Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.13 @ 16:06:30 Player: Byrnorthil Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (111) 555 Value Destroyed (2739) 2739 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (-1515) -1515 TOTAL SCORE: 4659 Bonus ------- High Alert Combat Kills 120 Follower Combat Kills 35 Friendly Fire -1670 Cogmind --------- Core Integrity 117/550 Matter 3/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit System Shield > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Fission Core Fission Core Airjet Airjet Airjet Combat Airjet Combat Airjet Scrap Suit Hacking Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Reactive Plating Hacking Suite System Shield > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Deuterium Engine Fission Core Fission Core Airjet Airjet Airjet Combat Airjet Combat Airjet Scrap Suit Seismic Detector Hacking Suite Pulse Rifle Rocket Launcher YI-UF0's Doublenader [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Reactive Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 63 | 7 7 11 19 3 . 6 10 Power 9 | 1 2 2 1 . . 2 1 Engine 9 | 1 2 2 1 . . 2 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 12 | 2 1 2 3 1 . 2 1 Treads 12 | 2 1 2 3 1 . 2 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 2 1 2 11 1 . 2 4 Device 10 | 1 . . 6 . . 1 2 Storage 2 | 1 1 . . . . . . Processor 3 | . . 1 1 . . 1 . Hackware 2 | . . . . . . . 2 Protection 6 | . . 1 4 1 . . . Artifact . | . . . . . . . . Weapon 19 | 2 3 5 4 1 . . 4 Energy Gun 4 | 1 . . 1 . . . 2 Energy Cannon 2 | . . . 2 . . . . Ballistic Gun 7 | 1 3 2 . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . 2 1 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . Unidentified Prototypes 2 | . 1 . 1 . . . . Parts Lost 22 | . 1 1 . . . 5 15 Power 4 | . . . . . . 2 2 Propulsion 4 | . . . . . . 1 3 Utility 6 | . . 1 . . . 1 4 Weapon 8 | . 1 . . . . 1 6 Highest Loss Streak 13 | . 1 1 . . . 3 13 To Critical Strikes . | . . . . . . . . Average Backups 12 | 1 8 14 14 14 13 11 13 Power 1 | . 1 1 1 1 1 2 2 Propulsion 3 | . 1 3 4 5 4 2 4 Utility 3 | . 1 4 3 3 3 2 2 Weapon 3 | . 3 4 4 4 4 3 3 Tool/Special . | . . . . . . . . Unused Backups 17 | . 2 2 2 1 . . 10 Power 3 | . 1 1 . . . . 1 Propulsion 5 | . . . . . . . 5 Utility 6 | . . 1 1 1 . . 3 Weapon 2 | . 1 . 1 . . . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 98 | . 99 99 99 100 99 91 92 Engine 11 | . 14 14 11 11 11 10 8 Treads 23 | . 27 27 22 22 22 21 23 Device 15 | . 14 1 19 22 22 12 9 Storage 11 | . 14 14 11 11 11 11 9 Processor 1 | . . 1 1 . . 5 2 Hackware 1 | . . . . . . . 14 Protection 9 | . . 11 11 11 11 10 7 Energy Gun 2 | . 14 . 3 . . . . Energy Cannon 9 | . . . 6 21 17 3 . Ballistic Gun 10 | . 13 26 11 . . 17 17 Peak Build Rating 36 | 7 12 21 28 26 26 30 36 Average Rating 22 | 5 8 19 25 24 24 27 31 On Entrance 18 | . 7 12 20 24 25 26 30 Naked Turns . | . . . . . . . . Heaviest Build 53 | 14 33 36 53 47 47 46 46 Greatest Support 66 | 40 40 46 46 46 46 46 66 Greatest Overweight (x) 1 | 1 . . 1 1 1 1 1 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 Most Carried 15 | 2 15 15 15 15 15 15 15 Average Carried 13 | 1 8 14 14 14 14 12 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 2 15 15 15 15 15 14 10 Class Distribution -------------------- 94% | Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1894 | 252 205 442 458 147 . 231 159 Remotely . | . . . . . . . . Salvage Created 3609 | 90 394 331 1646 103 . 461 584 Parts 231 | 7 27 17 119 9 . 16 36 Haulers Intercepted 6 | . 2 . 3 . . . 1 Recyclers Shooed 2 | 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 102 | . 12 23 38 5 . 11 13 Guns 50 | . 12 7 18 . . 1 12 Cannons 18 | . . . 12 2 . 4 . AOE 34 | . . 16 8 3 . 6 1 Classes Destroyed 15 | 1 4 2 5 . . 1 2 Builder 2 | . . . 2 . . . . Tunneler 8 | 4 . . 1 . . 3 . Hauler 6 | . 2 . 3 . . . 1 Recycler 1 | . . . 