Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.21 @ 18:06:19 Player: btmk16 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (214) 1070 Value Destroyed (6582) 6582 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (3024) 3024 TOTAL SCORE: 17296 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 428 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -48 Cogmind --------- Core Integrity 0/850 Matter 490/550 Energy 26/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Fusion Compressor > --- PROPULSION (3) --- Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (8) ------ Improved Heat Sink Matter Compressor Advanced Targeting Computer GOLEM Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Zionite Light DM Reactor Zionite Composite Leg I Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Makeshift Leg Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Improved Heat Sink Matter Compressor Advanced Targeting Computer Zionite Light Carapace Zionite Heavy Carapace Zionite Heavy Carapace > --- WEAPON ----------- Zionite Laser-S Guided Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Riot Gun Riot Gun Beamcaster Rocket Array [Rating: 83] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun AWS/Thermal Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Guided Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Blade Saw Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . . . Utility 6 | . . . 2 . . . 1 1 . . . . 2 . . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Parts Attached 171 | . 13 . 26 4 . 4 19 10 8 1 3 3 21 15 4 16 22 2 Power 21 | . 1 . 4 2 . . 2 1 1 1 . . 2 2 . 1 3 1 Engine 15 | . 1 . 4 2 . . 2 1 1 . . . 1 2 . 1 . . Core 3 | . . . . . . . . . . 1 . . 1 . . . . 1 Reactor 3 | . . . . . . . . . . . . . . . . . 3 . Propulsion 37 | . 5 . 4 . . . 7 1 . . . 2 3 3 2 3 7 . Treads 20 | . 5 . 3 . . . 6 1 . . . 2 3 . . . . . Leg 11 | . . . . . . . . . . . . . . 3 2 1 5 . Wheel 2 | . . . 1 . . . 1 . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 2 . Flight 2 | . . . . . . . . . . . . . . . . 2 . . Utility 53 | . 4 . 9 1 . . 4 3 . . . . 7 9 2 7 7 . Device 21 | . . . 3 . . . 2 1 . . . . 1 5 2 5 2 . Storage 4 | . 1 . . . . . 1 . . . . . 1 . . 1 . . Processor 7 | . . . 2 . . . . 1 . . . . 3 . . 1 . . Hackware 2 | . . . . . . . . . . . . . 1 1 . . . . Protection 19 | . 3 . 4 1 . . 1 1 . . . . 1 3 . . 5 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 60 | . 3 . 9 1 . 4 6 5 7 . 3 1 9 1 . 5 5 1 Energy Gun 10 | . . . . . . . . 3 . . . . 1 1 . 1 4 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 25 | . 3 . 6 1 . 2 5 1 1 . 1 1 4 . . . . . Ballistic Cannon 5 | . . . . . . . . 1 2 . 2 . . . . . . . Launcher 15 | . . . 3 . . 2 1 . 3 . . . 2 . . 2 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 2 | . . . . . . . . . 1 . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . . . 1 . . . . . . . . 3 6 . Parts Lost 46 | . . . 1 1 . . 3 3 1 . . 1 15 . 9 . 10 2 Power 4 | . . . . 1 . . . . 1 . . . 2 . . . . . Propulsion 10 | . . . 1 . . . 1 . . . . . 4 . 3 . 1 . Utility 18 | . . . . . . . 1 2 . . . . 5 . 5 . 5 . Weapon 14 | . . . . . . . 1 1 . . . 1 4 . 1 . 4 2 Highest Loss Streak 10 | . . . 1 1 . . 1 2 1 . . 1 10 . 8 . 6 2 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 87 | . 