Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.24 @ 14:56:24 Player: Infomantis Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (8963) 8963 TOTAL SCORE: 16403 Bonus ------- Pacifist 7906 Follower Combat Kills 57 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 28/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Improved Signal Interpreter Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Improved Antigrav System Medium Storage Unit Authchip [Propulsion] Authchip [Processor] Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced Transmission Jammer System Shield Advanced System Shield Authchip [Propulsion] Authchip [Processor] Advanced System Restoration Module > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Quantum Reactor Impulse Thruster Array Impulse Thruster Array Authchip [Propulsion] Authchip [Processor] [Rating: 105] Favorites ----------- Power Light Antimatter Reactor Engine Angular Momentum Engine Reactor Light Antimatter Reactor Propulsion Gravmag System Treads Improved Treads Hover Unit Gravmag System Flight Unit Impulse Thruster Array Utility Authchip [Propulsion] Device Advanced Transmission Jammer Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Authchip [Propulsion] Weapon Heavy Flail Energy Gun Backup Laser I Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Res DSF Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 . . 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 4 | . . 1 . . . 1 . . . . . . 2 . Utility 13 | . . 1 2 2 . . 2 2 . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 108 | 4 3 8 5 . 3 14 14 21 4 5 . 9 11 7 Power 20 | . . . 1 . . 2 2 5 1 . . 2 6 1 Engine 6 | . . . 1 . . 2 2 1 . . . . . . Core . | . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . 4 1 . . 2 6 1 Propulsion 43 | 2 2 3 . . . 6 6 7 2 5 . 3 3 4 Treads 7 | 2 2 3 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 26 | . . . . . . 6 6 3 1 5 . 1 . 4 Flight 10 | . . . . . . . . 4 1 . . 2 3 . Utility 38 | . 1 3 4 . 3 5 6 7 1 . . 4 2 2 Device 19 | . 1 3 2 . 1 2 5 2 1 . . 1 1 . Storage 3 | . . . 1 . . 1 . . . . . 1 . . Processor 6 | . . . 1 . 1 . 1 3 . . . . . . Hackware 10 | . . . . . 1 2 . 2 . . . 2 1 2 Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 7 | 2 . 2 . . . 1 . 2 . . . . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 2 . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 2 . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . . . . . 1 Parts Lost 69 | . . 6 2 . 2 7 4 20 1 2 . 6 12 7 Power 16 | . . . . . . 3 2 4 . . . 1 5 1 Propulsion 29 | . . 2 . . 2 2 1 8 . 2 . 3 5 4 Utility 19 | . . 1 1 . . 2 1 7 1 . . 2 2 2 Weapon 5 | . . 3 1 . . . . 1 . . . . . . Highest Loss Streak 14 | . . 6 2 . 2 5 3 14 1 1 . 6 8 7 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . Average Slot Usage (%) 61 | . 59 52 79 61 65 90 90 58 50 47 42 33 46 20 Engine 3 | . . . 5 7 7 10 9 1 . . . . . . Reactor 2 | . . . . . . . . 5 5 5 4 3 5 1 Treads 4 | . 28 22 27 23 16 . . . . . . . . . Hover 8 | . . . . . . 21 16 3 6 12 14 4 . 7 Flight 3 | . . . . . . . . 9 10 3 . 3 11 . Device 10 | . 2 11 30 15 19 11 16 14 10 10 9 4 4 . Storage 2 | . . . 2 7 7 6 5 1 . . . 3 4 . Processor 6 | . . . 7 7 8 13 9 6 7 5 4 4 4 4 Hackware 10 | . . . . . 4 13 17 11 10 10 9 8 15 8 Energy Gun 1 | . . . . . . 5 5 . . . . . . . Ballistic Gun 2 | . 