1 . . . . Mechanic 1 | . . . 1 . . . . Operator 1 | . . . . . . . 1 Watcher 6 | . 2 . 4 . . . . Swarmer 33 | . 8 3 11 3 . 4 4 Grunt 36 | . 4 1 17 2 . 6 6 Brawler 2 | . . . 2 . . . . Sentry 10 | . . . 8 . . . 2 Demolisher 2 | . . 2 . . . . . Specialist 1 | . . . . . . . 1 Hunter 1 | . . . . . . 1 . Assembled 17 | . . 17 . . . . . Best Kill Streak 16 | 2 4 16 9 3 . 7 3 Combat Bots Only 16 | . 3 16 6 3 . 7 3 Max Kills in Single Turn 9 | 1 1 9 3 2 . 4 1 Gunslinging 1 | . . 1 1 . . . . Exploded 9 | . . 9 3 2 . 4 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 443 | . 63 37 125 25 . 55 138 Missed 104 | . 12 7 35 7 . 11 32 Damage Taken 4725 | . 426 564 932 298 . 738 1767 Core 934 | . 98 88 232 27 . 56 433 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 112 | . . . 70 2 . 14 26 Regen/Repaired (Parts) 161 | . 150 . . . . . 11 Core Remaining (%) 48 | 100 . 25 . . . 21 . Volleys Fired 270 | 8 49 34 82 11 . 32 54 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 136 | 70 73 66 136 136 . 136 88 Shots Fired 513 | 16 92 70 158 20 . 55 102 Gun 392 | 16 92 62 100 . . 24 98 Cannon 99 | . . . 52 18 . 29 . Launcher 22 | . . 8 6 2 . 2 4 Special . | . . . . . . . . Kinetic 308 | 8 46 62 75 . . 24 93 Thermal 183 | 8 46 . 77 18 . 29 5 Explosive 22 | . . 8 6 2 . 2 4 Electromagnetic . | . . . . . . . . Robot Hit Streak 21 | 4 10 15 21 10 . 10 18 Robot Miss Streak 6 | 1 5 6 4 1 . 2 3 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 3 1 3 . . . 2 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 Shots Hit Robots 361 | 10 55 54 103 16 4 40 79 Core Hits 198 | 5 24 42 67 7 . 24 29 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . 3 . . . . Critical Strikes 10 | 1 2 . 6 . . . 1 Burn 7 | 1 2 . 3 . . . 1 Destroy 3 | . . . 3 . . . . Melee Attacks 6 | . . 2 . . 4 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 6 | . . 2 . . 4 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8224 | 125 703 1865 2559 504 . 1099 1369 Guns 4352 | 125 701 795 1281 . . 264 1186 Cannons 1358 | . . . 625 300 . 433 . Explosions 2423 | . . 1068 614 174 . 399 168 Melee . | . . . . . . . . Ramming 91 | . 2 2 39 30 . 3 15 Kinetic 3399 | 28 306 795 882 . . 264 1124 Thermal 2311 | 97 395 . 1024 300 . 433 62 Explosive 2423 | . . 1068 614 174 . 399 168 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . Average Corruption 2 | . 2 2 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 25 | . 6 19 . . . . . Matter Fused 8 | . 1 7 . . . . . Heat Flow Errors 3 | . . 3 . . . . . Energy Discharges 5 | . 3 2 . . . . . Data Loss (minor) 4 | . 1 3 . . . . . Data Loss (major) 2 | . 1 1 . . . . . Misfires 2 | . . 2 . . . . . Alerts 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 38 | . . 23 2 . . 8 5 Projectiles 2 | . . . 2 . . . . Explosions 36 | . . 23 . . . 8 5 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 168 | . . 18 . 63 . . 87 Shots 8 | . . 1 . 4 . . 3 Rammed 12 | . 1 1 3 5 . 1 1 Targets Rammed 13 | . 1 1 3 5 . 2 1 Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 629 | 60 120 233 289 272 . 629 34 Average Temperature 99 | 30 40 60 109 121 . 325 9 Received Heat Transfer 1588 | . 30 52 372 144 . 360 630 Effects 8 | . . . . . . 8 . Shutdowns 3 | . . . . . . 3 . Energy Bleed 1 | . . . . . . 1 . Short Circuit 3 | . . . . . . 3 . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | 1 3 . 4 . . 2 . Heat Transferred 5106 | 370 1295 . 1924 518 . 777 222 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 3 | . . . 3 1 . . . Low Security (%) 90 | 100 100 100 66 89 . 100 100 Level 1 5 | . . . 11 10 . . . Level 2 2 | . . . 10 . . . . Level 3 2 | . . . 11 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 770 | 10 113 70 770 290 . 137 197 Initial 290 | . . 41 13 290 . . . Average 80 | . 36 15 232 62 . 36 48 Influence Increases 2804 | 20 423 221 1235 153 . 287 465 Destroy 0b10 Robot/C 1720 | . 240 140 760 100 . 220 260 Destroy 0b10 Robot/NC 130 | 20 20 . 