99 100 98 100 100 100 96 96 99 100 77 100 91 66 90 53 83 61 Engine 6 | . 14 14 11 11 11 11 9 6 7 2 . . . 3 6 4 1 . Treads 15 | . 27 28 17 22 22 22 23 23 23 23 23 23 18 . . . . . Leg 3 | . . . . . . . . . . . . . . 14 19 4 12 20 Flight 2 | . . . . . . . . . . . . . . . . 10 4 . Device 11 | . . . 9 . . . 8 7 15 15 15 15 17 14 29 15 22 13 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 . . 2 6 6 Processor 11 | . . . 10 22 22 22 18 22 23 23 23 23 15 . . 2 6 6 Protection 6 | . 13 14 11 11 11 11 9 6 . . . . 3 16 14 . 7 . Energy Gun 1 | . . . . . . . . 4 1 . . . . 6 5 . 3 4 Ballistic Gun 11 | . 27 28 21 22 22 21 18 14 6 7 . 14 11 . . . . . Ballistic Cannon 1 | . . . . . . . . . 13 15 . 7 5 . . . . . Launcher 1 | . . . . . . . . . . . . . . . . 6 5 2 Naked Turns 224 | . . . . . . . . . . . . . 50 . 4 170 . . Heaviest Build 63 | 12 38 38 42 40 37 37 42 48 46 46 46 46 63 45 45 36 50 32 Greatest Support 68 | 20 40 40 40 40 40 40 60 60 60 60 60 60 60 45 46 20 68 54 Greatest Overweight (x) 12 | . 1 . 2 . . . 4 . . . . . 1 8 1 5 12 . Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 11 | . 14 15 15 15 15 15 15 15 15 15 15 15 14 5 5 5 5 5 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 3 Average Carried 11 | . 13 15 14 14 14 15 14 14 14 15 15 14 13 2 4 4 4 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 3 3 Class Distribution -------------------- 52% | Mutant 17% | Derelict-Mutant 11% | Gunner 8% | Scavenger-Mutant 6% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Matter Collected 6132 | 200 755 45 559 216 . 67 1309 223 422 27 . 329 500 444 265 140 620 11 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8517 | . 912 157 1025 217 . 73 1835 413 426 . . 45 1156 689 267 119 1062 121 Parts 428 | . 60 4 64 21 . 6 104 15 20 . . . 73 32 5 2 14 8 Haulers Intercepted 10 | . 2 . 2 . . . 6 . . . . . . . . . . . Recyclers Shooed 6 | . 1 . 2 1 . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . 15 . . 12 . 14 3 3 . 5 Prevented 2 | . . . . . . . . . 1 . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 190 | . 13 . 21 9 . 5 26 6 18 . . 1 19 13 4 . 49 6 Guns 90 | . 10 . 15 9 . . 26 4 1 . . . 8 13 4 . . . Cannons 10 | . . . . . . . . . 5 . . 1 4 . . . . . AOE 87 | . 3 . 6 . . 5 . 2 12 . . . 7 . . . 46 6 Classes Destroyed 18 | . 8 . 3 . . . 1 1 1 . . . . 1 . . 3 . Worker 23 | . 6 . . 1 . 1 6 . . . . . 9 . . . . . Builder 7 | . 1 . . . . . 1 1 . . . . 4 . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . Hauler 10 | . 2 . 2 . . . 6 . . . . . . . . . . . Recycler 14 | . 3 2 2 . . . 3 1 . . . . 3 . . . . . Operator 2 | . 2 . . . . . . . . . . . . . . . . . Watcher 4 | . 3 . 1 . . . . . . . . . . . . . . . Swarmer 46 | . 3 . 10 7 . 3 3 1 5 . . . 6 3 . . . 5 Grunt 57 | . 10 . 4 1 . 2 17 2 6 . . 1 7 4 3 . . . Brawler 4 | . . . 1 . . . . . 2 . . . 1 . . . . . Duelist 4 | . . . . . . . . . 3 . . . 1 . . . . . Sentry 18 | . . . 6 1 . . 5 2 2 . . . 2 . . . . . Hunter 3 | . . . . . . . 1 . . . . . . . 1 . . 1 Programmer 3 | . . . . . . . . 1 . . . . 2 . . . . . Z-Technician 1 | . . . . . . . . . . . . . . . . . 1 . Z-Light 11 | . . . . . . . . . . . . . . . . . 11 . Assembled 34 | . . . . . . . . . . . . . . . . . 34 . Golem 4 | . . . . . . . . . . . . . . . . . 4 . Thug 5 | . . . . . . . . . . . . . . 5 . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 35 | . 