28 15 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 6 5 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 48 | 2 3 3 9 9 9 37 38 36 13 13 13 26 48 17 Greatest Support 68 | 20 23 3 9 9 9 38 47 47 14 45 45 36 48 68 Greatest Overweight (x) 3 | . . . . . . . 1 . . . . 1 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 8 8 8 10 10 10 5 5 5 10 10 5 Average Capacity 7 | 5 5 5 5 8 8 9 10 5 5 5 5 8 10 5 Most Carried 10 | 5 5 5 5 5 8 10 10 10 4 5 5 10 8 5 Average Carried 5 | 3 4 4 4 5 7 6 9 4 3 4 5 6 6 4 Final Capacity 10 | 5 5 5 8 8 8 10 10 5 5 5 5 10 10 5 Final Carried 10 | 5 5 5 5 5 8 10 10 5 4 5 5 10 3 5 Class Distribution -------------------- 72% | Mutant 27% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Mutant | -3/DSF Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Res DSF Res Acc Matter Collected 801 | 240 . 19 95 . 6 . . 268 . . . 141 24 8 Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Res DSF Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Res DSF Res Acc Damage Taken 10353 | . 174 865 314 . 192 628 669 1968 32 197 . 657 2007 2650 Core 4126 | . 33 249 71 . 50 118 177 827 . 4 . 410 574 1613 Absorbed by Shields 61 | . . . . . . . . . . . . 17 44 . Core Remaining (%) 72 | 100 86 37 87 . 92 86 82 . . 27 . 68 60 . Volleys Fired 19 | . . . . . . . . 19 . . . . . . Largest 1 | . . . . . . . . 1 . . . . . . Hottest 65 | . . . . . . . . 65 . . . . . . Shots Fired 18 | . . . . . . . . 18 . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon 18 | . . . . . . . . 18 . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . 18 . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 80 | . . 10 . . . 2 68 . . . . . . . Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 80 | . . 10 . . . 2 68 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 22 | . 2 . . . . . 6 16 22 22 . . 1 . Average Corruption 15 | . 2 . . . . . 5 14 19 22 . . 1 . Corruption Purged 1 | . . . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 39 | . . . . . . . 2 17 5 15 . . . . Message Errors 6 | . . . . . . . . 2 1 3 . . . . Matter Fused 7 | . . . . . . . 1 1 1 4 . . . . Heat Flow Errors 4 | . . . . . . . . 2 . 2 . . . . Energy Discharges 4 | . . . . . . . . 3 . 1 . . . . Parts Rejected 2 | . . . . . . . . 2 . . . . . . Data Loss (minor) 3 | . . . . . . . . 2 . 1 . . . . Data Loss (major) 2 | . . . . . . . 1 . . 1 . . . . Alerts 2 | . . . . . . . . 1 . 1 . . . . Misdirections 8 | . . . . . . . . 3 3 2 . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 39 | . . 5 . . . 1 33 . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 7 | . . 3 . . . 1 3 . . . . . . . Targets Rammed 7 | . . 3 . . . 1 3 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 392 | . . . . . . 8 7 392 . 229 . . 25 . Average Temperature 131 | . . . . . . 6 5 154 . 92 . . 12 . Received Heat Transfer 1176 | . 96 321 90 . . 129 81 258 . . . . 201 . Effects 1 | . . . . . . . . 1 . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Res DSF Res Acc Peak Influence 534 | . 135 138 142 64 44 305 231 382 138 196 131 98 534 469 Initial 314 | . . 56 57 64 44 12 81 107 133 96 102 98 29 314 Average 149 | . 65 74 82 64 35 146 127 162 135 153 117 64 222 335 Maximum Alert Level 2 | . . . . . . 1 1 1 . . . . 2 2 Low Security (%) 74 | 100 100 100 100 100 100 58 94 67 100 100 100 100 51 . Level 1 21 | . . . . . . 41 5 32 . . . . 24 85 Level 2 3 | . . . . . . . . . . . . . 