60 . . 20 10 Destroy Leader 424 | . 68 30 194 20 . 40 72 Allied During Kill 2 | . . 2 . . . . . Successful Hack 81 | . 19 6 40 . . . 16 Select Force Hacks 120 | . 60 . 60 . . . . Disable Machine 45 | . . . 15 15 . . 15 Destroy Structure 162 | . 1 43 46 18 . 7 47 Lose Combat Pursuer 120 | . 15 . 60 . . . 45 Influence Decreases 2124 | 20 316 226 503 443 . 287 329 Time Decay 1870 | 20 306 172 503 443 . 247 179 Lost Part 210 | . 10 10 . . . 40 150 Lost Ally 44 | . . 44 . . . . . Squads Dispatched 11 | . 4 . 4 . . . 3 Investigation 5 | . 3 . 2 . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . 1 . . . 3 Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 6 | . 1 . 4 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . 19 24 47 5 . 11 17 Peak Tracking Total 11 | . 4 11 6 3 . 7 7 Tactical Retreats 7 | . 1 . 3 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 1 . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 4 | . 1 . 1 1 . . 1 Max in Single Turn 1 | . 1 . 1 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 28 | . 10 1 13 . 1 . 3 Terminals 18 | . 7 1 9 . . . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 Recycling Units 4 | . 2 . 2 . . . . Scanalyzers 3 | . . . 2 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 103 | . 35 5 44 . 1 . 18 Successful 68 | . 25 2 30 . 1 . 10 Failed 33 | . 10 2 13 . . . 8 Catastrophic 5 | . 1 1 2 . . . 1 Database Lockouts 2 | . . 1 1 . . . . Manual 60 | . 19 5 26 . . . 10 Terminals 72 | . 25 5 32 . . . 10 Fabricators . | . . . . . . . . Repair Stations 9 | . 6 . . . . . 3 Recycling Units 8 | . 4 . 4 . . . . Scanalyzers 13 | . . . 8 . . . 5 Garrison Access . | . . . . . . . . Terminal Hacks 19 | . 8 2 7 . 1 . 1 Record 1 | . . . . . 1 . . Robot Analysis 9 | . 6 2 1 . . . . Prototype ID Bank 3 | . 1 . 2 . . . . Locate Traps 5 | . 1 . 3 . . . 1 Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . 5 . . . . . 2 Scan Component 4 | . 3 . . . . . 1 Repair 3 | . 2 . . . . . 1 Recycling Unit Hacks 4 | . 2 . 2 . . . . Report Inventory 4 | . 2 . 2 . . . . Scanalyzer 11 | . . . 8 . . . 3 Insert Component 6 | . . . 4 . . . 2 Analyze 5 | . . . 4 . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 27 | . 10 . 13 . . . 4 Terminals 22 | . 8 . 11 . . . 3 Track 1 | . . . 1 . . . . Botnet 6 | . 2 . 3 . . . 1 Operators 3 | . 1 . 1 . . . 1 Skim 12 | . 5 . 6 . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Mechanics 1 | . . . . . . . 1 Recycling Units 4 | . 2 . 2 . . . . Tunnel 4 | . 2 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 8 1 10 . . . 2 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . 4 . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 2 . . . . . 1 Time 188 | . 52 . . . . . 136 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . 4 . . . 1 Part Schematics Acquired 5 | . . . 4 . . . 1 Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 5 | . . 1 . . 4 . . Non-combat 3 | . . . . . 3 . . Combat 2 | . . 1 . . 1 . . Robot Hacks Applied 6 | . . 2 . . 4 . . parse_system 6 | . . 2 . . 4 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 4 | . . 4 . . . . . Largest Group 3 | . . 3 . . . . . Highest-Rated Group 40 | . . 40 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 11 | . . 11 . . . . . Total Damage 103 | . . 103 . . . . . Kills 1 | . . 1 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 6072 | 28 1041 66 1452 1906 1029 18 532 Optics 255 | . . . 255 . . . . Seismic 6052 | 28 1041 66 1432 1906 1029 18 532 Robot Analysis Total 9 | . 6 2 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 8107 | 172 1041 1094 1452 1906 1029 786 627 Spaces Moved 3696 | 87 487 592 622 772 510 402 224 Core 5 | 5 . . . . . . . Treads 3691 | 82 487 592 622 772 510 402 224 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 160 Average Speed 184 | 154 160 160 171 240 199 160 162 Slowest Speed 250 | 160 160 160 240 240 240 240 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 67 | 4 86 97 59 99 71 98 28 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 11 | . 