4 2 5 4 . 3 10 3 9 . . 1 12 6 3 . 35 5 Combat Bots Only 35 | . 4 . 5 3 . 3 4 3 9 . . 1 5 6 3 . 35 5 Max Kills in Single Turn 15 | . 3 1 3 1 . 3 1 2 4 . . 1 3 1 1 . 15 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 15 | . 3 . 3 . . 3 . 1 4 . . . 1 . . . 15 4 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Damage Taken 10464 | . 582 . 612 391 . 182 1131 631 586 . . 333 2224 481 1295 . 1655 361 Core 1203 | . 100 . 50 44 . 15 16 28 92 . . . 333 100 128 . 223 74 Absorbed by Shields 312 | . . . . . . . . . . . . . . 8 304 . . . Redirected to Shielding 153 | . . . . . . . . . . . . . . 3 37 . 113 . Core Remaining (%) 82 | 100 . 60 . . . 72 97 . . . . 82 . . . . . . Volleys Fired 484 | . 79 4 52 25 . 7 131 18 25 . . 16 66 . . 2 52 7 Largest 3 | . 2 2 2 2 . 2 2 3 3 . . 3 3 . . 1 2 1 Hottest 158 | . 46 46 53 46 . 62 50 136 121 . . 98 158 . . 63 100 75 Shots Fired 1047 | . 158 8 101 50 . 9 260 44 54 . . 47 120 55 69 2 63 7 Gun 897 | . 158 8 97 50 . 3 259 42 16 . . 30 70 55 69 2 36 2 Cannon 90 | . . . . . . . . 2 31 . . 17 40 . . . . . Launcher 60 | . . . 4 . . 6 1 . 7 . . . 10 . . . 27 5 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 799 | . 158 8 97 50 . 3 259 36 47 . . 47 94 . . . . . Thermal 164 | . . . . . . . . 8 . . . . 16 55 69 2 12 2 Explosive 60 | . . . 4 . . 6 1 . 7 . . . 10 . . . 27 5 Electromagnetic 24 | . . . . . . . . . . . . . . . . . 24 . Robot Hit Streak 33 | . 8 4 13 6 . 6 29 14 12 . . 13 10 10 9 . 33 2 Robot Miss Streak 6 | . 4 1 4 4 . 4 3 3 3 . . 2 4 2 3 . 6 1 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . Secondary Targets 9 | . 2 . 5 . . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . . . Autonomous 125 | . . . . . . . . . . . . . . 55 70 . . . Shots Hit Robots 691 | . 90 6 71 27 . 3 187 32 34 . . 36 59 42 52 2 48 2 Core Hits 500 | . 35 2 39 12 . 11 73 16 34 . . 8 72 23 12 2 152 9 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . Critical Strikes 7 | . . . 1 . . . 1 . 3 . . 1 . . . 1 . . Destroy 2 | . . . 1 . . . 1 . . . . . . . . . . . Blast 4 | . . . . . . . . . 3 . . 1 . . . . . . Impale 1 | . . . . . . . . . . . . . . . . 1 . . Melee Attacks 20 | . . . . . . . . . . . . . . 1 2 16 1 . Impact 14 | . . . . . . . . . . . . . . . . 13 1 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . 1 2 3 . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 22479 | . 1634 92 1402 393 . 579 3107 902 1920 . . 813 3029 1246 1395 103 5397 467 Guns 11477 | . 1367 92 1076 393 . 30 3075 601 194 . . 391 1046 1246 1363 . 603 . Cannons 1408 | . . . . . . . . . 500 . . 422 486 . . . . . Explosions 9368 | . 267 . 326 . . 549 22 301 1226 . . . 1497 . . . 4717 463 Melee 212 | . . . . . . . . . . . . . . . 32 103 77 . Ramming 14 | . . . . . . . 10 . . . . . . . . . . 4 Kinetic 9162 | . 1367 92 1076 393 . 30 3075 449 694 . . 813 1173 . . . . . Thermal 3589 | . . . . . . . . 350 . . . . 359 1246 1363 . 271 . Explosive 8994 | . 267 . 326 . . 549 22 . 1226 . . . 1497 . . . 4644 463 Electromagnetic 508 | . . . . . . . . 103 . . . . . . . . 405 . Impact 77 | . . . . . . . . . . . . . . . . . 77 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 135 | . . . . . . . . . . . . . . . 32 103 . . Highest Corruption 7 | . 2 2 . . . . 1 1 1 1 1 1 7 7 7 7 . . Average Corruption 3 | . 2 2 . . . . 