23 14 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 1 1 . . 3 3 7 . 3 . . 4 . Investigation 9 | . . 1 . . . 1 1 3 . 2 . . 1 . Extermination 2 | . . . . . . . 1 1 . . . . . . Reinforcement 11 | . 1 . 1 . . 2 1 2 . 1 . . 3 . Assault 1 | . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Res DSF Res Acc Distress Signals 6 | . 1 1 . . . 1 . 1 . . . . 2 . Communications Jammed 29 | . . . . . . . 2 27 . . . . . . Distress Signals 25 | . . . . . . . 2 23 . . . . . . Times Spotted 220 | . 8 18 13 . 1 26 16 42 4 7 . 1 52 32 Peak Tracking Total 21 | . 8 16 9 . 1 8 12 12 5 4 . 1 18 21 Tactical Retreats 39 | . 1 1 2 . . 8 1 9 . 2 . 1 11 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Res DSF Res Acc Traps Triggered 13 | . 1 1 . . . 1 1 4 . . 1 1 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Res DSF Res Acc Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Res DSF Res Acc Machines Accessed 51 | . 3 4 2 1 . 10 9 8 . 3 3 . 6 2 Terminals 28 | . 2 3 1 1 . 6 4 4 . . 2 . 5 . Fabricators 6 | . . . . . . 1 1 2 . 1 . . . 1 Repair Stations 5 | . . . . . . 2 2 . . 1 . . . . Recycling Units 5 | . 1 . . . . . 1 2 . . . . 1 . Scanalyzers 3 | . . 1 . . . . 1 . . . 1 . . . Garrison Access 4 | . . . 1 . . 1 . . . 1 . . . 1 Total Hacks 152 | . 7 9 2 1 . 27 43 25 . 6 5 . 22 5 Successful 76 | . 1 5 1 1 . 17 25 14 . 1 3 . 6 2 Failed 76 | . 6 4 1 . . 10 18 11 . 5 2 . 16 3 Catastrophic 14 | . . 1 . . . 2 3 1 . 2 . . 4 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 74 | . 7 5 1 . . 9 23 11 . . 1 . 16 1 Terminals 80 | . 5 7 1 1 . 19 15 9 . . 4 . 19 . Fabricators 18 | . . . . . . 1 5 7 . 2 . . . 3 Repair Stations 17 | . . . . . . 3 11 . . 3 . . . . Recycling Units 18 | . 2 . . . . . 4 9 . . . . 3 . Scanalyzers 11 | . . 2 . . . . 8 . . . 1 . . . Garrison Access 8 | . . . 1 . . 4 . . . 1 . . . 2 Terminal Hacks 22 | . . 2 . 1 . 11 4 1 . . 2 . 1 . Part Schematic 1 | . . . . . . 1 . . . . . . . . Prototype ID Bank 2 | . . . . . . 2 . . . . . . . . Open DSF 2 | . . . . 1 . . . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . Terminal Index 4 | . . . . . . 1 1 1 . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . Registered Components 3 | . . 1 . . . 1 1 . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . Zone Layout 3 | . . 1 . . . 2 . . . . . . . . Fabricator Hacks 5 | . . . . . . . 1 2 . . . . . 2 Network Status 1 | . . . . . . . 1 . . . . . . . Load Schematic 3 | . . . . . . . . 2 . . . . . 1 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . . 2 2 . . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . . Refit 2 | . . . . . . 2 . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 4 . . . . . . Process 1 | . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . Retrieve Matter 2 | . . . . . . . . 2 . . . . . . Scanalyzer 10 | . . 2 . . . . 8 . . . . . . . Insert Component 4 | . . 1 . . . . 3 . . . . . . . Analyze 6 | . . 1 . . . . 5 . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 . . . 1 . . . . Seal Access 3 | . . . 1 . . 1 . . . 1 . . . . Unauthorized Hacks 28 | . 1 1 . . . 3 10 7 . . 1 . 5 . Terminals 14 | . . 1 . . . 3 4 2 . . 1 . 3 . Assimilate 1 | . . . . . . . . . . . . . 1 . Botnet 12 | . . 1 . . . 3 3 2 . . 1 . 2 . Operators 1 | . . . . . . . 1 . . . . . . . Fabricators 4 | . . . . . . . 2 2 . . . . . . Report 1 | . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . Recompile 2 | . . . . . . . . 