Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.09 @ 22:22:25 Player: Gearbrain Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (53) 265 Value Destroyed (1955) 1955 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (522) 522 TOTAL SCORE: 7322 Bonus ------- High Alert Combat Kills 22 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 54/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- VTOL Module Field Propulsion Drive Improved Kinecellerator Enhanced Coil Gun Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Improved Heavy Siege Treads VTOL Module Field Propulsion Drive > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner System Shield System Shield > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Fusion Compressor Advanced Remote Shield Enhanced Gauss Cannon [Rating: 58] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit VTOL Module Utility System Shield Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Particle Cannon Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 2 . 2 . . Power 2 | . . . . . 1 . . 1 . . Propulsion 3 | . . 1 . 1 . . . 1 . . Utility 5 | . . 1 . 1 1 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 154 | 7 3 6 5 21 56 4 28 5 8 11 Power 22 | 1 1 1 1 2 6 . 3 1 1 5 Engine 10 | 1 1 1 1 1 3 . . . 1 1 Core 12 | . . . . 1 3 . 3 1 . 4 Reactor . | . . . . . . . . . . . Propulsion 38 | 2 . 1 1 4 10 . 12 2 4 2 Treads 9 | . . . . . 3 . 4 . 2 . Leg 22 | 2 . 1 1 4 7 . 4 2 1 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 7 | . . . . . . . 4 . 1 2 Utility 47 | 1 2 2 2 9 19 2 5 1 3 1 Device 30 | . 2 1 1 5 12 2 3 . 3 1 Storage 2 | 1 . . . . 1 . . . . . Processor 2 | . . . . . 2 . . . . . Hackware 4 | . . . . . 3 . . 1 . . Protection 9 | . . 1 1 4 1 . 2 . . . Artifact . | . . . . . . . . . . . Weapon 47 | 3 . 2 1 6 21 2 8 1 . 3 Energy Gun 11 | 1 . . 1 . 6 1 2 . . . Energy Cannon 11 | . . 1 . 5 5 . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . 3 Launcher 7 | . . . . . 3 . 4 . . . Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 11 | . . . . . 7 1 2 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 1 . 1 . Parts Lost 38 | . . . . . 9 . 11 10 1 7 Power 6 | . . . . . . . . 3 . 3 Propulsion 13 | . . . . . 4 . 2 5 1 1 Utility 12 | . . . . . 5 . 4 1 . 2 Weapon 7 | . . . . . . . 5 1 . 1 Highest Loss Streak 10 | . . . . . 4 . 3 10 1 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 90 100 100 99 99 100 89 48 27 43 Engine 5 | . 14 11 11 8 4 . . . . 4 Core 6 | . . . . . 9 13 12 8 . 4 Treads 5 | . . . . . 6 20 18 . 3 4 Leg 20 | . 28 33 33 36 23 6 1 21 . . Device 6 | . 5 11 6 9 5 13 7 . 6 9 Storage 6 | . 14 11 11 9 7 6 4 . . . Processor 7 | . . . . . 12 13 13 4 . . Hackware 5 | . . . . . 6 6 6 10 11 11 Protection 5 | . . 11 15 17 4 6 7 . . . Energy Gun 5 | . 14 5 10 . 8 6 1 . . . Energy Cannon 3 | . . 5 . 15 4 . . . . . Ballistic Gun 2 | . 14 11 11 . . . . . . . Launcher 1 | . . . . . 1 . 5 . . . Peak Build Rating 58 | 6 7 10 10 23 45 52 53 36 37 58 Average Rating 28 | 3 6 9 9 17 36 51 44 30 22 38 On Entrance 19 | . 6 7 10 9 23 45 52 29 6 27 Naked Turns . | . . . . . . . . . . . Heaviest Build 47 | 12 14 21 20 37 46 40 47 17 11 40 Greatest Support 90 | 20 20 30 30 50 60 60 90 80 75 84 Greatest Overweight (x) 2 | . . . . . 1 . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 5 5 5 Average Capacity 8 | 6 8 8 8 8 9 10 8 5 5 5 Most Carried 10 | 5 8 8 8 8 10 8 10 5 5 5 Average Carried 6 | 3 4 6 7 7 8 7 7 4 2 4 Final Capacity 10 | 8 8 8 8 8 10 10 5 5 5 5 Final Carried 9 | 4 8 8 8 8 9 7 5 2 4 5 Class Distribution -------------------- 42% | Mutant 33% | Scavenger-Mutant 23% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Was Fac Matter Collected 1585 | 232 112 17 90 113 672 . 136 142 52 19 Remotely . | . . . . . . . . . . . Salvage Created 2415 | 52 191 17 90 209 1428 . 341 87 . . Parts 114 | 1 12 3 3 15 62 . 15 3 . . Haulers Intercepted 2 | . . . . . 2 . . . . . Recyclers Shooed 3 | . 1 . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Was Fac Combat Hostiles Destroyed 37 | . 3 . 2 4 20 . 7 1 . . Melee 7 | . . . . . 2 . 4 1 . . Guns 12 | . 3 . 1 . 8 . . . . . Cannons 4 | . . . 1 3 . . . . . . AOE 13 | . . . . 1 9 . 3 . . . Classes Destroyed 12 | 1 1 1 . 2 6 . 1 . . . Worker 3 | . . . . . 3 . . . . . Builder 1 | . . . . . 1 . . . . . Hauler 2 | . . . . . 2 . . . . . Recycler 7 | 1 1 . . . 5 . . . . . Operator 1 | . . . . 1 . . . . . . Watcher 2 | . . 1 . . 1 . . . . . Swarmer 6 | . . . . . 3 . 3 . . . Grunt 19 | . 3 . 2 3 8 . 3 . . . Sentry 3 | . . . . . 2 . . 1 . . Specialist 1 | . . . . . . . 1 . . . Hunter 6 | . . . . 1 5 . . . . . Programmer 2 | . . . . . 2 . . . . . Best Kill Streak 9 | 1 4 1 2 3 9 . 3 1 . . Combat Bots Only 5 | . 2 . 2 3 5 . 3 1 . . Max Kills in Single Turn 5 | 1 1 1 1 1 5 . 3 1 . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 1 3 . 3 . . . Melee 1 | . . . . . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Was Fac Hostile Shots Fired 625 | . 17 8 13 31 214 . 168 79 3 92 Missed 199 | . 9 3 3 10 80 . 40 25 . 29 Damage Taken 7902 | . 91 80 152 325 1762 . 2408 1453 129 1502 Core 1611 | . 45 46 13 . 187 . 320 197 . 803 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 83 | 100 82 . 85 100 73 . 62 . . . Volleys Fired 98 | 6 15 1 7 15 49 . 5 . . . Largest 2 | 1 2 2 2 2 2 . 2 . . . Hottest 160 | 20 70 88 88 136 160 . 110 . . . Shots Fired 187 | 6 30 2 14 29 97 . 9 . . . Gun 99 | 6 30 1 13 . 46 . 3 . . . Cannon 62 | . . 1 1 28 32 . . . . . Launcher 25 | . . . . . 19 . 6 . . . Special 1 | . . . . 1 . . . . . . Kinetic 29 | 6 15 1 7 . . . . . . . Thermal 118 | . 15 1 7 21 74 . . . . . Explosive 2 | . . . . . . . 2 . . . Electromagnetic 38 | . . . . 8 23 . 7 . . . Robot Hit Streak 8 | 3 8 2 3 5 8 . 3 . . . Robot Miss Streak 4 | 1 4 . 1 4 3 . 2 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 112 | 4 17 2 8 15 49 . 11 6 . . Core Hits 95 | 1 8 1 5 9 43 . 25 3 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 7 | . 1 . . . 2 . 1 3 . . Burn 1 | . 1 . . . . . . . . . Sever 6 | . . . . . 2 . 1 3 . . Melee Attacks 31 | . . . . . 11 . 14 6 . . Impact . | . . . . . . . . . . . Slashing 31 | . . . . . 11 . 14 6 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5003 | 57 208 34 123 447 2636 . 1307 191 . . Guns 1049 | 57 208 13 85 . 646 . 40 . . . Cannons 724 | . . 21 20 347 336 . . . . . Explosions 2613 | . . . . 100 1515 . 998 . . . Melee 594 | . . . . . 134 . 269 191 . . Ramming 23 | . . . 18 . 5 . . . . . Kinetic 200 | 57 83 13 47 . . . . . . . Thermal 2217 | . 125 21 58 344 1669 . . . . . Explosive 689 | . . . . . . . 689 . . . Electromagnetic 1280 | . . . . 103 828 . 349 . . . Impact . | . . . . . . . . . . . Slashing 594 | . . . . . 134 . 269 191 . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . 1 . . 4 4 5 Average Corruption 2 | . . . . . 1 . . 2 4 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 17 | . . . . . 6 . . 1 4 6 Message Errors 2 | . . . . . 1 . . . . 1 Matter Fused 2 | . . . . . 1 . . . 1 . Heat Flow Errors 2 | . . . . . 2 . . . . . Energy Discharges 4 | . . . . . 1 . . . 1 2 Parts Rejected 3 | . . . . . . . . 1 1 1 Data Loss (minor) 2 | . . . . . 1 . . . . 1 Data Loss (major) 2 | . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 116 | . . . . 1 115 . . . . . Projectiles . | . . . . . . . . . . . Explosions 116 | . . . . 1 115 . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 239 | . . . . . 221 . 18 . . . Shots 4 | . . . . . 3 . 1 . . . Rammed 1 | . . . . . 1 . . . . . Targets Rammed 5 | . . . 3 . 2 . . . . . Kicked 4 | . . . 3 . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 612 | . 54 27 208 420 612 . . . . . Average Temperature 111 | . 26 15 109 138 119 . . . . . Received Heat Transfer 1254 | . 48 18 87 135 279 . 333 99 . 255 Effects 8 | . . . . 2 6 . . . . . Shutdowns 3 | . . . . 1 2 . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Interference 1 | . . . . . 1 . . . . . Matter Decay 1 | . . . . . 1 . . . . . Damage (minor) 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 4 | . . . . . 4 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 1 . . 1 4 . . . . . Heat Transferred 3305 | . 444 37 148 507 2169 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 3 . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Was Fac Peak Influence 528 | 5 115 100 89 195 528 217 331 177 42 33 Initial 217 | . 3 48 39 34 88 217 151 147 42 18 Average 113 | 3 60 66 85 66 139 217 242 157 35 22 Maximum Alert Level 2 | . . . . . 2 1 1 . . . Low Security (%) 87 | 100 100 100 100 100 85 . 37 100 100 100 Level 1 10 | . . . . . 9 100 62 . . . Level 2 2 | . . . . . 5 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 2 . . 1 8 . 3 . . . Investigation 2 | . . . . . 2 . . . . . Extermination 2 | . . . . . 2 . . . . . Reinforcement 8 | . 2 . . 1 2 . 3 . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Was Fac Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 88 | . 6 3 3 14 22 . 25 7 6 2 Peak Tracking Total 8 | . 3 2 2 6 4 . 8 5 6 2 Tactical Retreats 11 | . 1 . . 3 1 . 6 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Was Fac Traps Triggered 3 | . . . . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Was Fac Machines Disabled 14 | . . . . . 14 . . . . . Max in Single Turn 5 | . . . . . 5 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Was Fac Machines Accessed 13 | . 2 2 . 1 6 1 . 1 . . Terminals 9 | . 2 2 . 1 2 1 . 1 . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 31 | . 5 6 . 1 17 1 . 1 . . Successful 15 | . 2 2 . 1 8 1 . 1 . . Failed 16 | . 3 4 . . 9 . . . . . Catastrophic 4 | . 1 1 . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 8 | . 3 3 . 1 1 . . . . . Terminals 18 | . 5 6 . 1 4 1 . 1 . . Fabricators 2 | . . . . . 2 . . . . . Repair Stations 3 | . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 8 | . . . . . 8 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . 2 2 . 1 1 1 . 1 . . Record 1 | . . . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . . Terminal Index 3 | . 1 1 . 1 . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . Load Schematic 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 3 | . . . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 2 2 . 1 6 . . . . . Full Trace Events 2 | . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 73 | . . . . . 73 . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Was Fac Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . 5 . Total Damage 63 | . . . . . . . . . 63 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Was Fac Turns Passed 3683 | 145 280 82 187 367 1632 21 320 207 174 268 Spaces Moved 2409 | 100 185 56 123 222 984 10 172 145 201 211 Core 59 | 6 . . . . . . . 1 11 41 Treads 393 | . . . . . 203 10 87 . 32 61 Legs 1624 | 94 185 56 123 222 781 . 15 144 4 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 333 | . . . . . . . 70 . 154 109 Fastest Speed 26 | 50 120 120 120 120 120 170 26 50 35 50 Average Speed 120 | 115 120 120 120 120 130 170 120 128 78 107 Slowest Speed 250 | 120 120 120 120 120 250 170 170 130 180 180 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 6 35 7 21 14 30 . 84 5 82 5 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 8 | . . . . 1 7 . . . . . Terrain Destroyed 106 | . . . . 6 84 . 16 . . . Melee 7 | . . . . . 7 . . . . . Projectile 1 | . . . . 1 . . . . . . AOE 98 | . . . . 5 77 . 16 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Was Fac Total 2935 | 122 213 68 148 291 1200 13 250 157 218 255 Wait 82 | . . . 6 10 47 . 3 . 1 15 Move 2400 | 99 184 55 122 221 983 9 171 145 200 211 Hop . | . . . . . . . . . . . Pick Up 100 | 10 8 4 2 11 32 . 16 1 7 9 Fast Attach 3 | . . . . . . . . 1 1 1 Attach 61 | 6 1 2 . 3 16 2 11 4 7 9 Detach 8 | . . . . . . . 1 . 2 5 Swap 90 | 1 2 4 5 18 40 2 17 . . 1 Drop 57 | . 3 2 3 13 20 . 12 . . 4 Fire 98 | 6 15 1 7 15 49 . 5 . . . Melee 31 | . . . . . 11 . 14 6 . . Ram . | . . . . . . . . . . . Kick 4 | . . . 3 . 1 . . . . . Crush 1 | . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 4) 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 494 | -9/Materials | Discovered new exit (range 6) 508 | -9/Materials | Entered Mines 651 | -9/Mines | Discovered new exit (range 8) 695 | -9/Mines | Entered Materials 695 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1059 | -8/Materials | Discovered new exit (range 4) 1062 | -8/Materials | Entered Factory 1062 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1264 | -7/Factory | Build established: Scavenger-Mutant 1410 | -7/Factory | Garrison activated, responded to threat 1434 | -7/Factory | Garrison activated, responded to threat 2271 | -7/Factory | Lost 4 parts (3n1u) 2414 | -7/Factory | Identified exit to Factory 2429 | -7/Factory | Found Prototype Launcher 2461 | -7/Factory | Fabricated Carbon-fiber Leg? 2514 | -7/Factory | Build established: Mutant 2694 | -7/Factory | Entered another Factory area 2694 | -6/Factory | Evolved 2 slots: Utility x2 2703 | -6/Factory | Identified exit to DSF 2715 | -6/Factory | Entered DSF 2723 | -6/DSF | Identified Rocket Array 2758 | -6/DSF | Additional patrols routed to DSF 2949 | -6/DSF | Lost 3 parts (1n1u1w) 2995 | -6/DSF | Lost 3 parts (1n1u1w) 2999 | -6/DSF | Discovered new exit (range 12) 3035 | -6/DSF | Entered Factory 3035 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3242 | -5/Factory | Sucked down chute 3242 | -5/Factory | Entered Waste 3243 | -5/Waste | Met a frightened Derelict 3272 | -5/Waste | Lost 10 parts (3p5n1u1w) 3274 | -5/Waste | Found Broken Heavy Servo Lattice 3293 | -5/Waste | Spotted C-40 Crusher 3321 | -5/Waste | Spotted C-40 Crusher 3324 | -5/Waste | Spotted C-40 Crusher 3333 | -5/Waste | Spotted C-40 Crusher 3337 | -5/Waste | Spotted C-40 Crusher 3370 | -5/Waste | Spotted C-40 Crusher 3376 | -5/Waste | Crushed by Compactor (1 part destroyed) 3377 | -5/Waste | Build established: Hacker-Mutant 3381 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3401 | -5/Waste | Discovered new exit (range 16) 3416 | -5/Waste | Entered Factory 3631 | -5/Factory | Spotted B-75 Beast 3662 | -5/Factory | Core integrity fell below 50% 3677 | -5/Factory | Core integrity fell below 20% 3684 | -5/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Scanalyzer disabled. Penetrated by Slug. Acquired 2 matter. Megafabricator disabled. Penetrated by Slug. Imp. Heavy Siege Treads destroyed. System corrupted: Component data lost. Acquired 6 matter. Enh. Gauss Cannon destroyed. Lgt. Fission Core destroyed. Lgt. Angular Momentum Engine destroyed. Adv. Weight Redist. System destroyed. Structural Scanner destroyed. Penetrated by Slug. Acquired 11 matter. Penetrated by Slug. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+1). Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????############# | | ?????????????????????????? # ??????############# | | ?????????????????????????? # ??????## | | ?????????????????????????" # ??????## | | ?????????????????????????" # ??????## """"" | | ????????????????????????? # ??????## """"" | | ?????????????????????????" # ??????## """ | | ????????????????????????"" # ??????## | | ???????????????##"" ????"" # ??????## """"" | | ???????????????##"" """""" # ??????## """"" | | ???????????????##"" """""" # ??????## """ | | ???????????????##T """""" ##??????## | | ???????????????##"" """""" ##??????## | | ???????????????##"" """""" ##??????## | | ???????????????##"" """ "" ##??????############# | | ???????????????## % ##??????############# | | ???????????????## #######?????????????? | | ???????????????### ;;###;+#+#######???????####### | | ???????????????### ;BBY ;################ | | ????????????????###;;BB @ "" ############ | | ????????????????##### %% " + | | ?????????????????#### " ###### | | ???????????????????## """ # # | | ???????????????????## """ != # " | | ???????????????????## """ ! # #+#######+#+ | | ???????????????????## ^ ; # ! | | ???????????????????##^""" """ # # | | ???????????????????## """ """ # # """" """" | | ???????????????????## """ """ ^ # + """" """" | | ???????????????????## # # """" """" | | ???????????????????### ########### # """" """" | | ???????????????????#################### | | ????????????????????####????????################## | | ?????????????????????????????????????############# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 51 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 450 Evasion (%) 64 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Defensive Hacking 20 Item Schematics ----------------- Hvy. Particle Gun | -7/Factory | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed DisruptionTimingStorm Manual? 0 Play Time 02:27:20 Cumulative 10.5 hours Start 2024.09.08 @ 12:31:08 End 2024.09.09 @ 22:22:25 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 615c6329-9cb2-4e4b-ac3c-4e1a4ee489a0