Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.22 @ 01:45:26 Player: H3-MLN Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (314) 1570 Value Destroyed (10598) 10598 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (7616) 7616 TOTAL SCORE: 23824 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 5942 Follower Combat Kills 590 Aligned with FarCom 300 Friendly Fire -216 Cogmind --------- Core Integrity 0/700 Matter 259/300 Energy 95/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (8) ------ Coolant Injector Advanced Visual Processing Unit Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Firepult Mini Assault Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Visual Processing Unit Armor Integrity Analyzer Core Shielding Improved Light Armor Plating Bomb Drone Bay > --- WEAPON ----------- Firepult > --- INVENTORY -------- Wheel Wheel Wheel Improved Cooling System Coolant Injector Huge Storage Unit YI-UF0's Bottomless Matter Pit Transmission Jammer Core Shielding High-powered Tractor Beam Recalibrator Mini Assault Cannon Mini Assault Cannon Heavy Mass Driver Proton Missile Launcher Proton Missile Launcher Heavy Missile Launcher Mace [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Reactive Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Precision Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . . . . 4 2 . . Weapon . | . . . . . . . . . Parts Attached 97 | 8 7 3 1 . 21 28 4 25 Power 10 | 1 2 . . . 2 2 . 3 Engine 7 | 1 1 . . . 1 2 . 2 Core 3 | . 1 . . . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 13 | 2 . 1 . . 3 3 . 4 Treads 2 | 1 . 1 . . . . . . Leg . | . . . . . . . . . Wheel 11 | 1 . . . . 3 3 . 4 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 45 | 2 3 1 . . 11 12 1 15 Device 17 | 1 1 . . . 3 3 1 8 Storage 7 | 1 2 1 . . 1 1 . 1 Processor 6 | . . . . . 4 2 . . Hackware . | . . . . . . . . . Protection 15 | . . . . . 3 6 . 6 Artifact . | . . . . . . . . . Weapon 29 | 3 2 1 1 . 5 11 3 3 Energy Gun 1 | 1 . . . . . . . . Energy Cannon 3 | . . 1 . . 1 1 . . Ballistic Gun 7 | 2 1 . . . 2 1 1 . Ballistic Cannon 10 | . 1 . . . 2 5 1 1 Launcher 7 | . . . . . . 4 1 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 8 | . . 1 . . 4 3 . . Corrupted Parts 2 | . . . . . . 1 . 1 System Corruption 10 | . . . . . . 6 . 4 Parts Lost 29 | . 3 2 . . . 2 . 22 Power 7 | . 2 1 . . . . . 4 Propulsion 3 | . . . . . . . . 3 Utility 15 | . 1 . . . . 2 . 12 Weapon 4 | . . 1 . . . . . 3 Highest Loss Streak 7 | . 2 2 . . . 1 . 7 To Critical Strikes . | . . . . . . . . . Average Backups 20 | 3 9 21 22 21 22 21 21 20 Power . | . . . . . . . 1 . Propulsion 2 | 1 3 6 6 6 5 1 1 1 Utility 9 | . 2 9 11 11 9 10 10 9 Weapon 7 | . 2 5 5 3 6 8 9 8 Tool/Special . | . . . . . . . . . Unused Backups 35 | . 1 2 3 . 7 16 . 6 Power 1 | . . . . . . 1 . . Propulsion 3 | . . . . . 1 2 . . Utility 11 | . . 2 . . . 6 . 3 Weapon 19 | . 1 . 3 . 6 6 . 3 Tool/Special 1 | . . . . . . 1 . . Average Slot Usage (%) 90 | . 97 86 85 85 95 93 91 84 Engine 5 | . 10 . . . . 6 7 6 Core 1 | . 3 1 . . 7 . . . Treads 2 | . 13 15 14 14 . . . . Wheel 9 | . 14 12 14 14 17 8 7 6 Device 9 | . 13 14 14 14 14 5 7 12 Storage 8 | . 14 14 14 14 9 7 7 6 Processor 20 | . . . . . 19 26 23 22 Protection 14 | . . . . . 8 21 23 13 Energy Cannon 2 | . . 12 1 . 3 . . 2 Ballistic Gun 1 | . 19 6 . 