2 . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Mechanics 1 | . . . . . . . 1 . . . . . . . Recycling Units 9 | . 1 . . . . . 3 3 . . . . 2 . Monitor 3 | . . . . . . . 1 1 . . . . 1 . Reject 2 | . . . . . . . 1 1 . . . . . . Recyclers 4 | . 1 . . . . . 1 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 42 | . 3 3 1 . . 9 7 7 . 2 2 . 6 2 Full Trace Events 6 | . . . . . . 1 1 1 . 2 . . 1 . Feedback Events 1 | . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 . . . 1 3 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 Authchips 1 | . . . . . . . . . . . . . . 1 Time 31 | . . . . . . . . . . . . . . 31 Total Part Build Rating 5 | . . . . . . . . . . . . . . 5 Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 19 | . . . . . . . . 19 . . . . . . Retrieved Matter 19 | . . . . . . . . 19 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 1 . . . . 3 . . . . . . . Part Schematics Acquired 4 | . . 1 . . . . 3 . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Res DSF Res Acc Total Allies 7 | . . . . . . . 3 3 . . . . 1 . Largest Group 3 | . . . . . . . 3 2 . . . . 1 . Highest-Rated Group 93 | . . . . . . . 93 92 . . . . 45 . Highest-Rated Ally 46 | . . . . . . . 31 46 . . . . 45 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . 17 10 . . . . . . Total Damage 484 | . . . . . . . 235 249 . . . . . . Kills 2 | . . . . . . . 1 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Res DSF Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Res DSF Res Acc Turns Passed 2824 | 53 142 199 128 15 42 460 357 387 41 263 134 58 334 211 Spaces Moved 4838 | 75 221 250 210 30 65 725 670 742 77 355 252 72 712 382 Core 1165 | 74 220 250 210 30 65 . . 53 . . . . 1 262 Treads 2 | 1 1 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 2168 | . . . . . . 725 670 177 . 165 252 59 . 120 Flight 1503 | . . . . . . . . 512 77 190 . 13 711 . Fastest Speed 28 | 50 50 50 50 50 50 48 28 35 42 40 52 40 39 48 Average Speed 45 | 51 50 50 50 50 50 50 43 39 42 46 52 50 39 49 Slowest Speed 200 | 160 160 50 50 50 50 56 112 70 42 60 52 120 200 60 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . 3 . . . . 22 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 46 40 39 1 88 35 23 23 63 8 8 73 32 15 Regions Visited 14 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 1 . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 18 | . . . . . . . . 18 . . . . . . Terrain Destroyed 18 | . . . . . . . . 18 . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile 18 | . . . . . . . . 18 . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Res DSF Res Acc Total 5382 | 86 251 320 232 29 73 814 735 817 84 454 254 93 738 402 Wait 296 | 3 22 56 11 . . 64 24 19 3 84 . 1 1 8 Move 4779 | 74 220 249 209 29 64 724 669 736 76 354 251 71 671 382 Hop 21 | . . . . . . . . 3 . . . . 18 . Pick Up 58 | 5 2 3 4 . 5 6 11 7 . 4 . 7 1 3 Fast Attach 54 | 4 3 6 2 . 2 5 6 10 2 2 . 2 4 6 Attach 44 | . . 2 2 . 1 7 5 11 2 . . 7 6 1 Detach 11 | . . . . . . 2 1 4 1 . . 2 . 1 Swap 10 | . . . 1 . . 2 3 . . 3 . . 1 . Drop 39 | . 4 1 3 . 1 2 13 6 . 7 . 1 . 1 Fire 19 | . . . . . . . . 19 . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . Ram 7 | . . 3 . . . 1 3 . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . . . 3 2 36 . Rewire 2 | . . . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -4/Waste -4/Factory -3/Research -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 6) 164 | -10/Materials | Discovered new exit (range 15) 196 | -10/Materials | Entered another Materials area 196 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 317 | -9/Materials | Discovered new exit (range 6) 368 | -9/Materials | Discovered new exit (range 15) 389 | -9/Materials | Core integrity fell below 50% 395 | -9/Materials | Entered another Materials area 395 | -8/Materials | Evolved 2 slots: Utility x2 402 | -8/Materials | Lost 6 parts (2n1u3w) 521 | -8/Materials | Discovered new exit (range 6) 523 | -8/Materials | Entered Factory 523 | -7/Factory | Evolved 2 slots: Utility x2 525 | -7/Factory | Identified exit to DSF 538 | -7/Factory | Entered DSF 568 | -7/DSF | Discovered new exit (range 16) 569 | -7/DSF | Additional patrols routed to DSF 579 | -7/DSF | Identified exit to Factory 580 | -7/DSF | Entered Factory 580 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 707 | -6/Factory | Spotted B-75 Beast 918 | -6/Factory | Lost 5 parts (1p2n2u) 984 | -6/Factory | Discovered new exit (range 16) 1014 | -6/Factory | Identified exit to Factory 1040 | -6/Factory | Entered another Factory area 1040 | -5/Factory | Evolved 2 slots: Utility x2 1157 | -5/Factory | Build established: Hacker-Mutant 1226 | -5/Factory | Identified exit to Factory 1283 | -5/Factory | Discovered new exit (range 4) 1285 | -5/Factory | Identified exit to Upper Caves 1291 | -5/Factory | Allied Derelicts emerged from ambush trap array 1319 | -5/Factory | Lost 3 parts (1p1n1u) 1397 | -5/Factory | Entered another Factory area 1397 | -4/Factory | Evolved 2 slots: Utility x2 1408 | -4/Factory | Found Prototype Processor 1408 | -4/Factory | Identified Exp. Melee Analysis Suite 1446 | -4/Factory | System corruption reached 10% 1495 | -4/Factory | Spotted B-86 Titan 1530 | -4/Factory | Allied Derelicts emerged from ambush trap array 1533 | -4/Factory | Lost 14 parts (2p5n6u1w) 1705 | -4/Factory | Spotted B-86 Titan 1740 | -4/Factory | Build established: Mutant 1762 | -4/Factory | Core integrity fell below 50% 1767 | -4/Factory | Lost 4 parts (1p2n1u) 1784 | -4/Factory | Manually triggered Chute Trap 1784 | -4/Factory | Sucked down chute 1784 | -4/Factory | Entered Waste 1795 | -4/Waste | Spotted C-40 Crusher 1798 | -4/Waste | Spotted C-40 Crusher 1799 | -4/Waste | EMP discharged 1799 | -4/Waste | Spotted C-40 Crusher 1800 | -4/Waste | Spotted C-40 Crusher 1810 | -4/Waste | Spotted C-40 Crusher 1818 | -4/Waste | Discovered new exit (range 16) 1819 | -4/Waste | Spotted C-40 Crusher 1825 | -4/Waste | Identified exit to Factory 1825 | -4/Waste | Entered Factory 1850 | -4/Factory | Spotted B-86 Titan 1896 | -4/Factory | Spotted B-86 Titan 2083 | -4/Factory | Discovered new exit (range 8) 2087 | -4/Factory | Identified exit to Research 2088 | -4/Factory | Entered Research 2088 | -3/Research | Evolved 2 slots: Utility x2 2215 | -3/Research | Identified exit to DSF 2222 | -3/Research | Entered DSF 2244 | -3/DSF | Additional patrols routed to DSF 2261 | -3/DSF | Discovered new exit (range 14) 2279 | -3/DSF | Identified exit to Research 2280 | -3/DSF | Entered Research 2280 | -2/Research | Evolved 2 slots: Propulsion x2 2285 | -2/Research | Lost 6 parts (1p3n2u) 2510 | -2/Research | Spotted B-90 Cyclops 2530 | -2/Research | Search patrols dispatched 2546 | -2/Research | Spotted B-90 Cyclops 2549 | -2/Research | Lost 3 parts (2p1n) 2612 | -2/Research | Discovered new exit (range 4) 2613 | -2/Research | Identified exit to Access 2614 | -2/Research | Entered Access 2614 | -1/Access | Evolved 2 slots: Utility x2 2645 | -1/Access | Lost 8 parts (3p4n1u) 2746 | -1/Access | Spotted B-99 Colossus 2764 | -1/Access | Spotted B-99 Colossus 2776 | -1/Access | Fabricated Imp. Hacking Suite? 