3 1 5 1 1 . . Known Exits Taken 2 | . 1 1 . . . . . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . Scrap Searched 5 | . . 3 . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 176 | . . 49 44 26 . 12 45 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 176 | . . 49 44 26 . 12 45 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4474 | 107 662 669 850 800 520 485 381 Wait 308 | 4 90 11 95 3 . 32 73 Move 3689 | 86 486 591 621 771 509 401 224 Hop . | . . . . . . . . Pick Up 48 | 2 16 9 6 2 2 4 7 Fast Attach 29 | 7 5 1 5 . . 3 8 Attach 22 | . 1 3 5 1 1 5 6 Detach 6 | . 1 . 4 . . . 1 Swap 41 | . 6 8 16 3 2 3 3 Drop 42 | . 7 9 13 4 2 3 4 Fire 270 | 8 49 34 82 11 . 32 54 Melee 6 | . . 2 . . 4 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 13 | . 1 1 3 5 . 2 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 173 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 9) 623 | -10/Materials | Repaired Lgt. Treads 650 | -10/Materials | Repaired Lgt. Treads 652 | -10/Materials | Loaded intel: 8 terminal locations 692 | -10/Materials | Discovered new exit (range 13) 723 | -10/Materials | Identified exit to Materials 839 | -10/Materials | Learned location of 1 exit from Recycling 882 | -10/Materials | Learned location of Mines (-10) 935 | -10/Materials | Identified exit to Mines 999 | -10/Materials | Learned location of 2 exits from Subcaves 1214 | -10/Materials | Entered Mines 1221 | -10/Mines | Learned 4 Materials zone layouts 1257 | -10/Mines | Assembled infested the area 1262 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1280 | -10/Mines | Core integrity fell below 50% 1300 | -10/Mines | Destroyed 16 combat bots 1304 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1351 | -10/Mines | Lost 3 allies 1577 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1670 | -10/Mines | Murdered YI-UF0 1679 | -10/Mines | Found YI-UF0's Doublenader 1944 | -10/Mines | Learned location of Storage (-7) 2075 | -10/Mines | Central database locked down 2138 | -10/Mines | Discovered exit to Materials (range 9) 2139 | -10/Mines | Received a Mining Laser from a helpful Derelict 2275 | -10/Mines | Discovered exit to Materials (range 7) 2308 | -10/Mines | Entered Materials 2308 | -9/Materials | Evolved 2 slots: Utility x2 2844 | -9/Materials | Discovered new exit (range 13) 2909 | -9/Materials | Discovered new exit (range 15) 3223 | -9/Materials | Discovered new exit (range 8) 3228 | -9/Materials | Learned location of 1 exit from Storage 3286 | -9/Materials | Learned 2 Materials zone layouts 3371 | -9/Materials | Central database locked down 3438 | -9/Materials | Learned Storage security intel 3488 | -9/Materials | Learned Storage emergency access door positions 3508 | -9/Materials | First assault squad dispatched 3550 | -9/Materials | Learned Storage emergency access door positions 3576 | -9/Materials | Core integrity fell below 50% 3760 | -9/Materials | Entered Mines 3818 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3823 | -9/Mines | Found Prototype Device 3961 | -9/Mines | Discovered new exit (range 7) 4242 | -9/Mines | Discovered new exit (range 6) 4323 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4326 | -9/Mines | Discovered new exit (range 5) 4741 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4753 | -9/Mines | Found Scrap Suit 5666 | -9/Mines | Entered Exiles 5724 | -9/Exiles | Met 8R-AWN 5760 | -9/Exiles | Met EX-HEX 5824 | -9/Exiles | Met EX-DEC 5891 | -9/Exiles | Met EX-BIN 6096 | -9/Exiles | Discovered new exit (range 14) 6162 | -9/Exiles | Learned location of Zion (-6) 6666 | -9/Exiles | Discovered new exit (range 14) 6695 | -9/Exiles | Entered Mines 6775 | -8/Mines | Lost 3 parts (1p1u1w) 6775 | -8/Mines | Discovered new exit (range 15) 6829 | -8/Mines | Discovered new exit (range 15) 6957 | -8/Mines | Destroyed 7 combat bots 7481 | -8/Mines | Entered Materials 7481 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7482 | -8/Materials | Identified exit to Factory 7505 | -8/Materials | Identified Exp. Sensor Array 7686 | -8/Materials | Repaired Broken Exp. Sensor Array? 