14 1 . . . Ballistic Cannon 10 | . 8 9 14 14 11 13 14 5 Peak Build Rating 68 | 7 11 17 13 13 52 59 61 68 Average Rating 46 | 4 8 10 11 13 31 53 56 59 On Entrance 22 | . 7 11 11 13 13 32 57 61 Avg Prop Armor Cover (%) 3 | 16 11 12 14 13 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 133 | 12 91 87 87 86 116 126 122 133 Greatest Support 40 | 20 16 40 16 16 32 28 28 28 Greatest Overweight (x) 6 | . 5 5 5 5 5 6 4 5 Average Overweight (x) 3 | . 1 4 5 5 4 4 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 14 24 25 25 25 25 25 24 Most Carried 25 | 6 20 25 25 24 25 25 25 25 Average Carried 23 | 3 9 23 24 24 24 24 25 24 Final Capacity 25 | 8 20 25 25 25 25 25 25 5 Final Carried 25 | 6 20 25 24 24 25 25 25 4 Class Distribution -------------------- 70% | Mutant 27% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 10190 | 300 536 722 . 64 630 4351 315 3272 Remotely 2049 | . . . . . . 590 . 1459 Salvage Created 10940 | 107 713 473 . . 444 4083 49 5071 Parts 530 | 7 45 15 . . 19 212 2 230 Haulers Intercepted 13 | . 2 . . . 3 4 . 4 Recyclers Shooed 26 | . 3 . . . 2 20 . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored 1 | . . . . . . . . 1 Broken 1 | . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 193 | . 13 1 . . 3 67 1 108 Guns 11 | . 10 1 . . . . . . Cannons 81 | . 3 . . . 3 41 1 33 AOE 91 | . . . . . . 26 . 65 Classes Destroyed 17 | 2 6 1 . . 1 4 . 3 Worker 22 | . . 3 . . 1 12 . 6 Builder 23 | . 1 1 . . . 14 . 7 Tunneler 5 | 1 1 . . . . 1 . 2 Hauler 13 | . 2 . . . 3 4 . 4 Recycler 42 | 1 1 2 . . 2 27 . 9 Mechanic 14 | . 1 . . . 1 4 . 8 Operator 2 | . . . . . . . . 2 Watcher 7 | . 1 . . . . 3 . 3 Swarmer 16 | . 3 . . . . 7 . 6 Grunt 99 | . 10 . . . 1 32 . 56 Brawler 8 | . . . . . . . . 8 Duelist 15 | . . . . . . 1 . 14 Protector 11 | . . . . . . 2 . 9 Sentry 7 | . . . . . 2 3 1 1 Demolisher 2 | . . . . . . . . 2 Hunter 9 | . . . . . . 3 . 6 Programmer 25 | . . . . . . 19 . 6 Best Kill Streak 21 | 2 5 2 . . 2 7 1 21 Combat Bots Only 19 | . 3 1 . . 1 5 1 19 Max Kills in Single Turn 6 | 1 1 1 . . 1 5 1 6 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . . . 3 . 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 767 | . 52 14 . . 12 239 36 414 Missed 278 | . 18 6 . . 4 80 17 153 Hits 489 | . 34 8 . . 8 159 19 261 Melee 22 | . . . . . . 2 . 20 Projectile 467 | . 34 8 . . 8 157 19 241 AOE 13 | . . 11 . . . . . 2 Critical Strikes 24 | . . . . . . 11 . 13 Damage Taken 7049 | . 431 317 . . 136 1814 102 4249 Core 826 | . 71 12 . . 31 161 5 546 Absorbed by Shields 72 | . . . . . . . . 72 Redirected to Shielding 72 | . . . . . 9 . . 63 Ignored by Resistances 281 | . . . . . 4 264 . 13 Regen/Repaired (Parts) 207 | . 95 . . . 8 104 . . Core Remaining (%) 86 | 100 . . . 66 94 . . . Volleys Fired 696 | 5 72 32 . . 28 297 4 258 Largest 2 | 2 2 2 . . 2 2 2 2 Hottest 250 | 40 50 80 . . 90 105 80 250 Shots Fired 1061 | 10 140 38 . . 56 487 9 321 Gun 139 | 10 107 10 . . 12 . . . Cannon 793 | . 33 28 . . 44 462 9 217 Launcher 129 | . . . . . . 25 . 104 Special . | . . . . . . . . . Kinetic 744 | 10 140 13 . . 47 381 9 144 Thermal 188 | . . 25 . . 9 81 . 73 Explosive 89 | . . . . . . 25 . 64 Electromagnetic 40 | . . . . . . . . 40 Robot Hit Streak 18 | 4 11 15 . . 8 12 5 18 Robot Miss Streak 7 | 1 4 3 . . 5 7 3 3 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 666 | 7 75 25 4 . 