1 1 1 1 1 1 7 7 7 7 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 68 | . 3 1 . . . . 1 3 10 1 2 5 18 12 11 1 . . Message Errors 16 | . 1 . . . . . . 1 . . 1 . 6 3 4 . . . Matter Fused 14 | . . 1 . . . . . . 4 1 1 1 3 2 1 . . . Heat Flow Errors 10 | . 1 . . . . . . . 2 . . . 1 4 1 1 . . Energy Discharges 6 | . . . . . . . . 1 2 . . . . 1 2 . . . Data Loss (minor) 10 | . 1 . . . . . 1 . 1 . . 2 2 2 1 . . . Data Loss (major) 2 | . . . . . . . . . . . . 1 1 . . . . . Misfires 2 | . . . . . . . . . . . . 1 1 . . . . . Alerts 4 | . . . . . . . . 1 . . . . 1 . 2 . . . Weapon Failures 4 | . . . . . . . . . 1 . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 433 | . 29 . 3 . . 17 . 21 16 . . 10 74 . . . 263 . Projectiles 39 | . . . . . . . . . 5 . . 10 24 . . . . . Explosions 347 | . 29 . 3 . . 17 . 21 11 . . . 50 . . . 216 . Melee 47 | . . . . . . . . . . . . . . . . . 47 . Knockbacks 6 | . . . . . . . . . 2 . . . 3 . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . 1 . Kinetic 4 | . . . . . . . . . 1 . . . 3 . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 796 | . 51 . 37 . . 54 . 148 1 . . . 14 . . . 491 . Shots 25 | . 1 . 2 . . 2 . 2 1 . . . 1 . . . 16 . Rammed 1 | . . . . . . . 1 . . . . . . . . . . . Targets Rammed 5 | . . . . . . . 1 . . . . . . . . . . 4 Kicked 4 | . . . . . . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 251 | . 251 36 39 69 . 74 21 69 108 . . . 189 234 149 244 90 12 Average Temperature 40 | . 42 16 19 37 . 30 8 32 70 . . . 35 88 90 133 30 9 Received Heat Transfer 2586 | . 228 . 225 99 . 63 576 135 27 . . 48 381 186 243 . 348 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 3 . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . 1 . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . 3 1 . . . Heat Transferred 4901 | . . . . . . . . 437 . . . . 825 1591 1739 . 309 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Peak Influence 452 | . 298 125 385 230 . 197 452 266 . . . . 415 . . . . . Initial 191 | . . 115 48 150 . . 76 191 . . . . 30 . . . . . Average 149 | . 72 119 178 158 . 118 237 155 . . . . 107 . . . . . Maximum Alert Level 2 | . 1 . 1 1 . . 2 1 . . . . 2 . . . . . Low Security (%) 70 | . 88 100 58 63 . 100 39 89 . . . . 81 . . . . . Level 1 26 | . 11 . 41 36 . . 53 10 . . . . 14 . . . . . Level 2 2 | . . . . . . . 7 . . . . . 4 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 4 . 1 . . . 3 2 . . . . 8 . . . . . Investigation 5 | . 2 . . . . . 1 1 . . . . 1 . . . . . Extermination 4 | . . . . . . . . 1 . . . . 3 . . . . . Reinforcement 9 | . 2 . 1 . . . 2 . . . . . 4 . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Distress Signals 6 | . . . 4 . . . 2 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 255 | . 27 . 27 11 . 6 42 6 18 . . 7 28 14 9 . 49 11 Peak Tracking Total 36 | . 4 . 6 4 . 3 6 3 9 . . 3 5 4 6 . 36 10 Tactical Retreats 10 | . . . 1 1 . 1 4 . . . . . 1 1 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Traps Triggered 12 | . 5 . . 1 . . 2 3 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Disabled 17 | . 2 . 1 . . . . 8 . . . . 4 . . . 2 . Max in Single Turn 6 | . 1 . 1 . . . . 6 . . . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Accessed 25 | . 3 . 2 1 2 . 3 2 . 1 4 . 7 . . . . . Terminals 11 | . 2 . 2 . . . 