2/Research | Spotted B-90 Cyclops 2227 | -2/Research | Core integrity fell below 20% 2248 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Drone sends a signal. Slammed into R-10 Processor. Slammed into A-15 Conveyor. Slammed into U-05 Engineer. EXIT=FOUND Mak. Terrain Scan Processor destroyed. Drone sends a signal. Slammed into B-90 Cyclops. B-90 Cyclops activates siege mode. Slammed into B-90 Cyclops. U-05 Engineer builds a Wall. Penetrated by Slug. U-05 Engineer builds a Wall. Penetrated by Slug. Slug penetrates Wall. Slug penetrates Door. Penetrated by Slug. Slug penetrates Wall. 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