37 312 4 202 Core Hits 653 | 3 32 11 . . 18 268 2 319 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 26 | . 2 1 . . . 17 2 4 Meltdown 1 | . . 1 . . . . . . Destroy 1 | . 1 . . . . . . . Blast 24 | . 1 . . . . 17 2 4 Melee Attacks 5 | . . . 4 . . 1 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . 4 . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 35008 | 82 974 398 . . 781 11751 155 20867 Guns 1064 | 82 759 83 . . 140 . . . Cannons 15968 | . 215 315 . . 635 7873 155 6775 Explosions 17958 | . . . . . . 3878 . 14080 Melee . | . . . . . . . . . Ramming 18 | . . . . . 6 . . 12 Kinetic 13546 | 82 974 83 . . 635 6421 155 5196 Thermal 3857 | . . 315 . . 140 1452 . 1950 Explosive 13982 | . . . . . . 3878 . 10104 Electromagnetic 3605 | . . . . . . . . 3605 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . . . 7 6 14 Average Corruption 3 | . . . . . . 3 6 2 Corruption Purged 11 | . . . . . . 5 . 6 Corruption Blocked . | . . . . . . . . . Effects 167 | . . . . . . 114 11 42 Message Errors 37 | . . . . . . 29 1 7 Matter Fused 53 | . . . . . . 36 4 13 Heat Flow Errors 26 | . . . . . . 18 1 7 Energy Discharges 18 | . . . . . . 14 1 3 Data Loss (minor) 15 | . . . . . . 9 1 5 Data Loss (major) 5 | . . . . . . 1 1 3 Misfires 4 | . . . . . . 2 1 1 Alerts 6 | . . . . . . 4 1 1 Weapon Failures 3 | . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . Overflow Damage 1245 | . . 39 . . 13 466 . 727 Projectiles 907 | . . 39 . . 13 324 . 531 Explosions 338 | . . . . . . 142 . 196 Melee . | . . . . . . . . . Knockbacks 91 | . 2 . . . 6 59 . 24 Impact . | . . . . . . . . . Kinetic 88 | . 2 . . . 6 57 . 23 Secondary 3 | . . . . . . 2 . 1 Self-Inflicted Damage 205 | . . . . . 3 . . 202 Shots 8 | . . . . . . . . 8 Rammed 3 | . . . . . 1 . . 2 Targets Rammed 3 | . . . . . 1 . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 330 | . 9 70 . . 87 330 239 330 Average Temperature 78 | . 4 22 . . 23 94 136 60 Received Heat Transfer 1801 | . 225 . . . 72 483 . 1021 Effects 2 | . . . . . . 1 . 1 Energy Bleed 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 11 | . . . . . . . . 11 Combat Hostiles 10 | . . . . . . . . 10 Parts Fried 22 | . . . . . . . . 22 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . 2 . . 1 2 . 1 Heat Transferred 5666 | . . 666 . . 296 1961 . 2743 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . 6 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 5 | . . . . . . 5 4 5 Low Security (%) 37 | 100 100 100 . 100 100 34 . . Level 1 3 | . . . . . . 7 . . Level 2 14 | . . . . . . 12 . 28 Level 3 9 | . . . . . . 12 93 5 Level 4 18 | . . . . . . 25 6 21 Level 5 12 | . . . . . . 7 . 34 High Security 3 | . . . . . . . . 11 Max Security . | . . . . . . . . . Peak Influence 3582 | 5 168 31 . . 71 1884 1100 3582 Initial 1100 | . . 31 . . . . 1100 672 Average 792 | . 88 3 . . 19 671 1031 1568 Influence Increases 7354 | 10 544 60 . . 278 2556 21 3885 Destroy 0b10 Robot/C 3940 | . 260 . . . 120 1340 20 2200 Destroy 0b10 Robot/NC 725 | 10 35 45 . . 45 335 . 255 Destroy Leader 902 | . 66 . . . 40 374 . 422 Allied During Kill 168 | . . . . . 24 12 . 132 Successful Hack 209 | . 14 . . . 16 117 . 62 Select Force Hacks 30 | . 30 . . . . . . . Disable Machine 765 | . 105 15 . . 30 180 . 435 Anti-Garrison Action 150 | . . . . . . . . 150 Destroy Structure 420 | . 4 . . . 