2 1 . . . . 4 . . . . . Fabricators 4 | . . . . . . . . 1 . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 68 | . 5 . 3 1 5 . 7 4 . 1 30 . 12 . . . . . Successful 52 | . 3 . 2 1 5 . 6 2 . 1 30 . 2 . . . . . Failed 16 | . 2 . 1 . . . 1 2 . . . . 10 . . . . . Catastrophic 5 | . . . . . . . 1 1 . . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 9 | . 1 . 1 . 1 . 1 . . . . . 5 . . . . . Terminals 18 | . 4 . 3 . . . 3 1 . . . . 7 . . . . . Fabricators 8 | . . . . . . . . 3 . . . . 5 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 46 | . 2 . 2 1 5 . 2 1 . 1 30 . 2 . . . . . Record 15 | . . . . . 4 . . . . . 11 . . . . . . . Part Schematic 11 | . . . . . . . . . . . 11 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . 1 . . 3 . . . . . . . Open Door 2 | . . . . 1 . . . . . 1 . . . . . . . . Alert Level 3 | . . . 2 . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . 1 . . . 1 1 . . . . 6 . . . . . Full Trace Events 2 | . . . . . . . . 1 . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 5 . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . 1 . . . 11 . . . . 14 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total Allies 7 | . . . . . . . . . 2 . . 1 . . . 4 . . Largest Group 4 | . . . . . . . . . 2 2 2 3 1 . . 4 4 . Highest-Rated Group 146 | . . . . . . . . . 50 50 50 146 96 . . 107 107 . Highest-Rated Ally 96 | . . . . . . . . . 30 30 30 96 96 . . 31 31 . Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . . . . . . . . 2 . Ally Attacks 78 | . . . . . . . . . . . . 14 16 . . . 48 . Total Damage 1609 | . . . . . . . . . . . . 599 551 . . . 459 . Kills 16 | . . . . . . . . . . . . 7 4 . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 1 . . . . 1 2 . 3 . 2 . 1 . 1 Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Turns Passed 15810 | . 1738 80 1383 676 426 359 1706 959 943 405 161 451 1367 536 373 2406 1651 190 Spaces Moved 8514 | 1 927 42 665 351 250 199 686 537 514 244 96 246 788 363 301 1343 825 136 Core 676 | . . . . . . . . . . . . . 168 2 9 496 1 . Treads 5186 | . 907 42 498 351 250 199 682 537 514 244 96 246 620 . . . . . Legs 2480 | 1 20 . . . . . . . . . . . . 361 292 847 823 136 Wheels 171 | . . . 167 . . . 4 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 1 . Fastest Speed 50 | 120 120 160 115 170 170 170 140 163 163 163 163 163 50 120 50 50 110 110 Average Speed 161 | 120 159 160 172 170 170 170 180 163 163 163 163 163 141 138 119 171 165 122 Slowest Speed 650 | 120 240 160 250 170 170 170 250 163 163 163 163 163 243 450 190 300 650 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 51 | 3 91 12 61 71 62 60 53 14 65 47 73 54 27 51 40 86 86 18 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 5 | . 1 . . . 1 . . . . . 1 . . 1 . . . 1 Known Exits Taken 12 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . . . . . 1 1 1 . Scrap Searched 11 | . . . . 2 . 1 . . . 1 . . . 1 1 4 . 1 Spaces Dug 21 | . . . 13 . . . . . . . . . 5 . . 3 . . Terrain Destroyed 428 | . 18 . 15 . . 71 16 5 50 . . . 70 12 15 3 100 53 Melee 3 | . . . . . . . . . . . . . . . . 3 . . Projectile 51 | . . . . . . . . . 8 . . . 14 12 15 . 2 . AOE 374 | . 18 . 15 . . 71 16 5 42 . . . 56 . . . 98 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total 9832 | . 