2794 | -1/Access | Core integrity fell below 50% 2809 | -1/Access | Core integrity fell below 20% 2825 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02792_ S-43 Plague unfolds itself. 02792_ H-88 Terminator retrieves Drone. 02793_ Slug penetrates Wall. 02794_ Penetrated by Slug. 02796_ Cmb. Linear Gravjet destroyed. 02797_ Slug penetrates Wall. 02797_ Penetrated by Slug. 02803_ Slug penetrates Longscan Aggregator. 02805_ Longscan Aggregator disabled. 02805_ Fabricator disabled. 02805_ Slug penetrates Longscan Aggregator. 02805_ Penetrated by Slug. 02805_ Slug penetrates Fabricator. 02805_ Slug penetrates Longscan Aggregator. 02806_ Penetrated by Slug. 02807_ Acquired Imp. Hacking Suite. 02808_ Slug penetrates Longscan Aggregator. 02808_ Slug penetrates Fabricator. 02809_ Penetrated by Slug. 02823_ Acquired Adv. Hacking Suite. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | #+######??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | " #????????????????????????????? | | "" #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | +????????????????????????????? | | #????????????????????????????? | | " #????????????????????????????? | | " #????????????????????????????? | | "" #????????????????????????????? | | F" #????????????????????????????? | | "" ###########+#??########??????? | | " #??# #??????? | | %%######## #??# #??????? | | #??##??# #### ss #??????? | | #?? ??+ s s/ ss!@ #??????? | | #?? ???####+####sss! #??????? | | #? "????? ??# ! #??????? | | #? ""? ???] ??########??????? | | #? "" #? ???????????????? | | #? "" #? ]???????????????? | | # "" ##== ??????????????? | | # "" ##== ??????????????? | | # "" #########?????????????? | | # " #?????????????????????? | | + #?????????????????????? | | + #?????????????????????? | | # #?????????????????????? | | # #?????????????????????? | | ########?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | "" +?????????????????????? | | "" #?????????????????????? | | """""" #?????????????????????? | | """""" #?????????????????????? | | "" #?????????????????????? | | "" #?????????????????????? | | #?###########?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 12 Defensive Hacking 24 Authchip Count 4 Item Schematics ----------------- Sml. Storage Unit | -9/Materials | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Linear Gravjet | -5/Factory | Scanalyzed Adv. Signal Interpreter | -5/Factory | Scanalyzed Drone Bay | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -1/Access | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedWarpTrap Manual? 0 Play Time 01:20:24 Cumulative 191.2 hours Start 2022.04.24 @ 13:30:29 End 2022.04.24 @ 14:56:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 115 Adventurer 6 Explorer 17 Win Type - Total 14 Types 8/0/2/1/0/1/1/1/0 Lore% 91 Gallery% 89 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fdcb8d0-7777-4659-a57d-989cb077dff8