3 198 1 214 Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 30 | . 15 . . . . . . 15 Influence Decreases 4442 | 10 464 140 . . 278 672 1385 1493 Entered New Map 1563 | . . 49 . . . . 1225 289 Time Decay 2307 | 10 434 91 . . 276 602 160 734 Lost Part 270 | . 30 . . . . 20 . 220 Lost Ally 302 | . . . . . 2 50 . 250 Squads Dispatched 88 | . 3 . . . . 33 . 52 Investigation 7 | . 3 . . . . 2 . 2 Extermination 23 | . . . . . . 18 . 5 Reinforcement 15 | . . . . . . 8 . 7 Assault 35 | . . . . . . 5 . 30 Garrison 8 | . . . . . . . . 8 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 7 | . . . . . . 4 . 3 Haulers Reinforced 4 | . . . . . . 2 . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 4 | . 1 . . . . 2 . 1 Communications Jammed 9 | . . . . . . . . 9 Distress Signals 9 | . . . . . . . . 9 Times Spotted 320 | . 23 1 . . 10 90 1 195 Peak Tracking Total 19 | . 4 1 . . 3 5 . 19 Tactical Retreats 2 | . 1 . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 6 | . . . . . . 2 . 4 Indirectly 3 | . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 2 | . . 2 1 1 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 53 | . 8 1 . . 2 12 . 30 Max in Single Turn 6 | . 1 1 . . 1 6 . 4 Garrison Access 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 43 | . 8 1 2 . 3 17 . 12 Terminals 17 | . 6 . . . 1 7 . 3 Fabricators 5 | . . . . . . 2 . 3 Repair Stations 6 | . 1 . . . 1 2 . 2 Recycling Units 5 | . 1 . . . . 3 . 1 Scanalyzers 3 | . . . . . 1 2 . . Garrison Access 4 | . . . . . . 1 . 3 Total Hacks 97 | . 21 1 5 . 10 34 . 26 Successful 43 | . 6 1 5 . 6 11 . 14 Failed 52 | . 14 . . . 3 23 . 12 Catastrophic 9 | . 3 . . . . 3 . 3 Database Lockouts 2 | . 1 . . . 1 . . . Manual 43 | . 4 . 1 . 5 18 . 15 Terminals 46 | . 18 . . . 6 16 . 6 Fabricators 8 | . . . . . . 2 . 6 Repair Stations 13 | . 2 . . . 2 4 . 5 Recycling Units 8 | . 1 . . . . 5 . 2 Scanalyzers 7 | . . . . . 2 5 . . Garrison Access 9 | . . . . . . 2 . 7 Terminal Hacks 15 | . 3 1 5 . 2 3 . 1 Record 4 | . . . 4 . . . . . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 1 | . . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . Registered Components 2 | . 1 . . . 1 . . . Zone Layout 2 | . . . . . . 2 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . 1 . 2 Network Status 2 | . . . . . . 1 . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 7 | . 2 . . . 2 2 . 1 Scan Component 4 | . 1 . . . 1 1 . 1 Repair 3 | . 1 . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . Retrieve Study 1 | . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . . . 2 Unlock Access 2 | . . . . . . . . 2 Unauthorized Hacks 15 | . 1 . . . 1 5 . 8 Terminals 6 | . . . . . 1 4 . 1 Track 2 | . . . . . . 1 . 1 Assimilate 2 | . . . . . . 2 . . Botnet 1 | . . . . . . 1 . . Skim 1 | . . . . . 1 . . . Fabricators 3 | . . . . . . 1 . 2 Liberate 2 | . . . . . . 1 . 1 Haulers 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 2 Reject 1 | . . . . . . . . 1 Mask 1 | . . . . . . . . 1 Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 Broadcast 1 | . . . . . . . . 1 Intercept 2 | . . . . . . . . 2 Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 35 | . 7 . . . 3 15 . 10 Full Trace Events 6 | . 2 . . . . 2 . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . . . . 3 Authchips . | . . . . . . . . . Time 67 | . . . . . . . . 