1067 49 813 388 252 209 998 595 577 251 101 273 939 389 310 1418 1052 151 Wait 474 | . 18 4 45 1 . . 136 21 10 6 . 8 48 8 2 35 132 . Move 8495 | . 926 41 664 350 249 198 685 536 513 243 95 245 786 362 300 1342 824 136 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 52 | . 16 . 5 3 1 . 8 4 1 . . . 4 3 . 4 3 . Fast Attach 72 | . 7 . 9 . . . 5 6 2 1 3 . 5 9 . 11 13 1 Attach 33 | . . . 1 1 . . 3 2 2 . . 1 8 4 1 4 5 1 Detach 9 | . 2 . . . . . 1 . 1 . . . 2 . . 1 . 2 Swap 66 | . 6 . 16 3 . 4 11 2 4 . . 2 8 2 3 1 4 . Drop 104 | . 13 . 21 5 2 . 17 6 2 1 3 1 11 . 2 2 18 . Fire 484 | . 79 4 52 25 . 7 131 18 25 . . 16 66 . . 2 52 7 Melee 20 | . . . . . . . . . . . . . . 1 2 16 1 . Ram . | . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . 4 Crush 1 | . . . . . . . 1 . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 . . . . . Rewire 17 | . . . . . . . . . 17 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 7) 608 | -10/Materials | Discovered new exit (range 11) 1074 | -10/Materials | Discovered new exit (range 7) 1424 | -10/Materials | Discovered new exit (range 11) 1739 | -10/Materials | Entered Mines 1805 | -10/Mines | Discovered new exit (range 9) 1819 | -10/Mines | Entered Materials 1819 | -9/Materials | Evolved 2 slots: Utility x2 2228 | -9/Materials | Discovered new exit (range 16) 2764 | -9/Materials | Discovered new exit (range 13) 3015 | -9/Materials | Discovered new exit (range 15) 3065 | -9/Materials | Discovered new exit (range 15) 3132 | -9/Materials | Identified exit to Storage 3169 | -9/Materials | Identified exit to Mines 3202 | -9/Materials | Entered Mines 3212 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3272 | -9/Mines | Learned location of 1 exit from Proximity Caves 3374 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3647 | -9/Mines | Discovered new exit (range 7) 3656 | -9/Mines | Identified exit to Materials 3870 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3872 | -9/Mines | Discovered new exit (range 5) 3877 | -9/Mines | Identified exit to Exiles 3878 | -9/Mines | Entered Exiles 3919 | -9/Exiles | Met 8R-AWN 3948 | -9/Exiles | Met EX-HEX 4016 | -9/Exiles | Met EX-DEC 4023 | -9/Exiles | Learned location of Zion (-6) 4060 | -9/Exiles | Met EX-BIN 4079 | -9/Exiles | Aligned with FarCom system 4081 | -9/Exiles | Given EX-Vault access code 4123 | -9/Exiles | Opened EX-Vault 4140 | -9/Exiles | Found AWS/Thermal 4176 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4194 | -9/Exiles | Exiles lab attacked by MAIN.C 4290 | -9/Exiles | Discovered new exit (range 10) 4302 | -9/Exiles | Identified exit to Mines 4304 | -9/Exiles | Left Exiles lab with AWS/Thermal 4304 | -9/Exiles | Entered Mines 4576 | -8/Mines | Discovered exit to Materials (range 15) 4636 | -8/Mines | Discovered exit to Materials (range 16) 4663 | -8/Mines | Entered Materials 4663 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6310 | -8/Materials | Discovered new exit (range 16) 6333 | -8/Materials | Identified exit to Factory 6369 | -8/Materials | Entered Factory 6369 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6997 | -7/Factory | Build established: Scavenger-Skirmisher 7163 | -7/Factory | Discovered new exit (range 7) 7173 | -7/Factory | Identified exit to Lower Caves 7328 | -7/Factory | Entered Lower Caves 7376 | -7/Lower Caves | Learned