7746 | -8/Materials | Discovered exit to Factory (range 8) 7978 | -8/Materials | Build established: Hacker-Mutant 8088 | -8/Materials | Core integrity fell below 50% 8108 | -8/Materials | Self-destructed Last Messages --------------- 08073_ Seismic Detector destroyed. 08074_ Imp. Treads destroyed. 08077_ Hvy. Assault Rifle destroyed. 08078_ Acquired 50 matter. 08083_ Acquired Particle Gun. 08084_ Penetrated by Slug. 08088_ X-62 Marksman destroyed. 08088_ Switching to secondary target: X-62 Marksman. 08089_ Arm. Treads destroyed. 08092_ Particle Gun destroyed. 08095_ Penetrated by Slug. 08098_ Imp. Assault Rifle destroyed. 08099_ O-16 Technician destroyed. 08101_ Penetrated by Slug. 08101_ Imp. Heat Sink destroyed. 08101_ G-47 Trooper destroyed. 08103_ Hacking Suite destroyed. 08103_ Destroyed Hacking Suite. 08104_ YI-UF0's Doublenader destroyed. 08106_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????#= T[#!==#??????????? | | ??????????????????????# *%/=[%#??????????? | | ??????????????????????# """ """ =# ==#??????????? | | ??????????????????????# """ """m # =*#??????????? | | ??????????????????????# """ """ # #??????????? | | ??????????????????????# # ?????????? | | ??????????????????????###+######### < ???????? | | ????????????????????????# #???????# #??????? | | ????????????????????????# #???????# #####??????? | | ??????????????????????### ##??????# #??????????? | | ??????????????????????# ] ??????# #??????????? | | ??????????????????????# ??????+ +??????????? | | ??????????????????????# ??????# #??????????? | | ??????????????????????# [%* ??????? #??????????? | | ??????????????????????# ??????? #??????????? | | ????????????#????###### = ?##???? ??????????? | | ????????????# ?"""""" # #? ????? ??????????? | | ????????????# """"""" ## # ????? ??????????? | | ????????????# """"""" # ?????? ???????????? | | ????????????# """"""" !=/ # ????#???????????????? | | ????????????# """"""" %[ #???? #???????????????? | | ????????????# %= +?? #???????????????? | | ????????????# ! ! = #? #???????????????? | | ????????????# # #! !#???????????????? | | ????????????####+###### #???????????????? | | ???????????????# #???## =@ ! +???????????????? | | ???????????????# #???# == ####+##???????????????? | | ???????????????# ###### x= ## #???????????????? | | ???????????????#* ! %[ #???????????????? | | ?????????#######+##^ T #???????????????? | | ?????????# %%=# # #???????????????? | | ?????????# "" * == #### ##???????????????? | | ?????????# """""% #?????#????????????????? | | ?????????# """" ! ! #??????????????????????? | | ?????????# """"" # #??????????????????????? | | ?????????# """ # ######??????????????????????? | | ?????????# # #???????????????????????????? | | ?????????# + ???????????????H????????????? | | ?????????# # ????????????????????????????? | | ?????????########## ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????###?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Coolant Potential 50 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Shock Absorption System | -9/Materials | Scanalyzed Reactive Plating | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 43% | -10/Materials Lgt. Treads | 49% | -10/Materials Exp. Sensor Array | 62% | -8/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed DeuteriumSuperchargedBox Manual? 0 Play Time 01:12:07 Cumulative 306.6 hours Start 2025.02.12 @ 07:05:39 End 2025.02.13 @ 16:06:30 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/2/1/0/0/1/0/0 Lore% 81 Gallery% 85 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aeb03f8f-6f8f-41ae-961f-f5a399676f13