67 Total Robot Build Rating 12 | . . . . . . . . 12 Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . Parts Repaired 3 | . 1 . . . 1 1 . . Time 64 | . 26 . . . 26 12 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 5 | . . . 4 . . 1 . . Non-combat 4 | . . . 3 . . 1 . . Combat 1 | . . . 1 . . . . . Robot Hacks Applied 5 | . . . 4 . . 1 . . parse_system 4 | . . . 4 . . . . . find_chute 1 | . . . . . . 1 . . Relay Couplers Released 10 | . . . . . . 3 . 7 Machine Destruction 3 | . . . . . . . . 3 Programmers 7 | . . . . . . 3 . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 10 | . . 3 . . . 2 . 5 Largest Group 3 | . . 3 3 3 3 2 1 3 Highest-Rated Group 90 | . . 40 40 40 40 32 26 90 Highest-Rated Ally 32 | . . 16 16 16 16 26 26 32 Total Orders 2 | . . . . . . 1 . 1 STAY 2 | . . . . . . 1 . 1 Ally Attacks 112 | . . . . . 32 12 . 68 Total Damage 1900 | . . . . . 410 105 . 1385 Kills 19 | . . . . . 5 2 . 12 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 15776 | 25 1002 914 493 88 922 7865 330 4137 Optics 13042 | . . . . . 710 7865 330 4137 Sensors 20 | . . . . . 20 . . . Structural 2267 | . . . . . 787 1480 . . Seismic 2986 | 25 1002 914 493 88 464 . . . T.N.C. 1433 | . . . . . 458 975 . . Machine Analysis 4627 | . . . . . 815 3812 . . Jamming 1049 | . . . . . . . . 1049 Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 17 | . . . . . . . . 17 Drone Recoveries 1 | . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 15920 | 96 1074 915 493 88 922 7865 330 4137 Spaces Moved 6059 | 62 605 460 277 50 478 2761 191 1175 Core 2 | 2 . . . . . . . . Treads 33 | 5 . 28 . . . . . . Legs . | . . . . . . . . . Wheels 6024 | 55 605 432 277 50 478 2761 191 1175 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 130 175 175 130 145 145 145 Average Speed 155 | 103 125 177 175 175 143 156 159 158 Slowest Speed 240 | 160 175 240 175 175 145 160 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 5 78 85 70 19 41 47 88 25 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . 1 . 1 1 . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 45 | . . . . . . 38 . 7 Terrain Destroyed 484 | . . . . . 3 209 1 271 Melee . | . . . . . . . . . Projectile 116 | . . . . . 3 88 1 24 AOE 368 | . . . . . . 121 . 247 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 11474 | 81 780 519 285 50 670 5817 209 3063 Wait 4246 | 1 74 9 . . 78 2610 . 1474 Move 6052 | 61 604 459 276 49 477 2761 190 1175 Hop . | . . . . . . . . . Pick Up 111 | 6 17 8 1 . 24 31 . 24 Fast Attach 45 | 7 4 . . . 8 13 6 7 Attach 55 | . 1 1 . . 13 7 . 33 Detach 20 | . . . . . 8 2 . 10 Swap 130 | 1 4 7 1 1 7 50 1 58 Drop 111 | . 4 3 3 . 26 45 8 22 Fire 696 | 5 72 32 . . 28 297 4 258 Melee 5 | . . . 4 . . 1 . . Ram 3 | . . . . . 1 . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Low] / Gar) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Central database locked down 278 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 554 | -10/Materials | Repaired Lgt. Treads 679 | -10/Materials | Discovered new exit (range 15) 910 | -10/Materials | Discovered new exit (range 16) 1171 | -10/Materials | Entered Mines 1184 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1243 | -10/Mines | Found a hidden stash of uninstalled traps 1273 | -10/Mines | Destroyed YI-UF0 1291 | -10/Mines | Found Prototype Storage 1307 