Factory emergency access door positions 7498 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7594 | -7/Lower Caves | Build established: Gunner 8053 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8097 | -7/Lower Caves | Destroyed 9 combat bots 8255 | -7/Lower Caves | Discovered new exit (range 5) 8260 | -7/Lower Caves | Identified exit to Lower Caves 8271 | -7/Lower Caves | Entered another Lower Caves area 8271 | -7/Lower Caves | Accompanied by 2 allies 8376 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8540 | -7/Lower Caves | Encountered a Warlord checkpoint 8626 | -7/Lower Caves | Learned Factory terminal intel 8647 | -7/Lower Caves | Discovered new exit (range 17) 8668 | -7/Lower Caves | Identified exit to Data Miner 8676 | -7/Lower Caves | Entered Data Miner 8676 | -7/Data Miner | Accompanied by 2 allies 8676 | -7/Data Miner | Discovered new exit (range 7) 8704 | -7/Data Miner | Met Data Miner 8742 | -7/Data Miner | Learned location of Section 7 (-3) 8742 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8771 | -7/Data Miner | Received God Mode back door access code from Data Miner 8836 | -7/Data Miner | Identified exit to Proximity Caves 8837 | -7/Data Miner | Entered Proximity Caves 8837 | -6/Proximity Caves | Accompanied by 2 allies 8838 | -6/Proximity Caves | Identified exit to Factory 8883 | -6/Proximity Caves | Spotted B-75 Beast 8885 | -6/Proximity Caves | Escorted by Enhanced Grunt 8905 | -6/Proximity Caves | Allies destroyed B-75 Beast 9084 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 9085 | -6/Proximity Caves | Learned location of 1 exit from Factory 9267 | -6/Proximity Caves | Learned 4 Factory zone layouts 9288 | -6/Proximity Caves | Entered Factory 9288 | -6/Factory | Accompanied by 1 ally 9288 | -6/Factory | Evolved 2 slots: Utility x2 9289 | -6/Factory | Identified exit to Lower Caves 9292 | -6/Factory | Loaded intel: 26 terminal locations 9704 | -6/Factory | Build established: Skirmisher 9807 | -6/Factory | Discovered new exit (range 19) 10124 | -6/Factory | Crushed by falling debris 10414 | -6/Factory | Lost 3 parts (1p1n1w) 10566 | -6/Factory | Released all parts (6) 10592 | -6/Factory | Lost 10 parts (1p3n3u3w) 10655 | -6/Factory | Entered Lower Caves 10656 | -6/Lower Caves | Identified exit to Lower Caves 10662 | -6/Lower Caves | Core integrity fell below 50% 10854 | -6/Lower Caves | Attacked by a faux Warlord 10871 | -6/Lower Caves | Build established: Mutant 10878 | -6/Lower Caves | Learned Factory security intel 11154 | -6/Lower Caves | Learned location of Extension (-5) 11176 | -6/Lower Caves | Build established: Scavenger-Mutant 11191 | -6/Lower Caves | Entered another Lower Caves area 11418 | -6/Lower Caves | Spotted B-75 Beast 11560 | -6/Lower Caves | Released all parts (6) 11561 | -6/Lower Caves | Discovered new exit (range 5) 11564 | -6/Lower Caves | Entered Zion 11591 | -6/Zion | Lost 8 parts (3n4u1w) 11604 | -6/Zion | Discovered new exit (range 15) 11653 | -6/Zion | Gained Derelict followers 11672 | -6/Zion | System corruption cleaned by Quarantine Array 11689 | -6/Zion | Learned location of 1 exit from Factory 11761 | -6/Zion | Found Prototype Launcher 11761 | -6/Zion | Identified Gui. Missile Launcher 11773 | -6/Zion | Found Prototype Launcher 11773 | -6/Zion | Identified Rocket Array 11851 | -6/Zion | Build established: Mutant 12262 | -6/Zion | Received a hallucinogenic algorithm 12294 | -6/Zion | Learned Factory emergency access door positions 12403 | -6/Zion | Build established: Derelict-Mutant 12800 | -6/Zion | Given A8's code to call for help 13037 | -6/Zion | Given the Hacking Drone Bay 13037 | -6/Zion | Found Prototype Device 13037 | -6/Zion | Identified Hacking Drone Bay 13919 | -6/Zion | Discovered new exit (range 4) 13922 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13970 | -6/Zion | Entered Deep Caves 13970 | -6/Deep Caves | Accompanied by 4 allies 14403 | -6/Deep Caves | Attacked by Z-Imprinter 14429 | -6/Deep Caves | Allies destroyed Z-Imprinter 14455 | -6/Deep Caves | Found Prototype Protection 14455 | -6/Deep Caves | Identified Zio. Weapon Casing 14524 | -6/Deep Caves | Z-Facility disabled 14940 | -6/Deep Caves | Build established: Scavenger-Mutant 14975 | -6/Deep Caves | Found Zio. Weapon Casing 14981 | -6/Deep Caves | Found Prototype Protection 14981 | -6/Deep Caves | Identified Zio. Heavy Carapace 14986 | -6/Deep Caves | Found Zio. Heavy Carapace 15192 | -6/Deep Caves | Discovered new exit (range 6) 15307 | -6/Deep Caves | Build established: Mutant 15412 | -6/Deep Caves | Spotted as-76249 15418 | -6/Deep Caves | Core integrity fell below 20% 15426 | -6/Deep Caves | Destroyed as-76249 15515 | -6/Deep Caves | Triggered Deep Caves wall 15517 | -6/Deep Caves | Exposed GOLEM chamber 15549 | -6/Deep Caves | Found GOLEM Unit 15552 | -6/Deep Caves | Spotted AS-14547 15553 | -6/Deep Caves | Spotted AS-50927 15562 | -6/Deep Caves | Destroyed 35 combat bots 15572 | -6/Deep Caves | Lost 6 parts (1n1u4w) 15621 | -6/Deep Caves | Entered Proximity Caves 15622 | -5/Proximity Caves | Identified exit to Factory 15792 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15811 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15684_ GOLEM Unit beginning Asb. Alloy Leg integration. 15736_ Acquired derelict log, extracted data. World map updated: -5/Factory. 15750_ Searching scrap... 15750_ Found Fusion Compressor. 15750_ Found Arm. Huge Wheel. 15750_ Found Antigrav System. 15750_ Found 11 Matter. 15751_ Acquired 11 matter. 15756_ Acquired Fusion Compressor. 15768_ Slug penetrates Wall. 15768_ Gui. Missile Launcher destroyed. 15772_ Beamcaster destroyed. 15788_ Kicked S-27 Virus. 15790_ Kicked S-27 Virus out of the way. 15792_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 15801_ Slug penetrates Wall. 15804_ Penetrated by Slug. 15807_ Critical hit (Burn: +37). 15807_ Penetrated by Slug. 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EMP Blaster | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Enh. Optical Array | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Mak. Ablative Armor | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Drone Bay | -6/Zion | Archive Wave Gun | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Boltbath Challenges ------------ None Game ------ Seed RecoilFortressProtection Manual? 0 Play Time 01:13:56 Cumulative 336.7 hours Start 2022.06.21 @ 16:45:24 End 2022.06.21 @ 18:06:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 411 Rogue 410 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a9aa3ba-be8b-414d-879c-0b976ab5d10b