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1340 | -10/Mines | Discovered new exit (range 5) 1716 | -10/Mines | Discovered new exit (range 9) 1752 | -10/Mines | Found the Drone Emporium 1766 | -10/Mines | Found Prototype Device 1872 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1876 | -10/Mines | Found Prototype Device 1901 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1901 | -10/Mines | Discovered new exit (range 5) 1959 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1963 | -10/Mines | Discovered new exit (range 11) 2086 | -10/Mines | Entered Exiles 2086 | -10/Exiles | Accompanied by 3 allies 2087 | -10/Exiles | Identified exit to Mines 2130 | -10/Exiles | Met 8R-AWN 2163 | -10/Exiles | Met EX-HEX 2227 | -10/Exiles | Met EX-DEC 2274 | -10/Exiles | Learned location of Zion (-6) 2313 | -10/Exiles | Met EX-BIN 2339 | -10/Exiles | Aligned with FarCom system 2341 | -10/Exiles | Given EX-Vault access code 2383 | -10/Exiles | Opened EX-Vault 2393 | -10/Exiles | Found Firepult 2431 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2579 | -10/Exiles | Left Exiles lab with Firepult 2579 | -10/Exiles | Entered Mines 2579 | -9/Mines | Accompanied by 3 allies 2580 | -9/Mines | Learned location of Storage (-7) 2647 | -9/Mines | Discovered new exit (range 12) 2667 | -9/Mines | Entered Materials 2667 | -8/Materials | Accompanied by 3 allies 2667 | -8/Materials | Evolved 4 slots: Utility x4 2667 | -8/Materials | Identified Bomb Drone Bay 2668 | -8/Materials | Identified Exp. Sensor Array 2860 | -8/Materials | Central database locked down 2967 | -8/Materials | Discovered new exit (range 9) 3161 | -8/Materials | Build established: Skirmisher 3185 | -8/Materials | Repaired Structural Scanner 3359 | -8/Materials | Discovered new exit (range 9) 3589 | -8/Materials | Entered Factory 3589 | -7/Factory | Accompanied by 2 allies 3589 | -7/Factory | Evolved 2 slots: Utility x2 5234 | -7/Factory | Discovered new exit (range 20) 6807 | -7/Factory | Repaired Insulated Plating 7689 | -7/Factory | Build established: Mutant 8389 | -7/Factory | First assault squad dispatched 11420 | -7/Factory | High security lockdown imminent 11454 | -7/Factory | Sucked down chute 11454 | -7/Factory | Entered Waste 11454 | -7/Waste | The area was eerily silent 11474 | -7/Waste | 1 allies followed down the chute 11735 | -7/Waste | Discovered new exit (range 12) 11784 | -7/Waste | Entered Factory 11784 | -7/Factory | Accompanied by 1 ally 12180 | -7/Factory | Garrison activated, responded to threat 12469 | -7/Factory | Identified exit to Garrison 12609 | -7/Factory | Fabricated L-41 Fighter? 12750 | -7/Factory | Discovered new exit (range 9) 12843 | -7/Factory | Identified exit to Garrison 12984 | -7/Factory | First assault squad dispatched 13376 | -7/Factory | P-60 Hacker assimilated allied Fighter 4b 13467 | -7/Factory | Destroyed 10 combat bots 13708 | -7/Factory | Garrison activated, responded to threat 15124 | -7/Factory | Garrison activated, responded to threat 15144 | -7/Factory | Core integrity fell below 50% 15187 | -7/Factory | Destroyed 11 combat bots 15189 | -7/Factory | Lost 4 parts (1p1n2u) 15457 | -7/Factory | High security lockdown imminent 15537 | -7/Factory | High security lockdown engaged 15579 | -7/Factory | Garrison activated, responded to threat 15733 | -7/Factory | Lost 4 parts (2p1u1w) 15769 | -7/Factory | Destroyed 19 combat bots 15779 | -7/Factory | Core integrity fell below 20% 15795 | -7/Factory | Lost 3 parts (2u1w) 15811 | -7/Factory | Lost 3 allies 15915 | -7/Factory | System corruption reached 10% 15916 | -7/Factory | Lost 11 allies 15921 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 15914_ Armor Integrity Analyzer destroyed. 15914_ Imp. Light Armor Plating destroyed. 15914_ System corrupted by crushing effect (+4). 15914_ System corrupted by crushing effect (+1). 15914_ Knocked back. 15915_ The unstable cave ceiling collapses. 15917_ Slammed into M-28 Smith. 15917_ Destabilizing: System interference. 15917_ Coolant Injector temporarily disabled. 15918_ C-45 Heavy ARC bursts open, deploying its payload. 15918_ G-50 Soldier unfolds itself. 15918_ G-47 Trooper unfolds itself. 15918_ M-28 Smith unfolds itself. 15918_ Dropped Huge Storage Unit. 15919_ Dropped Hvy. Mass Driver. 15919_ Critical hit (Burn: +37). 15920_ System corrupted: Component data lost. 15920_ Slammed into G-47 Trooper. 15920_ G-47 Trooper suffers critical hit (Burn). 15921_ Dropped Recalibrator. Map ----- +----------------------------------------------------+ | ????# # % %% =% [!= [ | | ????# ! % "% %= = = = = = | | ????# !! "%% | | ????# ! " | ! | | ????# = = ### | | ????## # | | ?????# # ! # | | ?????#" = | | ?????#"" " " # | | ?????###"" # h # | | ???????########### Y # * | | ?????????????????## ib #* ###"F""#### | | ??????????????????## %= # ##""""#??# | | ???????????????????# g % [ # #########??#### | | ???????????????????# % #????????????? | | ???????????????????# %% ##########???? | | ????????????????#### pp" #???? | | ????????????????# "" C%g # "" =#???? | | ????????????????#""" "" ##??? | | ????????????????#"F """l " # "S ##??? | | ????????????????#""" "" "" # ##??? | | ? ??????????????# "" """!""" # ##??? | | ?? ?????????????#### blg/]] + ##??? | | ?? ##########??????#% """!""" # ##??? | | ???/ #??????# """!""" # = ##??? | | ???# #?????## """@""" # ##??? | | ???# ######## m!g] # ##??? | | ???? # gg g !! # #???? | | ???? # % ######## ##+##+# +###???? | | ????? # g #?????# # # ###???? | | ?????? [ # m #?????### # # #???? | | ??????? # #?????# # ###???? | | ???????? # ############## ## # #???? | | #######+### # ## # =!# ##### | | [ # ## [ #### " | | [ % % #### =[[ # " | | [ =* #??## #] " | | #???# " # | | ! #???# "" + ] | | #######+### #???# # | | ?????? # #???# #### | | ????? # #???# " "" | | ???# # #???# """"" | | ???# = # #???# """ | | ???# # #???# | | ???# # ! ##???# """"" | | ???# ] # ## ##????# """"" | | ???# # ##### ## ####???# """ | | ???# # # #???# | | ???########## # """ """ #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 750 Resistance: KI 20 Resistance: EM 15 Core Shielding 20 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 32% | -10/Materials Structural Scanner | 60% | -8/Materials Insulated Plating | 13% | -7/Factory Studied --------- Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionLayeredCannon Manual? 0 Play Time 02:12:14 Cumulative 900.4 hours Start 2025.09.21 @ 01:52:03 End 2025.09.22 @ 01:45:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 335 Rogue 330 Adventurer 4 Explorer 1 Win Type - Total 18 Types 12/1/1/1/0/1/0/0/1/1 Lore% 96 Gallery% 91 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0eb6cce4-3dff-4980-a742-56b7c0145acf